2010-10-02 |
MirceaKitsune | Properly execute target_changelevel |
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2010-10-02 |
MirceaKitsune | Transform this too, from Quake's trigger_changelevel |
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2010-10-02 |
MirceaKitsune | Gametype key |
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2010-10-02 |
MirceaKitsune | Make trigger_changelevel a target instead |
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2010-10-02 |
MirceaKitsune | trigger_changelevel. Changing maps when touched |
tree | commitdiff |
2010-09-30 |
MirceaKitsune | keepinstomach - same thing on the predator's end. When... |
tree | commitdiff |
2010-09-30 |
MirceaKitsune | Cvar bots leaving the stomach automatically once team... |
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2010-09-30 |
MirceaKitsune | Move a check in the proper place |
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2010-09-30 |
MirceaKitsune | Don't execute the predator vore AI if the bot is prey |
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2010-09-30 |
MirceaKitsune | We only need one randomtry float now |
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2010-09-30 |
MirceaKitsune | Vore AI: Correct fearing system, and teach bots to... |
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2010-09-29 |
MirceaKitsune | Don't play fall sound for dead players |
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2010-09-29 |
MirceaKitsune | Enable falling sounds |
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2010-09-29 |
MirceaKitsune | Allow fall damage in situations where it should be... |
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2010-09-29 |
MirceaKitsune | New health pickup sounds |
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2010-09-28 |
MirceaKitsune | Switch to the old (safer) instantaction system. With... |
tree | commitdiff |
2010-09-28 |
MirceaKitsune | Actually, set the gametype in the .instantaction file |
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2010-09-28 |
MirceaKitsune | Leave the game type alone |
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2010-09-28 |
MirceaKitsune | Better Instant Action system |
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2010-09-28 |
MirceaKitsune | Simpler file name |
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2010-09-28 |
MirceaKitsune | Hide the screenshots of locked campaign levels |
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2010-09-28 |
MirceaKitsune | Fix campaign entries getting cut when a new level is... |
tree | commitdiff |
2010-09-28 |
MirceaKitsune | Slightly better text arrangement in campaign window |
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2010-09-27 |
MirceaKitsune | A nice message in the campaign winning dialog |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Fix maplist overlapping with all / none buttons |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Fix intermission music being played each frame. Also... |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | More intermission music client side, and fix an issue... |
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2010-09-27 |
MirceaKitsune | Add menu entry for intermission art & music |
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2010-09-27 |
MirceaKitsune | Don't do intermission in RPG, since no one wins or... |
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2010-09-27 |
MirceaKitsune | Why should this block seeing the timer? |
tree | commitdiff |
2010-09-27 |
MirceaKitsune | Fix an overlap with the map vote window, by removing... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | A hopefully better bot balancing |
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2010-09-26 |
MirceaKitsune | Better artwork cvar names |
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2010-09-26 |
MirceaKitsune | Engrish! |
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2010-09-26 |
MirceaKitsune | Play, not loop. Don't think anyone would want short... |
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2010-09-26 |
MirceaKitsune | No intermission music for spectators (since they don... |
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2010-09-26 |
MirceaKitsune | Separate intermission tracks for winning and loosing |
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2010-09-26 |
MirceaKitsune | Tabs are better :P |
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2010-09-26 |
MirceaKitsune | Further fix the map voting code, and remove some now... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Properly fix the map list. Another check was the proble... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | No map voting at campaign end! Fixes a big issue |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fix the map voting screen. I have no idea why that... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fade cvar adjustments |
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2010-09-26 |
MirceaKitsune | Fix a forgotten float that caused a conflict |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fix a dumb issue |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Don't show artwork for spectators. Perhaps someone... |
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2010-09-26 |
MirceaKitsune | Comments |
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2010-09-26 |
MirceaKitsune | Cvar the alpha too |
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2010-09-26 |
MirceaKitsune | Artwork fading effect |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | artwork cvars |
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2010-09-26 |
MirceaKitsune | Draw artwork behind the scoreboard |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Properly choose won or lost images |
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2010-09-26 |
MirceaKitsune | First step toward implementing an artwork system; Draw... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Warn about reflections reducing performance a lot in... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Vore AI: Don't eat (teamheal) a team mate who is holdin... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Fix a badly written code in the bot vore AI. This shoul... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Turrets: Don't shoot someone who's in the belly. Wrong... |
tree | commitdiff |
2010-09-26 |
MirceaKitsune | Turret hit and explode sounds |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | g_deathspeed. A cruel way to fix the bot falling issue... |
tree | commitdiff |
2010-09-24 |
MirceaKitsune | Non-colliding players in last level (since you all... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Prevent a bug causing players to float if a new arena... |
tree | commitdiff |
2010-09-23 |
MirceaKitsune | Fix a bug (apparently from Nexuiz) that would cause... |
tree | commitdiff |
2010-09-22 |
MirceaKitsune | Turrets: Don't attack in RPG by default. |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Revert that last change. Turrets already take damage... |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Allow turrets to take damage by grabber alt fire. |
tree | commitdiff |
2010-09-19 |
MirceaKitsune | Fix settemp_for_type all. I have NO idea why that numbe... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Log the team change too. |
tree | commitdiff |
2010-09-15 |
MirceaKitsune | Add a cvar to allow forcing the player in a given team... |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Why force this win mode in campaign CTF? |
tree | commitdiff |
2010-09-13 |
MirceaKitsune | Campaign mode hooks |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Per campaign level cfg files. eg. if your campaign... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Add a cvar that disables automatically loading the... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Fix that last arrangement |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Arrange the campaign text a little differently (so... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Small arrangements to my last change |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | Add a cvar that allows disabling the vore system. Yes... |
tree | commitdiff |
2010-09-12 |
MirceaKitsune | New feature; Reversed vore scoring. When enabled, the... |
tree | commitdiff |
2010-09-11 |
MirceaKitsune | Fix the view offset issues by handling the view offset... |
tree | commitdiff |
2010-09-11 |
MirceaKitsune | Fix some death messages |
tree | commitdiff |
2010-09-11 |
MirceaKitsune | Fix a bug causing the exterior weapon entity to show... |
tree | commitdiff |
2010-09-10 |
MirceaKitsune | More changes to the RPG scoreboard |
tree | commitdiff |
2010-09-10 |
MirceaKitsune | Scoreboard should be called Players in RPG, since it... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | team vore also needs to be enabled in order to show... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Move this sound to misc, now that it addresses more... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Add a cvar that can disable vore between team mates... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Remove an useless check from the "same team" messages... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Fix an old, major issue (yes, happened when I renamed... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Get rid of networking a cvar by doing another check... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Rename another cvar to reflect reality |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | These two are balance cvars |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Fix the stealprey feature. Now it finally works as... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Punchangle effect when voring. Your view will get tilte... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Grammar! :D |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Place an important code before the vore system delay |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Add this in the shooting code too. No way to test so... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | More changes to the botattack RPG setting; "bot behavio... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Two new RPg settings. The first one allows anyone to... |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Fix Nexuiz's "players hear bot announcers" bug |
tree | commitdiff |
2010-09-09 |
MirceaKitsune | Comments and descriptions |
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next |