]> de.git.xonotic.org Git - voretournament/voretournament.git/blob - data/scripts/evil6_trims.shader
A fix to my last commit. Also set saturation to 0 when dead, for a black & white...
[voretournament/voretournament.git] / data / scripts / evil6_trims.shader
1 textures/evil6_trims/e6basegrate\r
2 {\r
3         dpreflectcube cubemaps/exomorph/exomorph\r
4         surfaceparm metalsteps\r
5         {\r
6                 map textures/evil6_trims/e6basegrate\r
7         }\r
8         {\r
9                 map $lightmap\r
10                 blendfunc GL_DST_COLOR GL_ZERO\r
11                 rgbGen identity\r
12     }\r
13 }\r
14 \r
15 textures/evil6_trims/e6basegrt_smll\r
16 {\r
17         dpreflectcube cubemaps/exomorph/exomorph\r
18         surfaceparm metalsteps\r
19         {\r
20                 map textures/evil6_trims/e6basegrt_smll\r
21         }\r
22         {\r
23                 map $lightmap\r
24                 blendfunc GL_DST_COLOR GL_ZERO\r
25                 rgbGen identity\r
26     }\r
27 }\r
28 \r
29 textures/evil6_trims/e6boltstrip\r
30 {\r
31         dpreflectcube cubemaps/exomorph/exomorph\r
32         surfaceparm metalsteps\r
33         {\r
34                 map textures/evil6_trims/e6boltstrip\r
35         }\r
36         {\r
37                 map $lightmap\r
38                 blendfunc GL_DST_COLOR GL_ZERO\r
39                 rgbGen identity\r
40     }\r
41 }\r
42 \r
43 textures/evil6_trims/e6dtrimnd\r
44 {\r
45         dpreflectcube cubemaps/exomorph/exomorph\r
46         surfaceparm metalsteps\r
47         {\r
48                 map textures/evil6_trims/e6dtrimnd\r
49         }\r
50         {\r
51                 map $lightmap\r
52                 blendfunc GL_DST_COLOR GL_ZERO\r
53                 rgbGen identity\r
54     }\r
55 }\r
56 \r
57 textures/evil6_trims/e6supptrim\r
58 {\r
59         dpreflectcube cubemaps/exomorph/exomorph\r
60         surfaceparm metalsteps\r
61         {\r
62                 map textures/evil6_trims/e6supptrim\r
63         }\r
64         {\r
65                 map $lightmap\r
66                 blendfunc GL_DST_COLOR GL_ZERO\r
67                 rgbGen identity\r
68     }\r
69 }\r
70 \r
71 textures/evil6_trims/e6supptrim128\r
72 {\r
73         dpreflectcube cubemaps/exomorph/exomorph\r
74         surfaceparm metalsteps\r
75         {\r
76                 map textures/evil6_trims/e6supptrim128\r
77         }\r
78         {\r
79                 map $lightmap\r
80                 blendfunc GL_DST_COLOR GL_ZERO\r
81                 rgbGen identity\r
82     }\r
83 }\r
84 \r
85 textures/evil6_trims/e6symbol_a\r
86 {\r
87         dpreflectcube cubemaps/exomorph/exomorph\r
88         surfaceparm metalsteps\r
89         {\r
90                 map textures/evil6_trims/e6symbol_a\r
91         }\r
92         {\r
93                 map $lightmap\r
94                 blendfunc GL_DST_COLOR GL_ZERO\r
95                 rgbGen identity\r
96     }\r
97 }\r
98 \r
99 textures/evil6_trims/e6symbol_b\r
100 {\r
101         dpreflectcube cubemaps/exomorph/exomorph\r
102         surfaceparm metalsteps\r
103         {\r
104                 map textures/evil6_trims/e6symbol_b\r
105         }\r
106         {\r
107                 map $lightmap\r
108                 blendfunc GL_DST_COLOR GL_ZERO\r
109                 rgbGen identity\r
110     }\r
111 }\r
112 \r
113 textures/evil6_trims/e6symbol_c\r
114 {\r
115         dpreflectcube cubemaps/exomorph/exomorph\r
116         surfaceparm metalsteps\r
117         {\r
118                 map textures/evil6_trims/e6symbol_c\r
119         }\r
120         {\r
121                 map $lightmap\r
122                 blendfunc GL_DST_COLOR GL_ZERO\r
123                 rgbGen identity\r
124     }\r
125 }\r
126 \r
127 textures/evil6_trims/e6symbol_d\r
128 {\r
129         dpreflectcube cubemaps/exomorph/exomorph\r
130         surfaceparm metalsteps\r
131         {\r
132                 map textures/evil6_trims/e6symbol_d\r
133         }\r
134         {\r
135                 map $lightmap\r
136                 blendfunc GL_DST_COLOR GL_ZERO\r
137                 rgbGen identity\r
138     }\r
139 }\r
140 \r
141 textures/evil6_trims/e6trim_ltb\r
142 {\r
143         dpreflectcube cubemaps/exomorph/exomorph\r
144         surfaceparm metalsteps\r
145         {\r
146                 map textures/evil6_trims/e6trim_ltb\r
147         }\r
148         {\r
149                 map $lightmap\r
150                 blendfunc GL_DST_COLOR GL_ZERO\r
151                 rgbGen identity\r
152     }\r
153 }\r
154 \r
155 textures/evil6_trims/e6btrim_light_s_nolight\r
156 {\r
157         dpreflectcube cubemaps/exomorph/exomorph\r
158         qer_editorimage textures/evil6_trims/e6btrim_light.tga\r
159         surfaceparm metalsteps\r
160         surfaceparm nomarks\r
161         {\r
162                 map textures/evil6_trims/e6btrim_light.tga\r
163         }\r
164         {\r
165                 map $lightmap\r
166                 blendfunc filter\r
167         }\r
168 }\r
169 \r
170 textures/evil6_trims/e6metalfan_s\r
171 {\r
172         dpreflectcube cubemaps/exomorph/exomorph\r
173         qer_editorimage textures/evil6_trims/e6metalfan.tga\r
174         surfaceparm metalsteps\r
175         {\r
176                 map textures/evil6_trims/e6metalfan.tga\r
177                 blendfunc blend\r
178         }\r
179         {\r
180                 map $lightmap\r
181                 blendfunc filter\r
182         }\r
183 }\r
184 \r
185 textures/evil6_trims/e6strimlight_s_nolight\r
186 {\r
187         dpreflectcube cubemaps/exomorph/exomorph\r
188         qer_editorimage textures/evil6_trims/e6strimlight.tga\r
189         surfaceparm metalsteps\r
190         surfaceparm nomarks\r
191         {\r
192                 map textures/evil6_trims/e6strimlight.tga\r
193         }\r
194         {\r
195                 map $lightmap\r
196                 blendfunc filter\r
197         }\r
198 }\r
199 \r
200 textures/evil6_trims/e6trim_bsrlight_s_nolight\r
201 {\r
202         dpreflectcube cubemaps/exomorph/exomorph\r
203         qer_editorimage textures/evil6_trims/e6trim_bsrlight.tga\r
204         surfaceparm metalsteps\r
205         surfaceparm nomarks\r
206         {\r
207                 map textures/evil6_trims/e6trim_bsrlight.tga\r
208         }\r
209         {\r
210                 map $lightmap\r
211                 blendfunc filter\r
212         }\r
213 }\r
214 \r
215 textures/evil6_trims/e6trim_light_s_nolight\r
216 {\r
217         dpreflectcube cubemaps/exomorph/exomorph\r
218         qer_editorimage textures/evil6_trims/e6trim_light.tga\r
219         surfaceparm metalsteps\r
220         surfaceparm nomarks\r
221         {\r
222                 map textures/evil6_trims/e6trim_light.tga\r
223         }\r
224         {\r
225                 map $lightmap\r
226                 blendfunc filter\r
227         }\r
228 }\r