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Make it pass compilation unit test
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2016-08-31 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-08-31 terencehillProperly initialize Keepaway as team based game mode
2016-08-30 MarioDon't even check trace_ent (unreliable)
2016-08-30 MarioOptimize it further
2016-08-30 MarioTweak it further
2016-08-30 MarioMake monsters not care if their target is behind anothe...
2016-08-30 MarioDon't allow magnet buff to pickup or capture flags...
2016-08-30 MarioAdd a 'hidden' option to playermodel info files, hide...
2016-08-29 MarioSome minor cleanup, use intrusive lists for bot project...
2016-08-29 MarioAdd parenthesis
2016-08-29 terencehillInclude hmg and rpc in the weapon priority lists
2016-08-28 terencehillAdd update_mousepos()
2016-08-28 TimePathentcs: fix name changing
2016-08-28 TimePathentcs: use SAME_TEAM
2016-08-28 TimePathentcs: accept updates before game_starttime
2016-08-28 TimePathentcs: upgrade to linked entity, don't throw away
2016-08-28 TimePathentcs: don't send sv_entnum twice
2016-08-28 TimePathFix `settemp_for_type all`
2016-08-27 TimePathMonsters: fix compilation units
2016-08-27 TimePathMonsters: #undef IMPLEMENTATION
2016-08-27 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-25 terencehillRemove a never used score field
2016-08-24 MarioRemove an unused function and macro
2016-08-24 MarioClean up movetype setting, fixes .move_qcphysics
2016-08-24 MarioMerge branch 'terencehill/hud_updates' into 'master'
2016-08-22 terencehillMerge branch 'master' into terencehill/hud_updates 353/head
2016-08-22 MarioHopefully fix gameplay change 361/head
2016-08-22 MarioAdd a couple of skipped bot_attack cases
2016-08-22 MarioRevert cleanup of havocbot_chooseenemy (gameplay change...
2016-08-22 MarioAdd a second list for bot dodge entities
2016-08-22 MarioSome more intrusiveness
2016-08-22 MarioConvey more intrusive lists
2016-08-22 MarioIntrusify sandbox objects and remove some dead code
2016-08-22 MarioIntrusify bot targets
2016-08-22 MarioClear out another expensive FOREACH_ENTITY_FLOAT
2016-08-22 MarioMerge branch 'master' into terencehill/spectatee_status... 354/head
2016-08-21 MarioKill a couple of FOREACH_ENTITY_ENT cases
2016-08-21 MarioIntrusify spawnpoints
2016-08-21 MarioAdd an intrusive list for saved cvars
2016-08-21 MarioIntrusify notifications
2016-08-21 MarioIntrusify more stuff
2016-08-21 MarioIntrusify onslaught shields
2016-08-21 MarioKill a few FOREACH_ENTITY_CLASS cases
2016-08-21 MarioAdd intrusive lists for some client side stuff
2016-08-21 MarioKill another FOREACH_ENTITY_ENT
2016-08-21 MarioPurge a few cases of FOREACH_ENTITY_ENT
2016-08-21 MarioMore intrusiveness
2016-08-21 MarioItemsTime: only loop through items, not every single...
2016-08-21 MarioAdd an intrusive list for items
2016-08-21 TimePathMerge branch 'Mario/entcs' into 'master'
2016-08-21 MarioMinor cleanup 360/head
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 TimePathMerge branch 'TimePath/modules'
2016-08-21 TimePathDon't #include server files from CSQC 358/head
2016-08-21 MarioAdd attacker parameter to PlayHitsound
2016-08-21 MarioAllow only showing a waypoint on the radar
2016-08-21 TimePathEnsure headers are always #included
2016-08-21 TimePathMonsters, turrets, vehicles: move definitions to headers
2016-08-21 TimePaths/#ifndef MENUQC/#ifdef GAMEQC/g
2016-08-21 TimePathMerge branch 'master' into TimePath/modules
2016-08-21 TimePathRemove _all indirection
2016-08-21 MarioSend .frags via entcs
2016-08-21 MarioUse entcs to handle client colors (improves FPS by...
2016-08-21 MarioRemove references to missing functions
2016-08-20 TimePathCleanup common mutators: remove IMPLEMENTATION macro
2016-08-20 MarioMerge branch 'Mario/tweaks' into 'master'
2016-08-20 MarioMerge branch 'master' into Mario/tweaks 357/head
2016-08-20 MarioMerge branch 'master' into Mario/tweaks
2016-08-20 MarioSome minor tweaks and extra mutator hooks
2016-08-20 TimePathCleanup server mutators: remove IMPLEMENTATION macro
2016-08-20 TimePathCleanup server mutator #includes
2016-08-20 TimePathCleanup #includes
2016-08-19 terencehillImplement fading of panels when showing the scoreboard...
2016-08-18 terencehillMerge branch 'terencehill/renderflags_update' into...
2016-08-18 MarioMerge branch 'master' into Mario/user_movetypes
2016-08-17 MarioIncrease sounds limit
2016-08-16 terencehillRename a macro
2016-08-16 terencehillDisplay more panels (engineinfo, modicons and timer...
2016-08-16 MarioShockwave isn't a normal weapon
2016-08-15 terencehillCleanup
2016-08-15 MarioMerge branch 'TimePath/globalforces' into 'master'
2016-08-15 MarioMerge branch 'terencehill/scoreboard_panel_2' into...
2016-08-14 TimePathDelete unused_float
2016-08-14 TimePathMerge branch 'Mario/gametypes' into 'master'
2016-08-14 MarioRegistrize team and fraglimit setting 349/head
2016-08-14 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-14 MarioRegistrize modicons_reset
2016-08-14 MarioAdd a method to the asymmetrical madness
2016-08-14 MarioRegistrize modicons
2016-08-14 MarioRegistrize mapinfo generation and twobasemodes
2016-08-14 TimePathGametypes: subclass
2016-08-14 TimePathATTRIB: overload default value, require semicolon
2016-08-14 MarioMerge branch 'Mario/weaponentities' into 'master'
2016-08-13 TimePathUnnecessary newlines are unnecessary
2016-08-12 terencehillSimplify
2016-08-11 terencehillSmall cleanup
2016-08-11 terencehillIncrease time from 1 to 2 of waypoints pointing out...
2016-08-10 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-09 MarioFix wr_playerdeath 347/head
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