]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/vehicles/vehicle
Merge branch 'master' into terencehill/infomessages_panel_update
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle /
2015-12-25 MarioUse the ONGROUND macros
2015-12-25 MarioUse an org local instead of multi-line setorigin
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioFix compile
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathetof: avoid tempstring
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-10 TimePathStats: abstract engine stats
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 TimePathVehicles: refer to registered impulse commands
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-17 MarioPort another 10 stats
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePathNet: move message headers to their respective files
2015-11-05 TimePathDamageeffects: move to qc effects
2015-11-05 TimePathCleanup
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathRacer: remove some uses of self
2015-11-01 TimePathRegistry: hide arrays
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-12 TimePathItems: source name and pickups from item and weapon...
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-10 TimePath#includes: cleanup client
2015-10-09 terencehillRename 2 global variables
2015-10-09 MarioMerge branch 'Mario/multiplayer_snake' into 'master'
2015-10-08 TimePathRaptor: fix primary friendly fire
2015-10-08 terencehillPort bumblebee and raptor HUD code from cl_vehicles...
2015-10-08 terencehillClean up HUD code:
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-07 TimePathDeathtypes: port to registry
2015-10-07 TimePathDraw: purge SELFPARAM
2015-10-07 TimePathRegistry: overflow check
2015-10-07 TimePathNet: purge SELFPARAM from sendfuncs
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-06 TimePathHook: merge offhand and weapon behaviour
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-02 TimePathWeapons: fix accuracy panel and hide the internal weapons
2015-10-02 TimePathWeapons: fix impulses
2015-10-01 TimePathWeapons: remove many direct references to `self`
2015-10-01 TimePathWeapons: remove useless weapon return values and implem...
2015-10-01 TimePathWeapons: hide from menu
2015-10-01 TimePathVehicles: fix tag_view
2015-10-01 TimePathVehicles: fix raptor projectile ownership
2015-10-01 TimePathVehicles: remove VEH_ACTION
2015-09-30 TimePathVehicles: factor out some bumblebee attacks
2015-09-30 TimePathVehicles: factor out spiderbot attacks
2015-09-30 TimePathVehicles: factor out attacks
2015-09-30 TimePathVehicles: extract raptor weapons
2015-09-30 TimePathVehicles: fix racer cannon damage ownership
2015-09-30 TimePathVehicles: make racer depend on weapon system for ammo...
2015-09-30 TimePathVehicles: make racer use weapons
2015-09-29 TimePathVehicles: extract racer secondary fire
2015-09-29 TimePathMonsters: make mage more player friendly
2015-09-29 TimePathWeapons: Introduce concept of offhand weapons
2015-09-28 MarioPort spiderbot
2015-09-28 MarioPort raptor
2015-09-28 MarioPort racer
2015-09-28 TimePathVehicles: upgrade bumblebee
2015-09-28 TimePathVehicles: prepare for upgrade