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LMS: fix screwed up rankings when a spectator disconnects
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2022-01-01 terencehillLMS: fix screwed up rankings when a spectator disconnects
2021-12-31 terencehillRename Team_*ControlPoints functions to Team_*OwnedItem...
2021-12-31 terencehillSimplify and share some duplicated code
2021-12-28 terencehillMenu: fix Apply buttons not working if a button is...
2021-12-24 terencehillSmall cleanup
2021-12-24 terencehillMenu Server list: partially fix server row next to...
2021-12-11 terencehillProperly reset weapon accuracy on player respawn if...
2021-12-11 terencehillFix compilation units
2021-12-10 terencehillReset weapon accuracy on readyrestart
2021-12-09 terencehillRemove an outdated comment and a redundant division...
2021-12-09 terencehillMerge branch 'z411/round_countdown_fix' into 'master'
2021-12-09 MarioMerge branch 'Mario/lms_pickup_items' into 'master'
2021-12-08 z411Fixed issue where round countdown would start one secon... 951/head
2021-12-05 z411Fix countdown centerprint for round-based modes
2021-12-04 terencehillMerge branch 'z411/powerups_dropondeath' into 'master'
2021-12-02 z411Added cvar for default loot lifetime and using it for... 943/head
2021-12-02 z411Powerup drops: Changed cvar names
2021-11-27 z411Implemented TTL as a timer and waypoint that shows...
2021-11-27 z411Revert "powerups_dropondeath: Added dropped waypoint"
2021-11-25 z411powerups_dropondeath: Fix reverse health bar
2021-11-24 z411powerups_dropondeath: Added dropped waypoint
2021-11-24 z411powerups_dropondeath: Make time to live configurable
2021-11-21 terencehillAdd "Bold font scale" slider to the Centerprint panel...
2021-11-21 terencehillSmall serverlist's code cleanup
2021-11-21 terencehillMerge branch 'terencehill/health_armor_icons' into...
2021-11-18 terencehillMerge branch 'drjaska/electrostickylifetime' into ...
2021-11-18 Dr. JaskaNew cvar for electro balls to get their lifetime from...
2021-11-17 terencehillMerge branch 'drjaska/fixSetStartItemsInitialization...
2021-11-17 Dr. Jaskaupdate to CA/FT SetStartItems hookfunction
2021-11-17 terencehillMerge branch 'bones_was_here/ft_start_armor' into ...
2021-11-17 terencehillMerge branch 'bones_was_here/strafehud_jumpheight'...
2021-11-17 terencehillMerge branch 'z411/ca_useammunition' into 'master'
2021-11-16 terencehillShow full fuel bar with a low alpha, fade it in until...
2021-11-16 terencehillRemove a wrong comment, IT_UNLIMITED_AMMO gives unlimit...
2021-11-15 z411Make CA/FT/LMS respect g_use_ammunition 946/head
2021-11-06 z411powerups_dropondeath: Use weapon despawn time for setting 2
2021-11-05 z411Improved powerups_dropondeath setting
2021-11-02 terencehillAdd proper health / armor icons (used by the ItemStats...
2021-10-31 terencehillFix compilation units
2021-10-30 terencehillmoveplayer: add # to player number
2021-10-30 terencehillmoveplayer: fix / improve error handling and messages
2021-10-12 bones_was_herestrafehud: fix and refactor jumpheight feature 939/head
2021-10-10 terencehillFix / Improve translation context of some strings
2021-10-10 terencehillAllow enabling cl_forceplayercolors only in team games...
2021-10-10 terencehillMerge branch 'terencehill/weapon_origin_fix' into ...
2021-10-05 terencehillMinor cleanups
2021-10-05 terencehillReduce the kill delay when round hasn't started yet...
2021-09-27 terencehillMake RotRegen calls easier to understand
2021-09-27 terencehillDisable crosshair_chase if cl_lockview is enabled
2021-09-27 terencehillFix medic buff rot setting getting ignored
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-13 MarioImplement basic spectator support for the minigames
2021-09-12 terencehillElectro: remove leftover code from wr_resetplayer that...
2021-09-12 terencehillFix #2639 "cl_forceplayercolors 2 makes both teams...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-12 terencehillMerge branch 'drjaska/electrorefirefix' into 'master'
2021-09-12 Dr. JaskaFix inconsistency with electro refire time
2021-09-12 MarioAdd support for item pickups in LMS when g_pickup_items... 934/head
2021-09-11 terencehillLMS: fix wrong health / armor assignment on respawn 923/head
2021-09-11 terencehillRemove a few redundant lines of code
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-09-09 terencehillMake QuickMenu_InputEvent code even more like HUD_Radar... 932/head
2021-09-09 terencehillQuickmenu: unset the player's buttons as soon as it...
2021-09-08 terencehillQuickmenu: let the engine handle all release key events...
2021-09-06 MarioMerge branch 'terencehill/maxidle_fix' into 'master'
2021-09-05 terencehillMerge branch 'terencehill/cl_forceplayercolors_unique...
2021-09-05 terencehillsv_maxidle_minplayers 2 "check for idlers only when...
2021-09-04 MarioMerge branch 'terencehill/melee_sound' into 'master'
2021-09-04 terencehillFix typo in a variable name
2021-09-04 terencehillApply hud_panel_weapons_aspect to weapon icons in the...
2021-09-04 terencehillFix Item Stats panel not respecting hud_fontsize; make...
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-08-27 MarioAdd g_powerups_dropondeath setting (off by default... 928/head
2021-08-26 terencehillAllow assigning each enemy unique colors in all game... 927/head
2021-08-18 terencehillMerge branch 'Mario/electro_sticky_trail_fix' into...
2021-08-17 terencehillAvoid repeating a couple of checks
2021-08-17 terencehillMerge branch 'Mario/superweapon_sound_fix' into 'master'
2021-08-16 terencehillLMS: improve handling of forced spectators in warmup...
2021-08-16 terencehillLMS: improve rank assignment to forfeiters
2021-08-15 terencehillDisable sv_maxidle when playing alone, disable both...
2021-08-15 MarioSet the persistent flag on the Superweapons status... 924/head
2021-08-14 terencehillLMS: players joining late get the amount of health...
2021-08-13 terencehillLMS: refactor LMS code to avoid forcing players to...
2021-07-31 MarioSave global trace values when performing touch operatio...
2021-07-30 MarioApply a server-side trail to Electro orbs when they... 919/head
2021-07-28 MarioMerge branch 'bones_was_here/powerups' into 'master'
2021-07-25 bones_was_herePreserve comment for item_armor1 849/head
2021-07-24 bones_was_heretarget_give: further simplify
2021-07-24 bones_was_hereDocument and slightly refactor defrag_waypointsprites()
2021-07-21 bones_was_hereEnable all powerups by default in their headers
2021-07-21 bones_was_hereMove q3compat powerup spawnfuncs to quake3.qc and updat...
2021-07-21 bones_was_hereUpdate hash and fix compilation unit test
2021-07-21 bones_was_heretarget_give: support count fields of speed and invis...
2021-07-21 bones_was_hereFix target_give by retrieving netname from itemdef
2021-07-21 bones_was_hereRevert "Fix netname field of weapon and item entities...
2021-07-21 bones_was_hereq3compat: whitelist notsingle field and document implem...
2021-07-21 bones_was_hereDisplay buff icons for speed and invis powerups in...
2021-07-21 bones_was_hereComment out warning for lack of engine support for...
2021-07-20 bones_was_hereitem_scout: spawn bash buff instead of speed powerup...
2021-07-20 bones_was_hereConsolidate ifdefs in powerup headers
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