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Merge branch 'master' into Lyberta/StandaloneOverkillWeapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common /
2017-07-05 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-07-01 terencehillMerge branch 'terencehill/eraseable_functions'
2017-07-01 MarioWorkaround for admins who change g_maxplayers mid match...
2017-06-29 terencehillReplace some sprintfs with simpler strcats
2017-06-29 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-06-28 MarioMerge branch 'Lyberta/OKShotgunAmmoUsage' into 'master'
2017-06-28 MarioHack around some more includes in csqcmodel lib (effect...
2017-06-28 MarioWork around the need to include net_linked.qh from...
2017-06-28 MarioRemove some old useless definitions
2017-06-28 MarioRemove some seemingly useless includes from the movetyp...
2017-06-25 terencehillRemove a kind of redundant parameter from REGISTER_HUD_...
2017-06-25 terencehillRearrange operation order to allow constant folding
2017-06-25 MarioAlways apply the owner change to func_breakable when...
2017-06-25 MarioDon't render items at all if their alpha is <= 0
2017-06-25 MarioMerge branch 'terencehill/vec2_optimizations' into...
2017-06-25 terencehillMark [[eraseable]] most of the common functions in...
2017-06-24 MarioAlso update racer cannon cost
2017-06-24 MarioApply vehicle settings from community testing
2017-06-24 MarioFix a crash and a bunch of warnings when fancy pathing...
2017-06-24 MarioFix compile when fancy pathing is enabled, and fix...
2017-06-23 terencehillTurn angleofs into a macro; implement angleofs3 in...
2017-06-23 MarioSwitch the bit number for multijump_count (better not...
2017-06-22 terencehillDon't define CCR and related autocvars in the menu
2017-06-22 MarioAdd sv_aircontrol_sidewards
2017-06-22 MarioReturn if the damage text is deleted
2017-06-22 terencehillComment out a debug function; turn power2of into a...
2017-06-20 MarioFix final use of #ifndef MENUQC
2017-06-20 MarioRemove mr_precache (now unused)
2017-06-20 MarioUpdate spider's web attack to use the highspeed stat...
2017-06-20 MarioNerf stolen vehicles by disabling their shields
2017-06-20 MarioSplit some non-physics stuff out of Monster_Move
2017-06-20 MarioGreatly simplify monster velocity calculation and use...
2017-06-18 MarioAdd a (temporary) flag to mark weapons which don't...
2017-06-17 MarioReset vehicle colors when entering, so all components...
2017-06-17 MarioMinor optimization
2017-06-17 MarioReset colors AFTER fully spawning the vehicle, so compo...
2017-06-17 MarioAdd a vehicle hook when setting colors, so vehicles...
2017-06-17 terencehillMerge branch 'master' into terencehill/vec2_optimizations
2017-06-17 terencehillMinor optimizations + minor fix
2017-06-17 MarioAdd rough support for target_kill
2017-06-16 terencehillDon't waste 2 arrays for something that can be accompli...
2017-06-16 terencehillUse a shared array to dump config settings of weapons...
2017-06-03 LybertaMerged master into Lyberta/StandaloneOverkillWeapons.
2017-06-01 MarioMerge branch 'Lyberta/f1time' into 'master'
2017-06-01 LybertaMade f1time be handled on the server too. 444/head
2017-06-01 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-05-29 MarioPartial fix for turret checkpoints (find doesn't work...
2017-05-27 terencehillOptimize client and server vector operations mostly...
2017-05-27 terencehillTurn a few vec3 into vec2
2017-05-27 terencehillRemove outdated g_waypointsprite_tactical cvar; fix...
2017-05-26 MarioFix default sv_player_viewoffset value
2017-05-26 MarioMinor code cleanup in pathlib
2017-05-24 MarioFix trigger_secret unreliability with triggering and...
2017-05-20 MarioAdd an intrusive list for entities that save their...
2017-05-20 MarioAdd an intrusive list for seeker tags and fix seeker...
2017-05-20 MarioMake railgunhit a bool and reduce a find loop to intrus...
2017-05-20 MarioMerge branch 'Mario/intrusive' into 'master'
2017-05-19 MarioTweak resistance buff to reduce damage after most other...
2017-05-17 MarioMerge branch 'master' into Mario/intrusive 441/head
2017-05-17 MarioUse an intrusive list to find ladders in bot AI
2017-05-17 MarioReplace some findfloat loops with intrusive lists where...
2017-05-17 MarioUse the attacker parameter instead of saving globals...
2017-05-16 MarioMerge branch 'Mario/cts_checkpoint_speedup' into 'master'
2017-05-16 MarioMerge branch 'Mario/cts_respawn_clear' into 'master'
2017-05-13 MarioFix use of .mins/.maxs in turret and vehicle registries
2017-05-13 MarioFix compile and use of .mins/.maxs on the monster regis...
2017-05-13 MarioAttempt to speed up physics client option selection...
2017-05-13 MarioUltra minor cleanup
2017-05-12 MarioFix scoreboard monster counts
2017-05-10 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-05-06 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-05-06 MarioReapply physics client option check (not the cause...
2017-05-06 MarioRevert physics client option check (possible cause...
2017-05-06 MarioFix unregistering of rockets (player doesn't have lastr...
2017-05-06 MarioMinor optimization: don't bother checking if bots have...
2017-05-04 MarioFix arc appearing in most weapons arena instead of...
2017-04-30 Martin Taibrsplit damagetext into cl_, sv_ and ui_ files 438/head
2017-04-30 Martin Taibruse genmod.sh
2017-04-28 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-04-28 MarioMerge branch 'Lyberta/con_textsize_' into 'master'
2017-04-24 MarioComment out the debugdraw stuff (allows cheating on...
2017-04-17 MarioAlso reset oldorigin when exiting vehicle
2017-04-17 MarioMake sure raptor can't give fall damage when exiting...
2017-04-17 MarioDon't bother trying to remove and give back the buff...
2017-04-17 MarioUpdate oldorigin when setting player's new position...
2017-04-10 MarioFix some references to the 'other' global
2017-04-07 MarioMerge branch 'Lyberta/PlayerDied' into 'master'
2017-04-07 MarioMerge branch 'Lyberta/DebugPrintToChat' into 'master'
2017-04-07 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-04-07 MarioMerge branch 'amade/small-fixes' into 'master'
2017-04-07 LybertaAdded secondary fire to HMG and RPC.
2017-04-06 LybertaSecondary fire animation for overkill weapons.
2017-04-05 LybertaOverkill weapons: better secondary refire.
2017-04-04 MarioMerge branch 'master' into Mario/cts_respawn_clear
2017-04-02 LybertaMerge branch 'master' into Lyberta/DebugPrintToChat
2017-04-02 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2017-04-01 MarioUpdate hash again (someone keeps fiddling with bot AI)
2017-04-01 MarioGive client access to the WeaponSound mutator hook
2017-03-30 terencehillFix 2 strings. Fixes #1871 and #1872
2017-03-29 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
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