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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Sat, 8 May 2010 12:55:14 +0000 (14:55 +0200)]
Merge remote branch 'origin/fruitiex/xpmphysics'
Rudolf Polzer [Sat, 8 May 2010 12:52:09 +0000 (14:52 +0200)]
Merge remote branch 'origin/fruitiex/sev-skin'
FruitieX [Fri, 7 May 2010 14:28:51 +0000 (17:28 +0300)]
rename physicsNexrun.cfg to physicsXPM.cfg
FruitieX [Thu, 6 May 2010 18:27:22 +0000 (21:27 +0300)]
fix another typo
FruitieX [Thu, 6 May 2010 18:25:35 +0000 (21:25 +0300)]
argh fix typo
FruitieX [Thu, 6 May 2010 18:20:31 +0000 (21:20 +0300)]
force a default on the race timer too in conf mode, also cap size
FruitieX [Thu, 6 May 2010 18:07:51 +0000 (21:07 +0300)]
Merge branch 'fruitiex/newpanelhud' of ssh://git.xonotic.org/xonotic-data.pk3dir into fruitiex/newpanelhud
FruitieX [Thu, 6 May 2010 18:07:21 +0000 (21:07 +0300)]
show defaults on vote window in config mode
Rudolf Polzer [Thu, 6 May 2010 18:02:12 +0000 (20:02 +0200)]
Merge commit 'origin/fruitiex/newpanelhud'
Conflicts:
qcsrc/client/sbar.qc
Rudolf Polzer [Thu, 6 May 2010 17:53:29 +0000 (19:53 +0200)]
slightly better music state handling
FruitieX [Thu, 6 May 2010 17:51:42 +0000 (20:51 +0300)]
draw hud first... now the scoreboard should work :)
FruitieX [Thu, 6 May 2010 17:46:59 +0000 (20:46 +0300)]
big sbar rename to hud for consistency
FruitieX [Thu, 6 May 2010 17:28:42 +0000 (20:28 +0300)]
little restructure
FruitieX [Thu, 6 May 2010 14:58:27 +0000 (17:58 +0300)]
fix pressedkeys and do minor cleanups
Jānis Rūcis [Thu, 6 May 2010 14:55:55 +0000 (17:55 +0300)]
Add cvars for bouncefactor/bouncestop of GL secondary
Rudolf Polzer [Thu, 6 May 2010 07:17:40 +0000 (09:17 +0200)]
handle the case that a sound cannot start
FruitieX [Thu, 6 May 2010 06:51:40 +0000 (09:51 +0300)]
vote panel and a fail pressedkeys panel
Rudolf Polzer [Thu, 6 May 2010 06:43:26 +0000 (08:43 +0200)]
properly loop the track (needs the getsoundtime function!)
Rudolf Polzer [Thu, 6 May 2010 06:20:29 +0000 (08:20 +0200)]
properly use bgmvolume, get rid of the volume cvar, make a new mastervolume cvar for this
Rudolf Polzer [Thu, 6 May 2010 06:11:15 +0000 (08:11 +0200)]
HAHA, they not work...
Rudolf Polzer [Thu, 6 May 2010 05:27:35 +0000 (07:27 +0200)]
use CHAN_VOICE
Rudolf Polzer [Thu, 6 May 2010 05:23:47 +0000 (07:23 +0200)]
turn off autogenerated cdtrack line of target_music is used
Rudolf Polzer [Thu, 6 May 2010 05:18:50 +0000 (07:18 +0200)]
trigger_music: only compare the view origin, makes making the zones easier
Rudolf Polzer [Wed, 5 May 2010 18:45:45 +0000 (20:45 +0200)]
more target_music stuff ;)
Rudolf Polzer [Wed, 5 May 2010 18:24:22 +0000 (20:24 +0200)]
client part first half
Rudolf Polzer [Wed, 5 May 2010 18:14:44 +0000 (20:14 +0200)]
target_music: serverside part
Morphed [Wed, 5 May 2010 17:54:38 +0000 (19:54 +0200)]
bringed back old cl_gentle 2
Morphed [Wed, 5 May 2010 17:38:43 +0000 (19:38 +0200)]
new particles effects
FruitieX [Wed, 5 May 2010 13:27:23 +0000 (16:27 +0300)]
faster weaponswitchdelay
FruitieX [Wed, 5 May 2010 12:47:02 +0000 (15:47 +0300)]
rename to balanceXPM.cfg, make changes to crylink
Sahil Singhal [Tue, 4 May 2010 20:34:16 +0000 (16:34 -0400)]
Add source for those who want to try clean animations
Rudolf Polzer [Tue, 4 May 2010 20:20:45 +0000 (22:20 +0200)]
for convenience, also set the redundant frag_ vars (fixes a bug in keyhunt)
Sahil Singhal [Tue, 4 May 2010 20:08:31 +0000 (16:08 -0400)]
New player model. Please give feedback and feel free to play with fps in framegroups file
Rudolf Polzer [Tue, 4 May 2010 18:05:42 +0000 (20:05 +0200)]
new funny cvar cl_lockview (best used with chase_active)
Rudolf Polzer [Tue, 4 May 2010 17:22:43 +0000 (19:22 +0200)]
aircontrol fixes in my config ;)
Rudolf Polzer [Tue, 4 May 2010 13:48:00 +0000 (15:48 +0200)]
fix weapon throwing breakage
Mircea Kitsune [Tue, 4 May 2010 13:43:55 +0000 (16:43 +0300)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Mircea Kitsune [Tue, 4 May 2010 13:19:33 +0000 (16:19 +0300)]
Forgot one sounds file
Mircea Kitsune [Tue, 4 May 2010 13:07:02 +0000 (16:07 +0300)]
Fix an issue and attempt to precache player sounds (not sure if this is correct!)
Mircea Kitsune [Tue, 4 May 2010 12:27:07 +0000 (15:27 +0300)]
Remove test line
Mircea Kitsune [Tue, 4 May 2010 12:26:43 +0000 (15:26 +0300)]
Fix silly mistake with file names
Mircea Kitsune [Tue, 4 May 2010 12:12:45 +0000 (15:12 +0300)]
Rename sound files
Mircea Kitsune [Tue, 4 May 2010 12:09:43 +0000 (15:09 +0300)]
Use substring instead. Move code in correct location.
Mircea Kitsune [Tue, 4 May 2010 11:42:52 +0000 (14:42 +0300)]
Use model+skin instead, for faster performance
Mircea Kitsune [Tue, 4 May 2010 11:19:32 +0000 (14:19 +0300)]
Merge branch 'master' into mirceakitsune/per_character_sounds
Mircea Kitsune [Tue, 4 May 2010 11:19:22 +0000 (14:19 +0300)]
Allow loading self.model.sounds again, if per-character sound file is missing.
Rudolf Polzer [Tue, 4 May 2010 11:17:55 +0000 (13:17 +0200)]
Merge remote branch 'origin/mirceakitsune/respawn_ghosts'
Rudolf Polzer [Tue, 4 May 2010 11:12:17 +0000 (13:12 +0200)]
Merge remote branch 'origin/mirceakitsune/minor_changes'
Rudolf Polzer [Tue, 4 May 2010 11:06:35 +0000 (13:06 +0200)]
demo deleting, slightly improved (and now cvarred by cl_autodemo_delete_keeprecords)
Rudolf Polzer [Tue, 4 May 2010 10:52:30 +0000 (12:52 +0200)]
updated LS's physics config
Rudolf Polzer [Tue, 4 May 2010 07:21:33 +0000 (09:21 +0200)]
Lee Stricklin's physics config
Rudolf Polzer [Tue, 4 May 2010 05:38:43 +0000 (07:38 +0200)]
Merge commit 'origin/fruitiex/race_cl_autodemo_delete'
Rudolf Polzer [Tue, 4 May 2010 05:37:41 +0000 (07:37 +0200)]
use new aircontrol var
Rudolf Polzer [Mon, 3 May 2010 19:46:04 +0000 (21:46 +0200)]
new air control math, new cvar sv_aircontrol_power
Conflicts:
physicsNoQWBunny.cfg
qcsrc/server/cl_physics.qc
Mircea Kitsune [Mon, 3 May 2010 18:16:43 +0000 (21:16 +0300)]
Use 1 instead, seems more correct. Not even sure why 0 behaves like 1 instead of acting like 0 gravity (maybe there's a bug in the code that calculates .gravity?)
Mircea Kitsune [Mon, 3 May 2010 16:22:22 +0000 (19:22 +0300)]
Extremely minor change, just cuz I like everything to be perfect :P
Mircea Kitsune [Mon, 3 May 2010 16:19:09 +0000 (19:19 +0300)]
Better code and actually make it work
Mircea Kitsune [Mon, 3 May 2010 16:02:09 +0000 (19:02 +0300)]
Allow gravity zones to be triggered and toggled on or off.
FruitieX [Mon, 3 May 2010 15:03:07 +0000 (18:03 +0300)]
minor cleanups and initial work for vote panel/notify panel
Mircea Kitsune [Mon, 3 May 2010 14:21:40 +0000 (17:21 +0300)]
Remove test map and fix one last comment. entities.def moved to its own branch. To be merged with the branch with the same name in xonotic-maps.pk3dir
Mircea Kitsune [Mon, 3 May 2010 14:07:27 +0000 (17:07 +0300)]
STICKY spawnflag. When enabled, entities keep their gravity after leaving the gravity zone. Good for maps where you need to go get lighter before you can jump over an obstacle (given you don't have push weapons at that time)
Mircea Kitsune [Mon, 3 May 2010 13:50:06 +0000 (16:50 +0300)]
Name and comment optimizations. Remove test code.
Mircea Kitsune [Mon, 3 May 2010 13:39:22 +0000 (16:39 +0300)]
Set gravity to 0 again rather than using oldgravity. Otherwise going from one gravity zone to another can cause you to get stuck with the previous zone's gravity, if that's seen as the old one.
Mircea Kitsune [Mon, 3 May 2010 13:32:35 +0000 (16:32 +0300)]
Update the test map a little
Mircea Kitsune [Mon, 3 May 2010 13:29:35 +0000 (16:29 +0300)]
Use div0's idea for untouch detection.
Mircea Kitsune [Mon, 3 May 2010 11:54:32 +0000 (14:54 +0300)]
self.nextthink = time, instead
Mircea Kitsune [Mon, 3 May 2010 11:46:42 +0000 (14:46 +0300)]
Use an .olgravity rather than 0. Set the timers to 0.1 again for now.
Mircea Kitsune [Mon, 3 May 2010 11:42:00 +0000 (14:42 +0300)]
Make it quicker, although there's still a delay I can't understand which isn't caused by the timers.
Mircea Kitsune [Mon, 3 May 2010 11:30:28 +0000 (14:30 +0300)]
Working untouch code, but delayed by 1 second. I think the only way to fix this would be calling EXACTTRIGGER_TOUCH more often
Rudolf Polzer [Mon, 3 May 2010 05:42:29 +0000 (07:42 +0200)]
un-weirden the physics a bit... immediate response to a strafe key just was too strong
Mircea Kitsune [Mon, 3 May 2010 01:03:47 +0000 (04:03 +0300)]
Attempt to implement untouch detection, but I didn't figure the correct maths yet (so it doesn't work).
Mircea Kitsune [Mon, 3 May 2010 00:25:17 +0000 (03:25 +0300)]
Remove broken code from a failed attempt to detect "untouching"
Mircea Kitsune [Mon, 3 May 2010 00:06:15 +0000 (03:06 +0300)]
Temporary test map for the new trigger (to be removed when this is ready)
Mircea Kitsune [Mon, 3 May 2010 00:03:49 +0000 (03:03 +0300)]
Attempt to implement gravity zones. So far there is an entity which can change the gravity of any object entering it, but we need code to detect when the player leaves the trigger brush so we can set their gravity back. Adding a copy of entities.def here to avoid creating another branch in xonotic-maps.pk3dir
FruitieX [Sun, 2 May 2010 19:31:03 +0000 (22:31 +0300)]
always show a set amount of health/armor/ammo when in hud config mode,
add some fixes to ammo code
FruitieX [Sun, 2 May 2010 19:02:13 +0000 (22:02 +0300)]
add statusbars to the vertical layout of health/armor panel too
Rudolf Polzer [Sun, 2 May 2010 18:57:49 +0000 (20:57 +0200)]
target_spawn: support target *activator to manipulate the activator
Rudolf Polzer [Sun, 2 May 2010 18:08:39 +0000 (20:08 +0200)]
warpzones: fix an endless loop
Mircea Kitsune [Sun, 2 May 2010 14:30:24 +0000 (17:30 +0300)]
This branch will contain minor changes that are too small to make an own branch for.
Enables cl_leanmodel and cl_followmodel for Xonotic.
FruitieX [Sun, 2 May 2010 12:21:42 +0000 (15:21 +0300)]
sev's wickedx skin
Rudolf Polzer [Sun, 2 May 2010 12:20:19 +0000 (14:20 +0200)]
add an extension description for DP_SV_DISCARDABLEDEMO
FruitieX [Sun, 2 May 2010 12:09:05 +0000 (15:09 +0300)]
add sane defaults :P
FruitieX [Sun, 2 May 2010 11:50:03 +0000 (14:50 +0300)]
disable WIP panels for now
FruitieX [Sun, 2 May 2010 11:28:21 +0000 (14:28 +0300)]
status bars!
FruitieX [Sun, 2 May 2010 08:21:03 +0000 (11:21 +0300)]
health/armor fixes, inventory fixes
FruitieX [Sun, 2 May 2010 07:20:19 +0000 (10:20 +0300)]
horizontal layout for health/armor panel
FruitieX [Sat, 1 May 2010 22:11:44 +0000 (01:11 +0300)]
improvements to the health/armor panel, still one mode WIP
FruitieX [Sat, 1 May 2010 21:17:37 +0000 (00:17 +0300)]
better weaponicons panel
FruitieX [Sat, 1 May 2010 18:16:21 +0000 (21:16 +0300)]
moving hud items around much better now
FruitieX [Sun, 25 Apr 2010 08:03:51 +0000 (11:03 +0300)]
make it compile too
FruitieX [Sun, 25 Apr 2010 07:57:43 +0000 (10:57 +0300)]
The PanelHud. Now in Xonotic git.
FruitieX [Sun, 2 May 2010 07:39:58 +0000 (10:39 +0300)]
autodemo delete feature for race (sets cl_autodemo_delete to 3 if
there's a record)
Rudolf Polzer [Fri, 30 Apr 2010 10:41:18 +0000 (12:41 +0200)]
Revert "first beginning of "messagebox" like function, does not compile yet" as I accidentally did this in master
This reverts commit
5dbaf6bd72ff419c2dde2c68ec13e53fe6ca331d .
Rudolf Polzer [Fri, 30 Apr 2010 09:35:38 +0000 (11:35 +0200)]
first beginning of "messagebox" like function, does not compile yet
Rudolf Polzer [Wed, 28 Apr 2010 14:34:42 +0000 (16:34 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Wed, 28 Apr 2010 14:34:02 +0000 (16:34 +0200)]
Merge remote branch 'origin/divVerent/bastet'
Rudolf Polzer [Wed, 28 Apr 2010 05:58:35 +0000 (07:58 +0200)]
updated particlefont template
Rudolf Polzer [Tue, 27 Apr 2010 15:23:26 +0000 (17:23 +0200)]
rename the shader files back to original names
Rudolf Polzer [Tue, 27 Apr 2010 15:20:32 +0000 (17:20 +0200)]
add back some shaders that were missing here
Mircea Kitsune [Mon, 26 Apr 2010 22:12:02 +0000 (01:12 +0300)]
Older patch from the dev tracker ( http://dev.alientrap.org/issues/show/635 )
Attempts to imitate UT2004-style respawn ghosts. When a dead player respawns, their last body becomes transparent and floats away.