]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
authorMario <mario@smbclan.net>
Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)
committerMario <mario@smbclan.net>
Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)
qcsrc/common/physics/player.qc
qcsrc/lib/counting.qh
qcsrc/menu/xonotic/util.qc
qcsrc/server/autocvars.qh
qcsrc/server/cl_client.qc

index 2bec587e0494475d93d966aad1139fa8096dc231..d010dfe6c7ee503c7f98b69878e4b6d43e178b47 100644 (file)
@@ -13,7 +13,7 @@ bool Physics_Valid(string thecvar)
        return autocvar_g_physics_clientselect && strhasword(autocvar_g_physics_clientselect_options, thecvar);
 }
 
-float Physics_ClientOption(entity this, string option)
+float Physics_ClientOption(entity this, string option, float defaultval)
 {
        if(Physics_Valid(this.cvar_cl_physics))
        {
@@ -27,40 +27,40 @@ float Physics_ClientOption(entity this, string option)
                if(cvar_type(s) & CVAR_TYPEFLAG_EXISTS)
                        return cvar(s);
        }
-       return cvar(strcat("sv_", option));
+       return defaultval;
 }
 
 void Physics_UpdateStats(entity this, float maxspd_mod)
 {
-       STAT(MOVEVARS_AIRACCEL_QW, this) = AdjustAirAccelQW(Physics_ClientOption(this, "airaccel_qw"), maxspd_mod);
-       STAT(MOVEVARS_AIRSTRAFEACCEL_QW, this) = (Physics_ClientOption(this, "airstrafeaccel_qw"))
-               ? AdjustAirAccelQW(Physics_ClientOption(this, "airstrafeaccel_qw"), maxspd_mod)
+       STAT(MOVEVARS_AIRACCEL_QW, this) = AdjustAirAccelQW(Physics_ClientOption(this, "airaccel_qw", autocvar_sv_airaccel_qw), maxspd_mod);
+       STAT(MOVEVARS_AIRSTRAFEACCEL_QW, this) = (Physics_ClientOption(this, "airstrafeaccel_qw", autocvar_sv_airstrafeaccel_qw))
+               ? AdjustAirAccelQW(Physics_ClientOption(this, "airstrafeaccel_qw", autocvar_sv_airstrafeaccel_qw), maxspd_mod)
                : 0;
-       STAT(MOVEVARS_AIRSPEEDLIMIT_NONQW, this) = Physics_ClientOption(this, "airspeedlimit_nonqw") * maxspd_mod;
-       STAT(MOVEVARS_MAXSPEED, this) = Physics_ClientOption(this, "maxspeed") * maxspd_mod; // also slow walking
+       STAT(MOVEVARS_AIRSPEEDLIMIT_NONQW, this) = Physics_ClientOption(this, "airspeedlimit_nonqw", autocvar_sv_airspeedlimit_nonqw) * maxspd_mod;
+       STAT(MOVEVARS_MAXSPEED, this) = Physics_ClientOption(this, "maxspeed", autocvar_sv_maxspeed) * maxspd_mod; // also slow walking
 
        // old stats
        // fix some new settings
-       STAT(MOVEVARS_AIRACCEL_QW_STRETCHFACTOR, this) = Physics_ClientOption(this, "airaccel_qw_stretchfactor");
-       STAT(MOVEVARS_MAXAIRSTRAFESPEED, this) = Physics_ClientOption(this, "maxairstrafespeed");
-       STAT(MOVEVARS_MAXAIRSPEED, this) = Physics_ClientOption(this, "maxairspeed");
-       STAT(MOVEVARS_AIRSTRAFEACCELERATE, this) = Physics_ClientOption(this, "airstrafeaccelerate");
-       STAT(MOVEVARS_WARSOWBUNNY_TURNACCEL, this) = Physics_ClientOption(this, "warsowbunny_turnaccel");
-       STAT(MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION, this) = Physics_ClientOption(this, "airaccel_sideways_friction");
-       STAT(MOVEVARS_AIRCONTROL, this) = Physics_ClientOption(this, "aircontrol");
-       STAT(MOVEVARS_AIRCONTROL_POWER, this) = Physics_ClientOption(this, "aircontrol_power");
-       STAT(MOVEVARS_AIRCONTROL_PENALTY, this) = Physics_ClientOption(this, "aircontrol_penalty");
-       STAT(MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL, this) = Physics_ClientOption(this, "warsowbunny_airforwardaccel");
-       STAT(MOVEVARS_WARSOWBUNNY_TOPSPEED, this) = Physics_ClientOption(this, "warsowbunny_topspeed");
-       STAT(MOVEVARS_WARSOWBUNNY_ACCEL, this) = Physics_ClientOption(this, "warsowbunny_accel");
-       STAT(MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO, this) = Physics_ClientOption(this, "warsowbunny_backtosideratio");
-       STAT(MOVEVARS_FRICTION, this) = Physics_ClientOption(this, "friction");
-       STAT(MOVEVARS_ACCELERATE, this) = Physics_ClientOption(this, "accelerate");
-       STAT(MOVEVARS_STOPSPEED, this) = Physics_ClientOption(this, "stopspeed");
-       STAT(MOVEVARS_AIRACCELERATE, this) = Physics_ClientOption(this, "airaccelerate");
-       STAT(MOVEVARS_AIRSTOPACCELERATE, this) = Physics_ClientOption(this, "airstopaccelerate");
-       STAT(MOVEVARS_JUMPVELOCITY, this) = Physics_ClientOption(this, "jumpvelocity");
-       STAT(MOVEVARS_TRACK_CANJUMP, this) = Physics_ClientOption(this, "track_canjump");
+       STAT(MOVEVARS_AIRACCEL_QW_STRETCHFACTOR, this) = Physics_ClientOption(this, "airaccel_qw_stretchfactor", autocvar_sv_airaccel_qw_stretchfactor);
+       STAT(MOVEVARS_MAXAIRSTRAFESPEED, this) = Physics_ClientOption(this, "maxairstrafespeed", autocvar_sv_maxairstrafespeed);
+       STAT(MOVEVARS_MAXAIRSPEED, this) = Physics_ClientOption(this, "maxairspeed", autocvar_sv_maxairspeed);
+       STAT(MOVEVARS_AIRSTRAFEACCELERATE, this) = Physics_ClientOption(this, "airstrafeaccelerate", autocvar_sv_airstrafeaccelerate);
+       STAT(MOVEVARS_WARSOWBUNNY_TURNACCEL, this) = Physics_ClientOption(this, "warsowbunny_turnaccel", autocvar_sv_warsowbunny_turnaccel);
+       STAT(MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION, this) = Physics_ClientOption(this, "airaccel_sideways_friction", autocvar_sv_airaccel_sideways_friction);
+       STAT(MOVEVARS_AIRCONTROL, this) = Physics_ClientOption(this, "aircontrol", autocvar_sv_aircontrol);
+       STAT(MOVEVARS_AIRCONTROL_POWER, this) = Physics_ClientOption(this, "aircontrol_power", autocvar_sv_aircontrol_power);
+       STAT(MOVEVARS_AIRCONTROL_PENALTY, this) = Physics_ClientOption(this, "aircontrol_penalty", autocvar_sv_aircontrol_penalty);
+       STAT(MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL, this) = Physics_ClientOption(this, "warsowbunny_airforwardaccel", autocvar_sv_warsowbunny_airforwardaccel);
+       STAT(MOVEVARS_WARSOWBUNNY_TOPSPEED, this) = Physics_ClientOption(this, "warsowbunny_topspeed", autocvar_sv_warsowbunny_topspeed);
+       STAT(MOVEVARS_WARSOWBUNNY_ACCEL, this) = Physics_ClientOption(this, "warsowbunny_accel", autocvar_sv_warsowbunny_accel);
+       STAT(MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO, this) = Physics_ClientOption(this, "warsowbunny_backtosideratio", autocvar_sv_warsowbunny_backtosideratio);
+       STAT(MOVEVARS_FRICTION, this) = Physics_ClientOption(this, "friction", autocvar_sv_friction);
+       STAT(MOVEVARS_ACCELERATE, this) = Physics_ClientOption(this, "accelerate", autocvar_sv_accelerate);
+       STAT(MOVEVARS_STOPSPEED, this) = Physics_ClientOption(this, "stopspeed", autocvar_sv_stopspeed);
+       STAT(MOVEVARS_AIRACCELERATE, this) = Physics_ClientOption(this, "airaccelerate", autocvar_sv_airaccelerate);
+       STAT(MOVEVARS_AIRSTOPACCELERATE, this) = Physics_ClientOption(this, "airstopaccelerate", autocvar_sv_airstopaccelerate);
+       STAT(MOVEVARS_JUMPVELOCITY, this) = Physics_ClientOption(this, "jumpvelocity", autocvar_sv_jumpvelocity);
+       STAT(MOVEVARS_TRACK_CANJUMP, this) = Physics_ClientOption(this, "track_canjump", autocvar_sv_track_canjump);
 }
 #endif
 
@@ -131,6 +131,8 @@ void PM_ClientMovement_UpdateStatus(entity this, bool ground)
        bool do_crouch = PHYS_INPUT_BUTTON_CROUCH(this);
        if(this.hook && !wasfreed(this.hook))
                do_crouch = false;
+       if(this.waterlevel >= WATERLEVEL_SWIMMING)
+               do_crouch = false;
        if(hud != HUD_NORMAL)
                do_crouch = false;
        if(STAT(FROZEN, this))
@@ -871,22 +873,21 @@ void PM_swim(entity this, float maxspd_mod)
                }
        }
        makevectors(this.v_angle);
+       float wishdown = this.movement.z;
+       if(PHYS_INPUT_BUTTON_CROUCH(this))
+               wishdown = -PHYS_MAXSPEED(this);
        //wishvel = v_forward * this.movement.x + v_right * this.movement.y + v_up * this.movement.z;
        vector wishvel = v_forward * this.movement.x
                                        + v_right * this.movement.y
-                                       + '0 0 1' * this.movement.z;
+                                       + '0 0 1' * wishdown;
        if(this.viewloc)
                wishvel.z = -160; // drift anyway
        else if (wishvel == '0 0 0')
                wishvel = '0 0 -60'; // drift towards bottom
 
-
        vector wishdir = normalize(wishvel);
        float wishspeed = min(vlen(wishvel), PHYS_MAXSPEED(this) * maxspd_mod) * 0.7;
 
-       if (IS_DUCKED(this))
-       wishspeed *= 0.5;
-
 //     if (pmove_waterjumptime <= 0) // TODO: use
     {
                // water friction
@@ -913,6 +914,9 @@ void PM_swim(entity this, float maxspd_mod)
                        {
                                if (IS_NEXUIZ_DERIVED(gamemode))
 #endif
+                               if(this.waterlevel >= WATERLEVEL_SUBMERGED)
+                                       this.velocity_z = PHYS_MAXSPEED(this);
+                               else
                                        this.velocity_z = 200;
 #if 0
                                else
index d12ae42501494941e2dd9d679cbe8a13b8d12f64..e430a648d168a41d38a976745880113c6f3258f1 100644 (file)
@@ -9,57 +9,57 @@
 #define count_years_decs(time, decs) sprintf(CTX(_("CI_DEC^%s years")), ftos_decimals(time, decs))
 #define count_years(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d years")), /* zeroth */ \
-       CTX(_("CI_FIR^%d year")),  /* first */ \
-       CTX(_("CI_SEC^%d years")), /* year */ \
-       CTX(_("CI_THI^%d years")), /* third */ \
-       CTX(_("CI_MUL^%d years"))) /* multi */
+       _("CI_ZER^%d years"), /* zeroth */ \
+       _("CI_FIR^%d year"),  /* first */ \
+       _("CI_SEC^%d years"), /* year */ \
+       _("CI_THI^%d years"), /* third */ \
+       _("CI_MUL^%d years")) /* multi */
 
 #define count_weeks_decs(time, decs) sprintf(CTX(_("CI_DEC^%s weeks")), ftos_decimals(time, decs))
 #define count_weeks(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d weeks")), /* zeroth */ \
-       CTX(_("CI_FIR^%d week")),  /* first */ \
-       CTX(_("CI_SEC^%d weeks")), /* week */ \
-       CTX(_("CI_THI^%d weeks")), /* third */ \
-       CTX(_("CI_MUL^%d weeks"))) /* multi */
+       _("CI_ZER^%d weeks"), /* zeroth */ \
+       _("CI_FIR^%d week"),  /* first */ \
+       _("CI_SEC^%d weeks"), /* week */ \
+       _("CI_THI^%d weeks"), /* third */ \
+       _("CI_MUL^%d weeks")) /* multi */
 
 #define count_days_decs(time, decs) sprintf(CTX(_("CI_DEC^%s days")), ftos_decimals(time, decs))
 #define count_days(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d days")), /* zeroth */ \
-       CTX(_("CI_FIR^%d day")),  /* first */ \
-       CTX(_("CI_SEC^%d days")), /* day */ \
-       CTX(_("CI_THI^%d days")), /* third */ \
-       CTX(_("CI_MUL^%d days"))) /* multi */
+       _("CI_ZER^%d days"), /* zeroth */ \
+       _("CI_FIR^%d day"),  /* first */ \
+       _("CI_SEC^%d days"), /* day */ \
+       _("CI_THI^%d days"), /* third */ \
+       _("CI_MUL^%d days")) /* multi */
 
 #define count_hours_decs(time, decs) sprintf(CTX(_("CI_DEC^%s hours")), ftos_decimals(time, decs))
 #define count_hours(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d hours")), /* zeroth */ \
-       CTX(_("CI_FIR^%d hour")),  /* first */ \
-       CTX(_("CI_SEC^%d hours")), /* hour */ \
-       CTX(_("CI_THI^%d hours")), /* third */ \
-       CTX(_("CI_MUL^%d hours"))) /* multi */
+       _("CI_ZER^%d hours"), /* zeroth */ \
+       _("CI_FIR^%d hour"),  /* first */ \
+       _("CI_SEC^%d hours"), /* hour */ \
+       _("CI_THI^%d hours"), /* third */ \
+       _("CI_MUL^%d hours")) /* multi */
 
 
 #define count_minutes_decs(time, decs) sprintf(CTX(_("CI_DEC^%s minutes")), ftos_decimals(time, decs))
 #define count_minutes(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d minutes")), /* zeroth */ \
-       CTX(_("CI_FIR^%d minute")),  /* first */ \
-       CTX(_("CI_SEC^%d minutes")), /* minute */ \
-       CTX(_("CI_THI^%d minutes")), /* third */ \
-       CTX(_("CI_MUL^%d minutes"))) /* multi */
+       _("CI_ZER^%d minutes"), /* zeroth */ \
+       _("CI_FIR^%d minute"),  /* first */ \
+       _("CI_SEC^%d minutes"), /* minute */ \
+       _("CI_THI^%d minutes"), /* third */ \
+       _("CI_MUL^%d minutes")) /* multi */
 
 #define count_seconds_decs(time, decs) sprintf(CTX(_("CI_DEC^%s seconds")), ftos_decimals(time, decs))
 #define count_seconds(time) \
        count_fill(time, \
-       CTX(_("CI_ZER^%d seconds")), /* zeroth */ \
-       CTX(_("CI_FIR^%d second")),  /* first */ \
-       CTX(_("CI_SEC^%d seconds")), /* second */ \
-       CTX(_("CI_THI^%d seconds")), /* third */ \
-       CTX(_("CI_MUL^%d seconds"))) /* multi */
+       _("CI_ZER^%d seconds"), /* zeroth */ \
+       _("CI_FIR^%d second"),  /* first */ \
+       _("CI_SEC^%d seconds"), /* second */ \
+       _("CI_THI^%d seconds"), /* third */ \
+       _("CI_MUL^%d seconds")) /* multi */
 
 string count_ordinal(int interval)
 {
@@ -102,16 +102,16 @@ string count_fill(float interval, string zeroth, string first, string second, st
 
        switch (floor(interval))
        {
-               case 0: return sprintf(zeroth, interval);
+               case 0: return sprintf(CTX(zeroth), interval);
                case 1:
                {
                        if (interval == 1)  // EXACTLY value of 1
-                               return sprintf(first, interval);
-                       else return sprintf(multi, interval);
+                               return sprintf(CTX(first), interval);
+                       else return sprintf(CTX(multi), interval);
                }
-               case 2: return sprintf(second, interval);
-               case 3: return sprintf(third, interval);
-               default: return sprintf(multi, interval);
+               case 2: return sprintf(CTX(second), interval);
+               case 3: return sprintf(CTX(third), interval);
+               default: return sprintf(CTX(multi), interval);
        }
        return "";
 }
index e1ac53a29859b0246ec2037ed8bc156640e410b3..a0018b99a905f7af574d043c37f8de75711c3021 100644 (file)
@@ -686,7 +686,7 @@ float updateCompression()
        GAMETYPE(MAPINFO_TYPE_ONSLAUGHT) \
        GAMETYPE(MAPINFO_TYPE_ASSAULT) \
        if (cvar("developer")) GAMETYPE(MAPINFO_TYPE_RACE) \
-       GAMETYPE(MAPINFO_TYPE_CTS) \
+       if (cvar("developer")) GAMETYPE(MAPINFO_TYPE_CTS) \
        /* GAMETYPE(MAPINFO_TYPE_INVASION) */ \
        /**/
 
index 937a6e2a87b5e1fcc85a287ea5815b54c0265347..78dfc8062cf335e5576102bd4466c203a8d68805 100644 (file)
@@ -553,3 +553,24 @@ float autocvar_g_frozen_revive_falldamage;
 int autocvar_g_frozen_revive_falldamage_health;
 bool autocvar_g_frozen_damage_trigger;
 float autocvar_g_frozen_force;
+float autocvar_sv_airaccel_qw;
+float autocvar_sv_airstrafeaccel_qw;
+float autocvar_sv_airspeedlimit_nonqw;
+float autocvar_sv_airaccel_qw_stretchfactor;
+float autocvar_sv_maxairstrafespeed;
+float autocvar_sv_airstrafeaccelerate;
+float autocvar_sv_warsowbunny_turnaccel;
+float autocvar_sv_airaccel_sideways_friction;
+float autocvar_sv_aircontrol;
+float autocvar_sv_aircontrol_power;
+float autocvar_sv_aircontrol_penalty;
+float autocvar_sv_warsowbunny_airforwardaccel;
+float autocvar_sv_warsowbunny_topspeed;
+float autocvar_sv_warsowbunny_accel;
+float autocvar_sv_warsowbunny_backtosideratio;
+float autocvar_sv_friction;
+float autocvar_sv_accelerate;
+float autocvar_sv_stopspeed;
+float autocvar_sv_airaccelerate;
+float autocvar_sv_airstopaccelerate;
+float autocvar_sv_track_canjump;
index e0b7e116eae253a3b6f85f3dc43e352b69774f99..a47e14e162b1d39042fe4efc0f70fa85e2a2a80f 100644 (file)
@@ -2281,6 +2281,8 @@ void PlayerPreThink (entity this)
         .entity weaponentity = weaponentities[0]; // TODO: unhardcode
                if (this.hook.state) {
                        do_crouch = false;
+               } else if (this.waterlevel >= WATERLEVEL_SWIMMING) {
+                       do_crouch = false;
                } else if (this.vehicle) {
                        do_crouch = false;
                } else if (STAT(FROZEN, this)) {