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11 years agoFix the new rule...
terencehill [Fri, 26 Apr 2013 11:02:50 +0000 (13:02 +0200)]
Fix the new rule...

11 years agoMerge branch 'master' into Mario/misc_tracker_fixes
Mario [Fri, 26 Apr 2013 01:03:33 +0000 (11:03 +1000)]
Merge branch 'master' into Mario/misc_tracker_fixes

11 years agoFixes for some issues on the bug tracker
Mario [Fri, 26 Apr 2013 01:00:10 +0000 (11:00 +1000)]
Fixes for some issues on the bug tracker

11 years agoMerge remote-tracking branch 'origin/master'
Samual Lenks [Fri, 26 Apr 2013 00:03:06 +0000 (20:03 -0400)]
Merge remote-tracking branch 'origin/master'

11 years agoWhen net_type is MSG_CENTER and net_name is 0, still check entity net_type
Samual Lenks [Fri, 26 Apr 2013 00:02:07 +0000 (20:02 -0400)]
When net_type is MSG_CENTER and net_name is 0, still check entity net_type

11 years agoMerge branch 'master' into Mario/mutator_minstagib
Mario [Thu, 25 Apr 2013 17:37:27 +0000 (03:37 +1000)]
Merge branch 'master' into Mario/mutator_minstagib

11 years agoForbid impulses even during the countdown to round start, it fixes issues with weapons
terencehill [Thu, 25 Apr 2013 14:28:48 +0000 (16:28 +0200)]
Forbid impulses even during the countdown to round start, it fixes issues with weapons

11 years agoNew rule: frozen players can't pick up any item
terencehill [Thu, 25 Apr 2013 14:01:34 +0000 (16:01 +0200)]
New rule: frozen players can't pick up any item

11 years agoMerge branch 'master' into terencehill/ca_arena_mutators
terencehill [Thu, 25 Apr 2013 10:25:57 +0000 (12:25 +0200)]
Merge branch 'master' into terencehill/ca_arena_mutators

Conflicts:
qcsrc/client/announcer.qc
qcsrc/server/arena.qc

11 years agoThis line was committed accidentally
terencehill [Wed, 24 Apr 2013 22:37:34 +0000 (00:37 +0200)]
This line was committed accidentally

11 years agoPlay an alarm sound when a powerful monster spawns
Mario [Tue, 23 Apr 2013 19:22:49 +0000 (05:22 +1000)]
Play an alarm sound when a powerful monster spawns

11 years agoMove "Most weapons" under "Weapon arenas:"
terencehill [Tue, 23 Apr 2013 18:20:20 +0000 (20:20 +0200)]
Move "Most weapons" under "Weapon arenas:"

11 years agoFix minstagib and nix radio buttons not reseting releative cvars to 0 when checking...
terencehill [Tue, 23 Apr 2013 17:44:34 +0000 (19:44 +0200)]
Fix minstagib and nix radio buttons not reseting releative cvars to 0 when checking other linked radio buttons

11 years agoFix "No start weapons" radio button: g_start_weapon_fireball was missing and g_start_...
terencehill [Tue, 23 Apr 2013 17:42:01 +0000 (19:42 +0200)]
Fix "No start weapons" radio button: g_start_weapon_fireball was missing and g_start_weapon_minelayer was duplicated

11 years agoRemove menu_weaponarena_with_laser from tooltips.db and tooltips.db.it
terencehill [Tue, 23 Apr 2013 17:37:39 +0000 (19:37 +0200)]
Remove menu_weaponarena_with_laser from tooltips.db and tooltips.db.it

11 years agoAllow to select multiple weapons for weapon arena in the menu
terencehill [Tue, 23 Apr 2013 17:35:25 +0000 (19:35 +0200)]
Allow to select multiple weapons for weapon arena in the menu

11 years agoUpdate mage name in config too
Mario [Tue, 23 Apr 2013 16:24:42 +0000 (02:24 +1000)]
Update mage name in config too

11 years agoUpdate tower defense monster spawn names
Mario [Tue, 23 Apr 2013 16:22:29 +0000 (02:22 +1000)]
Update tower defense monster spawn names

11 years agoClean up spawnfuncs a bit
Mario [Tue, 23 Apr 2013 15:34:56 +0000 (01:34 +1000)]
Clean up spawnfuncs a bit

11 years agoAlways use target2 if target doesn't exist
Mario [Tue, 23 Apr 2013 15:18:29 +0000 (01:18 +1000)]
Always use target2 if target doesn't exist

11 years agoUpdate tower defense monsters to follow same rule
Mario [Tue, 23 Apr 2013 15:15:34 +0000 (01:15 +1000)]
Update tower defense monsters to follow same rule

11 years agoUse normal move flags even if we have a valid goal entity
Mario [Tue, 23 Apr 2013 15:13:55 +0000 (01:13 +1000)]
Use normal move flags even if we have a valid goal entity

11 years agoUpdate marine & mage spawnfuncs
Mario [Tue, 23 Apr 2013 15:01:07 +0000 (01:01 +1000)]
Update marine & mage spawnfuncs

11 years agoClean up spawnflags a bit
Mario [Tue, 23 Apr 2013 14:25:46 +0000 (00:25 +1000)]
Clean up spawnflags a bit

11 years agoAdd a cvar to control monster loot lifetime
Mario [Tue, 23 Apr 2013 12:21:10 +0000 (22:21 +1000)]
Add a cvar to control monster loot lifetime

11 years agoReset mage attack delay after using melee attack
Mario [Tue, 23 Apr 2013 11:17:54 +0000 (21:17 +1000)]
Reset mage attack delay after using melee attack

11 years agoUse start_health for mage player health checks
Mario [Tue, 23 Apr 2013 11:11:33 +0000 (21:11 +1000)]
Use start_health for mage player health checks

11 years agoUnfreze player before disconnecting/spectating
Mario [Tue, 23 Apr 2013 07:35:26 +0000 (17:35 +1000)]
Unfreze player before disconnecting/spectating

11 years agoDon't use player ammo/health checks when looking for a monster friend to heal
Mario [Tue, 23 Apr 2013 07:00:54 +0000 (17:00 +1000)]
Don't use player ammo/health checks when looking for a monster friend to heal

11 years agoClean up mage shield code a little
Mario [Mon, 22 Apr 2013 21:09:36 +0000 (07:09 +1000)]
Clean up mage shield code a little

11 years agoRemove license text files (all the models are GPLv2+)
Mario [Mon, 22 Apr 2013 20:55:14 +0000 (06:55 +1000)]
Remove license text files (all the models are GPLv2+)

11 years agoMerge remote-tracking branch 'origin/terencehill/MOTD_bugfix'
Samual Lenks [Mon, 22 Apr 2013 20:30:10 +0000 (16:30 -0400)]
Merge remote-tracking branch 'origin/terencehill/MOTD_bugfix'

11 years agoMerge remote-tracking branch 'origin/master' into terencehill/MOTD_bugfix
Samual Lenks [Mon, 22 Apr 2013 20:25:55 +0000 (16:25 -0400)]
Merge remote-tracking branch 'origin/master' into terencehill/MOTD_bugfix

11 years agoReturning 1 on the MonsterMove hook will stop the monster
Mario [Mon, 22 Apr 2013 20:21:19 +0000 (06:21 +1000)]
Returning 1 on the MonsterMove hook will stop the monster

11 years agoReset killcount on readyrestart too
Samual Lenks [Mon, 22 Apr 2013 20:15:09 +0000 (16:15 -0400)]
Reset killcount on readyrestart too

11 years agoSpawn turrets slightly closer to the player
Mario [Mon, 22 Apr 2013 20:12:39 +0000 (06:12 +1000)]
Spawn turrets slightly closer to the player

11 years agoFix being unable to repair/upgrade turrets without looking down on them
Mario [Mon, 22 Apr 2013 20:06:50 +0000 (06:06 +1000)]
Fix being unable to repair/upgrade turrets without looking down on them

11 years agoRemove barricade model source
Mario [Mon, 22 Apr 2013 19:27:53 +0000 (05:27 +1000)]
Remove barricade model source

11 years agoDon't move if no players are online
Mario [Mon, 22 Apr 2013 19:26:19 +0000 (05:26 +1000)]
Don't move if no players are online

11 years agoAdd centerprints for some hidden turret messages
Mario [Mon, 22 Apr 2013 19:17:27 +0000 (05:17 +1000)]
Add centerprints for some hidden turret messages

11 years agoAdd centerprints for all the turret messages
Mario [Mon, 22 Apr 2013 19:13:53 +0000 (05:13 +1000)]
Add centerprints for all the turret messages

11 years agoLower gib amount when gibbing a monster corpse
Mario [Mon, 22 Apr 2013 18:21:29 +0000 (04:21 +1000)]
Lower gib amount when gibbing a monster corpse

11 years agoOnly set scale if setting info for a monster
Mario [Mon, 22 Apr 2013 17:37:52 +0000 (03:37 +1000)]
Only set scale if setting info for a monster

11 years agoFix frozen players picking up the flag
Mario [Mon, 22 Apr 2013 16:14:18 +0000 (02:14 +1000)]
Fix frozen players picking up the flag

11 years agoFix marine hitbox
Mario [Mon, 22 Apr 2013 16:12:03 +0000 (02:12 +1000)]
Fix marine hitbox

11 years agoFix case sensitive monster type in mobspawn command
Mario [Mon, 22 Apr 2013 14:38:59 +0000 (00:38 +1000)]
Fix case sensitive monster type in mobspawn command

11 years agoAdd random skin support to all monsters
Mario [Mon, 22 Apr 2013 14:29:28 +0000 (00:29 +1000)]
Add random skin support to all monsters

11 years agoIncrease monster hitboxes to match their scale
Mario [Mon, 22 Apr 2013 13:34:15 +0000 (23:34 +1000)]
Increase monster hitboxes to match their scale

11 years agoRemove some remaining scale modifiers
Mario [Mon, 22 Apr 2013 13:20:40 +0000 (23:20 +1000)]
Remove some remaining scale modifiers

11 years agoRemove all scale modifiers (networking scale changes is too broken)
Mario [Mon, 22 Apr 2013 13:11:18 +0000 (23:11 +1000)]
Remove all scale modifiers (networking scale changes is too broken)

11 years agoLower td monster spawn delay to 1.5 seconds
Mario [Mon, 22 Apr 2013 12:27:16 +0000 (22:27 +1000)]
Lower td monster spawn delay to 1.5 seconds

11 years agoIncrease mage shield damage to 40%
Mario [Mon, 22 Apr 2013 12:24:49 +0000 (22:24 +1000)]
Increase mage shield damage to 40%

11 years agoUse floats instead of strings to handle monster type
Mario [Mon, 22 Apr 2013 12:10:52 +0000 (22:10 +1000)]
Use floats instead of strings to handle monster type

11 years agoSet minimum monster fuel drop amount to 5
Mario [Mon, 22 Apr 2013 11:56:00 +0000 (21:56 +1000)]
Set minimum monster fuel drop amount to 5

11 years agoUpdate zombie status while spawning
Mario [Mon, 22 Apr 2013 11:37:31 +0000 (21:37 +1000)]
Update zombie status while spawning

11 years agoAlso remove weapon entity from removed monster
Mario [Mon, 22 Apr 2013 10:05:32 +0000 (20:05 +1000)]
Also remove weapon entity from removed monster

11 years agoUse targ/monster_target instead of goalentity
Mario [Mon, 22 Apr 2013 09:58:05 +0000 (19:58 +1000)]
Use targ/monster_target instead of goalentity

11 years agoRandomize z origin of wander target for swimming/flying monsters
Mario [Mon, 22 Apr 2013 09:39:31 +0000 (19:39 +1000)]
Randomize z origin of wander target for swimming/flying monsters

11 years agoDont reset move target z origin for flying/swimming monsters
Mario [Mon, 22 Apr 2013 09:32:27 +0000 (19:32 +1000)]
Dont reset move target z origin for flying/swimming monsters

11 years agoFix reversed noalign usage
Mario [Mon, 22 Apr 2013 09:29:04 +0000 (19:29 +1000)]
Fix reversed noalign usage

11 years agoAlso remove monster count check
Mario [Mon, 22 Apr 2013 08:37:14 +0000 (18:37 +1000)]
Also remove monster count check

11 years agoRemove player count check from monster think function
Mario [Mon, 22 Apr 2013 08:34:56 +0000 (18:34 +1000)]
Remove player count check from monster think function

11 years agoFix compile errors
Mario [Mon, 22 Apr 2013 08:10:28 +0000 (18:10 +1000)]
Fix compile errors

11 years agoMerge branch 'master' into Mario/monsters
Mario [Mon, 22 Apr 2013 07:54:34 +0000 (17:54 +1000)]
Merge branch 'master' into Mario/monsters

11 years agoforgot to remove the debug flag
Samual Lenks [Mon, 22 Apr 2013 02:44:33 +0000 (22:44 -0400)]
forgot to remove the debug flag

11 years agoMerge remote-tracking branch 'origin/samual/notifications'
Samual Lenks [Mon, 22 Apr 2013 02:43:08 +0000 (22:43 -0400)]
Merge remote-tracking branch 'origin/samual/notifications'

11 years agoMerge remote-tracking branch 'origin/master' into samual/notifications
Samual Lenks [Mon, 22 Apr 2013 02:41:32 +0000 (22:41 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications

11 years agoAdd updates to notifications.cfg now
Samual Lenks [Mon, 22 Apr 2013 02:37:03 +0000 (22:37 -0400)]
Add updates to notifications.cfg now

11 years agoAlphabetical order
Samual Lenks [Mon, 22 Apr 2013 02:16:48 +0000 (22:16 -0400)]
Alphabetical order

11 years agoFix a bunch of other things with new announcer code
Samual Lenks [Mon, 22 Apr 2013 02:05:28 +0000 (22:05 -0400)]
Fix a bunch of other things with new announcer code

11 years agoAdd the rest of the announcer calls to new system
Samual Lenks [Sun, 21 Apr 2013 19:25:46 +0000 (15:25 -0400)]
Add the rest of the announcer calls to new system

11 years agoget rid of some bad uses of .ogg extension
Rudolf Polzer [Sun, 21 Apr 2013 15:58:33 +0000 (17:58 +0200)]
get rid of some bad uses of .ogg extension

11 years agoMake the legacy announcer code useless/strip most of it out
Samual Lenks [Sun, 21 Apr 2013 15:43:16 +0000 (11:43 -0400)]
Make the legacy announcer code useless/strip most of it out

11 years agoMove that shizniz to the .qh file
Samual Lenks [Sun, 21 Apr 2013 15:18:42 +0000 (11:18 -0400)]
Move that shizniz to the .qh file

11 years agoInclude model source for barricade
Mario [Sun, 21 Apr 2013 11:47:24 +0000 (21:47 +1000)]
Include model source for barricade

11 years agoAdd monster support to ons
Mario [Sun, 21 Apr 2013 00:47:23 +0000 (10:47 +1000)]
Add monster support to ons

11 years agoMove more things over to new system
Samual Lenks [Sat, 20 Apr 2013 22:33:56 +0000 (18:33 -0400)]
Move more things over to new system

11 years agoGetting close to finishing the infrastructure for new announcer system
Samual Lenks [Sat, 20 Apr 2013 21:26:31 +0000 (17:26 -0400)]
Getting close to finishing the infrastructure for new announcer system

11 years agoFix translations being done on static filenames
Samual Lenks [Sat, 20 Apr 2013 20:36:36 +0000 (16:36 -0400)]
Fix translations being done on static filenames

11 years agoMerge remote-tracking branch 'origin/master' into samual/notifications
Samual Lenks [Sat, 20 Apr 2013 20:29:54 +0000 (16:29 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications

11 years agoAdd a new mage attack
Mario [Sat, 20 Apr 2013 17:28:22 +0000 (03:28 +1000)]
Add a new mage attack

11 years agoSet moveto z origin to monster's z origin (fixes monsters trying to "jump" to their...
Mario [Sat, 20 Apr 2013 16:24:29 +0000 (02:24 +1000)]
Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their target)

11 years agoIncrease soldier speed
Mario [Sat, 20 Apr 2013 16:20:27 +0000 (02:20 +1000)]
Increase soldier speed

11 years agoAdd a basic trick to make monsters walk around eachother
Mario [Sat, 20 Apr 2013 15:41:53 +0000 (01:41 +1000)]
Add a basic trick to make monsters walk around eachother

11 years agoAdd a FL_GENERATOR flag for td generator (may be used for non-generator monster targe...
Mario [Sat, 20 Apr 2013 15:17:19 +0000 (01:17 +1000)]
Add a FL_GENERATOR flag for td generator (may be used for non-generator monster targets in the future)

11 years agoFix turrets still shooting when match ends
Mario [Sat, 20 Apr 2013 14:49:44 +0000 (00:49 +1000)]
Fix turrets still shooting when match ends

11 years agoProperly lower turret power & increase buff count to 5
Mario [Sat, 20 Apr 2013 06:57:14 +0000 (16:57 +1000)]
Properly lower turret power & increase buff count to 5

11 years agoLower turret starting power in td
Mario [Sat, 20 Apr 2013 06:49:05 +0000 (16:49 +1000)]
Lower turret starting power in td

11 years ago++deathlocation
Rudolf Polzer [Fri, 19 Apr 2013 14:03:29 +0000 (16:03 +0200)]
++deathlocation

11 years agoMake client minstagib check a local float (still buggy if both minsta & nex are avail...
Mario [Fri, 19 Apr 2013 09:27:46 +0000 (19:27 +1000)]
Make client minstagib check a local float (still buggy if both minsta & nex are available)

11 years agoDon't give ammo for laser jumps
Mario [Fri, 19 Apr 2013 07:40:03 +0000 (17:40 +1000)]
Don't give ammo for laser jumps

11 years agoRemove useless g_minstagib check
Mario [Fri, 19 Apr 2013 05:52:10 +0000 (15:52 +1000)]
Remove useless g_minstagib check

11 years agoMove waypoint check to mutator (will add it back when we have a proper invisibility...
Mario [Fri, 19 Apr 2013 05:43:45 +0000 (15:43 +1000)]
Move waypoint check to mutator (will add it back when we have a proper invisibility powerup)

11 years agoLower minstagib extra lives to 1
Mario [Fri, 19 Apr 2013 05:18:08 +0000 (15:18 +1000)]
Lower minstagib extra lives to 1

11 years agoAttempt to remove more g_minstagib checks from the code
Mario [Fri, 19 Apr 2013 05:16:04 +0000 (15:16 +1000)]
Attempt to remove more g_minstagib checks from the code

11 years agoRemove strength sound mutator hook
Mario [Fri, 19 Apr 2013 04:42:13 +0000 (14:42 +1000)]
Remove strength sound mutator hook

11 years agoMerge branch 'master' into Mario/mutator_minstagib
Mario [Fri, 19 Apr 2013 04:33:03 +0000 (14:33 +1000)]
Merge branch 'master' into Mario/mutator_minstagib

11 years agoFix spawned monsters respawning
Mario [Fri, 19 Apr 2013 02:43:49 +0000 (12:43 +1000)]
Fix spawned monsters respawning

11 years agoFix dead monsters not disappearing
Mario [Fri, 19 Apr 2013 02:39:38 +0000 (12:39 +1000)]
Fix dead monsters not disappearing

11 years agoAdd untested fix for monster corpses not disappearing
Mario [Thu, 18 Apr 2013 17:25:18 +0000 (03:25 +1000)]
Add untested fix for monster corpses not disappearing