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Cutsound cvars must be seta, not set.
[voretournament/voretournament.git] / data / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------\r
2 // BEGIN REQUIRED CSQC FUNCTIONS\r
3 //include "main.qh"\r
4 \r
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
6 \r
7 void cvar_clientsettemp(string cv, string val)\r
8 {\r
9         entity e;\r
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
11                 if(e.netname == cv)\r
12                         goto saved;\r
13         e = spawn();\r
14         e.classname = "saved_cvar_value";\r
15         e.netname = strzone(cv);\r
16         e.message = strzone(cvar_string(cv));\r
17 :saved\r
18         cvar_set(cv, val);\r
19 }\r
20 \r
21 void cvar_clientsettemp_restore()\r
22 {\r
23         entity e;\r
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )\r
25                         cvar_set(e.netname, e.message);\r
26 }\r
27 \r
28 void() menu_show_error =\r
29 {\r
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);\r
31 };\r
32 \r
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)\r
34 // Useful for precaching things\r
35 \r
36 void() menu_sub_null =\r
37 {\r
38 };\r
39 \r
40 #ifdef USE_FTE\r
41 float __engine_check;\r
42 #endif\r
43 \r
44 string forcefog;\r
45 string cl_announcer_prev;\r
46 void WaypointSprite_Load();\r
47 void CSQC_Init(void)\r
48 {\r
49 #ifdef USE_FTE\r
50 #pragma target ID\r
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");\r
52         if(!__engine_check)\r
53         {\r
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");\r
55                 localcmd("\ndisconnect\n");\r
56                 return;\r
57         }\r
58 #pragma target FTE\r
59 #endif\r
60         \r
61         check_unacceptable_compiler_bugs();\r
62 \r
63         float i;\r
64         CSQC_CheckEngine();\r
65 \r
66         binddb = db_create();\r
67         tempdb = db_create();\r
68         ClientProgsDB = db_load("client.db");\r
69         compressShortVector_init();\r
70 \r
71         drawfont = 0;\r
72         menu_visible = FALSE;\r
73         menu_show = menu_show_error;\r
74         menu_action = menu_sub_null;\r
75 \r
76         for(i = 0; i < 255; ++i)\r
77                 if(getplayerkey(i, "viewentity") == "")\r
78                         break;\r
79         maxclients = i;\r
80 \r
81         //ctf_temp_1 = "";\r
82         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used\r
83         //registercmd("ctf_menu");\r
84         registercmd("ons_map");\r
85         //registercmd("menu_action");\r
86 \r
87         registercmd("+button3");\r
88         registercmd("-button3");\r
89         registercmd("+button4");\r
90         registercmd("-button4");\r
91         registercmd("+button6");\r
92         registercmd("-button6");\r
93         registercmd("+showaccuracy");registercmd("-showaccuracy");\r
94 \r
95 #ifndef CAMERATEST\r
96         if(isdemo())\r
97         {\r
98 #endif\r
99                 registercmd("+forward");registercmd("-forward");\r
100                 registercmd("+back");registercmd("-back");\r
101                 registercmd("+moveup");registercmd("-moveup");\r
102                 registercmd("+movedown");registercmd("-movedown");\r
103                 registercmd("+moveright");registercmd("-moveright");\r
104                 registercmd("+moveleft");registercmd("-moveleft");\r
105                 registercmd("+roll_right");registercmd("-roll_right");\r
106                 registercmd("+roll_left");registercmd("-roll_left");\r
107 #ifndef CAMERATEST\r
108         }\r
109 #endif\r
110         registercvar("sbar_usecsqc", "1");\r
111         registercvar("sbar_columns", "default", CVAR_SAVE);\r
112 \r
113         gametype = 0;\r
114 \r
115         // sbar_fields uses strunzone on the titles!\r
116         for(i = 0; i < MAX_SBAR_FIELDS; ++i)\r
117                 sbar_title[i] = strzone("(null)");\r
118 \r
119         postinit = false;\r
120 \r
121         calledhooks = 0;\r
122 \r
123         teams = Sort_Spawn();\r
124         players = Sort_Spawn();\r
125 \r
126         GetTeam(COLOR_SPECTATOR, true); // add specs first\r
127 \r
128         cvar_clientsettemp("_supports_weaponpriority", "1");\r
129 \r
130         RegisterWeapons();\r
131 \r
132         WaypointSprite_Load();\r
133 \r
134         // precaches\r
135         Projectile_Precache();\r
136         GibSplash_Precache();\r
137         Casings_Precache();\r
138         DamageInfo_Precache();\r
139         if(cvar_string("cl_announcer") != cl_announcer_prev) {\r
140                 Announcer_Precache();\r
141                 if(cl_announcer_prev)\r
142                         strunzone(cl_announcer_prev);\r
143                 cl_announcer_prev = strzone(cvar_string("cl_announcer"));\r
144         }\r
145 \r
146 #ifdef UID\r
147         {\r
148                 // find the user ID\r
149                 string uid;\r
150                 registercvar("_cl_userid", "", CVAR_SAVE);\r
151                 uid = cvar_string("_cl_userid");\r
152                 if(strlen(uid) < 16)\r
153                 {\r
154                         uid = "";\r
155                         for(i = 0; i < 4; ++i)\r
156                                 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));\r
157                 }\r
158                 cvar_set("_cl_userid", uid);\r
159                 localcmd(strcat("\ncmd uid ", uid, "\n"));\r
160         }\r
161 #endif\r
162 \r
163         get_mi_min_max_texcoords(1); // try the CLEVER way first\r
164         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");\r
165         shortmapname = mi_shortname;\r
166 \r
167         if(precache_pic(minimapname) == "")\r
168         {\r
169                 // but maybe we have a non-clever minimap\r
170                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");\r
171                 if(precache_pic(minimapname) == "")\r
172                         minimapname = ""; // FAIL\r
173                 else\r
174                         get_mi_min_max_texcoords(0); // load new texcoords\r
175         }\r
176 \r
177         mi_center = (mi_min + mi_max) * 0.5;\r
178         mi_scale = mi_max - mi_min;\r
179         minimapname = strzone(minimapname);\r
180 \r
181         WarpZone_Init();\r
182 }\r
183 \r
184 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)\r
185 void CSQC_Shutdown(void)\r
186 {\r
187 #ifdef USE_FTE\r
188 #pragma TARGET id\r
189         if(!__engine_check)\r
190                 return 0;\r
191 #pragma TARGET fte\r
192 #endif\r
193 \r
194         WarpZone_Shutdown();\r
195 \r
196         remove(teams);\r
197         remove(players);\r
198         db_close(binddb);\r
199         db_close(tempdb);\r
200         db_save(ClientProgsDB, "client.db");\r
201         db_close(ClientProgsDB);\r
202 \r
203         cvar_clientsettemp_restore();\r
204 \r
205         if(camera_active)\r
206                 cvar_set("chase_active",ftos(chase_active_backup));\r
207 \r
208         if not(isdemo())\r
209         {\r
210                 if not(calledhooks & HOOK_START)\r
211                 {\r
212                         localcmd("\n_cl_hook_gamestart nop;");\r
213                         if(g_campaign) // this is a server cvar used in the client code, but g_campaign is always local, so it should be safe\r
214                                 localcmd("\n_cl_hook_campaign_gamestart nop;");\r
215                 }\r
216                 if not(calledhooks & HOOK_END)\r
217                 {\r
218                         localcmd("\ncl_hook_gameend;");\r
219                         if(g_campaign)\r
220                                 localcmd("\ncl_hook_campaign_gameend;");\r
221                 }\r
222         }\r
223 }\r
224 \r
225 .float has_team;\r
226 float SetTeam(entity o, float Team)\r
227 {\r
228         entity tm;\r
229         if(teamplay)\r
230         {\r
231                 switch(Team)\r
232                 {\r
233                         case -1:\r
234                         case COLOR_TEAM1:\r
235                         case COLOR_TEAM2:\r
236                         case COLOR_TEAM3:\r
237                         case COLOR_TEAM4:\r
238                                 break;\r
239                         default:\r
240                                 if(GetTeam(Team, false) == NULL)\r
241                                 {\r
242                                         print("trying to switch to unsupported team ", ftos(Team), "\n");\r
243                                         Team = COLOR_SPECTATOR;\r
244                                 }\r
245                                 break;\r
246                 }\r
247         }\r
248         else\r
249         {\r
250                 switch(Team)\r
251                 {\r
252                         case -1:\r
253                         case 0:\r
254                                 break;\r
255                         default:\r
256                                 if(GetTeam(Team, false) == NULL)\r
257                                 {\r
258                                         print("trying to switch to unsupported team ", ftos(Team), "\n");\r
259                                         Team = COLOR_SPECTATOR;\r
260                                 }\r
261                                 break;\r
262                 }\r
263         }\r
264         if(Team == -1) // leave\r
265         {\r
266                 if(o.has_team)\r
267                 {\r
268                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");\r
269                         tm = GetTeam(o.team, false);\r
270                         tm.team_size -= 1;\r
271                         o.has_team = 0;\r
272                         return TRUE;\r
273                 }\r
274         }\r
275         else\r
276         {\r
277                 if not(o.has_team)\r
278                 {\r
279                         //print("(CONNECT) enter team ", ftos(o.team), "\n");\r
280                         o.team = Team;\r
281                         tm = GetTeam(Team, true);\r
282                         tm.team_size += 1;\r
283                         o.has_team = 1;\r
284                         return TRUE;\r
285                 }\r
286                 else if(Team != o.team)\r
287                 {\r
288                         //print("(CHANGE) leave team ", ftos(o.team), "\n");\r
289                         tm = GetTeam(o.team, false);\r
290                         tm.team_size -= 1;\r
291                         o.team = Team;\r
292                         //print("(CHANGE) enter team ", ftos(o.team), "\n");\r
293                         tm = GetTeam(Team, true);\r
294                         tm.team_size += 1;\r
295                         return TRUE;\r
296                 }\r
297         }\r
298         return FALSE;\r
299 }\r
300 \r
301 void Playerchecker_Think()\r
302 {\r
303         float i;\r
304         entity e;\r
305         for(i = 0; i < maxclients; ++i)\r
306         {\r
307                 e = playerslots[i];\r
308                 if(GetPlayerName(i) == "")\r
309                 {\r
310                         if(e.sort_prev)\r
311                         {\r
312                                 //print("playerchecker: KILL KILL KILL\n");\r
313                                 // player disconnected\r
314                                 SetTeam(e, -1);\r
315                                 RemovePlayer(e);\r
316                                 e.sort_prev = world;\r
317                                 //e.gotscores = 0;\r
318                         }\r
319                 }\r
320                 else\r
321                 {\r
322                         if not(e.sort_prev)\r
323                         {\r
324                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");\r
325                                 // player connected\r
326                                 if not(e)\r
327                                         playerslots[i] = e = spawn();\r
328                                 e.sv_entnum = i;\r
329                                 e.ping = 0;\r
330                                 e.ping_packetloss = 0;\r
331                                 e.ping_movementloss = 0;\r
332                                 \r
333                                 //e.gotscores = 0; // we might already have the scores...\r
334                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams\r
335                                 RegisterPlayer(e);\r
336                                 Sbar_UpdatePlayerPos(e);\r
337                         }\r
338                 }\r
339         }\r
340         self.nextthink = time + 0.2;\r
341 }\r
342 \r
343 void Porto_Init();\r
344 void TrueAim_Init();\r
345 void PostInit(void)\r
346 {\r
347         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));\r
348         localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));\r
349 \r
350         entity playerchecker;\r
351         playerchecker = spawn();\r
352         playerchecker.think = Playerchecker_Think;\r
353         playerchecker.nextthink = time + 0.2;\r
354 \r
355         Porto_Init();\r
356         TrueAim_Init();\r
357 \r
358         postinit = true;\r
359 }\r
360 \r
361 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function\r
362 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.\r
363 float button_zoom;\r
364 void Cmd_Sbar_SetFields(float);\r
365 void Cmd_Sbar_Help(float);\r
366 float CSQC_ConsoleCommand(string strMessage)\r
367 {\r
368         float argc;\r
369         // Tokenize String\r
370         //argc = tokenize(strMessage);\r
371         argc = tokenize_console(strMessage);\r
372 \r
373         // Acquire Command\r
374         local string strCmd;\r
375         strCmd = argv(0);\r
376 \r
377         if(strCmd == "+button4") { // zoom\r
378                 // return false, because the message shall be sent to the server anyway (for demos/speccing)\r
379                 if(ignore_plus_zoom)\r
380                 {\r
381                         --ignore_plus_zoom;\r
382                         return false;\r
383                 }\r
384                 button_zoom = 1;\r
385                 return true;\r
386         } else if(strCmd == "-button4") { // zoom\r
387                 if(ignore_minus_zoom)\r
388                 {\r
389                         --ignore_minus_zoom;\r
390                         return false;\r
391                 }\r
392                 button_zoom = 0;\r
393                 return true;\r
394         } else if(strCmd == "+button3") { // secondary\r
395                 button_attack2 = 1;\r
396                 return false;\r
397         } else if(strCmd == "-button3") { // secondary\r
398                 button_attack2 = 0;\r
399                 return false;\r
400         } else if(strCmd == "+button6") { // secondary\r
401                 button_jetpack = 1;\r
402                 return false;\r
403         } else if(strCmd == "-button6") { // secondary\r
404                 button_jetpack = 0;\r
405                 return false;\r
406         } else if(strCmd == "+showscores") {\r
407                 sb_showscores = true;\r
408                 return true;\r
409         } else if(strCmd == "-showscores") {\r
410                 sb_showscores = false;\r
411                 return true;\r
412         } else if(strCmd == "+showaccuracy") {\r
413                 sb_showaccuracy = true;\r
414                 return true;\r
415         } else if(strCmd == "-showaccuracy") {\r
416                 sb_showaccuracy = false;\r
417                 return true;\r
418         }\r
419 \r
420         if(camera_active)\r
421         if(strCmd == "+forward" || strCmd == "-back") {\r
422                 ++camera_direction_x;\r
423                 return true;\r
424         } else if(strCmd == "-forward" || strCmd == "+back") {\r
425                 --camera_direction_x;\r
426                 return true;\r
427         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {\r
428                 --camera_direction_y;\r
429                 return true;\r
430         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {\r
431                 ++camera_direction_y;\r
432                 return true;\r
433         } else if(strCmd == "+moveup" || strCmd == "-movedown") {\r
434                 ++camera_direction_z;\r
435                 return true;\r
436         } else if(strCmd == "-moveup" || strCmd == "+movedown") {\r
437                 --camera_direction_z;\r
438                 return true;\r
439         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {\r
440                 ++camera_roll;\r
441                 return true;\r
442         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {\r
443                 --camera_roll;\r
444                 return true;\r
445         }\r
446 \r
447         return false;\r
448 }\r
449 \r
450 .vector view_ofs;\r
451 entity debug_shotorg;\r
452 void ShotOrg_Draw()\r
453 {\r
454         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;\r
455         self.angles = view_angles;\r
456         self.angles_x = -self.angles_x;\r
457         if not(self.cnt)\r
458                 R_AddEntity(self);\r
459 }\r
460 void ShotOrg_Draw2D()\r
461 {\r
462         vector coord2d_topleft, coord2d_topright, coord2d;\r
463         string s;\r
464         vector fs;\r
465 \r
466         s = vtos(self.view_ofs);\r
467         s = substring(s, 1, strlen(s) - 2);\r
468         if(tokenize_console(s) == 3)\r
469                 s = strcat(argv(0), " ", argv(1), " ", argv(2));\r
470 \r
471         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);\r
472         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);\r
473 \r
474         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));\r
475 \r
476         coord2d = coord2d_topleft;\r
477         if(fs_x < 8)\r
478         {\r
479                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;\r
480                 fs = '8 8 0';\r
481         }\r
482         coord2d_y -= fs_y;\r
483         coord2d_z = 0;\r
484         drawstring(coord2d, s, fs, '1 1 1', 1, 0);\r
485 }\r
486 \r
487 void ShotOrg_Spawn()\r
488 {\r
489         debug_shotorg = spawn();\r
490         debug_shotorg.draw = ShotOrg_Draw;\r
491         debug_shotorg.draw2d = ShotOrg_Draw2D;\r
492         debug_shotorg.renderflags = RF_VIEWMODEL;\r
493         debug_shotorg.effects = EF_FULLBRIGHT;\r
494         precache_model("models/shotorg_adjuster.md3");\r
495         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");\r
496         debug_shotorg.scale = 2;\r
497         debug_shotorg.view_ofs = '25 8 -8';\r
498 }\r
499 \r
500 void DrawDebugModel()\r
501 {\r
502         if(time - floor(time) > 0.5)\r
503         {\r
504                 PolyDrawModel(self);\r
505         }\r
506         else\r
507         {\r
508                 self.renderflags = 0;\r
509                 R_AddEntity(self);\r
510         }\r
511 }\r
512 \r
513 void GameCommand(string msg)\r
514 {\r
515         string s;\r
516         float argc;\r
517         entity e;\r
518         argc = tokenize_console(msg);\r
519 \r
520         if(argv(0) == "help" || argc == 0)\r
521         {\r
522                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");\r
523                 print("  settemp cvar value\n");\r
524                 print("  radar\n");\r
525                 print("  sbar_columns_set ...\n");\r
526                 print("  sbar_columns_help\n");\r
527                 GameCommand_Generic("help");\r
528                 return;\r
529         }\r
530 \r
531         if(GameCommand_Generic(msg))\r
532                 return;\r
533 \r
534         string cmd;\r
535         cmd = argv(0);\r
536         if(cmd == "mv_download") {\r
537                 Cmd_MapVote_MapDownload(argc);\r
538         }\r
539         else if(cmd == "settemp") {\r
540                 cvar_clientsettemp(argv(1), argv(2));\r
541         }\r
542         else if(cmd == "radar") {\r
543                 ons_showmap = !ons_showmap;\r
544         }\r
545         else if(cmd == "sbar_columns_set") {\r
546                 Cmd_Sbar_SetFields(argc);\r
547         }\r
548         else if(cmd == "sbar_columns_help") {\r
549                 Cmd_Sbar_Help(argc);\r
550         }\r
551 #ifdef BLURTEST\r
552         else if(cmd == "blurtest") {\r
553                 blurtest_time0 = time;\r
554                 blurtest_time1 = time + stof(argv(1));\r
555                 blurtest_radius = stof(argv(2));\r
556                 blurtest_power = stof(argv(3));\r
557         }\r
558 #endif\r
559         else if(cmd == "shotorg_move") {\r
560                 if(!debug_shotorg)\r
561                         ShotOrg_Spawn();\r
562                 else\r
563                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));\r
564                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
565         }\r
566         else if(cmd == "shotorg_movez") {\r
567                 if(!debug_shotorg)\r
568                         ShotOrg_Spawn();\r
569                 else\r
570                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos\r
571                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
572         }\r
573         else if(cmd == "shotorg_set") {\r
574                 if(!debug_shotorg)\r
575                         ShotOrg_Spawn();\r
576                 else\r
577                         debug_shotorg.view_ofs = stov(argv(1));\r
578                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
579         }\r
580         else if(cmd == "shotorg_setz") {\r
581                 if(!debug_shotorg)\r
582                         ShotOrg_Spawn();\r
583                 else\r
584                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos\r
585                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");\r
586         }\r
587         else if(cmd == "shotorg_toggle_hide") {\r
588                 if(debug_shotorg)\r
589                 {\r
590                         debug_shotorg.cnt = !debug_shotorg.cnt;\r
591                 }\r
592         }\r
593         else if(cmd == "shotorg_end") {\r
594                 if(debug_shotorg)\r
595                 {\r
596                         print(vtos(debug_shotorg.view_ofs), "\n");\r
597                         remove(debug_shotorg);\r
598                         debug_shotorg = world;\r
599                 }\r
600                 localcmd("sv_cmd debug_shotorg\n");\r
601         }\r
602         else if(cmd == "sendcvar") {\r
603                 s = cvar_string(argv(1));\r
604                 if(argv(1) == "cl_weaponpriority")\r
605                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);\r
606                 else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)\r
607                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);\r
608                 localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");\r
609         }\r
610         else if(cmd == "spawn") {\r
611                 s = argv(1);\r
612                 e = spawn();\r
613                 precache_model(s);\r
614                 setmodel(e, s);\r
615                 setorigin(e, view_origin);\r
616                 e.angles = view_angles;\r
617                 e.draw = DrawDebugModel;\r
618                 e.classname = "debugmodel";\r
619         }\r
620         else\r
621         {\r
622                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");\r
623         }\r
624 \r
625         return;\r
626 }\r
627 \r
628 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.\r
629 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.\r
630 // All keys are in ascii.\r
631 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.\r
632 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.\r
633 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.\r
634 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)\r
635 {\r
636         local float bSkipKey;\r
637         bSkipKey = false;\r
638 \r
639         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))\r
640                 return true;\r
641 \r
642         if(menu_visible)\r
643                 if(menu_action(bInputType, nPrimary, nSecondary))\r
644                         return TRUE;\r
645         return bSkipKey;\r
646 }\r
647 \r
648 // END REQUIRED CSQC FUNCTIONS\r
649 // --------------------------------------------------------------------------\r
650 \r
651 // --------------------------------------------------------------------------\r
652 // BEGIN OPTIONAL CSQC FUNCTIONS\r
653 void Ent_ReadEntCS()\r
654 {\r
655         InterpolateOrigin_Undo();\r
656 \r
657         self.classname = "entcs_receiver";\r
658         self.sv_entnum = ReadByte() - 1;\r
659         self.origin_x = ReadShort();\r
660         self.origin_y = ReadShort();\r
661         self.origin_z = ReadShort();\r
662         self.angles_y = ReadByte() * 360.0 / 256;\r
663         self.origin_z = self.angles_x = self.angles_z = 0;\r
664 \r
665         InterpolateOrigin_Note();\r
666 }\r
667 \r
668 void Ent_Remove();\r
669 \r
670 void Ent_RemovePlayerScore()\r
671 {\r
672         float i;\r
673 \r
674         if(self.owner)\r
675         {\r
676                 SetTeam(self.owner, -1);\r
677                 self.owner.gotscores = 0;\r
678                 for(i = 0; i < MAX_SCORE; ++i)\r
679                         self.owner.(scores[i]) = 0; // clear all scores\r
680         }\r
681 }\r
682 \r
683 void Ent_ReadPlayerScore()\r
684 {\r
685         float i, n;\r
686         float isNew;\r
687         entity o;\r
688 \r
689         // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN\r
690         // (no I've never heard of M-x replace-string, sed, or anything like that)\r
691         isNew = !self.owner; // workaround for DP bug\r
692         n = ReadByte()-1;\r
693 \r
694 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
695         if(!isNew && n != self.sv_entnum)\r
696         {\r
697                 print("A CSQC entity changed its owner!\n");\r
698                 isNew = true;\r
699                 Ent_Remove();\r
700                 self.enttype = ENT_CLIENT_SCORES;\r
701         }\r
702 #endif\r
703 \r
704         self.sv_entnum = n;\r
705 \r
706         if not(playerslots[self.sv_entnum])\r
707                 playerslots[self.sv_entnum] = spawn();\r
708         o = self.owner = playerslots[self.sv_entnum];\r
709         o.sv_entnum = self.sv_entnum;\r
710         o.gotscores = 1;\r
711 \r
712         //if not(o.sort_prev)\r
713         //      RegisterPlayer(o);\r
714         //playerchecker will do this for us later, if it has not already done so\r
715 \r
716         float sf, lf;\r
717 #if MAX_SCORE <= 8\r
718         sf = ReadByte();\r
719         lf = ReadByte();\r
720 #else\r
721         sf = ReadShort();\r
722         lf = ReadShort();\r
723 #endif\r
724         float p;\r
725         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)\r
726                 if(sf & p)\r
727                 {\r
728                         if(lf & p)\r
729                                 o.(scores[i]) = ReadInt24_t();\r
730                         else\r
731                                 o.(scores[i]) = ReadChar();\r
732                 }\r
733 \r
734         if(o.sort_prev)\r
735                 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!\r
736 \r
737         self.entremove = Ent_RemovePlayerScore;\r
738 }\r
739 \r
740 void Ent_ReadTeamScore()\r
741 {\r
742         float i;\r
743         entity o;\r
744 \r
745         self.team = ReadByte();\r
746         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted\r
747 \r
748         float sf, lf;\r
749 #if MAX_TEAMSCORE <= 8\r
750         sf = ReadByte();\r
751         lf = ReadByte();\r
752 #else\r
753         sf = ReadShort();\r
754         lf = ReadShort();\r
755 #endif\r
756         float p;\r
757         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)\r
758                 if(sf & p)\r
759                 {\r
760                         if(lf & p)\r
761                                 o.(teamscores[i]) = ReadInt24_t();\r
762                         else\r
763                                 o.(teamscores[i]) = ReadChar();\r
764                 }\r
765 \r
766         Sbar_UpdateTeamPos(o);\r
767 }\r
768 \r
769 void Net_Reset()\r
770 {\r
771 }\r
772 \r
773 void Ent_ClientData()\r
774 {\r
775         float f;\r
776         float newspectatee_status;\r
777 \r
778         f = ReadByte();\r
779 \r
780         sb_showscores_force = (f & 1);\r
781 \r
782         if(f & 2)\r
783         {\r
784                 newspectatee_status = ReadByte();\r
785                 if(newspectatee_status == player_localentnum)\r
786                         newspectatee_status = -1; // observing\r
787         }\r
788         else\r
789                 newspectatee_status = 0;\r
790 \r
791         spectatorbutton_zoom = (f & 4);\r
792 \r
793         if(f & 8)\r
794         {\r
795                 angles_held_status = 1;\r
796                 angles_held_x = ReadAngle();\r
797                 angles_held_y = ReadAngle();\r
798                 angles_held_z = 0;\r
799         }\r
800         else\r
801                 angles_held_status = 0;\r
802 \r
803         if(newspectatee_status != spectatee_status)\r
804         {\r
805                 float i;\r
806                 // clear the weapon accuracy stats\r
807                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {\r
808                         weapon_hits[i] = 0;\r
809                         weapon_fired[i] = 0;\r
810                 }\r
811 \r
812                 // clear race stuff\r
813                 race_laptime = 0;\r
814                 race_checkpointtime = 0;\r
815         }\r
816         spectatee_status = newspectatee_status;\r
817 }\r
818 \r
819 void Ent_Nagger()\r
820 {\r
821         float nags, i, j, b, f;\r
822 \r
823         nags = ReadByte();\r
824 \r
825         if(nags & 128)\r
826         {\r
827                 if(vote_called_vote)\r
828                         strunzone(vote_called_vote);\r
829                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));\r
830         }\r
831 \r
832         if(nags & 1)\r
833         {\r
834                 for(j = 0; j < maxclients; ++j)\r
835                         if(playerslots[j])\r
836                                 playerslots[j].ready = 1;\r
837                 for(i = 1; i <= maxclients; i += 8)\r
838                 {\r
839                         f = ReadByte();\r
840                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)\r
841                                 if not(f & b)\r
842                                         if(playerslots[j])\r
843                                                 playerslots[j].ready = 0;\r
844                 }\r
845         }\r
846 \r
847         ready_waiting = (nags & 1);\r
848         ready_waiting_for_me = (nags & 2);\r
849         vote_waiting = (nags & 4);\r
850         vote_waiting_for_me = (nags & 8);\r
851         warmup_stage = (nags & 16);\r
852 }\r
853 \r
854 void Ent_RandomSeed()\r
855 {\r
856         float s;\r
857         prandom_debug();\r
858         s = ReadShort();\r
859         psrandom(s);\r
860 }\r
861 \r
862 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.\r
863 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.\r
864 void Ent_RadarLink();\r
865 void Ent_Init();\r
866 void Ent_ScoresInfo();\r
867 void(float bIsNewEntity) CSQC_Ent_Update =\r
868 {\r
869         float t;\r
870         float savetime;\r
871         t = ReadByte();\r
872 \r
873         // set up the "time" global for received entities to be correct for interpolation purposes\r
874         savetime = time;\r
875         if(servertime)\r
876         {\r
877                 time = servertime;\r
878         }\r
879         else\r
880         {\r
881                 serverprevtime = time;\r
882                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);\r
883                 time = serverprevtime + serverdeltatime;\r
884         }\r
885 \r
886 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED\r
887         if(self.enttype)\r
888                 if(t != self.enttype)\r
889                 {\r
890                         print("A CSQC entity changed its type!\n");\r
891                         Ent_Remove();\r
892                         bIsNewEntity = 1;\r
893                 }\r
894 #endif\r
895         self.enttype = t;\r
896         switch(t)\r
897         {\r
898                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;\r
899                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;\r
900                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;\r
901                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;\r
902                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;\r
903                 case ENT_CLIENT_LASER: Ent_Laser(); break;\r
904                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;\r
905                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;\r
906                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;\r
907                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;\r
908                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;\r
909                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;\r
910                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;\r
911                 case ENT_CLIENT_INIT: Ent_Init(); break;\r
912                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;\r
913                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;\r
914                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;\r
915                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;\r
916                 case ENT_CLIENT_WALL: Ent_Wall(); break;\r
917                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;\r
918                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;\r
919                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;\r
920                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;\r
921                 default:\r
922                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));\r
923                         break;\r
924         }\r
925 \r
926         time = savetime;\r
927 };\r
928 // Destructor, but does NOT deallocate the entity by calling remove(). Also\r
929 // used when an entity changes its type. For an entity that someone interacts\r
930 // with others, make sure it can no longer do so.\r
931 void Ent_Remove()\r
932 {\r
933         if(self.entremove)\r
934                 self.entremove();\r
935 \r
936         self.enttype = 0;\r
937         self.classname = "";\r
938         self.draw = menu_sub_null;\r
939         self.entremove = menu_sub_null;\r
940         // TODO possibly set more stuff to defaults\r
941 }\r
942 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.\r
943 void CSQC_Ent_Remove()\r
944 {\r
945         if(self.enttype)\r
946                 Ent_Remove();\r
947         remove(self);\r
948 }\r
949 \r
950 void Gamemode_Init()\r
951 {\r
952         if(gametype == GAME_ONSLAUGHT)\r
953                 print(strcat("Using ", minimapname, " as minimap.\n"));\r
954 \r
955         if not(isdemo())\r
956         {\r
957                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");\r
958                 if(g_campaign)\r
959                         localcmd("\n_cl_hook_campaign_gamestart ", GametypeNameFromType(gametype), ";");\r
960                 calledhooks |= HOOK_START;\r
961         }\r
962 }\r
963 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.\r
964 void CSQC_Parse_StuffCmd(string strMessage)\r
965 {\r
966         localcmd(strMessage);\r
967 }\r
968 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.\r
969 void CSQC_Parse_Print(string strMessage)\r
970 {\r
971         print(ColorTranslateRGB(strMessage));\r
972 }\r
973 \r
974 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.\r
975 void CSQC_Parse_CenterPrint(string strMessage)\r
976 {\r
977         centerprint(strMessage);\r
978 }\r
979 \r
980 string notranslate_fogcmd1 = "\nfog ";\r
981 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";\r
982 void Fog_Force()\r
983 {\r
984         // TODO somehow thwart prvm_globalset client ...\r
985 \r
986         if(forcefog != "")\r
987                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));\r
988 }\r
989 \r
990 void Gamemode_Init();\r
991 void Ent_ScoresInfo()\r
992 {\r
993         float i;\r
994         self.classname = "ent_client_scores_info";\r
995         gametype = ReadByte();\r
996         for(i = 0; i < MAX_SCORE; ++i)\r
997         {\r
998                 scores_label[i] = strzone(ReadString());\r
999                 scores_flags[i] = ReadByte();\r
1000         }\r
1001         for(i = 0; i < MAX_TEAMSCORE; ++i)\r
1002         {\r
1003                 teamscores_label[i] = strzone(ReadString());\r
1004                 teamscores_flags[i] = ReadByte();\r
1005         }\r
1006         Sbar_InitScores();\r
1007         Gamemode_Init();\r
1008 }\r
1009 \r
1010 void Ent_Init()\r
1011 {\r
1012         self.classname = "ent_client_init";\r
1013 \r
1014         grabber_shotorigin_x = ReadCoord();\r
1015         grabber_shotorigin_y = ReadCoord();\r
1016         grabber_shotorigin_z = ReadCoord();\r
1017 \r
1018         if(forcefog)\r
1019                 strunzone(forcefog);\r
1020         forcefog = strzone(ReadString());\r
1021 \r
1022         g_campaign = ReadCoord();\r
1023 \r
1024         armorblockpercent = ReadByte() / 255.0;\r
1025 \r
1026         g_weaponswitchdelay = ReadByte() / 255.0;\r
1027 \r
1028         g_vore = ReadCoord();\r
1029         g_balance_vore_swallow_limit = ReadCoord();\r
1030 \r
1031         if(!postinit)\r
1032                 PostInit();\r
1033 }\r
1034 \r
1035 void Net_ReadRace()\r
1036 {\r
1037         float b;\r
1038 \r
1039         b = ReadByte();\r
1040 \r
1041         switch(b)\r
1042         {\r
1043                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:\r
1044                         race_checkpoint = ReadByte();\r
1045                         race_time = ReadInt24_t();\r
1046                         race_previousbesttime = ReadInt24_t();\r
1047                         if(race_previousbestname)\r
1048                                 strunzone(race_previousbestname);\r
1049                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));\r
1050 \r
1051                         race_checkpointtime = time;\r
1052 \r
1053                         if(race_checkpoint == 0 || race_checkpoint == 254)\r
1054                         {\r
1055                                 race_penaltyaccumulator = 0;\r
1056                                 race_laptime = time; // valid\r
1057                         }\r
1058 \r
1059                         break;\r
1060 \r
1061                 case RACE_NET_CHECKPOINT_CLEAR:\r
1062                         race_laptime = 0;\r
1063                         race_checkpointtime = 0;\r
1064                         break;\r
1065 \r
1066                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:\r
1067                         race_laptime = ReadCoord();\r
1068                         race_checkpointtime = -99999;\r
1069                         // fall through\r
1070                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:\r
1071                         race_nextcheckpoint = ReadByte();\r
1072 \r
1073                         race_nextbesttime = ReadInt24_t();\r
1074                         if(race_nextbestname)\r
1075                                 strunzone(race_nextbestname);\r
1076                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));\r
1077                         break;\r
1078 \r
1079                 case RACE_NET_CHECKPOINT_HIT_RACE:\r
1080                         race_mycheckpoint = ReadByte();\r
1081                         race_mycheckpointtime = time;\r
1082                         race_mycheckpointdelta = ReadInt24_t();\r
1083                         race_mycheckpointlapsdelta = ReadByte();\r
1084                         if(race_mycheckpointlapsdelta >= 128)\r
1085                                 race_mycheckpointlapsdelta -= 256;\r
1086                         if(race_mycheckpointenemy)\r
1087                                 strunzone(race_mycheckpointenemy);\r
1088                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
1089                         break;\r
1090 \r
1091                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:\r
1092                         race_othercheckpoint = ReadByte();\r
1093                         race_othercheckpointtime = time;\r
1094                         race_othercheckpointdelta = ReadInt24_t();\r
1095                         race_othercheckpointlapsdelta = ReadByte();\r
1096                         if(race_othercheckpointlapsdelta >= 128)\r
1097                                 race_othercheckpointlapsdelta -= 256;\r
1098                         if(race_othercheckpointenemy)\r
1099                                 strunzone(race_othercheckpointenemy);\r
1100                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));\r
1101                         break;\r
1102 \r
1103                 case RACE_NET_PENALTY_RACE:\r
1104                         race_penaltyeventtime = time;\r
1105                         race_penaltytime = ReadShort();\r
1106                         //race_penaltyaccumulator += race_penaltytime;\r
1107                         if(race_penaltyreason)\r
1108                                 strunzone(race_penaltyreason);\r
1109                         race_penaltyreason = strzone(ReadString());\r
1110                         break;\r
1111 \r
1112                 case RACE_NET_PENALTY_QUALIFYING:\r
1113                         race_penaltyeventtime = time;\r
1114                         race_penaltytime = ReadShort();\r
1115                         race_penaltyaccumulator += race_penaltytime;\r
1116                         if(race_penaltyreason)\r
1117                                 strunzone(race_penaltyreason);\r
1118                         race_penaltyreason = strzone(ReadString());\r
1119                         break;\r
1120 \r
1121                 case RACE_NET_SERVER_RECORD:\r
1122                         race_server_record = ReadInt24_t();\r
1123                         break;\r
1124                 case RACE_NET_SPEED_AWARD:\r
1125                         race_speedaward = ReadInt24_t();\r
1126                         if(race_speedaward_holder)\r
1127                                 strunzone(race_speedaward_holder);\r
1128                         race_speedaward_holder = strzone(ReadString());\r
1129                         break;\r
1130                 case RACE_NET_SPEED_AWARD_BEST:\r
1131                         race_speedaward_alltimebest = ReadInt24_t();\r
1132                         if(race_speedaward_alltimebest_holder)\r
1133                                 strunzone(race_speedaward_alltimebest_holder);\r
1134                         race_speedaward_alltimebest_holder = strzone(ReadString());\r
1135                         break;\r
1136                 case RACE_NET_SERVER_RANKINGS:\r
1137                         float pos, prevpos, del;\r
1138                         pos = ReadShort();\r
1139                         prevpos = ReadShort();\r
1140                         del = ReadShort();\r
1141 \r
1142                         // move other rankings out of the way\r
1143                         float i;\r
1144                         if (prevpos) {\r
1145                                 for (i=prevpos-1;i>pos-1;--i) {\r
1146                                         grecordtime[i] = grecordtime[i-1];\r
1147                                         if(grecordholder[i])\r
1148                                                 strunzone(grecordholder[i]);\r
1149                                         grecordholder[i] = strzone(grecordholder[i-1]);\r
1150                                 }\r
1151                         } else if (del) { // a record has been deleted by the admin\r
1152                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {\r
1153                                         if (i == RANKINGS_CNT-1) { // clear out last record\r
1154                                                 grecordtime[i] = 0;\r
1155                                                 if (grecordholder[i])\r
1156                                                         strunzone(grecordholder[i]);\r
1157                                                 grecordholder[i] = string_null;\r
1158                                         }\r
1159                                         else {\r
1160                                                 grecordtime[i] = grecordtime[i+1];\r
1161                                                 if (grecordholder[i])\r
1162                                                         strunzone(grecordholder[i]);\r
1163                                                 grecordholder[i] = strzone(grecordholder[i+1]);\r
1164                                         }\r
1165                                 }\r
1166                         } else { // player has no ranked record yet\r
1167                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {\r
1168                                         grecordtime[i] = grecordtime[i-1];\r
1169                                         if(grecordholder[i])\r
1170                                                 strunzone(grecordholder[i]);\r
1171                                         grecordholder[i] = strzone(grecordholder[i-1]);\r
1172                                 }\r
1173                         }\r
1174 \r
1175                         // store new ranking\r
1176                         if(grecordholder[pos-1] != "")\r
1177                                 strunzone(grecordholder[pos-1]);\r
1178                         grecordholder[pos-1] = strzone(ReadString());\r
1179                         grecordtime[pos-1] = ReadInt24_t();\r
1180                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))\r
1181                                 race_myrank = pos;\r
1182                         break;\r
1183                 case RACE_NET_SERVER_STATUS:\r
1184                         race_status = ReadShort();\r
1185                         if(race_status_name)\r
1186                                 strunzone(race_status_name);\r
1187                         race_status_name = strzone(ReadString());\r
1188         }\r
1189 }\r
1190 \r
1191 void Net_ReadSpawn()\r
1192 {\r
1193         zoomin_effect = 1;\r
1194         current_viewzoom = 0.6;\r
1195 }\r
1196 \r
1197 void Net_TeamNagger()\r
1198 {\r
1199         teamnagger = 1;\r
1200 }\r
1201 \r
1202 void Net_ReadPingPLReport()\r
1203 {\r
1204         float e, pi, pl, ml;\r
1205         e = ReadByte();\r
1206         pi = ReadShort();\r
1207         pl = ReadByte();\r
1208         ml = ReadByte();\r
1209         if not(playerslots[e])\r
1210                 return;\r
1211         playerslots[e].ping = pi;\r
1212         playerslots[e].ping_packetloss = pl / 255.0;\r
1213         playerslots[e].ping_movementloss = ml / 255.0;\r
1214 }\r
1215 \r
1216 void Net_ReadOtherPLReport()\r
1217 {\r
1218         float e, ph, pn;\r
1219         e = ReadByte();\r
1220         ph = ReadByte();\r
1221         pn = ReadByte();\r
1222         if not(playerslots[e])\r
1223                 return;\r
1224         playerslots[e].plhealth = ph;\r
1225         playerslots[e].plpredator = pn;\r
1226 }\r
1227 \r
1228 void Net_VoteDialog(float highlight) {\r
1229         if(highlight) {\r
1230                 vote_highlighted = ReadShort();\r
1231                 return;\r
1232         }\r
1233 \r
1234         vote_yescount = ReadShort();\r
1235         vote_nocount = ReadShort();\r
1236         vote_needed = ReadShort();\r
1237         vote_active = 1;\r
1238 }\r
1239 \r
1240 void Net_VoteDialogReset() {\r
1241         vote_active = 0;\r
1242 }\r
1243 \r
1244 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.\r
1245 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.\r
1246 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.\r
1247 float CSQC_Parse_TempEntity()\r
1248 {\r
1249         local float bHandled;\r
1250                 bHandled  = true;\r
1251         // Acquire TE ID\r
1252         local float nTEID;\r
1253                 nTEID = ReadByte();\r
1254 \r
1255                 // NOTE: Could just do return instead of break...\r
1256         switch(nTEID)\r
1257         {\r
1258                 case TE_CSQC_TARGET_MUSIC:\r
1259                         Net_TargetMusic();\r
1260                         bHandled = true;\r
1261                         break;\r
1262                 case TE_CSQC_PICTURE:\r
1263                         Net_MapVote_Picture();\r
1264                         bHandled = true;\r
1265                         break;\r
1266                 case TE_CSQC_RACE:\r
1267                         Net_ReadRace();\r
1268                         bHandled = true;\r
1269                         break;\r
1270                 case 13: // TE_BEAM\r
1271                         Net_Grabber();\r
1272                         bHandled = true;\r
1273                         break;\r
1274                 case TE_CSQC_SPAWN:\r
1275                         Net_ReadSpawn();\r
1276                         bHandled = true;\r
1277                         break;\r
1278                 case TE_CSQC_ZCURVEPARTICLES:\r
1279                         Net_ReadZCurveParticles();\r
1280                         bHandled = true;\r
1281                         break;\r
1282                 case TE_CSQC_TEAMNAGGER:\r
1283                         Net_TeamNagger();\r
1284                         bHandled = true;\r
1285                         break;\r
1286                 case TE_CSQC_VOTE:\r
1287                         Net_VoteDialog(ReadByte());\r
1288                         bHandled = true;\r
1289                         break;\r
1290                 case TE_CSQC_VOTERESET:\r
1291                         Net_VoteDialogReset();\r
1292                         bHandled = true;\r
1293                         break;\r
1294                 case TE_CSQC_LIGHTNINGARC:\r
1295                         Net_ReadLightningarc();\r
1296                         bHandled = true;\r
1297                         break;\r
1298                 case TE_CSQC_PINGPLREPORT:\r
1299                         Net_ReadPingPLReport();\r
1300                         bHandled = true;\r
1301                         break;\r
1302                 case TE_CSQC_OTHERPLREPORT:\r
1303                         Net_ReadOtherPLReport();\r
1304                         bHandled = true;\r
1305                         break;\r
1306                 case TE_CSQC_ANNOUNCE:\r
1307                         announce_snd = strzone(ReadString());\r
1308                         bHandled = true;\r
1309                         break;\r
1310                 default:\r
1311                         // No special logic for this temporary entity; return 0 so the engine can handle it\r
1312                         bHandled = false;\r
1313                         break;\r
1314         }\r
1315 \r
1316         return bHandled;\r
1317 }\r
1318 \r
1319 string getcommandkey(string text, string command)\r
1320 {\r
1321         string keys;\r
1322         float n, j, k, l;\r
1323 \r
1324         if (!sbar_showbinds)\r
1325                 return text;\r
1326 \r
1327         keys = db_get(binddb, command);\r
1328         if (!keys)\r
1329         {\r
1330                 n = tokenize(findkeysforcommand(command)); // uses '...' strings\r
1331                 for(j = 0; j < n; ++j)\r
1332                 {\r
1333                         k = stof(argv(j));\r
1334                         if(k != -1)\r
1335                         {\r
1336                                 if ("" == keys)\r
1337                                         keys = keynumtostring(k);\r
1338                                 else\r
1339                                         keys = strcat(keys, ", ", keynumtostring(k));\r
1340 \r
1341                                 ++l;\r
1342                                 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;\r
1343                         }\r
1344 \r
1345                 }\r
1346                 db_put(binddb, command, keys);\r
1347         }\r
1348 \r
1349         if ("" == keys) {\r
1350                 if (sbar_showbinds > 1)\r
1351                         return strcat(text, " (not bound)");\r
1352                 else\r
1353                         return text;\r
1354         }\r
1355         else if (sbar_showbinds > 1)\r
1356                 return strcat(text, " (", keys, ")");\r
1357         else\r
1358                 return keys;\r
1359 }\r