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9 years agoMerge branch 'master' into Mario/weapons
Mario [Sun, 15 Jun 2014 05:04:40 +0000 (15:04 +1000)]
Merge branch 'master' into Mario/weapons

9 years agoMerge branch 'samual/weapons' into Mario/weapons
Mario [Sun, 15 Jun 2014 04:54:31 +0000 (14:54 +1000)]
Merge branch 'samual/weapons' into Mario/weapons

9 years agoMore stuff.
Rudolf Polzer [Fri, 6 Jun 2014 15:00:58 +0000 (17:00 +0200)]
More stuff.

9 years agoAdd anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a...
Rudolf Polzer [Fri, 6 Jun 2014 14:59:58 +0000 (16:59 +0200)]
Add anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a player.

9 years agoProperly report anticheat values if a player reconnected.
Rudolf Polzer [Fri, 6 Jun 2014 09:05:14 +0000 (11:05 +0200)]
Properly report anticheat values if a player reconnected.

9 years agoAnother transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:12:21 +0000 (16:12 +0200)]
Another transifex sync.

9 years agoTransifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:04:12 +0000 (16:04 +0200)]
Transifex sync.

9 years agoNew .pot.
Rudolf Polzer [Wed, 4 Jun 2014 13:59:15 +0000 (15:59 +0200)]
New .pot.

9 years agoMerge remote-tracking branch 'origin/Mario/hook_refire'
Rudolf Polzer [Wed, 4 Jun 2014 09:32:05 +0000 (11:32 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_refire'

* origin/Mario/hook_refire:
  Add a new cvar for offhand hook refire
  Obey refire delay in offhand hook mode
  Also add delay to Nexuiz balance
  Add a 0.2 second delay on grappling hook to prevent spam

9 years agoMerge remote-tracking branch 'origin/Mario/hook_typo_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:30:49 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_typo_fix'

* origin/Mario/hook_typo_fix:
  Fix a typo in the bot role mutator hook

9 years agoMerge remote-tracking branch 'origin/terencehill/menu_translation_percentage'
Rudolf Polzer [Wed, 4 Jun 2014 09:30:13 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_translation_percentage'

* origin/terencehill/menu_translation_percentage:
  Split the Text Language listbox into two separate columns: name on the left, percentage on the right

9 years agoMerge remote-tracking branch 'origin/terencehill/menu_langwarning'
Rudolf Polzer [Wed, 4 Jun 2014 09:29:43 +0000 (11:29 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_langwarning'

* origin/terencehill/menu_langwarning:
  Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected

9 years agoMerge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes...
Rudolf Polzer [Wed, 4 Jun 2014 09:28:19 +0000 (11:28 +0200)]
Merge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes #1934

* origin/terencehill/sv_defaultcharacter_fix:
  Access sv_defaultplayer* cvars appending the untranslated team color string to them

9 years agoMerge commit '40b7b8b8f77676', fixes #1937
Rudolf Polzer [Wed, 4 Jun 2014 09:27:34 +0000 (11:27 +0200)]
Merge commit '40b7b8b8f77676', fixes #1937

* commit '40b7b8b8f77676':
  Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)
  Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)
  Add a monsters mapinfo feature
  Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed

9 years agoMerge remote-tracking branch 'origin/Mario/teamswitch_fix2'
Rudolf Polzer [Wed, 4 Jun 2014 09:23:04 +0000 (11:23 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_fix2'

* origin/Mario/teamswitch_fix2:
  Check allowed teams before counting them
  Team counting requires numbers instead of team IDs

9 years agoMerge remote-tracking branch 'origin/Mario/flag_stuck_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:22:30 +0000 (11:22 +0200)]
Merge remote-tracking branch 'origin/Mario/flag_stuck_fix'

* origin/Mario/flag_stuck_fix:
  Fix flag getting stuck on maps like tron with spawn in the ground and noalign key set, fix unmanned vehicles crashing the server in CTF

9 years agoMerge remote-tracking branch 'origin/Mario/name_colors'
Rudolf Polzer [Wed, 4 Jun 2014 09:21:21 +0000 (11:21 +0200)]
Merge remote-tracking branch 'origin/Mario/name_colors'

* origin/Mario/name_colors:
  Use white color prefix in chat on names with any color in them

9 years agoMerge remote-tracking branch 'origin/Mario/ok_model_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:18:54 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/ok_model_fixes'

* origin/Mario/ok_model_fixes:
  Set aim bones for the overkill models

9 years agoMerge remote-tracking branch 'origin/Mario/bot_fire_fix', fixes #1955
Rudolf Polzer [Wed, 4 Jun 2014 09:18:01 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/bot_fire_fix', fixes #1955

* origin/Mario/bot_fire_fix:
  Frozen players shouldn't be able to burn.

9 years agoMerge remote-tracking branch 'origin/Mario/infinite_overtimes'
Rudolf Polzer [Wed, 4 Jun 2014 09:16:32 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/Mario/infinite_overtimes'

* origin/Mario/infinite_overtimes:
  Check for any value below 0
  timelimit_overtimes -1 = infinite overtimes

9 years agoMerge remote-tracking branch 'origin/Mario/typo_fix', fixes #1963
Rudolf Polzer [Wed, 4 Jun 2014 09:15:00 +0000 (11:15 +0200)]
Merge remote-tracking branch 'origin/Mario/typo_fix', fixes #1963

* origin/Mario/typo_fix:
  Fix a minor typo reported in #1949

9 years agoMerge remote-tracking branch 'origin/Mario/lsmaps_count'
Rudolf Polzer [Wed, 4 Jun 2014 09:14:38 +0000 (11:14 +0200)]
Merge remote-tracking branch 'origin/Mario/lsmaps_count'

* origin/Mario/lsmaps_count:
  Show number of maps in lsmaps reply

9 years agoMerge remote-tracking branch 'origin/Mario/scoreboard_fixes', fixes #1974.
Rudolf Polzer [Wed, 4 Jun 2014 09:13:06 +0000 (11:13 +0200)]
Merge remote-tracking branch 'origin/Mario/scoreboard_fixes', fixes #1974.

* origin/Mario/scoreboard_fixes:
  Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended

9 years agoMerge remote-tracking branch 'origin/Mario/ka_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:11:45 +0000 (11:11 +0200)]
Merge remote-tracking branch 'origin/Mario/ka_fixes'

* origin/Mario/ka_fixes:
  Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball

9 years agoMerge remote-tracking branch 'origin/Mario/frozen_mines'
Rudolf Polzer [Wed, 4 Jun 2014 09:10:35 +0000 (11:10 +0200)]
Merge remote-tracking branch 'origin/Mario/frozen_mines'

* origin/Mario/frozen_mines:
  Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen

9 years agoMerge remote-tracking branch 'origin/Mario/round_jump_fix'
Rudolf Polzer [Wed, 4 Jun 2014 09:09:24 +0000 (11:09 +0200)]
Merge remote-tracking branch 'origin/Mario/round_jump_fix'

* origin/Mario/round_jump_fix:
  Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted

9 years agoMerge remote-tracking branch 'origin/terencehill/keys_fixes'
Rudolf Polzer [Wed, 4 Jun 2014 09:06:03 +0000 (11:06 +0200)]
Merge remote-tracking branch 'origin/terencehill/keys_fixes'

* origin/terencehill/keys_fixes:
  Forbid capslock and numlock from being bound in the menu

9 years agoanticheat: use servertime where appropriate (but AFAIK these don't
Rudolf Polzer [Wed, 4 Jun 2014 07:41:29 +0000 (09:41 +0200)]
anticheat: use servertime where appropriate (but AFAIK these don't
differ any more anyway)

9 years agoAdd a note about known inaccuracy. Should still be very fine.
Rudolf Polzer [Tue, 3 Jun 2014 20:09:32 +0000 (22:09 +0200)]
Add a note about known inaccuracy. Should still be very fine.

9 years agoFix typo.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:45 +0000 (21:57 +0200)]
Fix typo.

9 years agoFix a small math error.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:09 +0000 (21:57 +0200)]
Fix a small math error.

9 years agoAdd some more experimental anticheat data collection for snap-aim and
Rudolf Polzer [Tue, 3 Jun 2014 19:54:10 +0000 (21:54 +0200)]
Add some more experimental anticheat data collection for snap-aim and
speedhacks.

10 years agoDisable jumping while player is blocked, they can't move so jumping is weird and...
Mario [Fri, 30 May 2014 16:14:47 +0000 (02:14 +1000)]
Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted

10 years agoAnticheat improvements.
Rudolf Polzer [Mon, 26 May 2014 10:06:19 +0000 (12:06 +0200)]
Anticheat improvements.

10 years agoForbid capslock and numlock from being bound in the menu
terencehill [Fri, 23 May 2014 20:50:59 +0000 (22:50 +0200)]
Forbid capslock and numlock from being bound in the menu

10 years agoHide accuracy while spectating or playing nexball, show current gametype in the ...
Mario [Fri, 23 May 2014 13:53:38 +0000 (23:53 +1000)]
Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended

10 years agoShow number of maps in lsmaps reply
Mario [Fri, 23 May 2014 13:48:40 +0000 (23:48 +1000)]
Show number of maps in lsmaps reply

10 years agoTeleport the ball to a spawnpoint if random location failed (fixes a crash), show...
Mario [Fri, 23 May 2014 10:57:19 +0000 (20:57 +1000)]
Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball

10 years agoDetonate mines if owner becomes frozen, don't auto detonate mines if the enemy is...
Mario [Thu, 22 May 2014 16:13:30 +0000 (02:13 +1000)]
Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen

10 years agoDisable arc secondary for now (it's broken anyway).
Rudolf Polzer [Mon, 19 May 2014 12:42:17 +0000 (14:42 +0200)]
Disable arc secondary for now (it's broken anyway).

10 years agow_arc: various teleport/warp related fixes.
Rudolf Polzer [Fri, 16 May 2014 19:27:56 +0000 (21:27 +0200)]
w_arc: various teleport/warp related fixes.

- Reset arc beam on warp/teleport.
- Lock arc beam for a RTT after reset (so the beam is straight at
  matching times/locations on client/server, after which everything is
  consistent again).
- Use unwarped view origin and angles on client to fix behaviour when
  the client is currently predicting the warp, as there's no signal for
  begin of warp prediction.
- Fix TrueAim-like logic on client when standing right against a wall
  (use the same avoid-shotorigin-poking-into-solid hack as other TrueAim
  code does).

warpzonelib: provide unwarped origin/angles in a variable.

10 years agoOops, better add braces there to avoid possible spurious warning if
Rudolf Polzer [Sat, 17 May 2014 09:00:44 +0000 (11:00 +0200)]
Oops, better add braces there to avoid possible spurious warning if
someone adds an else.

10 years agoAs agreed on poll #246, drop race game type from the menu.
Rudolf Polzer [Sat, 17 May 2014 08:42:09 +0000 (10:42 +0200)]
As agreed on poll #246, drop race game type from the menu.

To activate it, either use the cvars manually, or do

developer 1
menu_restart

10 years agoFix a minor typo reported in #1949
Mario [Thu, 8 May 2014 22:44:06 +0000 (08:44 +1000)]
Fix a minor typo reported in #1949

10 years agoMinimum delay to fire is not needed, and normalizing the navigation route does not...
Mario [Thu, 8 May 2014 19:38:01 +0000 (05:38 +1000)]
Minimum delay to fire is not needed, and normalizing the navigation route does not fix the error

10 years agoCheck for any value below 0
Mario [Thu, 8 May 2014 19:23:56 +0000 (05:23 +1000)]
Check for any value below 0

10 years agoMerge remote-tracking branch 'origin/Mario/hook_color'
Rudolf Polzer [Thu, 8 May 2014 17:08:12 +0000 (19:08 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_color'

* origin/Mario/hook_color:
  Player colored hooks, also show hook coming from player in 3rd person mode

10 years agoMerge remote-tracking branch 'origin/Mario/music_fix'
Rudolf Polzer [Thu, 8 May 2014 16:58:19 +0000 (18:58 +0200)]
Merge remote-tracking branch 'origin/Mario/music_fix'

* origin/Mario/music_fix:
  Don't send target_music to bots, also send it to the spectators of the player who triggered it

10 years agoMerge remote-tracking branch 'origin/Mario/teamswitch_spam_fix'
Rudolf Polzer [Thu, 8 May 2014 16:56:34 +0000 (18:56 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_spam_fix'

* origin/Mario/teamswitch_spam_fix:
  Also don't translate the error
  Don't print CSQC team switch to team 0 failed messages to the client's normal console

10 years agoMerge remote-tracking branch 'origin/Mario/jetpack_endmatch_fix'
Rudolf Polzer [Thu, 8 May 2014 16:45:11 +0000 (18:45 +0200)]
Merge remote-tracking branch 'origin/Mario/jetpack_endmatch_fix'

* origin/Mario/jetpack_endmatch_fix:
  Don't keep spamming jetpack effect/sound after the match ends

10 years agoMerge remote-tracking branch 'origin/Mario/nexball_updates'
Rudolf Polzer [Thu, 8 May 2014 16:44:19 +0000 (18:44 +0200)]
Merge remote-tracking branch 'origin/Mario/nexball_updates'

* origin/Mario/nexball_updates:
  Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode

10 years agoImprove trace debug code.
Rudolf Polzer [Thu, 8 May 2014 11:38:17 +0000 (13:38 +0200)]
Improve trace debug code.

10 years agoAlso don't translate the error
Mario [Thu, 8 May 2014 07:40:00 +0000 (17:40 +1000)]
Also don't translate the error

10 years agoSet aim bones for the overkill models
Mario [Wed, 7 May 2014 21:32:10 +0000 (07:32 +1000)]
Set aim bones for the overkill models

10 years agoSome improvements to invasion (allow team based invasion if map specifies, allow...
Mario [Wed, 7 May 2014 20:27:09 +0000 (06:27 +1000)]
Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)

10 years agoFix a bug that would crash the server if too many bots were near fire
Mario [Wed, 7 May 2014 19:36:01 +0000 (05:36 +1000)]
Fix a bug that would crash the server if too many bots were near fire

10 years agoDon't send target_music to bots, also send it to the spectators of the player who...
Mario [Wed, 7 May 2014 19:31:41 +0000 (05:31 +1000)]
Don't send target_music to bots, also send it to the spectators of the player who triggered it

10 years agoDon't keep spamming jetpack effect/sound after the match ends
Mario [Wed, 7 May 2014 19:24:04 +0000 (05:24 +1000)]
Don't keep spamming jetpack effect/sound after the match ends

10 years agoSome minor monster improvements (antilag, precaching on spawn rather than on world...
Mario [Wed, 7 May 2014 19:21:06 +0000 (05:21 +1000)]
Some minor monster improvements (antilag, precaching on spawn rather than on world init)

10 years agotimelimit_overtimes -1 = infinite overtimes
Mario [Wed, 7 May 2014 19:08:00 +0000 (05:08 +1000)]
timelimit_overtimes -1 = infinite overtimes

10 years agoDon't print CSQC team switch to team 0 failed messages to the client's normal console
Mario [Wed, 7 May 2014 19:03:44 +0000 (05:03 +1000)]
Don't print CSQC team switch to team 0 failed messages to the client's normal console

10 years agoPlayer colored hooks, also show hook coming from player in 3rd person mode
Mario [Wed, 7 May 2014 18:53:16 +0000 (04:53 +1000)]
Player colored hooks, also show hook coming from player in 3rd person mode

10 years agoAdd an option to always show 3rd person view in nexball while not carrying weapons...
Mario [Wed, 7 May 2014 17:40:42 +0000 (03:40 +1000)]
Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode

10 years agoSome minor improvements to monsters (auto precache default model, use monster kills...
Mario [Sat, 12 Apr 2014 05:27:13 +0000 (15:27 +1000)]
Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)

10 years agoSlightly improve the Makefile.
Rudolf Polzer [Thu, 10 Apr 2014 10:28:46 +0000 (12:28 +0200)]
Slightly improve the Makefile.

10 years agoMerge branch 'master' into samual/weapons
Rudolf Polzer [Mon, 7 Apr 2014 09:25:08 +0000 (11:25 +0200)]
Merge branch 'master' into samual/weapons

10 years agoFix more ##.
Rudolf Polzer [Mon, 7 Apr 2014 09:25:03 +0000 (11:25 +0200)]
Fix more ##.

10 years agoFix wrong use of ##.
Rudolf Polzer [Mon, 7 Apr 2014 09:24:03 +0000 (11:24 +0200)]
Fix wrong use of ##.

10 years agoMinor cleanup
Samual Lenks [Tue, 1 Apr 2014 02:56:59 +0000 (22:56 -0400)]
Minor cleanup

10 years agoFix damage for enemies near the explosion
Samual Lenks [Mon, 31 Mar 2014 23:00:46 +0000 (19:00 -0400)]
Fix damage for enemies near the explosion

10 years agoAdd explicit rocket jump functionality which saves you from falling better
Samual Lenks [Mon, 31 Mar 2014 22:57:37 +0000 (18:57 -0400)]
Add explicit rocket jump functionality which saves you from falling better

10 years agoClean up some things in Arc code
Samual Lenks [Mon, 31 Mar 2014 17:49:09 +0000 (13:49 -0400)]
Clean up some things in Arc code

10 years agoAdd a new ammo type: plasma
Mario [Sat, 22 Mar 2014 08:14:35 +0000 (19:14 +1100)]
Add a new ammo type: plasma

10 years agoFix flag getting stuck on maps like tron with spawn in the ground and noalign key...
Mario [Thu, 20 Mar 2014 02:23:25 +0000 (13:23 +1100)]
Fix flag getting stuck on maps like tron with spawn in the ground and noalign key set, fix unmanned vehicles crashing the server in CTF

10 years agoAdd a monsters mapinfo feature
Mario [Tue, 18 Mar 2014 05:16:53 +0000 (16:16 +1100)]
Add a monsters mapinfo feature

10 years agoFix invasion monster spawn counts, fix spawning random monsters, clean up monster...
Mario [Tue, 18 Mar 2014 05:13:47 +0000 (16:13 +1100)]
Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed

10 years agoAccess sv_defaultplayer* cvars appending the untranslated team color string to them
terencehill [Sat, 15 Mar 2014 23:00:33 +0000 (00:00 +0100)]
Access sv_defaultplayer* cvars appending the untranslated team color string to them

10 years agoWarpzone fixes for arc; use quadratic spline now.
Rudolf Polzer [Thu, 13 Mar 2014 14:41:01 +0000 (15:41 +0100)]
Warpzone fixes for arc; use quadratic spline now.

NOTE: beam tightness may need higher settings now.

NOTE: open bug: when walking through a warpzone, the beam doesn't
properly handle it.

Solution 1: just reset beam when passing through wz. Not pretty, but
gameplay-ok.

Solution 2: properly transform beam direction when passing through wz.

10 years agoGet rid of a stupid dummy forced-saved-cvars cvar.
Rudolf Polzer [Mon, 10 Mar 2014 10:13:11 +0000 (11:13 +0100)]
Get rid of a stupid dummy forced-saved-cvars cvar.

10 years agoFix a typo in the bot role mutator hook
Mario [Sun, 9 Mar 2014 20:06:25 +0000 (07:06 +1100)]
Fix a typo in the bot role mutator hook

10 years agoMerge remote-tracking branch 'origin/master into samual/weapons
Samual Lenks [Sun, 9 Mar 2014 01:07:41 +0000 (20:07 -0500)]
Merge remote-tracking branch 'origin/master into samual/weapons

Conflicts:
qcsrc/common/util.qh

10 years agoThat's actually the last division, not first
Samual Lenks [Sun, 9 Mar 2014 00:59:52 +0000 (19:59 -0500)]
That's actually the last division, not first

10 years agoSplit the Text Language listbox into two separate columns: name on the left, percenta...
terencehill [Tue, 4 Mar 2014 14:19:11 +0000 (15:19 +0100)]
Split the Text Language listbox into two separate columns: name on the left, percentage on the right

10 years agoApply the selected language, restarting the menu, only if it's different from the...
terencehill [Mon, 3 Mar 2014 22:12:08 +0000 (23:12 +0100)]
Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected

10 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 1 Mar 2014 11:39:26 +0000 (12:39 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

10 years agoFor convenience, provide bezier curve functions globally.
Rudolf Polzer [Sat, 1 Mar 2014 11:32:37 +0000 (12:32 +0100)]
For convenience, provide bezier curve functions globally.

10 years agoSlightly more cleanup of Shockwave draw code
Samual Lenks [Fri, 28 Feb 2014 22:57:41 +0000 (17:57 -0500)]
Slightly more cleanup of Shockwave draw code

10 years agoClean up the shockwave drawing code
Samual Lenks [Fri, 28 Feb 2014 22:45:15 +0000 (17:45 -0500)]
Clean up the shockwave drawing code

10 years agoDisable usage of WR_IMPACTEFFECT
Samual Lenks [Fri, 28 Feb 2014 22:13:03 +0000 (17:13 -0500)]
Disable usage of WR_IMPACTEFFECT

10 years agoMove Shockwave visual effect to the w_shockwave.qc file
Samual Lenks [Fri, 28 Feb 2014 19:21:50 +0000 (14:21 -0500)]
Move Shockwave visual effect to the w_shockwave.qc file

10 years agoStart working on Shockwave visual effect again
Samual Lenks [Fri, 28 Feb 2014 19:15:03 +0000 (14:15 -0500)]
Start working on Shockwave visual effect again

10 years agoWorking on muzzleflash, cleanup a bit
Samual Lenks [Fri, 28 Feb 2014 01:25:56 +0000 (20:25 -0500)]
Working on muzzleflash, cleanup a bit

10 years agoTurns out, yes, that was needed.. fixes a bug with firing
Samual Lenks [Thu, 27 Feb 2014 04:38:32 +0000 (23:38 -0500)]
Turns out, yes, that was needed.. fixes a bug with firing

10 years agoPrecache the sound on the client as well
Samual Lenks [Thu, 27 Feb 2014 03:48:41 +0000 (22:48 -0500)]
Precache the sound on the client as well

10 years agoMove the declarations to the proper place
Samual Lenks [Thu, 27 Feb 2014 03:33:48 +0000 (22:33 -0500)]
Move the declarations to the proper place

10 years agoRename shothitpos to end_pos
Samual Lenks [Thu, 27 Feb 2014 03:21:53 +0000 (22:21 -0500)]
Rename shothitpos to end_pos

10 years agoFix precaching on server for Arc attack sound
Samual Lenks [Thu, 27 Feb 2014 03:15:05 +0000 (22:15 -0500)]
Fix precaching on server for Arc attack sound

10 years agoAdd names for the sendflags bits
Samual Lenks [Thu, 27 Feb 2014 03:11:49 +0000 (22:11 -0500)]
Add names for the sendflags bits

10 years agoEVEN MORE CLEANUP... MWAHAHAHAHAHAHAHA
Samual Lenks [Thu, 27 Feb 2014 03:03:10 +0000 (22:03 -0500)]
EVEN MORE CLEANUP... MWAHAHAHAHAHAHAHA

10 years agoMove the Draw_ArcBeam code to w_arc.qc
Samual Lenks [Thu, 27 Feb 2014 02:30:54 +0000 (21:30 -0500)]
Move the Draw_ArcBeam code to w_arc.qc