2021-04-11 |
LegendaryGuard | Fix and improvement of Corpse Detection info |
tree | commitdiff |
2021-04-06 |
LegendaryGuard | Removed unnecessary SetResource(entity, RES_TYPE, ammoq... |
tree | commitdiff |
2021-04-05 |
LegendaryGuard | Added new cvar player ammo start (bullets, rockets... |
tree | commitdiff |
2021-03-29 |
LegendaryGuard | Fixes and adjustements |
tree | commitdiff |
2021-03-28 |
LegendaryGuard | Fixes and improvements for admin users, don't make... |
tree | commitdiff |
2021-03-27 |
LegendaryGuard | Fix little number |
tree | commitdiff |
2021-03-26 |
LegendaryGuard | Added karma severity cvar to adjust how severe can... |
tree | commitdiff |
2021-03-26 |
LegendaryGuard | Added more player stability in terms of quantity |
tree | commitdiff |
2021-03-26 |
LegendaryGuard | Changed to Murder in Megaerebus Manor, fixes and enhanc... |
tree | commitdiff |
2021-03-26 |
LegendaryGuard | Karma improvements: karma warning added. If dead player... |
tree | commitdiff |
2021-03-25 |
LegendaryGuard | Fixes and improvements, now karma system works better |
tree | commitdiff |
2021-03-24 |
LegendaryGuard | More improvements for Detective skill weapon feature... |
tree | commitdiff |
2021-03-22 |
LegendaryGuard | Enhanced Detective skill weapon feature, a bit of fix... |
tree | commitdiff |
2021-03-22 |
LegendaryGuard | Added Detective skill feature, identifies all corpses |
tree | commitdiff |
2021-03-21 |
LegendaryGuard | Added karma damage feature |
tree | commitdiff |
2021-03-20 |
LegendaryGuard | Enhanced chat message user display |
tree | commitdiff |
2021-03-13 |
LegendaryGuard | Completed karma bankick tool feature |
tree | commitdiff |
2021-03-12 |
LegendaryGuard | Added karma bankick tool, still in process |
tree | commitdiff |
2021-03-11 |
LegendaryGuard | Added stable corpse feature, now the dead players are... |
tree | commitdiff |
2021-02-26 |
LegendaryGuard | Add Corpse feature, fix round start when starts 1v1... |
tree | commitdiff |
2021-02-23 |
LegendaryGuard | Added Karma points for the scoreboard, there are some... |
tree | commitdiff |
2021-02-22 |
LegendaryGuard | Added Detective part, there are TODOs to continue the... |
tree | commitdiff |
2021-02-20 |
LegendaryGuard | Added Trouble in Terrorist Town gamemode, using another... |
tree | commitdiff |
2021-02-18 |
terencehill | Fix "player is connecting..." message not shown in... |
tree | commitdiff |
2021-02-12 |
terencehill | Fix speed award not updated when the timelimit is reached |
tree | commitdiff |
2021-02-08 |
Mario | Add bones_was_here to extended team credits |
tree | commitdiff |
2021-02-07 |
terencehill | LMS: don't show "respawning in x seconds" after losing... |
tree | commitdiff |
2021-02-07 |
terencehill | Use Team_ColorToTeam in selectteam to avoid duplicated... |
tree | commitdiff |
2021-02-07 |
terencehill | Fix animbench usage message |
tree | commitdiff |
2021-02-03 |
Mario | Revert "Record player race move time in PlayerPreThink... |
tree | commitdiff |
2021-02-01 |
terencehill | Simplify vdist macro and remove a redundant vec2 call |
tree | commitdiff |
2021-01-27 |
terencehill | Fix print command and compilation units test |
tree | commitdiff |
2021-01-27 |
terencehill | Stop the powerup sound when the countdown to game start... |
tree | commitdiff |
2021-01-27 |
terencehill | Stop reviving progress and forbid throwing weapons... |
tree | commitdiff |
2021-01-27 |
Mario | Merge branch 'terencehill/scoreboard_item_stats' into... |
tree | commitdiff |
2021-01-26 |
Mario | Merge branch 'master' into terencehill/scoreboard_item_... 663/head |
tree | commitdiff |
2021-01-21 |
terencehill | Apply the same special health value to bots too when... |
tree | commitdiff |
2021-01-21 |
terencehill | Don't update health value in the bar above players... |
tree | commitdiff |
2021-01-21 |
terencehill | Fix disconnect button not working |
tree | commitdiff |
2021-01-21 |
Mario | Add terencehill to game code credits |
tree | commitdiff |
2021-01-21 |
terencehill | Small cleanup |
tree | commitdiff |
2021-01-19 |
Mario | Merge branch 'terencehill/csqc_input_stuff' into 'master' |
tree | commitdiff |
2021-01-19 |
Mario | Update core team credits |
tree | commitdiff |
2021-01-19 |
Mario | Add SpiKe to the extended team credits |
tree | commitdiff |
2021-01-19 |
Mario | Update credits to more accurately match the current... |
tree | commitdiff |
2021-01-09 |
terencehill | Menu: allow editing a user defined key bind with right... |
tree | commitdiff |
2021-01-09 |
terencehill | Scoreboard: allow showing player id next to player... |
tree | commitdiff |
2021-01-08 |
terencehill | Scoreboard: allow changing eliminated highlight alpha... |
tree | commitdiff |
2021-01-08 |
terencehill | Fix type of a parameter of makeXonoticCommandButton |
tree | commitdiff |
2021-01-06 |
terencehill | Merge branch 'master' into terencehill/csqc_input_stuff 872/head |
tree | commitdiff |
2021-01-06 |
terencehill | Merge branch 'terencehill/colorcode_stuff' |
tree | commitdiff |
2021-01-05 |
terencehill | Menu, player name input box: highlight the selected... |
tree | commitdiff |
2021-01-05 |
terencehill | Color picker: delete color codes in a cleaner way |
tree | commitdiff |
2021-01-05 |
terencehill | Use checkColorCode in textLengthUpToWidth and get rid... |
tree | commitdiff |
2021-01-04 |
terencehill | Menu, player name editing: make changing an existing... |
tree | commitdiff |
2021-01-04 |
terencehill | Clean up code parsing color codes in inputbox.qc |
tree | commitdiff |
2021-01-03 |
terencehill | Fix 3 non-UTF8 markup characters, fix and update UTF8... |
tree | commitdiff |
2020-12-31 |
terencehill | Use the same variable names as minigame_getWrappedLine... |
tree | commitdiff |
2020-12-31 |
terencehill | Reduce duplicated code in getWrappedLine and getWrapped... |
tree | commitdiff |
2020-12-30 |
terencehill | Map vote: cycle through all the maps by pressing uparro... |
tree | commitdiff |
2020-12-30 |
terencehill | Minigames: center bulldozer icon in the player status hud |
tree | commitdiff |
2020-12-29 |
terencehill | Minigames: fix mouse buttons acting on the current... |
tree | commitdiff |
2020-12-29 |
terencehill | Minigames: don't let the player interact with minigame... |
tree | commitdiff |
2020-12-29 |
Mario | Don't handle minigame commands while in demo mode |
tree | commitdiff |
2020-12-28 |
terencehill | Remove redundant bInputType checks in HUD_Panel_InputEvent |
tree | commitdiff |
2020-12-28 |
terencehill | Minigames: ignore left and right click if not used... |
tree | commitdiff |
2020-12-28 |
terencehill | Minigames: ignore downarrow and uparrow keys while... |
tree | commitdiff |
2020-12-28 |
terencehill | Minigames: capture and ignore key release events; it... |
tree | commitdiff |
2020-12-27 |
terencehill | Remove redundant bInputType checks in HUD_Radar_InputEv... |
tree | commitdiff |
2020-12-27 |
terencehill | Remove some bInputType checks that now are redundant... |
tree | commitdiff |
2020-12-27 |
terencehill | Minigames: implement correct handling of cursor if... |
tree | commitdiff |
2020-12-27 |
terencehill | Reduce indentation of a code block in HUD_Minigame_Inpu... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote: reset keyboard selection in a simpler way... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote: capture and ignore right mouse click; it... |
tree | commitdiff |
2020-12-27 |
terencehill | Map vote screen: capture and ignore key release events... |
tree | commitdiff |
2020-12-27 |
terencehill | Turn cp_bob_dmg into a float |
tree | commitdiff |
2020-12-26 |
terencehill | Turn com_phys_gravity field into a float |
tree | commitdiff |
2020-12-26 |
terencehill | Remove unused com_phys_acc field |
tree | commitdiff |
2020-12-26 |
terencehill | Quickmenu: restart expire time by hovering over a diffe... |
tree | commitdiff |
2020-12-26 |
terencehill | Optimize W_Tuba_NoteOn |
tree | commitdiff |
2020-12-20 |
terencehill | Fix CSQC_Ent_Update parameters in 2 prints |
tree | commitdiff |
2020-12-20 |
Mario | Merge branch 'Mario/damagetext_reliable' into 'master' |
tree | commitdiff |
2020-12-20 |
Mario | Merge branch 'master' into Mario/damagetext_reliable |
tree | commitdiff |
2020-12-17 |
Mario | Fix entity positioning of QC MOVETYPE_FOLLOW |
tree | commitdiff |
2020-12-16 |
terencehill | Fix inconsistent indentation in hud.qc |
tree | commitdiff |
2020-12-16 |
terencehill | Fix inconsistent indentation in 2 files |
tree | commitdiff |
2020-12-16 |
terencehill | Share (and compact) some duplicated code in the radar... |
tree | commitdiff |
2020-12-16 |
Mario | Merge branch 'Mario/firstrun_mention_stats' into 'master' |
tree | commitdiff |
2020-12-15 |
terencehill | Default cl_hitsound to 1 (fixed sound) if it isn't... |
tree | commitdiff |
2020-12-15 |
Mario | Merge branch 'terencehill/hitsound_menu_pitch_2' into... |
tree | commitdiff |
2020-12-14 |
terencehill | Fix some oddities |
tree | commitdiff |
2020-12-14 |
terencehill | Add radio buttons to allow setting hit indication sound... |
tree | commitdiff |
2020-12-13 |
Mario | Merge branch 'master' into Mario/damagetext_reliable |
tree | commitdiff |
2020-12-13 |
Mario | Merge branch 'terencehill/oxygen_bar_start_alpha' into... |
tree | commitdiff |
2020-12-12 |
terencehill | Fix Items Stats and Accuracy panels instantly disappear... |
tree | commitdiff |
2020-12-12 |
terencehill | Fix centerprint panel glitch when scoreboard bottom... |
tree | commitdiff |
2020-12-12 |
terencehill | Don't slide the Item Stats panel down through the Accur... |
tree | commitdiff |
2020-12-12 |
Mario | Don't end the match at a 0:0 tie unless the server... |
tree | commitdiff |
2020-12-11 |
terencehill | Improve alpha sync of Accuracy and Item Stats panels... |
tree | commitdiff |
2020-12-10 |
terencehill | Disable crosshair (and crosshair_chase) if chase_front... |
tree | commitdiff |
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