2005-03-17 |
havoc | q3 shader parsing now sets more materialflags (such... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-10 |
havoc | added basematerialflags/currentmaterialflags to texture... |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2005-03-09 |
havoc | merged some more q3bsp functions, now only loading... |
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2005-03-09 |
havoc | removed R_BoxVisible and added model->brush.BoxTouching... |
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2005-03-08 |
havoc | renamed Mod_Q1BSP_BoxTouchingPVS to Mod_Brush_BoxTouchi... |
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2005-03-08 |
havoc | removed/changed a few mod_brushq1 checks |
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2005-03-08 |
havoc | eliminated q3meffect_t (now uses q3deffect_t) |
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2005-03-08 |
havoc | changed uses of q3mmodel_t to q3dmodel_t because there... |
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2005-03-08 |
havoc | changed brushq3 submodel firstsurface and firstbrush... |
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2005-03-08 |
havoc | added firstmodelbrush/nummodelbrushes fields to model... |
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2005-03-07 |
havoc | merged q3msurface_t into msurface_t |
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2005-03-07 |
havoc | fixed q3bsp bug where firstmodelsurface was not being... |
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2005-03-06 |
havoc | a major rename - instead of q1bsp code having surf... |
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2005-03-06 |
havoc | eliminated surf->poly_* fields and cleaned up Mod_LoadF... |
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2005-03-06 |
havoc | merged q3mtexture_t into texture_t, note that only... |
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2005-03-06 |
havoc | removed texture_t->number and q3mtexture_t->number |
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2005-03-06 |
havoc | moved brushq3.submodel to brush, removed brushq3.data_t... |
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2005-03-06 |
havoc | moved brushq1 nodes/leafs/leaffaces/planes/portals... |
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2005-03-06 |
havoc | renamed q1bsp marksurfaces to leaffaces for consistency... |
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2005-03-06 |
havoc | changed leafbrushes from pointers to ints to be consist... |
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2005-03-06 |
havoc | changed leafface references to ints (making leaffacenum... |
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2005-03-06 |
havoc | got rid of node->contents, leaf->contents kept (only... |
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2005-03-05 |
havoc | eliminated brushq1.pvs* variables, pvstexture surface... |
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2005-03-05 |
havoc | more refactoring of q1bsp rendering |
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2005-03-03 |
havoc | q1bsp and q3bsp loaders now use model->meshlist for... |
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2005-03-02 |
havoc | modified q3msurface_t to use a surfmesh (although not... |
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2005-03-02 |
havoc | improved/modified q1bsp surfmesh stuff for more general... |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-01-27 |
havoc | disabled snapping of render patch vertices (collision... |
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2005-01-25 |
havoc | now supports Mac and Windows newlines everywhere |
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2005-01-24 |
havoc | added surfaceparm pointlight to known surfaceparm list |
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2005-01-13 |
havoc | changed numskins to 1 on q1bsp and q3bsp and numframes... |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-12-01 |
havoc | changed a lot of Con_DPrint/Con_DPrintf calls to Con_Pr... |
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2004-11-25 |
havoc | added model->brush.submodels[] array of pointers to... |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-11-13 |
havoc | no longer warns about q3bsp surfaces with lightmapindex... |
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2004-11-10 |
havoc | made q3bsp alphafunc shaders render as transparent... |
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2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-10-20 |
havoc | if a (supposedly) quake sky texture is not 128x256... |
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2004-10-20 |
havoc | fixed r_restart skybox crash (as well as incorrect... |
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2004-10-17 |
havoc | snap curve vertices to solve some finicky collision... |
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2004-10-17 |
havoc | now using all-new Q3 patch tesselation code, matching... |
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2004-10-16 |
havoc | don't spew shaders to console on load unless developer... |
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2004-10-16 |
havoc | now parses more of q3 shaders to guess at proper render... |
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2004-09-30 |
havoc | removed a few fields from q3msurface_t |
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2004-09-29 |
havoc | recalculate model->brushq3.num_leafs during loading... |
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2004-09-28 |
havoc | use a less bizarre method of byte swapping q1bsp/q3bsp... |
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2004-09-17 |
tomaz | Renamed mod_brush to mod_brushq1. |
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2004-09-07 |
tomaz | Made hl map loading halve the lightmap samples, to... |
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2004-09-03 |
havoc | converted portal building over to use polygon functions... |
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2004-08-30 |
tomaz | Renamed QuadraticSpline code in curves.c to QuadraticBS... |
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2004-08-25 |
havoc | changed Collision_NewBrushFromPlanes to use new polygon... |
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2004-08-25 |
havoc | fixed a couple potential crashes due to nodestack overf... |
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2004-08-22 |
tomaz | Made gl_picmip affect only maps, models, and sprites... |
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2004-05-20 |
havoc | Tomaz cleaned up some double ;; lines (strange stuff) |
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2004-05-18 |
havoc | Tomaz fixed black models in unlit maps |
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2004-05-15 |
havoc | Tomaz renamed all R_Model_Brush functions to R_Q1BSP |
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2004-05-15 |
havoc | fix skybox loading in q3 shaders, needed to append... |
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2004-04-14 |
havoc | renamed q3mface_t to q3msurface_t |
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2004-04-14 |
havoc | renamed model->numsurfaces to model->nummodelsurfaces |
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2004-04-14 |
havoc | cleaned up submodel loading, and wrote a big descriptio... |
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2004-04-02 |
molivier | strncpy -> {strlcpy,memcpy}. Replaced the "forceloop... |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-22 |
havoc | q3bsp pvs works again (was checking loadmodel when... |
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2004-03-18 |
havoc | fixed 'black models' bugs in RecursiveLightPoint code |
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2004-03-14 |
havoc | got rid of Cshader system as it really wasn't helping... |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-09 |
havoc | now supports loading skybox specified by q3 sky shaders |
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2004-03-05 |
havoc | fixed noclipping rendering nothing (there was no vis... |
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2004-03-04 |
havoc | separate collision curve geometry from rendering, this... |
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2004-03-04 |
havoc | implemented r_subdivisions_ cvars to control q3bsp... |
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2004-03-03 |
havoc | fix Q3BSP submodels to have no GetPVS function (or... |
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2004-03-03 |
havoc | realtime dlight shadows are now nearly the speed of... |
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2004-03-02 |
havoc | temporarily disabled compiled rtlights (they'll make... |
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2004-03-01 |
havoc | safety checked lightmap access in Mod_Q1BSP_RecursiveLi... |
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2004-02-25 |
havoc | renamed brush model pvs stuff to be in brush struct... |
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2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-09 |
havoc | changed shader parsing to use strcasecmp just incase... |
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2004-02-06 |
havoc | fixed Mod_Q3BSP_BoxTouchingPVS to handle unvised maps... |
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2004-02-03 |
havoc | optimized BoxTouchingPVS code to no longer be recursive |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2004-01-19 |
havoc | ignore visofs errors on leaf 0 (solid), thanks to Vic... |
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2003-12-26 |
havoc | made an annoying cbox message that I had forgotten... |
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2003-12-24 |
havoc | added a bunch more COLLISIONPARANOID code trying to... |
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2003-12-09 |
havoc | fixed the wall slide stuttering bug (the one that has... |
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2003-11-30 |
havoc | now uses q3bsp surfaceflags when possible instead of... |
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2003-11-30 |
havoc | now parses q3 shaders for surfaceparms (this mainly... |
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2003-11-29 |
havoc | added a quick hack for nodraw support in q3bsp (I hope... |
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2003-11-11 |
havoc | q3bsp transparency support (note: makes maps that abuse... |
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2003-11-05 |
havoc | added r_ambient support to q3bsp rendering |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-21 |
havoc | one more input underrun check in pvs decompression |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-10-10 |
havoc | one more reminder that nested for(i) loops are bad... |
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