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Reduce default waypoint health bar size
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2016-09-04 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-09-04 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-02 MarioMake wr_glow available to server, fixes third person...
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-08-31 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-08-31 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-08-29 MarioSome minor cleanup, use intrusive lists for bot project...
2016-08-27 TimePathMonsters: #undef IMPLEMENTATION
2016-08-27 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-22 terencehillMerge branch 'master' into terencehill/hud_updates 353/head
2016-08-22 MarioHopefully fix gameplay change 361/head
2016-08-22 MarioRevert cleanup of havocbot_chooseenemy (gameplay change...
2016-08-22 MarioAdd a second list for bot dodge entities
2016-08-22 MarioIntrusify sandbox objects and remove some dead code
2016-08-22 MarioIntrusify bot targets
2016-08-22 MarioMerge branch 'master' into terencehill/spectatee_status... 354/head
2016-08-21 MarioPurge a few cases of FOREACH_ENTITY_ENT
2016-08-21 MarioAdd an intrusive list for items
2016-08-21 TimePathMerge branch 'Mario/entcs' into 'master'
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 TimePathMerge branch 'TimePath/modules'
2016-08-21 TimePathEnsure headers are always #included
2016-08-21 TimePaths/#ifndef MENUQC/#ifdef GAMEQC/g
2016-08-21 TimePathMerge branch 'master' into TimePath/modules
2016-08-21 TimePathRemove _all indirection
2016-08-21 MarioUse entcs to handle client colors (improves FPS by...
2016-08-20 TimePathCleanup common mutators: remove IMPLEMENTATION macro
2016-08-20 TimePathCleanup server mutator #includes
2016-08-20 TimePathCleanup #includes
2016-08-18 MarioMerge branch 'master' into Mario/user_movetypes
2016-08-16 MarioShockwave isn't a normal weapon
2016-08-15 MarioMerge branch 'TimePath/globalforces' into 'master'
2016-08-14 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-14 TimePathATTRIB: overload default value, require semicolon
2016-08-14 MarioMerge branch 'Mario/weaponentities' into 'master'
2016-08-13 TimePathUnnecessary newlines are unnecessary
2016-08-10 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-09 MarioFix wr_playerdeath 347/head
2016-08-09 MarioFix wr_gonethink
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioUse a temporary hack to work around hardcoded hagar...
2016-08-08 MarioUnhardcode mine layer slot checks
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioAllow melee while crouching (the technical limitation...
2016-08-08 MarioUnhardcode a few more weaponentities
2016-08-08 MarioSloterize devastator rocket guiding
2016-08-08 MarioMake some arc fields slot/weaponentity specific
2016-08-08 MarioPurge most of the weaponentities[0] cases
2016-08-07 TimePathRun whitespace checker
2016-08-07 TimePaths/LOG_WARNING/LOG_WARN/g
2016-08-07 TimePath#pragma once
2016-08-07 TimePathMerge branch 'TimePath/bot_api'
2016-08-07 TimePathBots: define the API boundaries
2016-08-06 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-03 MarioOnly spawn a single casing when firing shotgun
2016-08-03 MarioMerge branch 'master' into Mario/intrusive 344/head
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-29 MarioAllow shockwave outside of new toys mutator, apply...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioAdd an intrusive list for projectiles
2016-07-28 MarioGive mines an intrusive list
2016-07-28 MarioAdd an intrusive list for monsters
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-27 MarioGive electro secondary orbs a size so they sit on floor...
2016-07-26 MarioFix weapon specific checks for melee
2016-07-26 MarioReplace most cases of findchain* with the FOREACH_ENTIT...
2016-07-26 TimePathImplement intrusive lists
2016-07-25 terencehillMerge branch 'master' into terencehill/infomessages_pan...
2016-07-25 MarioMerge branch 'terencehill/camera_spectator_2' into...
2016-07-24 MarioFix damagetext and make shockwave initial shot origin...
2016-07-24 MarioMerge branch 'Mario/qc_physics_cleanup_v2'
2016-07-24 TimePathReduce weapon impulse verbosity
2016-07-24 MarioFix Arc firing after warmup ends
2016-07-23 MarioUse special icon for shockwave
2016-07-23 MarioApply antilag to shockwave, also fix accuracy
2016-07-23 MarioMerge branch 'master' into Mario/qc_physics_cleanup_v2 341/head
2016-07-23 MarioFix a few more missed movetypes
2016-07-23 MarioFix up some missed movetype setters
2016-07-23 MarioImplement move_qcphysics
2016-07-21 MarioMerge branch 'master' into Mario/showspecs
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-07-10 MarioMerge branch 'master' into Mario/teams_bitflag
2016-07-09 terencehillMerge branch 'master' into terencehill/misc_hud_fixes
2016-07-06 MarioAdd a mutator hook to grappling hook drawing, to allow...
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/gameover_fixes'
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-25 MarioMerge branch 'master' into Mario/tweaks
2016-06-25 TimePathMove MOVETYPE_FLY to ecs
2016-06-25 MarioFix Arc cooldown sound playing on pickup after dying
2016-06-24 MarioMerge branch 'master' into Mario/gameover_fixes
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