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Merge branch 'master' into mario/monsters
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2013-02-21 MarioMerge branch 'master' into mario/monsters
2013-02-13 MarioUse a cvar for monster list rather than a hardcoded...
2013-02-13 MarioFix overpowered ogre chainsaw
2013-02-12 Rudolf Polzerkill more dead code
2013-02-12 Rudolf Polzerget rid of sv_use_csqc_players cvar, as the legacy...
2013-02-12 Rudolf Polzeranimation blending makes headshots pointless; so let...
2013-02-12 Rudolf Polzermove up/down aiming clientside
2013-02-11 MarioFix stuck entity spam
2013-02-11 MarioReplace enforcer model with e-wheel
2013-02-11 MarioReplace cloaked soldier with a familiar marine
2013-02-10 MarioAdd a repairturret command
2013-02-10 MarioAdd FLAC Cannon support to TD
2013-02-10 MarioAdd a proper death message for zombies
2013-02-10 MarioAdd some more customizable options for mappers
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/terencehill/misc_h...
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/divVerent/csad'
2013-02-09 Samual LenksMerge remote-tracking branch 'origin/master' into divVe...
2013-02-08 MarioFix monsters still trying to follow dead teammates
2013-02-08 MarioMake the dead teammate check a big more reliable
2013-02-08 MarioDon't keep following a dead teammate
2013-02-08 MarioFollow selected target if it is on the same team
2013-02-08 MarioAlso show a waypoint when attacking an enemy
2013-02-08 Samual LenksRemove this setmodel stuff here
2013-02-08 MarioFade out monster waypoints after 1 second (looks cool)
2013-02-08 MarioFix monsters not able to target turrets
2013-02-08 MarioOnly show monster waypoints to the monster's team
2013-02-08 MarioSome more targeting cleanup (fixes monsters targeting...
2013-02-07 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-07 Samual LenksCTS is not a mod, it is a game mode.
2013-02-07 MarioFix monsters not targeting players in normal gamemodes
2013-02-07 MarioFace owner while idle
2013-02-07 Samual LenksAh, so this is where to mess with to improve spawnpoint...
2013-02-07 MarioFix zombie checking if its enemy is valid every time...
2013-02-07 MarioFix monsters still being selected after changing teams
2013-02-07 MarioFix monsters not attacking target entities
2013-02-07 MarioFix monster goal targeting
2013-02-06 MarioSome more RTS cleanup
2013-02-06 MarioFix monsters not looking in the correct direction while...
2013-02-06 MarioCleanup RTS mode a bit
2013-02-06 MarioAdd highly experimental RTS game-mode (for testing...
2013-02-05 Samual LenksRe-do handling of cvars for mins/maxs with eventchase...
2013-02-05 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-05 MarioMerge branch 'master' into mario/monsters
2013-02-04 Samual LenksMerge remote-tracking branch 'origin/Mario/domination_m...
2013-02-04 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-02-04 Samual LenksMore logical cvar names...
2013-02-01 Rudolf Polzerfix typos
2013-02-01 Rudolf Polzeroops, fix warmup
2013-02-01 Rudolf Polzerdon't count alivetime in warmup
2013-02-01 Rudolf Polzerclear alivetime on ready-restart
2013-02-01 Rudolf PolzerMerge branch 'divVerent/rank-change', fixes #1391,...
2013-02-01 Rudolf PolzerMerge branch 'master' into divVerent/rank-change
2013-01-31 MarioMerge branch 'master' into mario/domination_mutator
2013-01-31 MarioMerge branch 'master' into mario/monsters
2013-01-31 Rudolf Polzerfix the CA dead-player bug
2013-01-31 Samual LenksAdd a #message for when stuffto is enabled
2013-01-30 Rudolf Polzervarious mutator system fixes; add proper rollback of...
2013-01-30 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2013-01-30 Samual LenksFix minstanex impressive announcement
2013-01-29 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/reload...
2013-01-29 ItsMemake other weapon cycle impulses also change spectating...
2013-01-29 MarioMoving Domination into the mutator API
2013-01-29 Rudolf Polzerfix typos
2013-01-29 Rudolf Polzerfix Arena spectator status
2013-01-29 Rudolf PolzerRace/CTS: if you have a fastest lap, you should show...
2013-01-29 Rudolf Polzeradd latency to ALL players!
2013-01-29 Rudolf Polzeradd a nospectator flag to rank sorting
2013-01-29 Rudolf PolzerMerge branch 'master' into divVerent/rank-change
2013-01-29 Rudolf Polzerundo accidental commit of these files
2013-01-29 Rudolf Polzerbump version
2013-01-28 MarioSome more fixes to fish suffocating
2013-01-27 MarioDisable vehicles in tower defense
2013-01-27 MarioRemove unused cvar
2013-01-27 MarioFix compile error
2013-01-27 MarioUse normal monster skill cvar if TD starting skill...
2013-01-27 MarioRemove broken TD "hardcore" mode
2013-01-27 MarioRemove some more unused counters
2013-01-27 MarioAdd a cvar to change turret upgrade cost
2013-01-27 MarioRemove unused monster kill counter
2013-01-26 MarioFix vehicles only crushing zombies
2013-01-26 MarioAlso remove turret's .tur_head when using turretremove...
2013-01-26 MarioFix turret health bar not refilling when turret is...
2013-01-26 MarioFix turretremove & buffturret commands
2013-01-26 MarioRemove turrets that weren't spawned by a player
2013-01-26 MarioAlso enable turrets automatically in TD
2013-01-26 MarioFix players unable to join during battle
2013-01-26 MarioRemove redundant global generator entity
2013-01-26 MarioLower fish drown damage so they don't die instantly
2013-01-26 MarioRemove an unused monster spawn counter & slightly impro...
2013-01-25 MarioFix TD controller spawning in other gamemodes
2013-01-25 MarioMerge commit 'd8d184e7c633d17f6a4468627b690bdbbae62206...
2013-01-25 MarioMerge branch 'master' into mario/monsters
2013-01-25 Rudolf Polzerfix some bad uses of "var"
2013-01-25 Rudolf Polzerfix crouching :)
2013-01-25 Rudolf Polzermake crouch handling serverside again, for g_bloodloss
2013-01-25 MarioFix TD monsters delaying for 2 seconds before selecting...
2013-01-24 MarioFix spiders trying to freeze a frozen enemy
2013-01-24 MarioProperly fix TD timelimit
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