2008-02-04 |
havoc | huge audit of dprints throughout engine, all notices... |
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2008-01-29 |
divverent | fix bug in skybox render + r_glsl_usegeneric + fog... |
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2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
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2008-01-07 |
black | Move a part of r_refdef_t into a new r_refdef_scene_t... |
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2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
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2007-12-23 |
havoc | colormod values above 1 1 1 should work properly with... |
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2007-12-22 |
havoc | fix fog_alpha checking bug that makes sky disappear... |
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2007-12-22 |
divverent | first part of fog changes: no longer use a complex... |
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2007-12-18 |
res | Marked some sky tables as "static const" |
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2007-12-11 |
divverent | oops... fog is now colorscaled, so handle this correctl... |
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2007-12-09 |
divverent | fog gets additional parameters mindist and maxdist... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-12 |
divverent | added cvar r_fixtrans_auto to automatically call fixtra... |
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2007-09-24 |
havoc | added GL_CullFace(GL_NONE); in sky rendering in an... |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2007-01-20 |
havoc | fix a crash in R_SkyStartFrame when there is no worldmodel |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-06-11 |
havoc | added HDR bloom feature, not very different from bloom... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-03-23 |
havoc | and a GL_DepthMask call |
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2006-03-23 |
havoc | a GL_DepthTest call I forgot in the last commit |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-09-01 |
sajt | No longer gives fail message when skybox loads properly... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-24 |
havoc | fixed skybox texture leak on level changes |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2004-12-03 |
havoc | some renderer/client separation cleanup, migrated some... |
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2004-11-21 |
havoc | fix skybox loading, _ft and _bk were swapped (and all... |
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2004-10-20 |
havoc | fixed r_restart skybox crash (as well as incorrect... |
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2004-05-21 |
havoc | handle sky scroll wrapping better |
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2004-05-21 |
havoc | Tomaz implemented r_skyscroll1/2 cvars to control sky... |
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2004-05-18 |
havoc | Tomaz changed skybox rendering/loading to flip skyboxes... |
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2004-05-18 |
havoc | Tomaz added support for loading a cubemap as skybox |
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2004-05-14 |
havoc | Tomaz fixed the skybox arrangement to match glquake... |
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2004-03-13 |
havoc | added texmatrix[] to rmeshstate_t and removed R_Mesh_Te... |
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2004-03-10 |
havoc | now calls GL_LockArrays manually around each R_Mesh_Dra... |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-09 |
havoc | now supports loading skybox specified by q3 sky shaders |
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2004-03-03 |
havoc | made r_showtris transparent (quite faint actually)... |
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2003-12-24 |
havoc | fixed cloud layers in quake sky loading |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-11-05 |
havoc | call reset functions in init code (not necessary curren... |
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2003-11-05 |
havoc | fixed r_restart/vid_restart bugs with skybox (now reloa... |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-09-21 |
havoc | now supports skyboxes in q3bsp (note: must use the... |
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2003-09-19 |
havoc | finished a lot of little todo items, mostly regarding... |
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2003-09-13 |
havoc | fixed an R_InitSky warning regarding transpix being... |
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2003-07-22 |
warp | Kill an unused increment. |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-05-26 |
havoc | fix some warnings I kept forgetting |
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2003-05-26 |
havoc | added R_ScrollTexCoord2f (copies while texture coordina... |
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2003-05-23 |
havoc | added gl_mesh_batching (default on) which merges severa... |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-09 |
havoc | changed R_Mesh_ system (again), now uses R_Mesh_GetSpac... |
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2003-02-01 |
havoc | fixed targa quake sky loading |
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2002-10-27 |
havoc | added a FIXME note about skyboxes and vid_restart |
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2002-10-26 |
havoc | fix for drawing explosions and sky twice as much as... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-10-05 |
havoc | texcoord arrays are now 3 component (padded to 4 floats) |
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2002-09-30 |
havoc | bmodel shadow volumes |
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2002-09-30 |
havoc | gl backend now has functions for color array and flat... |
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2002-09-17 |
havoc | m.wantoverbright is gone |
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2002-09-12 |
havoc | varray_element is gone, instead you pass your own eleme... |
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2002-09-11 |
havoc | R_SetSkyBox now takes a const char * |
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2002-09-06 |
havoc | transform matrix is now separate from R_Mesh_State... |
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2002-09-06 |
havoc | vertex arrays renamed to varray_ and exposed to rest... |
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2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
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2002-08-28 |
havoc | most of the framework for hardware accelerated transfor... |
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2002-08-27 |
havoc | got rid of lots of unnecessary m.transparent = lines... |
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2002-08-25 |
havoc | batching is gone. |
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2002-08-24 |
havoc | detail texturing added (although with just one generate... |
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2002-08-21 |
havoc | no more warping meshs of any kind |
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2002-08-09 |
havoc | converted skysphere to R_Mesh_Draw_GetBuffer |
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2002-08-09 |
havoc | skybox now uses R_Mesh_Draw_GetBuffer |
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2002-08-05 |
havoc | a rather hefty 6% speed gain by getting rid of the... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-15 |
lordhavoc | reduced skysphere from 2048 triangles to 1024 |
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2002-03-01 |
lordhavoc | reenabled loading plaques (and cleaned up that code... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-25 |
lordhavoc | removed mergesky code |
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2002-02-25 |
lordhavoc | removed r_mergesky |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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