]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2016-10-24 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-24 MarioMerge branch 'Mario/intrusive_3' into 'master'
2016-10-23 MarioMerge branch 'Mario/intrusive_2' into 'master'
2016-10-23 terencehillVehicleSpawn --> VehicleInit
2016-10-23 terencehillRevert "Rename VehicleSpawn mutator hook to VehicleInit...
2016-10-23 terencehillRemove 2 unnecessary function references
2016-10-22 MarioTweak a few things 363/head
2016-10-22 MarioMerge branch 'master' into Mario/intrusive_2
2016-10-22 MarioMerge branch 'martin-t/damagetext' into 'master'
2016-10-21 MarioSpawner: Spawn nothing if it's set to an invalid monster
2016-10-21 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-21 MarioMerge branch 'terencehill/ons_camera' into 'master'
2016-10-21 MarioMerge branch 'martin-t/unused_fields' into 'master'
2016-10-20 Martin Taibrone more 378/head
2016-10-20 Marioitthis isn't a word
2016-10-20 MarioAdd a basic entity that spawns monsters when triggered
2016-10-20 terencehillMerge branch 'master' into terencehill/ons_camera 377/head
2016-10-19 MarioMake the target entity a parameter instead of spawning...
2016-10-19 MarioAdd a passive flag for monsters that don't chase players
2016-10-18 terencehillMerge branch 'master' into terencehill/ons_camera
2016-10-18 MarioFix spectator weapon entity
2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-17 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-16 Martin Taibrremove more unused fields
2016-10-13 Martin Taibrunused killer_origin
2016-10-13 Martin Taibrmore unused
2016-10-13 Martin Taibrremove usused entity fields
2016-10-13 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-13 MarioFix CTS scores
2016-10-12 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-12 MarioMerge branch 'DefaultUser/overkill_cvars' into 'master'
2016-10-12 MarioMerge branch 'DefaultUser/insta_ammo' into 'master'
2016-10-12 MarioFix mutators not setting modname
2016-10-11 MarioReset viewloc when respawning, and link it with spectat...
2016-10-11 MarioUpdate physics stats on connect (fixes sometimes spawni...
2016-10-09 MarioMove networked wepent to a separate entity (fixes serve...
2016-10-09 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioKeep player size and view offset stats up to date
2016-10-08 MarioImprove bandwidth of client walls
2016-10-08 MarioDon't overwrite the .pressedkeys field (abused by other...
2016-10-08 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioAccept sv_stepheight changes (partially gameplay-releva...
2016-10-08 MarioConsider g_physics_clientselect a server friendly option
2016-10-08 MarioCount another mutator as gameplay-irrelevant
2016-10-08 MarioConsider g_norecoil an acceptable change
2016-10-08 MarioUndefine BADPRESUFFIX too
2016-10-08 Mariog_buffs is an acceptable change, like g_powerups
2016-10-08 MarioTweak arc as well (bolt attack remains disabled by...
2016-10-08 MarioIgnore a few gameplay-irrelevant cvars
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 MarioSilence a weapon entity warning when first connecting
2016-10-06 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioFix compilation unit test
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioSupport independent held porto angles
2016-10-05 MarioFix another hardcoded slot 0 case
2016-10-05 MarioRemove the old weapon stats
2016-10-05 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 MarioPurge some more 0 slot cases
2016-10-05 MarioUnhardcode a few more 0 slot cases
2016-10-05 MarioPurge hardcoded slot 0 weapon entity use from most...
2016-10-03 MarioAdd an option to disable the extra weapon on switch
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioPossible fix for minelayer mines
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRevert owner check (breaks projectile prediction)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioGive wr_setup a weaponentity parameter so it isn't...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioDon't explode projectiles if they have the same owner
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix sometimes starting with 2 weapons
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
2016-10-01 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-01 MarioUnhardcode a few more weapon entity checks
2016-10-01 MarioFix compile
2016-10-01 MarioMake impulses apply to both weapon entities (testing)
2016-10-01 MarioMake auto switch functional for both weapon slots
2016-09-30 MarioClear up a few more hardcoded slot 0 cases
2016-09-29 MarioFix another hardcoded slot 0
2016-09-29 MarioFix some minor issues
2016-09-29 MarioAdd weaponentity parameter to ammo checking
2016-09-29 MarioFix animations when weapon states do not match
2016-09-29 MarioAttempt to make hook depend on weaponentity instead...
2016-09-29 MarioSend alpha as part of weapon state, rather than when...
2016-09-29 MarioBegin reintroducing old gun alignment hack
2016-09-29 MarioFix weaplast
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