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Only send movement flags when moving
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2013-04-18 MarioOnly send movement flags when moving
2013-04-18 MarioMerge the frozen flags
2013-04-18 MarioMake the Freeze function usable with freezetag
2013-04-18 MarioAlso block DPCONTENTS_MONSTERCLIP
2013-04-18 MarioMage has a random chance to spawn a force field which...
2013-04-18 MarioAllow monsters to pass through corpses, but not through...
2013-04-18 MarioFix more bad use of .think
2013-04-17 MarioRemove useless ifdef check
2013-04-17 MarioFix reversed noalign & nodrop usage
2013-04-17 MarioFix monsters sinking into the ground while spawning
2013-04-17 MarioSet monster deadflags incase something needs them
2013-04-17 MarioFix spider freezing dead players/monsters
2013-04-17 MarioBegin making generator a common networked entity
2013-04-17 MarioMove td generator model loading to client
2013-04-17 MarioFix monsters glitching when match ends & partially...
2013-04-16 MarioRemove extra flag for respawning
2013-04-16 MarioFix error when spawning a monster
2013-04-15 MarioFix monsters taking damage when dead
2013-04-15 MarioClean it up some more
2013-04-15 MarioClean up netname strzoning a little
2013-04-15 MarioRemove sprite_height
2013-04-14 MarioPause monsters until player joins in campaign mode
2013-04-14 MarioMove monster coloring to the client & fix custom monste...
2013-04-14 MarioFix monster targets
2013-04-14 MarioFix client side monster still moving when dead. Attempt...
2013-04-14 MarioRemove enforcer & all W_ attack functions from the...
2013-04-14 MarioFix ogre using weapons code for uzi attack
2013-04-13 MarioAdd sounds support to every monster
2013-04-13 MarioFix scrag not falling when killed
2013-04-13 MarioUpdate origin/velocity when dying too
2013-04-13 MarioFix choppy monster movement
2013-04-13 MarioMove monster model precaching/loading to the client
2013-04-13 MarioAdd a cvar to change monster think delay
2013-04-13 MarioFix some fish & tarbaby issues
2013-04-13 MarioFix monster skin not updating with mobedit skin command
2013-04-13 MarioBig load of updates (attempted CSQC monsters)
2013-04-11 MarioFix monsters not targeting vehicles
2013-04-11 MarioDrop minsta ammo in minstagib mode
2013-04-10 MarioClean up monster weapons a little
2013-04-06 MarioSet monster waypoint height after changing the monster...
2013-04-04 MarioMerge branch 'master' into Mario/monsters
2013-04-03 MarioImprove monster team colors
2013-03-22 MarioMerge branch 'master' into Mario/monsters
2013-03-10 MarioRemove duplicate target check
2013-03-07 MarioUse setorigin instead of .origin for monster dropped...
2013-03-07 MarioImprove monster weapon dropping
2013-03-07 MarioRemove distance check in attack code (enemy is lost...
2013-03-07 MarioRemove enemy_range() checks
2013-03-07 MarioRemove unused neutral check from target validation...
2013-03-07 MarioUse IS_PLAYER & IS_SPEC instead of classname checks
2013-03-07 MarioMerge branch 'master' into mario/monsters
2013-03-07 MarioFix pink waypoints when the monster is not in a team...
2013-03-07 MarioMove remaining monster/za messages to notifications...
2013-03-05 MarioDon't face owner if the monster has an enemy
2013-03-05 MarioDon't drop items if killed by mobkill command
2013-03-05 MarioFix compile errors
2013-03-05 MarioMerge branch 'master' into mario/monsters
2013-03-04 MarioAdd a system for monster sounds & some sounds for zombie
2013-03-04 MarioAdd support for pain_finished
2013-03-03 MarioMerge branch 'master' into mario/monsters
2013-03-01 MarioAdd a setting to stop monsters from attacking turrets
2013-03-01 MarioRemove need to define FindTarget in monster defs file
2013-03-01 MarioFix monsters not choosing target2 as a valid path
2013-03-01 MarioRemove unused FOR_EACH_MONSTERS definition. Attempt...
2013-02-25 MarioImprove mini-boss code
2013-02-25 MarioPrint a message if the monster drop item was invalid
2013-02-25 MarioMerge branch 'master' into mario/monsters
2013-02-25 MarioMerge branch 'master' into mario/monsters
2013-02-24 MarioAdd support for custom monster target range
2013-02-24 MarioAdd a basic monster spawning GUI (based on sandbox...
2013-02-21 MarioMerge branch 'master' into mario/monsters
2013-02-13 MarioUse a cvar for monster list rather than a hardcoded...
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-08 MarioSome more targeting cleanup (fixes monsters targeting...
2013-02-07 MarioFix monsters not targeting players in normal gamemodes
2013-02-07 MarioFace owner while idle
2013-02-06 MarioSome more RTS cleanup
2013-02-06 MarioFix monsters not looking in the correct direction while...
2013-02-06 MarioCleanup RTS mode a bit
2013-02-06 MarioAdd highly experimental RTS game-mode (for testing...
2013-02-05 MarioMerge branch 'master' into mario/monsters
2013-01-31 MarioMerge branch 'master' into mario/monsters
2013-01-28 MarioSome more fixes to fish suffocating
2013-01-26 MarioLower fish drown damage so they don't die instantly
2013-01-26 MarioRemove an unused monster spawn counter & slightly impro...
2013-01-25 MarioMerge commit 'd8d184e7c633d17f6a4468627b690bdbbae62206...
2013-01-25 MarioMerge branch 'master' into mario/monsters
2013-01-25 MarioFix TD monsters delaying for 2 seconds before selecting...
2013-01-24 MarioFix TD monster spawn protection. Improve TD monster...
2013-01-24 MarioFix monster spawner spawning too many monsters
2013-01-23 MarioFix monster counting for mobspawn command
2013-01-22 MarioFix some weird problems with zombie movement, fix spawn...
2013-01-22 MarioThe first of many bad mistakes (forgot to include the...