2020-10-02 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
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2020-09-30 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-29 |
Mario | Reduce code duplication in weapon impulse code by calli... |
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2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
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2020-09-26 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
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2020-09-25 |
bones_was_here | Move GetField_fullspawndata from miscfunctions.qc to... |
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2020-09-25 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
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2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
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2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
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2020-09-23 |
Mario | Use a trace log for the client program version message... |
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2020-09-23 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
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2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
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2020-09-23 |
bones_was_here | q3compat: Fix null function crash when a weapon has... |
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2020-09-23 |
bones_was_here | Enable __fullspawndata |
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2020-09-23 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
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2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
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2020-09-22 |
Mario | Move expr_evaluate to cvar.qh in lib |
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2020-09-22 |
Mario | Add a commented definition for _fullspawndata outside... |
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2020-09-22 |
Mario | Update dpdefs to match current master |
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2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
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2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
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2020-09-21 |
terencehill | Lock camera angles while moving the cursor if hud_curso... |
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2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
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2020-09-11 |
bones_was_here | q3compat: Fix some nexuiz maps that rely on adjacent... |
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2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
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2020-09-09 |
bones_was_here | q3compat: enable default and custom CPMA sounds for... |
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2020-09-09 |
bones_was_here | Add function to access "raw" map entity field values... |
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2020-09-05 |
bones_was_here | Remove comment about q3 hitbox off-by-1 (the hitbox... |
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2020-09-05 |
bones_was_here | q3compat: support holdable_invulnerability, holdable_ka... |
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2020-08-29 |
bones_was_here | Whitelist supported Q3 & DF map entity fields |
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2020-08-29 |
bones_was_here | q3compat: make 'fast' trigger_hurt do damage every... |
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2020-08-28 |
bones_was_here | Revert "q3compat: make trigger_hurt without spawnflags... |
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2020-08-28 |
bones_was_here | target_give: support multiple targets that give the... |
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2020-08-27 |
bones_was_here | Support count field of Q3 ammo pickups, also tuba support |
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2020-08-27 |
bones_was_here | Add function to get ammo consumption of primary fire... |
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2020-08-26 |
bones_was_here | Fix StartItem indenting |
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2020-08-26 |
bones_was_here | Remove weapon-specific code from target_give_init and... |
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2020-08-26 |
bones_was_here | Fix netname field of weapon and item entities (was... |
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2020-08-25 |
bones_was_here | Support count field on weapon pickups, fix 0 ammo with... |
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2020-08-25 |
terencehill | Improve indentation consistency in client.qc |
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2020-08-25 |
terencehill | Join ifs |
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2020-08-25 |
terencehill | Add a macro to check g_chat_nospectators |
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2020-08-25 |
terencehill | Hide shownames health / armor bg as soon as player... |
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2020-08-25 |
Rudolf Polzer | Transifex autosync |
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2020-08-22 |
Rudolf Polzer | Transifex autosync |
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2020-08-21 |
Rudolf Polzer | Transifex autosync |
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2020-08-21 |
Mirio | Add Czech and Turkish |
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2020-08-20 |
Rudolf Polzer | Transifex autosync |
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2020-08-20 |
bones_was_here | Fix indenting & cleanup in trigger_race_checkpoint_verify |
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2020-08-20 |
bones_was_here | q3df: Spawn waypoints for all entities able to trigger... |
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2020-08-19 |
Rudolf Polzer | Transifex autosync |
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2020-08-16 |
terencehill | Reduce a few overlong lines in crosshair code |
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2020-08-16 |
terencehill | Avoid using duplicated code for vortex and oknex crossh... |
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2020-08-12 |
bones_was_here | target_give: support shield and strength powerups |
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2020-08-11 |
bones_was_here | Fix trigger_once and trigger_multiple.wait == -1 allowi... |
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2020-08-10 |
bones_was_here | q3compat: make weapon_prox_launcher spawn Mortar instea... |
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2020-08-10 |
bones_was_here | Only do Q3 entity removal checks when it's a Q3 map |
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2020-08-10 |
bones_was_here | Use readable labels for q3compat bits |
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2020-08-10 |
Rudolf Polzer | Transifex autosync |
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2020-08-09 |
bones_was_here | q3compat: make trigger_hurt without spawnflags 16 deal... |
commit | commitdiff | tree | snapshot |
2020-08-09 |
terencehill | Improve indentation consistency in weapon code |
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2020-08-09 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
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2020-08-09 |
Mario | Use an ordered list to find triggers to touch, fixes... |
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2020-08-09 |
bones_was_here | Add machinegun support to target_give |
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2020-08-09 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
commit | commitdiff | tree | snapshot |
2020-08-09 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-07 |
Mario | Fix include order of some _mod files, as pointed out... |
commit | commitdiff | tree | snapshot |
2020-08-07 |
Mario | Port some minor code fixes from the default-erasable... |
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2020-08-07 |
Mario | Merge branch 'bones_was_here/trace_pred' into 'master' |
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2020-08-07 |
bones_was_here | Support pings up to 400 for trace ent culling eye posit... |
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2020-08-06 |
Mario | Add a note about some CSQC model bitflag numbers that... |
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2020-08-06 |
Mario | Add a note about reusing bitflags in csqcmodel_settings.qh |
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2020-08-05 |
bones_was_here | Remove unnecessary ifdef by using STAT(Q3COMPAT) in... |
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2020-08-05 |
bones_was_here | Spawn HLAC and cell ammo in place of QL HMG and ammo_hmg |
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2020-08-04 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Purge server/constants.qh |
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2020-08-03 |
Mario | Network the ground entity of the player for the sake... |
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2020-08-03 |
Mario | Set the generator forcefield's size to 20% larger than... |
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2020-08-03 |
Mario | Reduce bold centerprint message size from 1.8 to 1.4 |
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2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
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2020-08-03 |
Rudolf Polzer | Transifex autosync |
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2020-08-03 |
Mario | Make sv_gameplayfix_delayprojectiles match the engine... |
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2020-08-02 |
Mario | Rename client's commands folder to command, to match... |
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2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Don't attempt to network more than the maximum number... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Fix include order of new replicate.qh file |
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2020-08-02 |
Mario | Purge client/defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Minor cleanup of client/defs.qh, move replicated cvars... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Purge server/defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Further cleanup of defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
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2020-08-02 |
Mario | Move generic entity flags to a common constants locatio... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
commit | commitdiff | tree | snapshot |
2020-08-02 |
bones_was_here | Merge branch 'master' into bones_was_here/q3compat |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
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