2007-06-10 |
havoc | use world-> rather than sv.world. in World_LinkEdict_Ar... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-07 |
havoc | removed PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now... |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-02-04 |
havoc | fix a couple printf format string warnings that only... |
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2007-01-24 |
havoc | fix a few typos in comments |
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2006-05-10 |
havoc | removed all 3 uses of the brown-text message prefix... |
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2006-04-15 |
havoc | fix really stupid typo in SV_Move code, this cures... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-28 |
havoc | patch from div0 to fix disappearing items in nexuiz... |
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2006-03-23 |
havoc | fix bugs with bbox vs bbox traces (the collision box... |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-20 |
havoc | fixed stuck entity warnings when they should not have... |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-03-08 |
havoc | some work on SV_TestEntityPosition and entity unstickin... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-23 |
havoc | fix a typo, and apparently this isn't the cause of... |
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2006-01-23 |
havoc | fixed SOLID_NOT relink touching triggers bug (which... |
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2005-11-25 |
havoc | SOLID_NOT is now linked into the areagrid, which fixed... |
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2005-10-26 |
havoc | replaced CL_PointQ1Contents with longer calls to conten... |
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2005-10-24 |
havoc | made an optimized SV_ClipMoveToWorld function to save... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-09-06 |
sajt | The broken pushers are PARTLY fixed. They will now... |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-04-11 |
havoc | remove unused variable |
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2005-04-11 |
havoc | implemented playerclip and monsterclip brush support... |
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2005-01-13 |
havoc | bound fractions after trace code |
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2004-12-01 |
havoc | changed a lot of Con_DPrint/Con_DPrintf calls to Con_Pr... |
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2004-10-09 |
havoc | added SV_EntitiesInBox function to find entities within... |
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2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-04-03 |
havoc | make shrak work (lots of SOLID_BSP/MOVETYPE_PUSH entiti... |
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2004-03-04 |
havoc | fix monsters ignoring player underwater if a bmodel... |
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2004-03-01 |
havoc | fixed SV_TouchAreaGrid to not crash if SV_IncreaseEdict... |
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2004-02-26 |
havoc | PF_traceline/PF_tracebox can now use world as the edict |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2003-12-28 |
havoc | fix a thinko on clip.trace.ent = sv.edicts (it should... |
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2003-12-28 |
havoc | fixed fiends jumping through player bug, huge thanks... |
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2003-12-24 |
havoc | added a bunch more COLLISIONPARANOID code trying to... |
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2003-12-09 |
havoc | fixed the wall slide stuttering bug (the one that has... |
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2003-10-21 |
havoc | SV_Move (and children) now only set trace.ent if there... |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-01 |
havoc | extremely minor optimization to linking edicts into... |
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2003-06-22 |
havoc | report invalid edicts when attempting to link them |
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2003-06-08 |
havoc | fix SOLID_BSP with non-BSP model error that can occur... |
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2003-06-03 |
havoc | fixed bug that used bmodel collision geometry on non... |
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2003-05-21 |
havoc | added a note about an id bug with triggers and ignoring... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-03-07 |
havoc | got rid of AreaNode stuff, now only has AreaGrid (had... |
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2003-02-26 |
havoc | Too fine an AREA_GRID seems to be dropping performance... |
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2003-02-21 |
havoc | added new method of culling irrelevant entity collision... |
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2003-02-20 |
havoc | optional polygon collisions, not ready for practical... |
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2002-10-29 |
havoc | changed how QC interpreter handles edict field access... |
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2002-09-05 |
havoc | you can now (try to) play in maps you don't have, and... |
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2002-08-03 |
havoc | print edict responsible for "Trigger in clipping list... |
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2002-06-10 |
lordhavoc | cleaned up order of bbox checks (whether to use the... |
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2002-06-09 |
lordhavoc | SV_PointContents removed (all calls replaced with Mod_P... |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-05-21 |
lordhavoc | split out RecursiveHullCheck and related code into... |
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2002-05-04 |
lordhavoc | cleaned up and fixed collisions with brush models ... |
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2002-03-16 |
lordhavoc | Check bbox for overlap even on bmodels again (disabling... |
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2002-03-14 |
lordhavoc | skip bbox check on bmodels because it is fast enough... |
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2002-03-13 |
lordhavoc | fix for fall-through-floor-when-embedded-in-another... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-26 |
lordhavoc | hopeful fix for flymove !trace.ent error |
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2002-02-23 |
lordhavoc | major cleanup to pusher and SV_Move code, major fixes... |
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2002-02-15 |
lordhavoc | fixed rotating+moving pushers (teleport ball in end... |
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2002-02-05 |
lordhavoc | cleaned up entity culling in server code, implemented... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-29 |
lordhavoc | got rid of leafnums array in edict structure for pvs... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-12 |
lordhavoc | build number 101 |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-02 |
lordhavoc | Coordinates are now floats in network protocol (bloats... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2001-01-22 |
lordhavoc | clarifications about the format of svc_fog |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-18 |
lordhavoc | backport of PM_RecursiveHullCheck for speedup |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-24 |
dabb | Borland C++ compile fixes. |
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2000-08-22 |
lordhavoc | Initial revision |
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