]> de.git.xonotic.org Git - xonotic/darkplaces.git/log
xonotic/darkplaces.git
13 years agoChange how the factor is calculated and set it up to be finished
divverent [Sat, 9 Jul 2011 14:08:45 +0000 (14:08 +0000)]
Change how the factor is calculated and set it up to be finished

From: Samual <samual@xonotic.org>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11238 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoBegin a quick re-write of how motionblur values are calculated
divverent [Sat, 9 Jul 2011 14:08:41 +0000 (14:08 +0000)]
Begin a quick re-write of how motionblur values are calculated

From: Samual <samual@xonotic.org>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11237 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoDifferent fade rates for adapting to bright scenes and adapting to dark scenes
divverent [Sat, 9 Jul 2011 13:56:23 +0000 (13:56 +0000)]
Different fade rates for adapting to bright scenes and adapting to dark scenes

From: Samual <samual@xonotic.org>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11236 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged qwmasters - kubus.rulez.pl is down, added qwmaster.fodquake.net
havoc [Sat, 9 Jul 2011 07:35:47 +0000 (07:35 +0000)]
changed qwmasters - kubus.rulez.pl is down, added qwmaster.fodquake.net

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11235 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix gl_mesh_testmanualfeeding
divverent [Fri, 8 Jul 2011 19:33:54 +0000 (19:33 +0000)]
fix gl_mesh_testmanualfeeding

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11234 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoOS X compile: do not build the AGL target by default (use make cl-release to build...
divverent [Fri, 8 Jul 2011 08:27:05 +0000 (08:27 +0000)]
OS X compile: do not build the AGL target by default (use make cl-release to build it anyway)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11233 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoDP_SND_SOUND7_WIP1
divverent [Tue, 5 Jul 2011 19:48:04 +0000 (19:48 +0000)]
DP_SND_SOUND7_WIP1

sound7() function, supporting more sound channels (-128 to 127, negative ones being additional auto-channels, positive ones being additional single-channels)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11232 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomove gecko builtins to menudefs.qc
divverent [Sat, 2 Jul 2011 15:23:35 +0000 (15:23 +0000)]
move gecko builtins to menudefs.qc

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11231 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoeffectinfo velocitymultiplier defaults to 0 again
havoc [Fri, 1 Jul 2011 05:42:57 +0000 (05:42 +0000)]
effectinfo velocitymultiplier defaults to 0 again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11230 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix default effectinfo gravity and size
havoc [Fri, 1 Jul 2011 05:40:29 +0000 (05:40 +0000)]
fix default effectinfo gravity and size

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11229 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodefault effectinfo velocitymultiplier to 0 in nexuiz mode
havoc [Fri, 1 Jul 2011 05:25:04 +0000 (05:25 +0000)]
default effectinfo velocitymultiplier to 0 in nexuiz mode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11228 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix some loading errors on effectinfo.txt where variables were not being
havoc [Thu, 30 Jun 2011 04:55:23 +0000 (04:55 +0000)]
fix some loading errors on effectinfo.txt where variables were not being
cleared properly
changed default effectinfo velocitymultiplier from 0 to 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11227 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix offsetmapping without a q3 shader on Q1BSP and MDL
havoc [Tue, 28 Jun 2011 08:12:15 +0000 (08:12 +0000)]
fix offsetmapping without a q3 shader on Q1BSP and MDL

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11226 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't spam joy_active notices with developer_extra
havoc [Tue, 28 Jun 2011 00:55:10 +0000 (00:55 +0000)]
don't spam joy_active notices with developer_extra

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11225 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoprevent segfault caused by stringlistsort
divverent [Mon, 27 Jun 2011 14:05:26 +0000 (14:05 +0000)]
prevent segfault caused by stringlistsort

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11224 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix C++ compile errors
havoc [Mon, 27 Jun 2011 02:20:27 +0000 (02:20 +0000)]
fix C++ compile errors

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11223 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix the solid water bug for real
havoc [Mon, 27 Jun 2011 02:15:09 +0000 (02:15 +0000)]
fix the solid water bug for real

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11222 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoanother attempt at fixing solid water in the dedicated server
havoc [Mon, 27 Jun 2011 02:10:35 +0000 (02:10 +0000)]
another attempt at fixing solid water in the dedicated server

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11221 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented DP_ENT_TRAILEFFECTNUM extension, which allows
havoc [Sun, 26 Jun 2011 22:37:13 +0000 (22:37 +0000)]
implemented DP_ENT_TRAILEFFECTNUM extension, which allows
self.traileffectnum = particleeffectnum("mycustomeffect") on server
entities, rather than requiring csqc for trailparticles()

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11220 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug in EntityFrame5 stats delta bits handling
divverent [Sun, 26 Jun 2011 19:50:50 +0000 (19:50 +0000)]
fix a bug in EntityFrame5 stats delta bits handling

It forgot to memset the stats delta bits to 0, so it marked stats as being sent
in the database that were not. This clearly caused too large resend data when
packet loss occurred.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11219 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofunny feature: cl_lerpexcess
divverent [Sun, 26 Jun 2011 19:07:03 +0000 (19:07 +0000)]
funny feature: cl_lerpexcess

Hides the effect of packet loss for linear motion. Mispredicts nonlinear
motion, of course. Can be configured to a max number of server packets lost
that it will try to compensate for. Of course off by default.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11218 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd a workaround to make the ^ key work on some X.org systems
divverent [Sun, 26 Jun 2011 09:09:15 +0000 (09:09 +0000)]
add a workaround to make the ^ key work on some X.org systems

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11217 d7cf8633-e32d-0410-b094-e92efae38249

13 years agowork around broken XLookupKeysym returning "" on XK_asciicircum
divverent [Sun, 26 Jun 2011 09:09:13 +0000 (09:09 +0000)]
work around broken XLookupKeysym returning "" on XK_asciicircum

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11216 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocleaned up the fix for solid water in q1bsp dedicated servers
havoc [Sun, 26 Jun 2011 04:52:15 +0000 (04:52 +0000)]
cleaned up the fix for solid water in q1bsp dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11215 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix q1bsp dedicated server collisions, a simplification of the q1bsp
havoc [Sun, 26 Jun 2011 04:50:41 +0000 (04:50 +0000)]
fix q1bsp dedicated server collisions, a simplification of the q1bsp
loading code was breaking the material information and thus water was
made solid

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11214 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed gfx/menuplyr handling - Draw_NewPic now flags the cachepic_t with
havoc [Fri, 24 Jun 2011 01:38:21 +0000 (01:38 +0000)]
fixed gfx/menuplyr handling - Draw_NewPic now flags the cachepic_t with
CACHEPICFLAG_NEWPIC which disables texflags comparisons

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11213 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodraw weapons on sbar at full opacity like they are in mission packs
havoc [Thu, 23 Jun 2011 07:21:55 +0000 (07:21 +0000)]
draw weapons on sbar at full opacity like they are in mission packs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11212 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix model loading memory corruption errors related to
havoc [Thu, 23 Jun 2011 05:41:53 +0000 (05:41 +0000)]
fix model loading memory corruption errors related to
r_enableshadowvolumes 0, and also potential memory corruption errors
related to numvertices <= 65536

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11211 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomore rework of r_shadow_bouncegrid, now dynamic mode performs somewhat
havoc [Thu, 23 Jun 2011 03:12:27 +0000 (03:12 +0000)]
more rework of r_shadow_bouncegrid, now dynamic mode performs somewhat
better, but still without the artifacts it used to have
added more static mode cvars to differentiate optimal settings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11210 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_shadow_bouncegrid 2 which disables rtlights and just renders the
havoc [Thu, 23 Jun 2011 02:44:24 +0000 (02:44 +0000)]
added r_shadow_bouncegrid 2 which disables rtlights and just renders the
bouncegrid
reworked several aspects of bouncegrid, it has less grid artifacts now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11209 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded sv_gameplayfix_q1bsptracelinereportstexture cvar (default 1), to
havoc [Wed, 22 Jun 2011 20:13:42 +0000 (20:13 +0000)]
added sv_gameplayfix_q1bsptracelinereportstexture cvar (default 1), to
allow people to disable the surface-based traceline if they so desire

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11208 d7cf8633-e32d-0410-b094-e92efae38249

13 years ago"real" Unicode upper/lowercase (only 1:1 mappings, though)
divverent [Tue, 21 Jun 2011 20:33:09 +0000 (20:33 +0000)]
"real" Unicode upper/lowercase (only 1:1 mappings, though)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11207 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix two typos in DP_PHYSICS_ODE explanation (thanks FrikaC for pointing
havoc [Mon, 20 Jun 2011 05:29:39 +0000 (05:29 +0000)]
fix two typos in DP_PHYSICS_ODE explanation (thanks FrikaC for pointing
these out)
synchronize dpextensions.qc files (for anyone reading the dpmod one)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11206 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochange default r_texture_dds_load_logfailure to 0 as was intended
havoc [Sun, 19 Jun 2011 19:40:06 +0000 (19:40 +0000)]
change default r_texture_dds_load_logfailure to 0 as was intended

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11204 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix entity networking AGAIN
divverent [Tue, 14 Jun 2011 18:55:08 +0000 (18:55 +0000)]
fix entity networking AGAIN

Do NOT inhibit sending EntityState5 removes for CSQC entities!
These entities may be needed for state changes.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11200 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix wrong array sizes in MODE_WATER in softrast causing an overrun
divverent [Mon, 13 Jun 2011 18:34:50 +0000 (18:34 +0000)]
fix wrong array sizes in MODE_WATER in softrast causing an overrun

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11199 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix some warnings about useless code (unsigned < 0, x = x)
divverent [Mon, 13 Jun 2011 18:34:46 +0000 (18:34 +0000)]
fix some warnings about useless code (unsigned < 0, x = x)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11198 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix detection of multisampling for ATC
divverent [Mon, 13 Jun 2011 18:28:06 +0000 (18:28 +0000)]
fix detection of multisampling for ATC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11197 d7cf8633-e32d-0410-b094-e92efae38249

13 years agorefactored MSG_ReadString to be nicer code (and fix a potentially uninitialized varia...
havoc [Mon, 13 Jun 2011 17:31:58 +0000 (17:31 +0000)]
refactored MSG_ReadString to be nicer code (and fix a potentially uninitialized variable warning)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11196 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoMSG_ReadString: if hitting the max length of the string, continue to read until NUL...
divverent [Mon, 13 Jun 2011 07:10:08 +0000 (07:10 +0000)]
MSG_ReadString: if hitting the max length of the string, continue to read until NUL anyway (prevents msg_badread when reading an overlong string)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11195 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake "exec" accept wildcards
divverent [Sun, 12 Jun 2011 19:59:24 +0000 (19:59 +0000)]
make "exec" accept wildcards

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11194 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove duplicate names from file search results
divverent [Sun, 12 Jun 2011 19:59:21 +0000 (19:59 +0000)]
remove duplicate names from file search results

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11193 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a crash on saving a game
havoc [Wed, 8 Jun 2011 20:32:11 +0000 (20:32 +0000)]
fix a crash on saving a game

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11192 d7cf8633-e32d-0410-b094-e92efae38249

13 years agouse subtractive blend equation to support negative v_brightness; support smaller...
divverent [Wed, 8 Jun 2011 19:35:54 +0000 (19:35 +0000)]
use subtractive blend equation to support negative v_brightness; support smaller-than-1 contrast

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11191 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked progs loading so that entvars_t and globalvars_t are no longer
havoc [Wed, 8 Jun 2011 19:23:52 +0000 (19:23 +0000)]
reworked progs loading so that entvars_t and globalvars_t are no longer
required to match (if they do match, the relevant fields will match the
structs, otherwise name lookups are used), this means the PROGHEADER_CRC
no longer has to match either...  and same for csqc and menuqc

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11190 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoeliminated S_LockSfx and S_UnlockSfx which were not thread-safe and
havoc [Wed, 8 Jun 2011 18:03:19 +0000 (18:03 +0000)]
eliminated S_LockSfx and S_UnlockSfx which were not thread-safe and
could cause sounds to leak across multiple levels, cd play/loop now
immediately unload previous music track

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11189 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented r_transparent_alphatocoverage 2 which promotes alphablend if
havoc [Wed, 8 Jun 2011 17:36:16 +0000 (17:36 +0000)]
implemented r_transparent_alphatocoverage 2 which promotes alphablend if
desired to ATC, the default is 1 (only promotes alphatest)
enable GL_MULTISAMPLE during extension detection to make things work

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11188 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodisable sv_gameplayfix_nudgeoutofsolid by default until we figure out
havoc [Wed, 8 Jun 2011 15:47:32 +0000 (15:47 +0000)]
disable sv_gameplayfix_nudgeoutofsolid by default until we figure out
how to handle multiple plane intersections

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11187 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked use of alphatest - now only GL11/GL13/GLES1 paths use it, other
havoc [Wed, 8 Jun 2011 13:33:46 +0000 (13:33 +0000)]
reworked use of alphatest - now only GL11/GL13/GLES1 paths use it, other
paths use SHADERPERMUTATION_ALPHAKILL (including the SOFT path)
reworked r_transparent_alphatocoverage, it no longer needs
vid_multisampling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11186 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreduce cvar spam when using developer_extra
havoc [Wed, 8 Jun 2011 13:20:59 +0000 (13:20 +0000)]
reduce cvar spam when using developer_extra

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11185 d7cf8633-e32d-0410-b094-e92efae38249

13 years agotheora encoding: simplify; bump default quality to 48 as that is what encoder_example...
divverent [Tue, 7 Jun 2011 09:32:30 +0000 (09:32 +0000)]
theora encoding: simplify; bump default quality to 48 as that is what encoder_example uses

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11184 d7cf8633-e32d-0410-b094-e92efae38249

13 years agotheora encoding: allow both bitrate and quality to be -1 for insane quality
divverent [Tue, 7 Jun 2011 09:22:17 +0000 (09:22 +0000)]
theora encoding: allow both bitrate and quality to be -1 for insane quality

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11183 d7cf8633-e32d-0410-b094-e92efae38249

13 years agotheora encoding: set VP3 compatibility mode. This SHOULD fix issues with youtube.
divverent [Tue, 7 Jun 2011 07:22:54 +0000 (07:22 +0000)]
theora encoding: set VP3 compatibility mode. This SHOULD fix issues with youtube.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11182 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoinitial attempt do do r_trippy in HLSL
divverent [Sun, 5 Jun 2011 14:55:41 +0000 (14:55 +0000)]
initial attempt do do r_trippy in HLSL

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11181 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix r_trippy compile with DRI/Mesa
divverent [Sun, 5 Jun 2011 14:55:40 +0000 (14:55 +0000)]
fix r_trippy compile with DRI/Mesa

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11180 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoenable alpha test in dpsoftrast. Why was it turned off?
divverent [Sat, 4 Jun 2011 20:06:13 +0000 (20:06 +0000)]
enable alpha test in dpsoftrast. Why was it turned off?

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11179 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd the new S_ function to snd_null.c too
divverent [Sat, 4 Jun 2011 04:43:55 +0000 (04:43 +0000)]
add the new S_ function to snd_null.c too

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11178 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew cvars: snd_startloopingsounds, snd_startnonloopingsounds
divverent [Fri, 3 Jun 2011 20:18:37 +0000 (20:18 +0000)]
new cvars: snd_startloopingsounds, snd_startnonloopingsounds

Use cases:
1. playing mods with bugs where looping sounds never end, annoying
2. implementing demo seeking via cfg file tricks (turn off non-looping sounds
   during high slowmo values used for seeking)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11177 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocheck OpenGL 2.0 version again, rather than supporting fragment shaders
havoc [Fri, 3 Jun 2011 06:40:06 +0000 (06:40 +0000)]
check OpenGL 2.0 version again, rather than supporting fragment shaders
on 1.4, as it's just not performant on these chips and sometimes buggy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11176 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoiqm version 1 compatibility
eihrul [Wed, 1 Jun 2011 11:56:46 +0000 (11:56 +0000)]
iqm version 1 compatibility

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11175 d7cf8633-e32d-0410-b094-e92efae38249

13 years agothe git describe option --dirty is too new, so don't use it
divverent [Wed, 1 Jun 2011 10:47:42 +0000 (10:47 +0000)]
the git describe option --dirty is too new, so don't use it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11174 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosupport for version 2 of iqm
eihrul [Tue, 31 May 2011 23:19:44 +0000 (23:19 +0000)]
support for version 2 of iqm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11173 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoviewmodel matrix fixes:
divverent [Tue, 31 May 2011 20:25:01 +0000 (20:25 +0000)]
viewmodel matrix fixes:

- have two separate viewmodel matrices, one that only applies the viewmodel
  scale (for EF_NOGUNBOB), and one that contains bobbing etc. effects
- recalculate both matrices properly when using R_SetView() from CSQC
- make sure view parameters are consistent between whether R_SetView() is
  called or not
- fix missing viewmodel scale in intermission

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11172 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix calculation of viewangles to include v_idlescale
divverent [Sun, 29 May 2011 16:56:25 +0000 (16:56 +0000)]
fix calculation of viewangles to include v_idlescale

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11171 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_trippy cvar
havoc [Sun, 29 May 2011 11:06:42 +0000 (11:06 +0000)]
added r_trippy cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11170 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
havoc [Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)]
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocall SetDllDirectory on Win32 too
divverent [Fri, 27 May 2011 16:58:46 +0000 (16:58 +0000)]
call SetDllDirectory on Win32 too

Usage: put DLLs in a bin32/ subdir for that
If not done, binaries work as before.

This is the only way to have a 32bit and 64bit executable version in the same
directory! Otherwise Windows will abort DLL search at the 32bit DLL, which
fails to load into a 64bit process.

NOTE: this requires WinXP SP1 and above. To compile with this functionality
disabled, compile with -DDONT_USE_SETDLLDIRECTORY added to the CFLAGS.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11168 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoapply vid_sRGB correction to viewblends and particles
havoc [Fri, 27 May 2011 07:44:27 +0000 (07:44 +0000)]
apply vid_sRGB correction to viewblends and particles

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11167 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_speeds now shows without being connected (in menu for example),
havoc [Wed, 25 May 2011 01:46:42 +0000 (01:46 +0000)]
r_speeds now shows without being connected (in menu for example),
showfps also does

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11166 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bugs with deformvertexes autosprite in GL11/GL13/GLES1 paths
havoc [Wed, 25 May 2011 01:13:13 +0000 (01:13 +0000)]
fix bugs with deformvertexes autosprite in GL11/GL13/GLES1 paths

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11165 d7cf8633-e32d-0410-b094-e92efae38249

13 years agohonor ent->shadertime in all material handling (tcmod, etc)
havoc [Mon, 23 May 2011 15:49:45 +0000 (15:49 +0000)]
honor ent->shadertime in all material handling (tcmod, etc)
do frame looping properly on q3 shader animmap (no more precision issues)
wrap tcmod scroll so that it does not have precision breakdown
changed rsurface.ent_shadertime to rsurface.shadertime which is now
relative time (what should be used)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11164 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded LoopingFrameNumberFromDouble function to do this operation
havoc [Mon, 23 May 2011 15:46:32 +0000 (15:46 +0000)]
added LoopingFrameNumberFromDouble function to do this operation
correctly (using divide, floor, and multiply), since doing it the lazy
way (cast to int, use modulus operator) breaks down after a certain
amount of time in the level

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11163 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix steelstorm animated shader timing (shadertime was not declared in
havoc [Mon, 23 May 2011 11:08:46 +0000 (11:08 +0000)]
fix steelstorm animated shader timing (shadertime was not declared in
this csprogs.dat and the old code checked for that, no longer possible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11162 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a crash in debug builds where the compiler did not optimize
havoc [Mon, 23 May 2011 09:41:52 +0000 (09:41 +0000)]
fix a crash in debug builds where the compiler did not optimize
ch->sfx-> to use a local variable holding the unchanging value of sfx
(the crash occurs when the mixer thread clears ch->sfx while the main
thread is deciding whether to merge a sound onto an existing channel -
if the channel dies during this code, the sfx pointer must be preserved)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11161 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoMove some sprite-related cvars to model_sprite.c.
vortex [Sat, 21 May 2011 16:59:30 +0000 (16:59 +0000)]
Move some sprite-related cvars to model_sprite.c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11160 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd precache_cubemap() builtin
vortex [Fri, 20 May 2011 20:28:46 +0000 (20:28 +0000)]
add precache_cubemap() builtin

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11159 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded "loadcubemap" builtin to allow preload cubemaps level can use, added experiment...
vortex [Fri, 20 May 2011 20:27:10 +0000 (20:27 +0000)]
Added "loadcubemap" builtin to allow preload cubemaps level can use, added experimental "r_water_lowquality" which reduces options while rendering water planes, this can help a bit. Added "gl_texturecompression_sprites" cvar.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11158 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded JOY_UP/DOWN/LEFT/RIGHT keys which are a more general form of the joy_axiskeyeve...
havoc [Thu, 19 May 2011 01:33:42 +0000 (01:33 +0000)]
added JOY_UP/DOWN/LEFT/RIGHT keys which are a more general form of the joy_axiskeyevents cvar (which when set to 1 will turn these into UPARROW/DOWNARROW/etc as before, but this way a menu qc can respond to them correctly)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11157 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoXInput code path no longer emulates arrow keys in menu by default, instead this is...
havoc [Thu, 19 May 2011 01:21:10 +0000 (01:21 +0000)]
XInput code path no longer emulates arrow keys in menu by default, instead this is based purely on the joy_axiskeyevents cvar (and no longer cares if it is the menu or not)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11156 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodisable VorteX's multisample setup code because it crashes vid_restart
havoc [Wed, 18 May 2011 13:32:46 +0000 (13:32 +0000)]
disable VorteX's multisample setup code because it crashes vid_restart
and looks like it does not work anyway

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11155 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented support for Windows XInput (using different keys/cvars to allow non-confl...
havoc [Wed, 18 May 2011 13:18:43 +0000 (13:18 +0000)]
implemented support for Windows XInput (using different keys/cvars to allow non-conflicting configs) in vid_shared.c, usable in WGL and SDL clients on Windows
redesigned joystick code to encode any joystick data into a vid_joystate_t struct and use a common code path for all handling of axes and button events (also rewrote joy_axiskeyevents as part of this)
changed joystick deadzone handling to make values start at 0 at the edge of the deadzone
removed legacy joystick code in vid_wgl.c because it was too annoying to maintain
removed some hacky SDL 1.3 iOS code that is no longer needed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11154 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug where the wrong PRVM_ macro was being used
havoc [Wed, 18 May 2011 13:08:01 +0000 (13:08 +0000)]
fix a bug where the wrong PRVM_ macro was being used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11153 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew movement cvar and stat: sv_airaccel_qw_stretchfactor
divverent [Tue, 17 May 2011 18:12:08 +0000 (18:12 +0000)]
new movement cvar and stat: sv_airaccel_qw_stretchfactor

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11152 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't crash in dedicated server when parsing shaders with dpreflectcube
havoc [Sat, 14 May 2011 17:58:56 +0000 (17:58 +0000)]
don't crash in dedicated server when parsing shaders with dpreflectcube

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11151 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoA temporary hack for GAME_XONOTIC only
divverent [Sat, 14 May 2011 16:16:08 +0000 (16:16 +0000)]
A temporary hack for GAME_XONOTIC only

this commit adds getplayerkey(..., "TEMPHACK_origin") to get a networked
player's origin from csqc; it returns the empty string if the extension is not
supported, or the player is not known to the engine at the moment

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11150 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd a missing declaration in last commit
divverent [Sat, 14 May 2011 13:06:28 +0000 (13:06 +0000)]
add a missing declaration in last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11149 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAttempt to make loading screens not stay cached, to avoid loading GPU memory when...
divverent [Sat, 14 May 2011 13:03:44 +0000 (13:03 +0000)]
Attempt to make loading screens not stay cached, to avoid loading GPU memory when having high resolution loading images.

From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11148 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoMultisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array...
vortex [Fri, 13 May 2011 21:37:16 +0000 (21:37 +0000)]
Multisampling initialisation moved from vid_sdl to gl_backend. Make cubemaps array dynamic (segments are allocated on load), this uses less memory, and MAX_CUBEMAPS was raised.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11147 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoOpenGL 2.0 path: Make handling of Alpha-To-Coverage same as AlphaTest (enabling befor...
vortex [Wed, 11 May 2011 22:59:39 +0000 (22:59 +0000)]
OpenGL 2.0 path: Make handling of Alpha-To-Coverage same as AlphaTest (enabling before surface render and disabling after), instead of hacky R_ShadowMode_Begin force-to-disable, this also fixes shadowmap bug with ATI hardware. Also made vid_multisampling (if enabled) to force minimal vid_samples 2.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11146 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded prvm_offsets.h which centralizes field/global/function lookups for
havoc [Mon, 9 May 2011 20:20:37 +0000 (20:20 +0000)]
added prvm_offsets.h which centralizes field/global/function lookups for
easier maintenance, this file is included with a huge set of macros for
each different purpose...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11145 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
havoc [Mon, 9 May 2011 17:56:56 +0000 (17:56 +0000)]
reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
specific naming of the macros, and allow code analysis to audit the used
fields/globals for better maintenance

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11144 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded pmove_onground to get this value from the engine prediction
havoc [Mon, 9 May 2011 15:44:40 +0000 (15:44 +0000)]
added pmove_onground to get this value from the engine prediction
added pmove_inwater to get this value from the engine prediction

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11143 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix missing .string message fielddef
havoc [Mon, 9 May 2011 13:35:35 +0000 (13:35 +0000)]
fix missing .string message fielddef

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11142 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd the prvm_badvalue variable needed by the last commit
havoc [Mon, 9 May 2011 13:35:20 +0000 (13:35 +0000)]
add the prvm_badvalue variable needed by the last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11141 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFIELD* macros,
havoc [Mon, 9 May 2011 13:32:31 +0000 (13:32 +0000)]
added debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFIELD* macros,
these now warn if the fieldoffset is invalid, and do not crash

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11140 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoMove Alpha-To-Coverage stuff to gl_backend.c, fix bug with shadows rendering.
vortex [Mon, 9 May 2011 11:28:12 +0000 (11:28 +0000)]
Move Alpha-To-Coverage stuff to gl_backend.c, fix bug with shadows rendering.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11139 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a crash
havoc [Sun, 8 May 2011 22:52:32 +0000 (22:52 +0000)]
fix a crash

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11138 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomac builds now detect if the gamedir exists in the .app/Contents/Resources/ folder
havoc [Sun, 8 May 2011 22:28:44 +0000 (22:28 +0000)]
mac builds now detect if the gamedir exists in the .app/Contents/Resources/ folder

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11137 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoGL_ARB_multisampling defs (vid_multisampling) and alpha-to-coverage effect (r_transpa...
vortex [Sun, 8 May 2011 21:55:18 +0000 (21:55 +0000)]
GL_ARB_multisampling defs (vid_multisampling) and alpha-to-coverage effect (r_transparent_alphatocoverage) for alphaTest surfaces, which dont use multisampling yet but looks better for most cases, especially for overhead games.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11136 d7cf8633-e32d-0410-b094-e92efae38249

13 years agolovely untested OSX code for detecting gamedir inside .app
havoc [Sun, 8 May 2011 21:02:54 +0000 (21:02 +0000)]
lovely untested OSX code for detecting gamedir inside .app

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11135 d7cf8633-e32d-0410-b094-e92efae38249