]> de.git.xonotic.org Git - voretournament/voretournament.git/blob - data/scripts/evil_techtrims.shader
A fix to my last commit. Also set saturation to 0 when dead, for a black & white...
[voretournament/voretournament.git] / data / scripts / evil_techtrims.shader
1 textures/evil_techtrims/dwtrim_grill\r
2 {\r
3         dpreflectcube cubemaps/exomorph/exomorph\r
4         surfaceparm metalsteps\r
5         {\r
6                 map textures/evil_techtrims/dwtrim_grill\r
7         }\r
8         {\r
9                 map $lightmap\r
10                 blendfunc GL_DST_COLOR GL_ZERO\r
11                 rgbGen identity\r
12     }\r
13 }