2010-09-07 |
MirceaKitsune | Nah, why else? |
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2010-09-07 |
MirceaKitsune | Base it on skill |
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2010-09-07 |
MirceaKitsune | Vore AI: Team heal abandoning. When the probability... |
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2010-09-07 |
MirceaKitsune | Improve a message again |
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2010-09-07 |
MirceaKitsune | Team heal indicator for the team bubble. You will now... |
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2010-09-07 |
MirceaKitsune | comment |
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2010-09-07 |
MirceaKitsune | Teach bots to use the "willingly leave" feature when... |
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2010-09-07 |
MirceaKitsune | Major improvement in the bot AI. Don't execute the... |
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2010-09-07 |
MirceaKitsune | Alignment |
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2010-09-07 |
MirceaKitsune | I think Jump is a more appropriate key for getting... |
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2010-09-07 |
MirceaKitsune | Hide that message differently for spectators |
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2010-09-07 |
MirceaKitsune | Fix some comments for that last change |
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2010-09-07 |
MirceaKitsune | Add a message that lets us know we can leave the belly... |
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2010-09-07 |
MirceaKitsune | Fix a tiny issue |
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2010-09-07 |
MirceaKitsune | A comment |
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2010-09-07 |
MirceaKitsune | Bad bot! Haven't I taught you not to kick team mate... |
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2010-09-07 |
MirceaKitsune | Proper delays |
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2010-09-07 |
MirceaKitsune | Better message |
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2010-09-07 |
MirceaKitsune | Use correct value in Vore_AI |
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2010-09-07 |
MirceaKitsune | Stomach leaving feature (alt fire button for prey)... |
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2010-09-07 |
MirceaKitsune | Cvar dependency for team healing AI |
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2010-09-07 |
MirceaKitsune | Also notify the prey when they're swallowed by a team... |
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2010-09-07 |
MirceaKitsune | Team healing AI is now finished. It might still be... |
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2010-09-07 |
MirceaKitsune | Team healing AI now working as intended, but not ready... |
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2010-09-07 |
MirceaKitsune | One more step in the teamhealing AI |
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2010-09-07 |
MirceaKitsune | First step in teaching bots to use the teamheal feature... |
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2010-09-07 |
MirceaKitsune | Re-arrange some code in the meantime |
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2010-09-07 |
MirceaKitsune | Also turn your predator into your pusher. So we make... |
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2010-09-07 |
MirceaKitsune | Do it properly |
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2010-09-07 |
MirceaKitsune | Do the team check properly |
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2010-09-07 |
MirceaKitsune | Remove code for an outdated feature |
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2010-09-07 |
MirceaKitsune | It's pointless for bots to randomly release you out... |
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2010-09-07 |
MirceaKitsune | Put the regurgitate_prepare sound on a different channe... |
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2010-09-06 |
MirceaKitsune | Add cvar (acting as probability factor) |
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2010-09-06 |
MirceaKitsune | Prey stealing system. When enabled, eating someone... |
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2010-09-06 |
MirceaKitsune | Move the rest of the swallowing code in the right place |
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2010-09-06 |
MirceaKitsune | Fix more comments and add a TODO |
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2010-09-06 |
MirceaKitsune | Fix comments and move check |
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2010-09-06 |
MirceaKitsune | The "start the predator's digestion" feature doesn... |
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2010-09-06 |
MirceaKitsune | Never allow using the jetpack in someone's belly (and... |
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2010-09-06 |
MirceaKitsune | Correct button name |
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2010-09-06 |
MirceaKitsune | "No start weapon" mutator |
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2010-09-06 |
MirceaKitsune | By default, don't give the grabber at spawn time in... |
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2010-09-06 |
MirceaKitsune | Use a better name for the stats |
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2010-09-06 |
MirceaKitsune | Fix some issues with the view offset code |
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2010-09-06 |
MirceaKitsune | Precache grabber alt fire sound |
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2010-09-06 |
MirceaKitsune | Slightly different sound for Grabber alt fire |
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2010-09-05 |
MirceaKitsune | Fix an old bug from Nexuiz |
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2010-09-05 |
MirceaKitsune | Fix the weapon stay bug |
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2010-09-05 |
MirceaKitsune | Go a bit through the mutators. Fix a bug with one,... |
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2010-09-05 |
MirceaKitsune | As a wise furry said: "Vored" isn't really a correct... |
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2010-09-05 |
MirceaKitsune | Finalize the effect. Not really what I wanted but it... |
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2010-09-05 |
MirceaKitsune | Attempt to implement smooth camera lowering when we... |
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2010-09-05 |
MirceaKitsune | Finally fix the model issues! Might be done in a slight... |
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2010-09-05 |
MirceaKitsune | First step toward fixing a big issue with animations... |
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2010-09-05 |
MirceaKitsune | Add a cvar to allow disabling / changing the alpha... |
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2010-09-05 |
MirceaKitsune | Add some more important vore checks and change a cvar... |
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2010-09-05 |
MirceaKitsune | Belly sound occlusion effect. Stuff like pain sounds... |
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2010-09-05 |
MirceaKitsune | Players who are inside a stomach cannot gib / bleed... |
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2010-09-05 |
MirceaKitsune | More useless stuff |
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2010-09-05 |
MirceaKitsune | Remove more useless stuff |
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2010-09-05 |
MirceaKitsune | Stop the belly gurgling sound for disconnected players |
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2010-09-05 |
MirceaKitsune | Remove old bullet_counter, left from the Nexuiz weapons |
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2010-09-05 |
MirceaKitsune | Spectatorcopy stat_digesting |
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2010-09-05 |
MirceaKitsune | Show digestion of the predator too |
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2010-09-04 |
MirceaKitsune | Put our tools back in the shelf once our work is done... |
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2010-09-04 |
MirceaKitsune | Show the predator's name on the stomach board. |
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2010-09-03 |
MirceaKitsune | SpectatorCopy stat_stomachload |
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2010-09-03 |
MirceaKitsune | Second part; Show the stomach board of the eater as... |
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2010-09-03 |
MirceaKitsune | First part of the predator stomach board; Send the... |
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2010-09-03 |
MirceaKitsune | Vore AI: Teach bots some manners - Don't eat players... |
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2010-09-03 |
MirceaKitsune | Team bubble & chat bubble: Don't show for eaten players... |
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2010-09-03 |
MirceaKitsune | Fix a major mistake I just realized |
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2010-09-03 |
MirceaKitsune | Correct particle effects for grabber secondary |
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2010-09-03 |
MirceaKitsune | Better off, don't show any information in RPG scoreboar... |
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2010-09-03 |
MirceaKitsune | Add a tiny delay system, that should prevent some issue... |
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2010-09-03 |
MirceaKitsune | Better grammar in a message |
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2010-09-03 |
MirceaKitsune | Update comments |
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2010-09-03 |
MirceaKitsune | Smallest change you could possibly think of :) |
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2010-09-03 |
MirceaKitsune | Apply swallow delay after regurgitation too |
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2010-09-03 |
MirceaKitsune | Stomach kick escape probability. While stomach kicking... |
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2010-09-03 |
MirceaKitsune | Comment |
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2010-09-03 |
MirceaKitsune | Remove scoring field from RPG. Not sure if this removes... |
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2010-09-03 |
MirceaKitsune | Remove scoring from RPG gametype. Hope I removed it... |
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2010-09-02 |
MirceaKitsune | Implement RPG / Free Roam gametype. Next step is to... |
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2010-09-02 |
MirceaKitsune | Do the same for thrown weapons, and remove useless... |
tree | commitdiff |
2010-09-02 |
MirceaKitsune | Fix some mistakes |
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2010-09-02 |
MirceaKitsune | Apply regurgitation colors to weapon entities. |
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2010-09-02 |
MirceaKitsune | Fix an issue with PlayerSound |
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2010-09-02 |
MirceaKitsune | The digest sound shall be per-player as well |
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2010-09-02 |
MirceaKitsune | Make gurgle sound per-player |
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2010-09-02 |
MirceaKitsune | More fixes to the gurgle sound. I guess it's ready... |
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2010-09-02 |
MirceaKitsune | Closer to getting the gurgle sound right. We also have... |
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2010-09-02 |
MirceaKitsune | First step toward an ambient stomach gurgling sound... |
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2010-09-02 |
MirceaKitsune | It's probably better without randomization though |
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2010-09-02 |
MirceaKitsune | Add randomization back |
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2010-09-02 |
MirceaKitsune | Regurgitated players now rocket in the direction the... |
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2010-09-02 |
MirceaKitsune | Also push players when they regurgitate |
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2010-09-02 |
MirceaKitsune | Our ramdomvec must be between -1 and 1, not 0 and 1. |
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2010-09-02 |
MirceaKitsune | Regurgitation force. Players "rocket out" at the specif... |
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