]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2013-04-22 MarioMerge branch 'master' into Mario/monsters
2013-04-22 Samual Lenksforgot to remove the debug flag
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/samual/notifications'
2013-04-22 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-04-22 Samual LenksAdd updates to notifications.cfg now
2013-04-22 Samual LenksAlphabetical order
2013-04-22 Samual LenksFix a bunch of other things with new announcer code
2013-04-21 Samual LenksAdd the rest of the announcer calls to new system
2013-04-21 Rudolf Polzerget rid of some bad uses of .ogg extension
2013-04-21 Samual LenksMake the legacy announcer code useless/strip most of...
2013-04-21 Samual LenksMove that shizniz to the .qh file
2013-04-21 MarioInclude model source for barricade
2013-04-21 MarioAdd monster support to ons
2013-04-20 Samual LenksMove more things over to new system
2013-04-20 Samual LenksGetting close to finishing the infrastructure for new...
2013-04-20 Samual LenksFix translations being done on static filenames
2013-04-20 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-04-20 MarioAdd a new mage attack
2013-04-20 MarioSet moveto z origin to monster's z origin (fixes monste...
2013-04-20 MarioIncrease soldier speed
2013-04-20 MarioAdd a basic trick to make monsters walk around eachother
2013-04-20 MarioAdd a FL_GENERATOR flag for td generator (may be used...
2013-04-20 MarioFix turrets still shooting when match ends
2013-04-20 MarioProperly lower turret power & increase buff count to 5
2013-04-20 MarioLower turret starting power in td
2013-04-19 Rudolf Polzer++deathlocation
2013-04-19 MarioFix spawned monsters respawning
2013-04-19 MarioFix dead monsters not disappearing
2013-04-18 MarioAdd untested fix for monster corpses not disappearing
2013-04-18 MarioDon't give players frozen by monsters points if a teamm...
2013-04-18 MarioRemove freezetag_revive_progress
2013-04-18 MarioOnly send movement flags when moving
2013-04-18 MarioFix frozen players not dying/respawning if they touch...
2013-04-18 MarioMerge the frozen flags
2013-04-18 MarioMake the Freeze function usable with freezetag
2013-04-18 MarioFix turrets shooting players during build phase
2013-04-18 MarioLower monster think delay
2013-04-18 MarioAdd td monster spawns to the mapinfo entity detection
2013-04-18 MarioAdd tower defense to the menu
2013-04-18 MarioAlso block DPCONTENTS_MONSTERCLIP
2013-04-18 MarioAdd botclip blocking to tower defense
2013-04-18 MarioPlayer typehit sound if the player shoots another playe...
2013-04-18 MarioDisable monsters returning dropped flags in config
2013-04-18 MarioIncrease monster starting speed in td
2013-04-18 MarioRemove useless delay checks
2013-04-18 MarioAlso check if monster teammates need help
2013-04-18 MarioAdd cvars for the force field
2013-04-18 MarioSome fixes for mage shield
2013-04-18 MarioMage has a random chance to spawn a force field which...
2013-04-18 MarioAllow monsters to pass through corpses, but not through...
2013-04-18 MarioUse monster_melee for all monster melee attacks
2013-04-18 MarioFix more bad use of .think
2013-04-17 Samual LenksEnable notifications debug again
2013-04-17 Samual LenksWork more on announcements
2013-04-17 MarioRemove useless ifdef check
2013-04-17 MarioIncrease monster think delay
2013-04-17 MarioFix reversed noalign & nodrop usage
2013-04-17 MarioReset hell-knight delay when starting inferno attack
2013-04-17 MarioRemove useless generator think function
2013-04-17 MarioFix monsters sinking into the ground while spawning
2013-04-17 MarioSet monster deadflags incase something needs them
2013-04-17 MarioFix spider freezing dead players/monsters
2013-04-17 MarioPrecache stuff
2013-04-17 MarioAdd some ons fanciness to td generator
2013-04-17 MarioUse Team_ColorRGB for monster/generator glow & radar...
2013-04-17 MarioMove onslaught engine damage models to the client
2013-04-17 MarioSet onslaught status when resetting too
2013-04-17 MarioAlso set generator model when health is full (for reset...
2013-04-17 MarioMore generator fixes
2013-04-17 MarioFix td generator using monster status flags
2013-04-17 MarioBegin making generator a common networked entity
2013-04-17 MarioFix hell-knight .think usage
2013-04-17 MarioMove td generator model loading to client
2013-04-17 MarioFix monsters glitching when match ends & partially...
2013-04-16 MarioRemove extra flag for respawning
2013-04-16 MarioSmall fixes to tarbaby jumping
2013-04-16 MarioFix error when spawning a monster
2013-04-16 MarioUse monster_leap for tarbaby jumping
2013-04-16 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-04-16 Samual LenksFix teamkill
2013-04-15 Samual LenksLower Nex damage to 80, raise animtime to 0.5
2013-04-15 MarioFix monsters taking damage when dead
2013-04-15 Samual LenksStart removing headshots from notifications (forgot...
2013-04-15 MarioRevert broken mobedit changes
2013-04-15 MarioAlso apply strzone fix to mobedit command
2013-04-15 MarioClean it up some more
2013-04-15 MarioClean up netname strzoning a little
2013-04-15 MarioRemove sprite_height
2013-04-15 MarioRemove unused float from ogre chainsaw function
2013-04-15 MarioUpdate monster owners cvar description
2013-04-15 Samual LenksMore announcer stuff, plus fix #1476
2013-04-15 Samual LenksMore integration
2013-04-15 Samual LenksNow add the rest of the infrastructure merge for announ...
2013-04-15 Samual LenksFinish the list of announcements
2013-04-14 Samual LenksAdding more announcements
2013-04-14 MarioDisable mobspawn & butcher in campaign mode
2013-04-14 MarioPause monsters until player joins in campaign mode
2013-04-14 MarioMove monster coloring to the client & fix custom monste...
2013-04-14 MarioFix monster targets in tower defense
2013-04-14 MarioFix monster targets
next