2013-06-11 |
MirceaKitsune | Give prey the same view orientation as predators when... |
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2013-02-06 |
MirceaKitsune | Goodbye old vixen model. We now have a brand new fox... |
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2013-02-03 |
MirceaKitsune | Switch stomach and swallow models to iqm as well, and... |
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2013-02-03 |
MirceaKitsune | Merge branch 'mirceakitsune/customizable_hud' |
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2013-02-02 |
MirceaKitsune | Get prey list to work properly with the customizable HUD |
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2012-03-19 |
MirceaKitsune | Separate and fix some cvars |
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2012-03-19 |
MirceaKitsune | Fix the final cvars and document the new feature of... |
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2012-03-19 |
MirceaKitsune | First attempt to make health possible to swallow slowly... |
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2012-03-19 |
MirceaKitsune | Player size now influences a player's weight as well... |
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2012-03-18 |
MirceaKitsune | Revert the commit with predator.velocity breakage,... |
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2012-03-18 |
MirceaKitsune | Undo part of a previous commit, which broke automatic... |
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2012-03-18 |
MirceaKitsune | Fix a bug causing consumable items to be instantly... |
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2012-03-18 |
MirceaKitsune | Disable automatic digestion in RPG, and also trigger... |
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2012-03-18 |
MirceaKitsune | Fix a major bug causing darkplaces to crash during... |
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2012-03-16 |
MirceaKitsune | Make particles depend on player scale even more |
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2012-03-16 |
MirceaKitsune | Rename the cvar accordingly |
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2012-03-16 |
MirceaKitsune | Apply the bot offset to the swallow speed as well,... |
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2012-03-15 |
MirceaKitsune | Fix my last commit |
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2012-03-15 |
MirceaKitsune | Punchangle strength depends on healthsize difference... |
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2012-03-15 |
MirceaKitsune | Don't regurgitate fully digested prey silently by default |
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2012-03-15 |
MirceaKitsune | Prey / predator velocity when regurgitating / being... |
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2012-03-03 |
MirceaKitsune | Apply pitch properly to both stomach kicks and stomach... |
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2012-03-03 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/macro_walk_effects |
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2012-03-03 |
MirceaKitsune | Allow setting the volume of a global sound |
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2012-02-01 |
MirceaKitsune | Safer implementation for removing consumable items |
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2012-01-31 |
MirceaKitsune | Randomize all recoils and punch angles in several direc... |
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2012-01-29 |
MirceaKitsune | Fix a bug causing regurgitation to loop if holding... |
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2012-01-29 |
MirceaKitsune | Finish the grab sound feature |
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2012-01-28 |
MirceaKitsune | Play a sound when the predator first starts capturing... |
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2011-11-19 |
MirceaKitsune | Some more tweaks |
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2011-11-19 |
MirceaKitsune | No, it wasn't ok before. Hopefully it is now |
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2011-11-19 |
MirceaKitsune | Allow distributed digestion to be tweaked. Hopefully... |
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2011-11-19 |
MirceaKitsune | Fix an epic failure in a recent commit. Digestion damag... |
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2011-11-19 |
MirceaKitsune | Reorder some code |
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2011-11-19 |
MirceaKitsune | Actually fix the last bug. Amazing what trouble the... |
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2011-11-19 |
MirceaKitsune | As usual, there's always a bug to any change. Fix how... |
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2011-11-19 |
MirceaKitsune | Change how the autodigest preference works. 0 disables... |
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2011-11-19 |
MirceaKitsune | Change how stomach load influences swallow progress |
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2011-11-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/consumable_items mirceakitsune/consumable_items |
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2011-11-19 |
MirceaKitsune | Fix a division by zero introduced in a recent commit |
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2011-11-19 |
MirceaKitsune | Fix a bug with items getting stuck when near 0 health... |
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2011-11-19 |
MirceaKitsune | Health rot needs to pause when gaining health from... |
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2011-11-19 |
MirceaKitsune | Fix an issue with distributed digestion working in... |
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2011-11-19 |
MirceaKitsune | Fix some older bugs with the digestion sounds |
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2011-11-19 |
MirceaKitsune | Allow items to be digested. Only partly implemented |
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2011-11-19 |
MirceaKitsune | Remove the stealprey feature. It's hard to test and... |
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2011-11-19 |
MirceaKitsune | Use a slightly different system for forced regurgitatio... |
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2011-11-19 |
MirceaKitsune | Allow consumable items to be dropped instead of disappe... |
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2011-11-19 |
MirceaKitsune | Consumable item effects for swallowing and regurgitatin... |
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2011-11-19 |
MirceaKitsune | Properly apply item mass |
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2011-11-19 |
MirceaKitsune | Consumable items now add to stomach load as well |
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2011-11-19 |
MirceaKitsune | Make consumable items show when and where they should... |
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2011-11-18 |
MirceaKitsune | Fix the worst cases of divisions by zero |
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2011-11-17 |
MirceaKitsune | Fix something in my last commit |
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2011-11-17 |
MirceaKitsune | Several changes aimed at reducing the view poking out... |
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2011-11-17 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/weapon_display |
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2011-11-16 |
MirceaKitsune | Two more visual effects, making the view get pushed... |
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2011-11-15 |
MirceaKitsune | Play predator and prey taunts when swallowing or being... |
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2011-08-02 |
MirceaKitsune | If the prey has been fully digested, silently detach... |
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2011-08-02 |
MirceaKitsune | The inflicter of regurgitation damage is the prey getti... |
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2011-08-02 |
MirceaKitsune | Remove g_healthsize_vore_pos, since it wasn't working... |
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2011-08-01 |
MirceaKitsune | Some tweaks to the last feature |
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2011-08-01 |
MirceaKitsune | Allow prey to stay inside dead predators (long as they... |
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2011-08-01 |
MirceaKitsune | No vore taunts for dead prey and predators with dead... |
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2011-07-31 |
MirceaKitsune | Spawn gibs when regurgitating a dead body below gib... |
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2011-07-31 |
MirceaKitsune | Make sure health doesn't go below the limit |
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2011-07-31 |
MirceaKitsune | Don't allow some vore functions when dead |
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2011-07-31 |
MirceaKitsune | Amplify digestion damage for dead prey |
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2011-07-31 |
MirceaKitsune | Add a damage limit down to which dead prey can be diges... |
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2011-07-31 |
MirceaKitsune | Allow dead prey to remain in the stomach and be digeste... |
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2011-07-31 |
MirceaKitsune | Remove the feature to keep dead prey in the belly,... |
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2011-07-31 |
MirceaKitsune | Wash stomach fluids faster off players that are underwater |
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2011-07-31 |
MirceaKitsune | Tweak how regurgitation colors are applied for prey... |
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2011-07-30 |
MirceaKitsune | Not if we're a gibbed dead body or not visible any... |
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2011-07-30 |
MirceaKitsune | Some code and code comment arrangements for the last... |
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2011-07-30 |
MirceaKitsune | Implement constant particles falling off regurgitated... |
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2011-07-19 |
MirceaKitsune | Rework the buttons yet again. Both grabber modes is... |
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2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
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2011-07-19 |
MirceaKitsune | Ah... keep primary fire for stomach kicks though |
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2011-07-19 |
MirceaKitsune | Move vore swallowing to the alt fire button, which... |
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2011-07-18 |
MirceaKitsune | Remove forgotten debug print |
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2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
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2011-07-18 |
MirceaKitsune | Fix a bug that caused the stomach load to be filtered... |
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2011-07-18 |
MirceaKitsune | Fix extra space in my last commit |
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2011-07-18 |
MirceaKitsune | More descriptive swallow message when out of prey capacity |
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2011-07-18 |
MirceaKitsune | Make prey pop out of the predator if the pred becomes... |
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2011-07-18 |
MirceaKitsune | Properly prevent swallowing more players than your... |
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2011-07-18 |
MirceaKitsune | Randomize the position of prey in the stomach, now... |
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2011-07-18 |
MirceaKitsune | Fix distributed digestion |
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2011-07-18 |
MirceaKitsune | Actually fix the speedcap |
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2011-07-18 |
MirceaKitsune | Adapt the speedcap to the new system |
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2011-07-18 |
MirceaKitsune | Get the gravity system to work properly |
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2011-07-18 |
MirceaKitsune | New system for applying stomach load and weight |
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2011-07-18 |
MirceaKitsune | Use floor() instead of ceil() for max load, to match... |
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2011-07-18 |
MirceaKitsune | Fix how weight is calculated and applied |
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2011-07-18 |
MirceaKitsune | Adjust some more cvars to the new system |
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2011-07-18 |
MirceaKitsune | Rename some cvars |
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2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
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2011-07-18 |
MirceaKitsune | More progress on the mass based stomach system, impleme... |
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2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
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