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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
FruitieX [Wed, 21 Jul 2010 11:13:43 +0000 (14:13 +0300)]
laser secondary gauntlet, lots of improvements to code
FruitieX [Wed, 21 Jul 2010 09:44:29 +0000 (12:44 +0300)]
laser secondary = gauntlet, better effects coming soon
FruitieX [Wed, 21 Jul 2010 09:02:21 +0000 (12:02 +0300)]
Merge branch 'fruitiex/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
FruitieX [Wed, 21 Jul 2010 09:02:18 +0000 (12:02 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 04:32:43 +0000 (06:32 +0200)]
restore velocity of grenades before exploding
Rudolf Polzer [Wed, 21 Jul 2010 04:17:19 +0000 (06:17 +0200)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Wed, 21 Jul 2010 04:15:38 +0000 (06:15 +0200)]
speed up by 20% again
Rudolf Polzer [Wed, 21 Jul 2010 04:09:29 +0000 (06:09 +0200)]
copy most physics character from physicsNoQWBunny
Rudolf Polzer [Wed, 21 Jul 2010 04:00:10 +0000 (06:00 +0200)]
add yet another physics config
FruitieX [Wed, 21 Jul 2010 00:37:04 +0000 (03:37 +0300)]
dont remove(self) if we hit a wall duh!
FruitieX [Wed, 21 Jul 2010 00:01:48 +0000 (03:01 +0300)]
oh, make that only 0.1 sec for swing time (it IS that fast, and yes, this is MUCH easier to hit with so will likely have to nerf damage slightly?)
FruitieX [Tue, 20 Jul 2010 23:55:33 +0000 (02:55 +0300)]
shotgun melee should be easier to hit now, (tracing for hit until end of swing in anim, becomes weaker if it doesnt hit right away though)
FruitieX [Tue, 20 Jul 2010 23:26:02 +0000 (02:26 +0300)]
make the rifle secondary cvar (serverside of course) toggleable between
scope/fast fire mode. Also make some ammo tweaks
FruitieX [Tue, 20 Jul 2010 21:56:01 +0000 (00:56 +0300)]
lifetime tweaks to not allow very long projectile bouncing on some jumppads
FruitieX [Tue, 20 Jul 2010 21:51:12 +0000 (00:51 +0300)]
actually, make that 4500, a compromise
FruitieX [Tue, 20 Jul 2010 21:20:54 +0000 (00:20 +0300)]
add missing cvars to the other balance configs
FruitieX [Tue, 20 Jul 2010 20:22:55 +0000 (23:22 +0300)]
laser speed back at NINE-THOUSAAAND! not a single bit over it though
FruitieX [Tue, 20 Jul 2010 19:06:36 +0000 (22:06 +0300)]
electro secondary tweaks, hopefully way more useful now! (little damage nerf in fear it'd be too useful :))
Rudolf Polzer [Tue, 20 Jul 2010 17:56:19 +0000 (19:56 +0200)]
variables work better when declared
Rudolf Polzer [Tue, 20 Jul 2010 17:54:14 +0000 (19:54 +0200)]
Merge remote branch 'origin/fruitiex/xpmphysics'
Rudolf Polzer [Tue, 20 Jul 2010 17:51:52 +0000 (19:51 +0200)]
30% more acceleration in XPM Light
Rudolf Polzer [Tue, 20 Jul 2010 17:45:19 +0000 (19:45 +0200)]
improve implementation of airstopaccelerate fix
Rudolf Polzer [Tue, 20 Jul 2010 17:40:45 +0000 (19:40 +0200)]
add missing normalize
Rudolf Polzer [Tue, 20 Jul 2010 17:37:42 +0000 (19:37 +0200)]
airstopaccelerate: use a smooth transition curve
FruitieX [Tue, 20 Jul 2010 17:30:16 +0000 (20:30 +0300)]
give grenade primary/secondary identical flight paths (with more z-speed for hopefully easier aiming), make shotgun secondary a little more powerful (it's very hard to hit with)
FruitieX [Tue, 20 Jul 2010 15:48:33 +0000 (18:48 +0300)]
sound!
FruitieX [Tue, 20 Jul 2010 15:15:09 +0000 (18:15 +0300)]
oh now i see what was wrong with the framegroups file... fix!
FruitieX [Tue, 20 Jul 2010 15:11:38 +0000 (18:11 +0300)]
add iqm exporter opts as a comment
FruitieX [Tue, 20 Jul 2010 15:04:09 +0000 (18:04 +0300)]
trace lightning through warpzones, add shotgun secondary melee mode (still lacks sound, needs tracebox for easier aiming too)
FruitieX [Tue, 20 Jul 2010 10:06:45 +0000 (13:06 +0300)]
make the laser useful again (works for laserclimbing e.g.)
FruitieX [Tue, 20 Jul 2010 09:38:27 +0000 (12:38 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Tue, 20 Jul 2010 09:35:17 +0000 (12:35 +0300)]
limit the doublejumps in physicsXPM.cfg, at least in DM to make doublejumps less random. I suspect this might fix more stuff than break in race too.
Rudolf Polzer [Tue, 20 Jul 2010 07:02:33 +0000 (09:02 +0200)]
sv_aircontrol_penalty (use it instead of sideways friction in XPMLight)
Rudolf Polzer [Tue, 20 Jul 2010 06:27:10 +0000 (08:27 +0200)]
weaken sv_aircontrol to match better with other ways to turn
Rudolf Polzer [Tue, 20 Jul 2010 06:23:27 +0000 (08:23 +0200)]
make strafing more useful in combat
Rudolf Polzer [Tue, 20 Jul 2010 06:23:15 +0000 (08:23 +0200)]
speed up acceleration a bit
Rudolf Polzer [Tue, 20 Jul 2010 06:20:41 +0000 (08:20 +0200)]
match up acceleration of all modes
Rudolf Polzer [Tue, 20 Jul 2010 06:03:43 +0000 (08:03 +0200)]
undo some objectionable stuff from physicsXPM
Rudolf Polzer [Tue, 20 Jul 2010 06:02:43 +0000 (08:02 +0200)]
add new config: physicsXPMLight
FruitieX [Tue, 20 Jul 2010 00:36:06 +0000 (03:36 +0300)]
new lg beam, and use CHAN_WEAPON. However now the secondary stops the lightning fire sound :/
FruitieX [Tue, 20 Jul 2010 00:11:44 +0000 (03:11 +0300)]
lightning gun fire sound
FruitieX [Mon, 19 Jul 2010 21:13:26 +0000 (00:13 +0300)]
try increasing usefulness of electro combo, still being careful of going too far (weapon will easily become overpowered if the combo is too good)
FruitieX [Mon, 19 Jul 2010 19:32:22 +0000 (22:32 +0300)]
Merge remote branch 'origin/divVerent/fruitbalance' into fruitiex/fruitbalance
Rudolf Polzer [Mon, 19 Jul 2010 11:25:19 +0000 (13:25 +0200)]
Merge branch 'divVerent/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
Rudolf Polzer [Mon, 19 Jul 2010 11:24:55 +0000 (13:24 +0200)]
lgbeam prediction: use correct endpoint
FruitieX [Mon, 19 Jul 2010 11:01:53 +0000 (14:01 +0300)]
loop flag
FruitieX [Mon, 19 Jul 2010 11:00:11 +0000 (14:00 +0300)]
lg sound
Rudolf Polzer [Mon, 19 Jul 2010 10:58:28 +0000 (12:58 +0200)]
try fixing hook again
Rudolf Polzer [Mon, 19 Jul 2010 10:55:25 +0000 (12:55 +0200)]
Merge branch 'divVerent/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
Rudolf Polzer [Mon, 19 Jul 2010 10:54:30 +0000 (12:54 +0200)]
try predicting beam end
FruitieX [Mon, 19 Jul 2010 10:54:09 +0000 (13:54 +0300)]
lgbeam
Rudolf Polzer [Mon, 19 Jul 2010 10:52:08 +0000 (12:52 +0200)]
fix is_right
Rudolf Polzer [Mon, 19 Jul 2010 10:48:59 +0000 (12:48 +0200)]
fix sound origin
Rudolf Polzer [Mon, 19 Jul 2010 10:47:30 +0000 (12:47 +0200)]
remove a useless setmodel
Rudolf Polzer [Mon, 19 Jul 2010 10:41:21 +0000 (12:41 +0200)]
swap start/end
Rudolf Polzer [Mon, 19 Jul 2010 10:38:16 +0000 (12:38 +0200)]
precache hook sound
Rudolf Polzer [Mon, 19 Jul 2010 10:37:00 +0000 (12:37 +0200)]
try fixing issues with cl_gunalign
Rudolf Polzer [Mon, 19 Jul 2010 10:08:02 +0000 (12:08 +0200)]
add a missing file
Rudolf Polzer [Mon, 19 Jul 2010 10:04:56 +0000 (12:04 +0200)]
VERY experimental change to handle electro lg beam in csqc
FruitieX [Mon, 19 Jul 2010 00:04:52 +0000 (03:04 +0300)]
another batch of balance attempts
FruitieX [Sun, 18 Jul 2010 23:07:30 +0000 (02:07 +0300)]
more ammo in lms/ca
FruitieX [Sun, 18 Jul 2010 22:39:03 +0000 (01:39 +0300)]
stop the lg beam when you die :P
FruitieX [Sun, 18 Jul 2010 22:18:46 +0000 (01:18 +0300)]
tiny armor pickup change...
FruitieX [Sun, 18 Jul 2010 22:09:11 +0000 (01:09 +0300)]
nerf the laser both in terms of speed and force... /me escapes from swarm of laser fans :D
FruitieX [Sun, 18 Jul 2010 21:27:45 +0000 (00:27 +0300)]
fix the sticky nade projectiles from falling by setting gravity to 0... probably a bug in CSQC code, since MOVETYPE_NONE should already disable gravity?
FruitieX [Sun, 18 Jul 2010 21:22:41 +0000 (00:22 +0300)]
fix ammo usage, and revert the size change to the electro blobs, it's not even needed... (to prevent affecting other balances, also seemed to have some bugs like blobs falling through the floor at times (???))
FruitieX [Sun, 18 Jul 2010 20:43:06 +0000 (23:43 +0300)]
tweak the electro cvars further, and remove the velocityfactor stuff
FruitieX [Sun, 18 Jul 2010 19:55:35 +0000 (22:55 +0300)]
"refire" for tweaking how often damage is dealt
FruitieX [Sun, 18 Jul 2010 19:27:19 +0000 (22:27 +0300)]
commit sane values for the electro
FruitieX [Sun, 18 Jul 2010 19:03:30 +0000 (22:03 +0300)]
allow the electro beam to set off secondary blobs (at a radius of 50 from trace_endpos)!
FruitieX [Sun, 18 Jul 2010 18:52:55 +0000 (21:52 +0300)]
and fix the hold primary => hold secondary => let go primary issue :)
FruitieX [Sun, 18 Jul 2010 18:50:26 +0000 (21:50 +0300)]
fix bug where holding primary while switching to lightning gun caused lg not to fire at all until you click again
Rudolf Polzer [Sun, 18 Jul 2010 16:39:47 +0000 (18:39 +0200)]
never go below 0 cells
Rudolf Polzer [Sun, 18 Jul 2010 16:39:02 +0000 (18:39 +0200)]
fix electro beam aim; fix animtime (must not be zero or network spam)
Rudolf Polzer [Sun, 18 Jul 2010 16:24:35 +0000 (18:24 +0200)]
properly display electro lgbeam as 3rd person too; make ticrate independent
Rudolf Polzer [Sun, 18 Jul 2010 16:00:36 +0000 (18:00 +0200)]
electro LG: show in 3rd person view (UGLY bandwidth hog)
Rudolf Polzer [Sun, 18 Jul 2010 15:43:45 +0000 (17:43 +0200)]
fix remote detonation
Rudolf Polzer [Sun, 18 Jul 2010 15:24:54 +0000 (17:24 +0200)]
add missing cvars
Rudolf Polzer [Sun, 18 Jul 2010 15:08:16 +0000 (17:08 +0200)]
Merge branch 'fruitiex/fruitbalance' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/fruitbalance
Rudolf Polzer [Sun, 18 Jul 2010 15:07:45 +0000 (17:07 +0200)]
sticky grenades - way simpler code. Please test.
Rudolf Polzer [Sun, 18 Jul 2010 14:59:44 +0000 (16:59 +0200)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Sun, 18 Jul 2010 14:44:54 +0000 (17:44 +0300)]
LASER!!!!!!111 happy now?
FruitieX [Sun, 18 Jul 2010 14:32:28 +0000 (17:32 +0300)]
merge balanceFruit.cfg to balanceXPM.cfg, they are identical right now (making balanceFruit.cfg have the laser later)
Rudolf Polzer [Sun, 18 Jul 2010 14:26:37 +0000 (16:26 +0200)]
CRLF fixes
FruitieX [Sat, 17 Jul 2010 15:02:52 +0000 (18:02 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
Rudolf Polzer [Fri, 16 Jul 2010 21:43:11 +0000 (23:43 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Fri, 16 Jul 2010 21:36:07 +0000 (23:36 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/ghost_items_team_fix'
Rudolf Polzer [Fri, 16 Jul 2010 21:34:38 +0000 (23:34 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/sevchatbubble'
Rudolf Polzer [Fri, 16 Jul 2010 21:32:37 +0000 (23:32 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/newpanelhud_stable'
FruitieX [Fri, 16 Jul 2010 09:46:15 +0000 (12:46 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Fri, 16 Jul 2010 09:44:06 +0000 (12:44 +0300)]
move the definition to outside of the function; i think it's cleaner like this
terencehill [Fri, 16 Jul 2010 00:30:25 +0000 (02:30 +0200)]
Merge remote branch 'remotes/origin/terencehill/newpanelhud' into terencehill/newpanelhud
terencehill [Fri, 16 Jul 2010 00:19:55 +0000 (02:19 +0200)]
Merge remote branch 'remotes/origin/fruitiex/newpanelhud' into terencehill/newpanelhud
FruitieX [Thu, 15 Jul 2010 16:48:42 +0000 (19:48 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Thu, 15 Jul 2010 16:29:50 +0000 (19:29 +0300)]
merge in sev's skin rename/updates and move the descriptions out of the default skin config into a separate cfg file. Delete wickedhud, it's been renamed.
sev [Thu, 15 Jul 2010 11:45:39 +0000 (13:45 +0200)]
A skin called Luminos, for fruitiex/newpanelhud
terencehill [Thu, 15 Jul 2010 08:51:06 +0000 (10:51 +0200)]
Another cleanup
Avoid lots of checks and to initialize id (never used) for every panel.
With this change HUD_Panel_UpdateCvarsForId is not called anymore, however I left the definition there for possible future use.
terencehill [Thu, 15 Jul 2010 08:36:34 +0000 (10:36 +0200)]
Minor cleanups
- Remove obsolete var alpha
- Remove stat_weapons and use directly its value, it's used only once
- Make weapon_number local as it actually is
- Initialize weapon_damage and weapon_hit when and where they are used
- Remove acc_colors_debug
terencehill [Wed, 14 Jul 2010 22:09:38 +0000 (00:09 +0200)]
Customizable colors and levels for weapons accuracy
cvars:
hud_weaponicons_accuracy_color_levels
hud_weaponicons_accuracy_color<X>
terencehill [Wed, 14 Jul 2010 20:33:14 +0000 (22:33 +0200)]
Merge remote branch 'remotes/origin/fruitiex/newpanelhud' into terencehill/newpanelhud
Conflicts:
qcsrc/client/hud.qc
qcsrc/client/hud.qh