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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Tue, 11 Nov 2014 09:16:43 +0000 (20:16 +1100)]
Add Mac .DS_Store files to gitignore
Mario [Tue, 11 Nov 2014 09:15:43 +0000 (20:15 +1100)]
Set decal time to 1 and use fadetime in configs
Mario [Tue, 11 Nov 2014 09:06:47 +0000 (20:06 +1100)]
Add arc and shockwave to bot priority list
Mario [Sun, 9 Nov 2014 04:04:24 +0000 (15:04 +1100)]
Fix compile
Mario [Sun, 9 Nov 2014 03:47:41 +0000 (14:47 +1100)]
Add reversion balance configs
Mario [Sun, 9 Nov 2014 03:05:06 +0000 (14:05 +1100)]
Add XPM balance
Mario [Sat, 8 Nov 2014 08:57:53 +0000 (19:57 +1100)]
Hide debug traces when SHOCKWAVE_DEBUG isn't defined
Mario [Thu, 6 Nov 2014 13:56:55 +0000 (00:56 +1100)]
Increase damage some more
Mario [Thu, 6 Nov 2014 13:54:37 +0000 (00:54 +1100)]
Increase arc damage to match machine gun
Mario [Thu, 6 Nov 2014 13:52:00 +0000 (00:52 +1100)]
Add a death message for arc
Mario [Thu, 6 Nov 2014 13:11:57 +0000 (00:11 +1100)]
Decrease arc ammo usage
Mario [Thu, 6 Nov 2014 12:46:44 +0000 (23:46 +1100)]
Disable rocket jump velocity handler (it is half broken, all players dislike the velocity changes)
Mario [Thu, 6 Nov 2014 12:41:36 +0000 (23:41 +1100)]
Fix lightning compatibility
Mario [Thu, 6 Nov 2014 12:36:55 +0000 (23:36 +1100)]
Also the right sound
Mario [Thu, 6 Nov 2014 12:36:21 +0000 (23:36 +1100)]
Precache the right model
Mario [Thu, 6 Nov 2014 12:33:59 +0000 (23:33 +1100)]
Lower arc force after some playtesting
Mario [Thu, 6 Nov 2014 12:07:56 +0000 (23:07 +1100)]
Replace machine gun randomly with arc (for testing purposes)
Mario [Thu, 6 Nov 2014 11:16:37 +0000 (22:16 +1100)]
Some balance fixes for arc
Mario [Thu, 6 Nov 2014 11:03:16 +0000 (22:03 +1100)]
Use Taoki's shotgun cannon model (with dark skin) as arc weapon model
Mario [Thu, 6 Nov 2014 10:39:37 +0000 (21:39 +1100)]
Fix weaponstart cvars
Mario [Thu, 6 Nov 2014 10:04:49 +0000 (21:04 +1100)]
Attempt to make everything playable
Mario [Thu, 6 Nov 2014 08:59:30 +0000 (19:59 +1100)]
Update generated balance file
Mario [Thu, 6 Nov 2014 08:56:10 +0000 (19:56 +1100)]
Bring back old start weapons, and make shockwave a mutator blocked weapon
Mario [Thu, 6 Nov 2014 07:10:46 +0000 (18:10 +1100)]
Fix compile
Mario [Thu, 6 Nov 2014 06:55:52 +0000 (17:55 +1100)]
Merge branch 'samual/weapons' into Mario/weapons
Mario [Tue, 4 Nov 2014 13:02:23 +0000 (00:02 +1100)]
Increase invisibility buff visibility to 0.4 (0.1 is a bit too invisible on dark screens)
Mario [Tue, 4 Nov 2014 06:38:05 +0000 (17:38 +1100)]
Add support for Quake 3 buffs
Mario [Tue, 4 Nov 2014 06:33:23 +0000 (17:33 +1100)]
Merge branch 'master' into Mario/buffs
Mario [Tue, 4 Nov 2014 06:14:24 +0000 (17:14 +1100)]
Add new changes by Melanosuchus
Mario [Tue, 4 Nov 2014 06:09:45 +0000 (17:09 +1100)]
Merge branch 'master' into Mario/gametype_votes
Rudolf Polzer [Wed, 22 Oct 2014 09:43:52 +0000 (11:43 +0200)]
Cut off CH_PLAYER_SINGLE sounds (i.e. lava and slime) when respawning.
Rudolf Polzer [Wed, 22 Oct 2014 09:43:37 +0000 (11:43 +0200)]
Rename CH_TUBA to CH_TUBA_SINGLE. It already was a single-channel.
Rudolf Polzer [Wed, 22 Oct 2014 09:40:19 +0000 (11:40 +0200)]
Add the ability to cut off slime/lava sounds.
Rudolf Polzer [Wed, 22 Oct 2014 09:37:36 +0000 (11:37 +0200)]
Remove COMPAT_XON010_CHANNELS.
Rudolf Polzer [Thu, 16 Oct 2014 09:50:07 +0000 (11:50 +0200)]
Merge branch 'master' into samual/weapons
Conflicts:
qcsrc/client/hud.qc
Severin Meyer [Sat, 11 Oct 2014 08:06:40 +0000 (10:06 +0200)]
Also accept DoubleClick/ENTER to open the map info dialog
Severin Meyer [Fri, 10 Oct 2014 21:18:16 +0000 (23:18 +0200)]
Remove redundancy in the menu skinlist by only showing the skin title, without the directory name
Severin Meyer [Fri, 10 Oct 2014 18:13:26 +0000 (20:13 +0200)]
Make the maplist use the same input controls as the serverlist: RMB/space = info dialog, MMB/ins = toggle item
Rudolf Polzer [Sat, 4 Oct 2014 20:23:10 +0000 (22:23 +0200)]
Merge remote-tracking branch 'origin/sev/hud_panel_notify'
Severin Meyer [Thu, 25 Sep 2014 20:57:19 +0000 (22:57 +0200)]
Update Luma simple items. Minor color changes
Severin Meyer [Thu, 25 Sep 2014 20:51:35 +0000 (22:51 +0200)]
Darker shadow in scoreboard graphics, to match the text shadow
Severin Meyer [Thu, 25 Sep 2014 20:49:53 +0000 (22:49 +0200)]
Update Luma HUD theme. Minor color changes
Severin Meyer [Thu, 25 Sep 2014 20:44:50 +0000 (22:44 +0200)]
Update Luma menu theme. New checkbox, radiobutton, colorbutton. Also some cleanup
Rudolf Polzer [Thu, 25 Sep 2014 16:25:58 +0000 (18:25 +0200)]
Fix compile.
Rudolf Polzer [Thu, 25 Sep 2014 16:22:31 +0000 (18:22 +0200)]
Merge branch 'master' into samual/weapons
Conflicts:
balanceXonotic.cfg
defaultXonotic.cfg
qcsrc/server/autocvars.qh
qcsrc/server/t_items.qc
qcsrc/server/w_minelayer.qc
qcsrc/server/weapons/weaponsystem.qc
Rudolf Polzer [Wed, 24 Sep 2014 10:26:01 +0000 (12:26 +0200)]
Merge branch 'sev/menu_colorbutton_clean'
Severin Meyer [Mon, 22 Sep 2014 08:47:59 +0000 (10:47 +0200)]
Add new cvar hud_panel_notify_icon_aspect, to choose the aspect ratio of the total drawing area per icon
Severin Meyer [Sun, 21 Sep 2014 12:48:06 +0000 (14:48 +0200)]
Optimize HUD_Notify() by adding a counter for a quick-return conditional. Also simplify the HUD editor representation.
Severin Meyer [Sun, 21 Sep 2014 12:44:07 +0000 (14:44 +0200)]
Rewrite HUD_Notify() to align messages by their icon, establishing a neat column. Also move calculations out of the for-loop.
Severin Meyer [Sat, 20 Sep 2014 17:55:08 +0000 (19:55 +0200)]
Adjust existing menu skins for the new colorbutton
Severin Meyer [Sat, 20 Sep 2014 17:47:13 +0000 (19:47 +0200)]
Remove the colorbutton overlay image (gfx/menu/*/color) and directly colorize the button images (gfx/menu/*/colorbutton_*)
Rudolf Polzer [Thu, 18 Sep 2014 14:34:43 +0000 (16:34 +0200)]
Merge remote-tracking branch 'origin/Mario/ignore_files'
* origin/Mario/ignore_files:
Ignore some compiler files
Severin Meyer [Tue, 16 Sep 2014 05:12:29 +0000 (07:12 +0200)]
Delete unintentionally added file (aka the perils of git add .)
Severin Meyer [Tue, 16 Sep 2014 04:54:31 +0000 (06:54 +0200)]
Update scoreboard graphics, add scoreboard settings to hud_luma.cfg
Rudolf Polzer [Mon, 15 Sep 2014 19:17:14 +0000 (21:17 +0200)]
Merge remote-tracking branch 'origin/sev/menu_text_colors'
Severin Meyer [Sun, 14 Sep 2014 23:43:39 +0000 (01:43 +0200)]
Add new menu skin variables to existing skinfiles, using default values
Severin Meyer [Fri, 12 Sep 2014 14:15:24 +0000 (16:15 +0200)]
Make the main text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:37:14 +0000 (04:37 +0200)]
Make the tooltip text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:35:34 +0000 (04:35 +0200)]
Make the server category text color editable in menu skins
Severin Meyer [Tue, 9 Sep 2014 21:51:34 +0000 (23:51 +0200)]
Add Luma simple item models
Rudolf Polzer [Tue, 9 Sep 2014 11:51:34 +0000 (13:51 +0200)]
Merge remote-tracking branch 'origin/sev/simpleitems_postfix'
Severin Meyer [Tue, 9 Sep 2014 00:46:58 +0000 (02:46 +0200)]
Fix a typo spotted by MrBougo which prevents cl_simpleitems_postfix from working correctly
Severin Meyer [Sun, 7 Sep 2014 22:30:05 +0000 (00:30 +0200)]
Add jetpack related Luma simple item shaders
Severin Meyer [Sun, 7 Sep 2014 22:12:35 +0000 (00:12 +0200)]
Update auxiliary Luma files
Severin Meyer [Sun, 7 Sep 2014 22:08:55 +0000 (00:08 +0200)]
Update Luma menu theme. Slightly brighter
Severin Meyer [Sun, 7 Sep 2014 22:06:40 +0000 (00:06 +0200)]
Update Luma HUD theme. Brighter and more consistent colors. Removed chromatic abberation from filter
Severin Meyer [Sun, 7 Sep 2014 20:23:02 +0000 (22:23 +0200)]
Add Luma simple item shaders with _luma postfix. Model files pending
Severin Meyer [Sun, 7 Sep 2014 20:19:40 +0000 (22:19 +0200)]
I should not have replaced the old simple item shaders. Restoring them to their original state
Severin Meyer [Mon, 21 Jul 2014 23:58:52 +0000 (01:58 +0200)]
General Luma update, also adding simple items
Mario [Fri, 20 Jun 2014 08:03:08 +0000 (18:03 +1000)]
Ignore some compiler files
Rudolf Polzer [Tue, 17 Jun 2014 12:34:46 +0000 (14:34 +0200)]
Rename the "sum"/"diff" score field alias from "f-d" to "k-d" as it's
actually kills-deaths, not frags-deaths.
Mario [Tue, 17 Jun 2014 06:05:37 +0000 (16:05 +1000)]
Fix some issues mentioned by divVerent and add Melanosuchus to credits
Mario [Sun, 15 Jun 2014 06:28:37 +0000 (16:28 +1000)]
Remove some leftovers from merge
Mario [Sun, 15 Jun 2014 05:06:55 +0000 (15:06 +1000)]
Merge remote-tracking branch 'remotes/origin/Mario/weapons' into Mario/weapons
Mario [Sun, 15 Jun 2014 05:04:40 +0000 (15:04 +1000)]
Merge branch 'master' into Mario/weapons
Mario [Sun, 15 Jun 2014 04:54:31 +0000 (14:54 +1000)]
Merge branch 'samual/weapons' into Mario/weapons
Mario [Thu, 12 Jun 2014 11:29:41 +0000 (21:29 +1000)]
Fix nade sound not following the player
Mario [Thu, 12 Jun 2014 10:09:19 +0000 (20:09 +1000)]
Timer turns red as it's about to explode
Mario [Thu, 12 Jun 2014 09:53:15 +0000 (19:53 +1000)]
Show a visual nade timer, hide nade trail from owner and spectators (fixes 1st person trail covering view, but also hides it in 3rd person mode), fix nade pushing owner back when tossed
Mario [Wed, 11 Jun 2014 09:59:40 +0000 (19:59 +1000)]
Apply a patch by Melanosuchus, fixing issues noted in http://dev.xonotic.org/issues/1936#note-3
Mario [Wed, 11 Jun 2014 05:09:06 +0000 (15:09 +1000)]
Use default path if menu skin does not have the gametype icon
Severin Meyer [Mon, 9 Jun 2014 15:42:34 +0000 (17:42 +0200)]
First batch of Luma HUD theme files
Severin Meyer [Mon, 9 Jun 2014 15:40:00 +0000 (17:40 +0200)]
Small Luma menu theme revision
Rudolf Polzer [Fri, 6 Jun 2014 15:00:58 +0000 (17:00 +0200)]
More stuff.
Rudolf Polzer [Fri, 6 Jun 2014 14:59:58 +0000 (16:59 +0200)]
Add anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a player.
Rudolf Polzer [Fri, 6 Jun 2014 09:05:14 +0000 (11:05 +0200)]
Properly report anticheat values if a player reconnected.
Mario [Wed, 4 Jun 2014 23:05:32 +0000 (09:05 +1000)]
Don't send awards to bots
Mario [Wed, 4 Jun 2014 23:00:11 +0000 (09:00 +1000)]
Merge branch 'master' into Mario/race_cts_mutators
Mario [Wed, 4 Jun 2014 21:29:11 +0000 (07:29 +1000)]
Merge branch 'master' into Mario/mutators2
Rudolf Polzer [Wed, 4 Jun 2014 14:12:21 +0000 (16:12 +0200)]
Another transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:04:12 +0000 (16:04 +0200)]
Transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 13:59:15 +0000 (15:59 +0200)]
New .pot.
Mario [Wed, 4 Jun 2014 09:49:29 +0000 (19:49 +1000)]
Clean up the team counting a little
Rudolf Polzer [Wed, 4 Jun 2014 09:32:05 +0000 (11:32 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_refire'
* origin/Mario/hook_refire:
Add a new cvar for offhand hook refire
Obey refire delay in offhand hook mode
Also add delay to Nexuiz balance
Add a 0.2 second delay on grappling hook to prevent spam
Rudolf Polzer [Wed, 4 Jun 2014 09:30:49 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_typo_fix'
* origin/Mario/hook_typo_fix:
Fix a typo in the bot role mutator hook
Rudolf Polzer [Wed, 4 Jun 2014 09:30:13 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_translation_percentage'
* origin/terencehill/menu_translation_percentage:
Split the Text Language listbox into two separate columns: name on the left, percentage on the right
Rudolf Polzer [Wed, 4 Jun 2014 09:29:43 +0000 (11:29 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_langwarning'
* origin/terencehill/menu_langwarning:
Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected
Rudolf Polzer [Wed, 4 Jun 2014 09:28:19 +0000 (11:28 +0200)]
Merge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes #1934
* origin/terencehill/sv_defaultcharacter_fix:
Access sv_defaultplayer* cvars appending the untranslated team color string to them
Rudolf Polzer [Wed, 4 Jun 2014 09:27:34 +0000 (11:27 +0200)]
Merge commit '
40b7b8b8f77676 ', fixes #1937
* commit '
40b7b8b8f77676 ':
Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)
Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)
Add a monsters mapinfo feature
Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed
Rudolf Polzer [Wed, 4 Jun 2014 09:23:04 +0000 (11:23 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_fix2'
* origin/Mario/teamswitch_fix2:
Check allowed teams before counting them
Team counting requires numbers instead of team IDs