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xonotic/xonotic-data.pk3dir.git
11 years agoRemove license text files (all the models are GPLv2+)
Mario [Mon, 22 Apr 2013 20:55:14 +0000 (06:55 +1000)]
Remove license text files (all the models are GPLv2+)

11 years agoReturning 1 on the MonsterMove hook will stop the monster
Mario [Mon, 22 Apr 2013 20:21:19 +0000 (06:21 +1000)]
Returning 1 on the MonsterMove hook will stop the monster

11 years agoSpawn turrets slightly closer to the player
Mario [Mon, 22 Apr 2013 20:12:39 +0000 (06:12 +1000)]
Spawn turrets slightly closer to the player

11 years agoFix being unable to repair/upgrade turrets without looking down on them
Mario [Mon, 22 Apr 2013 20:06:50 +0000 (06:06 +1000)]
Fix being unable to repair/upgrade turrets without looking down on them

11 years agoRemove barricade model source
Mario [Mon, 22 Apr 2013 19:27:53 +0000 (05:27 +1000)]
Remove barricade model source

11 years agoDon't move if no players are online
Mario [Mon, 22 Apr 2013 19:26:19 +0000 (05:26 +1000)]
Don't move if no players are online

11 years agoAdd centerprints for some hidden turret messages
Mario [Mon, 22 Apr 2013 19:17:27 +0000 (05:17 +1000)]
Add centerprints for some hidden turret messages

11 years agoAdd centerprints for all the turret messages
Mario [Mon, 22 Apr 2013 19:13:53 +0000 (05:13 +1000)]
Add centerprints for all the turret messages

11 years agoLower gib amount when gibbing a monster corpse
Mario [Mon, 22 Apr 2013 18:21:29 +0000 (04:21 +1000)]
Lower gib amount when gibbing a monster corpse

11 years agoOnly set scale if setting info for a monster
Mario [Mon, 22 Apr 2013 17:37:52 +0000 (03:37 +1000)]
Only set scale if setting info for a monster

11 years agoFix frozen players picking up the flag
Mario [Mon, 22 Apr 2013 16:14:18 +0000 (02:14 +1000)]
Fix frozen players picking up the flag

11 years agoFix marine hitbox
Mario [Mon, 22 Apr 2013 16:12:03 +0000 (02:12 +1000)]
Fix marine hitbox

11 years agoFix case sensitive monster type in mobspawn command
Mario [Mon, 22 Apr 2013 14:38:59 +0000 (00:38 +1000)]
Fix case sensitive monster type in mobspawn command

11 years agoAdd random skin support to all monsters
Mario [Mon, 22 Apr 2013 14:29:28 +0000 (00:29 +1000)]
Add random skin support to all monsters

11 years agoIncrease monster hitboxes to match their scale
Mario [Mon, 22 Apr 2013 13:34:15 +0000 (23:34 +1000)]
Increase monster hitboxes to match their scale

11 years agoRemove some remaining scale modifiers
Mario [Mon, 22 Apr 2013 13:20:40 +0000 (23:20 +1000)]
Remove some remaining scale modifiers

11 years agoRemove all scale modifiers (networking scale changes is too broken)
Mario [Mon, 22 Apr 2013 13:11:18 +0000 (23:11 +1000)]
Remove all scale modifiers (networking scale changes is too broken)

11 years agoLower td monster spawn delay to 1.5 seconds
Mario [Mon, 22 Apr 2013 12:27:16 +0000 (22:27 +1000)]
Lower td monster spawn delay to 1.5 seconds

11 years agoIncrease mage shield damage to 40%
Mario [Mon, 22 Apr 2013 12:24:49 +0000 (22:24 +1000)]
Increase mage shield damage to 40%

11 years agoUse floats instead of strings to handle monster type
Mario [Mon, 22 Apr 2013 12:10:52 +0000 (22:10 +1000)]
Use floats instead of strings to handle monster type

11 years agoSet minimum monster fuel drop amount to 5
Mario [Mon, 22 Apr 2013 11:56:00 +0000 (21:56 +1000)]
Set minimum monster fuel drop amount to 5

11 years agoUpdate zombie status while spawning
Mario [Mon, 22 Apr 2013 11:37:31 +0000 (21:37 +1000)]
Update zombie status while spawning

11 years agoAlso remove weapon entity from removed monster
Mario [Mon, 22 Apr 2013 10:05:32 +0000 (20:05 +1000)]
Also remove weapon entity from removed monster

11 years agoUse targ/monster_target instead of goalentity
Mario [Mon, 22 Apr 2013 09:58:05 +0000 (19:58 +1000)]
Use targ/monster_target instead of goalentity

11 years agoRandomize z origin of wander target for swimming/flying monsters
Mario [Mon, 22 Apr 2013 09:39:31 +0000 (19:39 +1000)]
Randomize z origin of wander target for swimming/flying monsters

11 years agoDont reset move target z origin for flying/swimming monsters
Mario [Mon, 22 Apr 2013 09:32:27 +0000 (19:32 +1000)]
Dont reset move target z origin for flying/swimming monsters

11 years agoFix reversed noalign usage
Mario [Mon, 22 Apr 2013 09:29:04 +0000 (19:29 +1000)]
Fix reversed noalign usage

11 years agoAlso remove monster count check
Mario [Mon, 22 Apr 2013 08:37:14 +0000 (18:37 +1000)]
Also remove monster count check

11 years agoRemove player count check from monster think function
Mario [Mon, 22 Apr 2013 08:34:56 +0000 (18:34 +1000)]
Remove player count check from monster think function

11 years agoFix compile errors
Mario [Mon, 22 Apr 2013 08:10:28 +0000 (18:10 +1000)]
Fix compile errors

11 years agoMerge branch 'master' into Mario/monsters
Mario [Mon, 22 Apr 2013 07:54:34 +0000 (17:54 +1000)]
Merge branch 'master' into Mario/monsters

11 years agoforgot to remove the debug flag
Samual Lenks [Mon, 22 Apr 2013 02:44:33 +0000 (22:44 -0400)]
forgot to remove the debug flag

11 years agoMerge remote-tracking branch 'origin/samual/notifications'
Samual Lenks [Mon, 22 Apr 2013 02:43:08 +0000 (22:43 -0400)]
Merge remote-tracking branch 'origin/samual/notifications'

11 years agoMerge remote-tracking branch 'origin/master' into samual/notifications
Samual Lenks [Mon, 22 Apr 2013 02:41:32 +0000 (22:41 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications

11 years agoAdd updates to notifications.cfg now
Samual Lenks [Mon, 22 Apr 2013 02:37:03 +0000 (22:37 -0400)]
Add updates to notifications.cfg now

11 years agoAlphabetical order
Samual Lenks [Mon, 22 Apr 2013 02:16:48 +0000 (22:16 -0400)]
Alphabetical order

11 years agoFix a bunch of other things with new announcer code
Samual Lenks [Mon, 22 Apr 2013 02:05:28 +0000 (22:05 -0400)]
Fix a bunch of other things with new announcer code

11 years agoAdd the rest of the announcer calls to new system
Samual Lenks [Sun, 21 Apr 2013 19:25:46 +0000 (15:25 -0400)]
Add the rest of the announcer calls to new system

11 years agoget rid of some bad uses of .ogg extension
Rudolf Polzer [Sun, 21 Apr 2013 15:58:33 +0000 (17:58 +0200)]
get rid of some bad uses of .ogg extension

11 years agoMake the legacy announcer code useless/strip most of it out
Samual Lenks [Sun, 21 Apr 2013 15:43:16 +0000 (11:43 -0400)]
Make the legacy announcer code useless/strip most of it out

11 years agoMove that shizniz to the .qh file
Samual Lenks [Sun, 21 Apr 2013 15:18:42 +0000 (11:18 -0400)]
Move that shizniz to the .qh file

11 years agoInclude model source for barricade
Mario [Sun, 21 Apr 2013 11:47:24 +0000 (21:47 +1000)]
Include model source for barricade

11 years agoAdd monster support to ons
Mario [Sun, 21 Apr 2013 00:47:23 +0000 (10:47 +1000)]
Add monster support to ons

11 years agoMove more things over to new system
Samual Lenks [Sat, 20 Apr 2013 22:33:56 +0000 (18:33 -0400)]
Move more things over to new system

11 years agoGetting close to finishing the infrastructure for new announcer system
Samual Lenks [Sat, 20 Apr 2013 21:26:31 +0000 (17:26 -0400)]
Getting close to finishing the infrastructure for new announcer system

11 years agoFix translations being done on static filenames
Samual Lenks [Sat, 20 Apr 2013 20:36:36 +0000 (16:36 -0400)]
Fix translations being done on static filenames

11 years agoMerge remote-tracking branch 'origin/master' into samual/notifications
Samual Lenks [Sat, 20 Apr 2013 20:29:54 +0000 (16:29 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications

11 years agoAdd a new mage attack
Mario [Sat, 20 Apr 2013 17:28:22 +0000 (03:28 +1000)]
Add a new mage attack

11 years agoSet moveto z origin to monster's z origin (fixes monsters trying to "jump" to their...
Mario [Sat, 20 Apr 2013 16:24:29 +0000 (02:24 +1000)]
Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their target)

11 years agoIncrease soldier speed
Mario [Sat, 20 Apr 2013 16:20:27 +0000 (02:20 +1000)]
Increase soldier speed

11 years agoAdd a basic trick to make monsters walk around eachother
Mario [Sat, 20 Apr 2013 15:41:53 +0000 (01:41 +1000)]
Add a basic trick to make monsters walk around eachother

11 years agoAdd a FL_GENERATOR flag for td generator (may be used for non-generator monster targe...
Mario [Sat, 20 Apr 2013 15:17:19 +0000 (01:17 +1000)]
Add a FL_GENERATOR flag for td generator (may be used for non-generator monster targets in the future)

11 years agoFix turrets still shooting when match ends
Mario [Sat, 20 Apr 2013 14:49:44 +0000 (00:49 +1000)]
Fix turrets still shooting when match ends

11 years agoProperly lower turret power & increase buff count to 5
Mario [Sat, 20 Apr 2013 06:57:14 +0000 (16:57 +1000)]
Properly lower turret power & increase buff count to 5

11 years agoLower turret starting power in td
Mario [Sat, 20 Apr 2013 06:49:05 +0000 (16:49 +1000)]
Lower turret starting power in td

11 years ago++deathlocation
Rudolf Polzer [Fri, 19 Apr 2013 14:03:29 +0000 (16:03 +0200)]
++deathlocation

11 years agoFix spawned monsters respawning
Mario [Fri, 19 Apr 2013 02:43:49 +0000 (12:43 +1000)]
Fix spawned monsters respawning

11 years agoFix dead monsters not disappearing
Mario [Fri, 19 Apr 2013 02:39:38 +0000 (12:39 +1000)]
Fix dead monsters not disappearing

11 years agoAdd untested fix for monster corpses not disappearing
Mario [Thu, 18 Apr 2013 17:25:18 +0000 (03:25 +1000)]
Add untested fix for monster corpses not disappearing

11 years agoDon't give players frozen by monsters points if a teammate is revived nearby
Mario [Thu, 18 Apr 2013 11:12:15 +0000 (21:12 +1000)]
Don't give players frozen by monsters points if a teammate is revived nearby

11 years agoRemove freezetag_revive_progress
Mario [Thu, 18 Apr 2013 11:06:22 +0000 (21:06 +1000)]
Remove freezetag_revive_progress

11 years agoOnly send movement flags when moving
Mario [Thu, 18 Apr 2013 10:47:56 +0000 (20:47 +1000)]
Only send movement flags when moving

11 years agoFix frozen players not dying/respawning if they touch a hurt trigger
Mario [Thu, 18 Apr 2013 10:06:57 +0000 (20:06 +1000)]
Fix frozen players not dying/respawning if they touch a hurt trigger

11 years agoMerge the frozen flags
Mario [Thu, 18 Apr 2013 09:56:23 +0000 (19:56 +1000)]
Merge the frozen flags

11 years agoMake the Freeze function usable with freezetag
Mario [Thu, 18 Apr 2013 09:26:37 +0000 (19:26 +1000)]
Make the Freeze function usable with freezetag

11 years agoFix turrets shooting players during build phase
Mario [Thu, 18 Apr 2013 08:45:40 +0000 (18:45 +1000)]
Fix turrets shooting players during build phase

11 years agoLower monster think delay
Mario [Thu, 18 Apr 2013 08:39:08 +0000 (18:39 +1000)]
Lower monster think delay

11 years agoAdd td monster spawns to the mapinfo entity detection
Mario [Thu, 18 Apr 2013 08:29:19 +0000 (18:29 +1000)]
Add td monster spawns to the mapinfo entity detection

11 years agoAdd tower defense to the menu
Mario [Thu, 18 Apr 2013 08:22:15 +0000 (18:22 +1000)]
Add tower defense to the menu

11 years agoAlso block DPCONTENTS_MONSTERCLIP
Mario [Thu, 18 Apr 2013 07:14:48 +0000 (17:14 +1000)]
Also block DPCONTENTS_MONSTERCLIP

11 years agoAdd botclip blocking to tower defense
Mario [Thu, 18 Apr 2013 07:12:53 +0000 (17:12 +1000)]
Add botclip blocking to tower defense

11 years agoPlayer typehit sound if the player shoots another player in tower defense
Mario [Thu, 18 Apr 2013 07:00:57 +0000 (17:00 +1000)]
Player typehit sound if the player shoots another player in tower defense

11 years agoDisable monsters returning dropped flags in config
Mario [Thu, 18 Apr 2013 06:57:28 +0000 (16:57 +1000)]
Disable monsters returning dropped flags in config

11 years agoIncrease monster starting speed in td
Mario [Thu, 18 Apr 2013 06:53:33 +0000 (16:53 +1000)]
Increase monster starting speed in td

11 years agoRemove useless delay checks
Mario [Thu, 18 Apr 2013 06:52:38 +0000 (16:52 +1000)]
Remove useless delay checks

11 years agoAlso check if monster teammates need help
Mario [Thu, 18 Apr 2013 06:50:20 +0000 (16:50 +1000)]
Also check if monster teammates need help

11 years agoAdd cvars for the force field
Mario [Thu, 18 Apr 2013 06:39:46 +0000 (16:39 +1000)]
Add cvars for the force field

11 years agoSome fixes for mage shield
Mario [Thu, 18 Apr 2013 06:23:13 +0000 (16:23 +1000)]
Some fixes for mage shield

11 years agoMage has a random chance to spawn a force field which takes 80% of the damage
Mario [Thu, 18 Apr 2013 05:58:48 +0000 (15:58 +1000)]
Mage has a random chance to spawn a force field which takes 80% of the damage

11 years agoAllow monsters to pass through corpses, but not through botclip
Mario [Thu, 18 Apr 2013 05:27:23 +0000 (15:27 +1000)]
Allow monsters to pass through corpses, but not through botclip

11 years agoUse monster_melee for all monster melee attacks
Mario [Thu, 18 Apr 2013 05:24:15 +0000 (15:24 +1000)]
Use monster_melee for all monster melee attacks

11 years agoFix more bad use of .think
Mario [Thu, 18 Apr 2013 05:16:09 +0000 (15:16 +1000)]
Fix more bad use of .think

11 years agoEnable notifications debug again
Samual Lenks [Wed, 17 Apr 2013 22:54:41 +0000 (18:54 -0400)]
Enable notifications debug again

11 years agoWork more on announcements
Samual Lenks [Wed, 17 Apr 2013 22:53:36 +0000 (18:53 -0400)]
Work more on announcements

11 years agoRemove useless ifdef check
Mario [Wed, 17 Apr 2013 10:27:26 +0000 (20:27 +1000)]
Remove useless ifdef check

11 years agoIncrease monster think delay
Mario [Wed, 17 Apr 2013 08:59:52 +0000 (18:59 +1000)]
Increase monster think delay

11 years agoFix reversed noalign & nodrop usage
Mario [Wed, 17 Apr 2013 08:57:14 +0000 (18:57 +1000)]
Fix reversed noalign & nodrop usage

11 years agoReset hell-knight delay when starting inferno attack
Mario [Wed, 17 Apr 2013 08:09:32 +0000 (18:09 +1000)]
Reset hell-knight delay when starting inferno attack

11 years agoRemove useless generator think function
Mario [Wed, 17 Apr 2013 08:04:06 +0000 (18:04 +1000)]
Remove useless generator think function

11 years agoFix monsters sinking into the ground while spawning
Mario [Wed, 17 Apr 2013 07:53:02 +0000 (17:53 +1000)]
Fix monsters sinking into the ground while spawning

11 years agoSet monster deadflags incase something needs them
Mario [Wed, 17 Apr 2013 07:47:56 +0000 (17:47 +1000)]
Set monster deadflags incase something needs them

11 years agoFix spider freezing dead players/monsters
Mario [Wed, 17 Apr 2013 07:45:28 +0000 (17:45 +1000)]
Fix spider freezing dead players/monsters

11 years agoPrecache stuff
Mario [Wed, 17 Apr 2013 07:40:12 +0000 (17:40 +1000)]
Precache stuff

11 years agoAdd some ons fanciness to td generator
Mario [Wed, 17 Apr 2013 07:29:00 +0000 (17:29 +1000)]
Add some ons fanciness to td generator

11 years agoUse Team_ColorRGB for monster/generator glow & radar colors
Mario [Wed, 17 Apr 2013 07:22:01 +0000 (17:22 +1000)]
Use Team_ColorRGB for monster/generator glow & radar colors

11 years agoMove onslaught engine damage models to the client
Mario [Wed, 17 Apr 2013 07:01:46 +0000 (17:01 +1000)]
Move onslaught engine damage models to the client

11 years agoSet onslaught status when resetting too
Mario [Wed, 17 Apr 2013 06:52:12 +0000 (16:52 +1000)]
Set onslaught status when resetting too

11 years agoAlso set generator model when health is full (for resetting td generator at wave...
Mario [Wed, 17 Apr 2013 06:51:03 +0000 (16:51 +1000)]
Also set generator model when health is full (for resetting td generator at wave end)

11 years agoMore generator fixes
Mario [Wed, 17 Apr 2013 06:44:32 +0000 (16:44 +1000)]
More generator fixes

11 years agoFix td generator using monster status flags
Mario [Wed, 17 Apr 2013 06:06:04 +0000 (16:06 +1000)]
Fix td generator using monster status flags