]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
All suicides/self deaths/accidents should be spree_lost
authorSamual Lenks <samual@xonotic.org>
Sat, 23 Feb 2013 22:26:38 +0000 (17:26 -0500)
committerSamual Lenks <samual@xonotic.org>
Sat, 23 Feb 2013 22:26:38 +0000 (17:26 -0500)
qcsrc/common/notifications.qh

index b4dd6fc8511a5b5b2a8d35e15334651e5f1cad99..8f39a6cff4537794425cdde82e18deb099ad7521 100644 (file)
@@ -166,43 +166,43 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
        MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
        MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
        MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_lost", "s1",                 "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_lost", "s1",                            "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_lost", "s1",                            "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_lost", "s1",                            "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_lost", "s1",                            "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_lost", "s1",                            "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_lost", "s1",                            "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                               1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,              1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,   1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,               1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,                             1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was crushed by a vehicle%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Racer explosion%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Raptor explosion%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_lost", "s1",                            "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_lost", "s1",                            "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_lost", "s1",                            "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_lost", "s1",                            "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_lost", "s1",                            "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_lost", "s1",                            "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_lost", "s1",                            "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                               1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                  1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,    1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,              1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,    1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,   1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,               1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                    1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                  1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,                             1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 was crushed by a vehicle%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got caught in the blast of a Racer explosion%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got caught in the blast of a Raptor explosion%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,                1, 1, "s1 spree_lost", "s1",                            "notify_death",                 _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_telefrag",              _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
        MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_fall",                  _("^BG%s%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_water",                 _("^BG%s%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
@@ -264,31 +264,31 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
        MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
        MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_end", "s1",                                     "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_end", "s1",                                     "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_lost", "s1",                                    "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_lost", "s1",                                    "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponcrylink",                        _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_lost", "s1",                                    "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_lost", "s1",                                    "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_lost", "s1",                                    "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_lost", "s1",                                    "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_lost", "s1",                                    "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_lost", "s1",                                    "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_lost", "s1",                                    "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_lost", "s1",                                    "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhlac",                           _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "weaponhook",                           _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_lost", "s1",                                    "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponlaser",                          _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_lost", "s1",                                    "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminelayer",                      _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminstanex",                      _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponnex",                            _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
@@ -297,19 +297,19 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
        MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_headshot",                      _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_end", "s1",                                     "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_lost", "s1",                                    "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_end", "s1",                                     "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_lost", "s1",                                    "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              2, 2, "spree_inf s2 s1 spree_end", "s2 s1",     "notify_melee_shotgun",         _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponshotgun",                        _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_lost", "s1",                                    "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_lost", "s1",                                    "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
-       MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
+       MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_lost", "s1",                                    "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
        MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "")