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Add csqc_polygons_defaultmaterial_nocullface cvar which defaults to 1 in nexuiz and...
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         channel = CHAN_USER2ENGINE(channel);
223
224         if (!IS_CHAN(channel))
225         {
226                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
227                 return;
228         }
229
230         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 }
233
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
236 {
237         const char                      *sample;
238         float                           fvolume;
239         float                           attenuation;
240         vec3_t                          org;
241
242         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
243
244         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245         sample = PRVM_G_STRING(OFS_PARM1);
246         fvolume = PRVM_G_FLOAT(OFS_PARM2);
247         attenuation = PRVM_G_FLOAT(OFS_PARM3);
248
249         if (fvolume < 0 || fvolume > 1)
250         {
251                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
252                 return;
253         }
254
255         if (attenuation < 0 || attenuation > 4)
256         {
257                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
258                 return;
259         }
260
261         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 }
264
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
267 {
268         prvm_edict_t *ed;
269         ed = PRVM_ED_Alloc(prog);
270         VM_RETURN_EDICT(ed);
271 }
272
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
274 {
275         VM_SetTraceGlobals(prog, trace);
276         PRVM_clientglobalfloat(trace_networkentity) = svent;
277 }
278
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
281
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
284 {
285         vec3_t  v1, v2;
286         trace_t trace;
287         int             move, svent;
288         prvm_edict_t    *ent;
289
290 //      R_TimeReport("pretraceline");
291
292         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
293
294         prog->xfunction->builtinsprofile += 30;
295
296         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298         move = (int)PRVM_G_FLOAT(OFS_PARM2);
299         ent = PRVM_G_EDICT(OFS_PARM3);
300
301         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303
304         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
305
306         CL_VM_SetTraceGlobals(prog, &trace, svent);
307 //      R_TimeReport("traceline");
308 }
309
310 /*
311 =================
312 VM_CL_tracebox
313
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
317
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 =================
320 */
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
323 {
324         vec3_t  v1, v2, m1, m2;
325         trace_t trace;
326         int             move, svent;
327         prvm_edict_t    *ent;
328
329 //      R_TimeReport("pretracebox");
330         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
331
332         prog->xfunction->builtinsprofile += 30;
333
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338         move = (int)PRVM_G_FLOAT(OFS_PARM4);
339         ent = PRVM_G_EDICT(OFS_PARM5);
340
341         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
343
344         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
345
346         CL_VM_SetTraceGlobals(prog, &trace, svent);
347 //      R_TimeReport("tracebox");
348 }
349
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
351 {
352         int i;
353         float gravity;
354         vec3_t start, end, mins, maxs, move;
355         vec3_t original_origin;
356         vec3_t original_velocity;
357         vec3_t original_angles;
358         vec3_t original_avelocity;
359         trace_t trace;
360
361         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
362         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
364         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
365
366         gravity = PRVM_clientedictfloat(tossent, gravity);
367         if (!gravity)
368                 gravity = 1.0f;
369         gravity *= cl.movevars_gravity * 0.05;
370
371         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
372         {
373                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
382
383                 if (trace.fraction < 1)
384                         break;
385         }
386
387         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
388         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
390         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
391
392         return trace;
393 }
394
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
396 {
397         trace_t trace;
398         prvm_edict_t    *ent;
399         prvm_edict_t    *ignore;
400         int svent = 0;
401
402         prog->xfunction->builtinsprofile += 600;
403
404         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
405
406         ent = PRVM_G_EDICT(OFS_PARM0);
407         if (ent == prog->edicts)
408         {
409                 VM_Warning(prog, "tracetoss: can not use world entity\n");
410                 return;
411         }
412         ignore = PRVM_G_EDICT(OFS_PARM1);
413
414         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
415
416         CL_VM_SetTraceGlobals(prog, &trace, svent);
417 }
418
419
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
422 {
423         const char      *name;
424         int                     i;
425         dp_model_t              *m;
426
427         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
428
429         name = PRVM_G_STRING(OFS_PARM0);
430         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
431         {
432                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
433                 {
434                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
435                         return;
436                 }
437         }
438         PRVM_G_FLOAT(OFS_RETURN) = 0;
439         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440         if(m && m->loaded)
441         {
442                 for (i = 0;i < MAX_MODELS;i++)
443                 {
444                         if (!cl.csqc_model_precache[i])
445                         {
446                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
447                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
448                                 return;
449                         }
450                 }
451                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452                 return;
453         }
454         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 }
456
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
459 {
460         prvm_edict_t    *ent, *chain;
461         vec_t                   radius, radius2;
462         vec3_t                  org, eorg, mins, maxs;
463         int                             i, numtouchedicts;
464         static prvm_edict_t     *touchedicts[MAX_EDICTS];
465         int             chainfield;
466
467         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468
469         if(prog->argc == 3)
470                 chainfield = PRVM_G_INT(OFS_PARM2);
471         else
472                 chainfield = prog->fieldoffsets.chain;
473         if(chainfield < 0)
474                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
475
476         chain = (prvm_edict_t *)prog->edicts;
477
478         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479         radius = PRVM_G_FLOAT(OFS_PARM1);
480         radius2 = radius * radius;
481
482         mins[0] = org[0] - (radius + 1);
483         mins[1] = org[1] - (radius + 1);
484         mins[2] = org[2] - (radius + 1);
485         maxs[0] = org[0] + (radius + 1);
486         maxs[1] = org[1] + (radius + 1);
487         maxs[2] = org[2] + (radius + 1);
488         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489         if (numtouchedicts > MAX_EDICTS)
490         {
491                 // this never happens   //[515]: for what then ?
492                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493                 numtouchedicts = MAX_EDICTS;
494         }
495         for (i = 0;i < numtouchedicts;i++)
496         {
497                 ent = touchedicts[i];
498                 // Quake did not return non-solid entities but darkplaces does
499                 // (note: this is the reason you can't blow up fallen zombies)
500                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
501                         continue;
502                 // LadyHavoc: compare against bounding box rather than center so it
503                 // doesn't miss large objects, and use DotProduct instead of Length
504                 // for a major speedup
505                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506                 if (sv_gameplayfix_findradiusdistancetobox.integer)
507                 {
508                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511                 }
512                 else
513                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514                 if (DotProduct(eorg, eorg) < radius2)
515                 {
516                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
517                         chain = ent;
518                 }
519         }
520
521         VM_RETURN_EDICT(chain);
522 }
523
524 // #34 float() droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 {
527         prvm_edict_t            *ent;
528         vec3_t                          start, end, mins, maxs;
529         trace_t                         trace;
530
531         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
532
533         // assume failure if it returns early
534         PRVM_G_FLOAT(OFS_RETURN) = 0;
535
536         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
537         if (ent == prog->edicts)
538         {
539                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540                 return;
541         }
542         if (ent->priv.server->free)
543         {
544                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
545                 return;
546         }
547
548         VectorCopy(PRVM_clientedictvector(ent, origin), start);
549         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
550         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
551         VectorCopy(PRVM_clientedictvector(ent, origin), end);
552         end[2] -= 256;
553
554         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
555
556         if (trace.fraction != 1)
557         {
558                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
559                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
560                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
561                 PRVM_G_FLOAT(OFS_RETURN) = 1;
562                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
563 //              ent->priv.server->suspendedinairflag = true;
564         }
565 }
566
567 // #35 void(float style, string value) lightstyle
568 static void VM_CL_lightstyle (prvm_prog_t *prog)
569 {
570         int                     i;
571         const char      *c;
572
573         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
574
575         i = (int)PRVM_G_FLOAT(OFS_PARM0);
576         c = PRVM_G_STRING(OFS_PARM1);
577         if (i >= cl.max_lightstyle)
578         {
579                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580                 return;
581         }
582         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
583         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
584         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 }
586
587 // #40 float(entity e) checkbottom
588 static void VM_CL_checkbottom (prvm_prog_t *prog)
589 {
590         static int              cs_yes, cs_no;
591         prvm_edict_t    *ent;
592         vec3_t                  mins, maxs, start, stop;
593         trace_t                 trace;
594         int                             x, y;
595         float                   mid, bottom;
596
597         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
598         ent = PRVM_G_EDICT(OFS_PARM0);
599         PRVM_G_FLOAT(OFS_RETURN) = 0;
600
601         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
602         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
603
604 // if all of the points under the corners are solid world, don't bother
605 // with the tougher checks
606 // the corners must be within 16 of the midpoint
607         start[2] = mins[2] - 1;
608         for     (x=0 ; x<=1 ; x++)
609                 for     (y=0 ; y<=1 ; y++)
610                 {
611                         start[0] = x ? maxs[0] : mins[0];
612                         start[1] = y ? maxs[1] : mins[1];
613                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
614                                 goto realcheck;
615                 }
616
617         cs_yes++;
618         PRVM_G_FLOAT(OFS_RETURN) = true;
619         return;         // we got out easy
620
621 realcheck:
622         cs_no++;
623 //
624 // check it for real...
625 //
626         start[2] = mins[2];
627
628 // the midpoint must be within 16 of the bottom
629         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
630         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
631         stop[2] = start[2] - 2*sv_stepheight.value;
632         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
633
634         if (trace.fraction == 1.0)
635                 return;
636
637         mid = bottom = trace.endpos[2];
638
639 // the corners must be within 16 of the midpoint
640         for     (x=0 ; x<=1 ; x++)
641                 for     (y=0 ; y<=1 ; y++)
642                 {
643                         start[0] = stop[0] = x ? maxs[0] : mins[0];
644                         start[1] = stop[1] = y ? maxs[1] : mins[1];
645
646                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
647
648                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
649                                 bottom = trace.endpos[2];
650                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
651                                 return;
652                 }
653
654         cs_yes++;
655         PRVM_G_FLOAT(OFS_RETURN) = true;
656 }
657
658 // #41 float(vector v) pointcontents
659 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 {
661         vec3_t point;
662         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
663         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
664         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 }
666
667 // #48 void(vector o, vector d, float color, float count) particle
668 static void VM_CL_particle (prvm_prog_t *prog)
669 {
670         vec3_t org, dir;
671         int             count;
672         unsigned char   color;
673         VM_SAFEPARMCOUNT(4, VM_CL_particle);
674
675         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
676         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
677         color = (int)PRVM_G_FLOAT(OFS_PARM2);
678         count = (int)PRVM_G_FLOAT(OFS_PARM3);
679         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 }
681
682 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
683 static void VM_CL_ambientsound (prvm_prog_t *prog)
684 {
685         vec3_t f;
686         sfx_t   *s;
687         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
688         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
689         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
690         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 }
692
693 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
694 static void VM_CL_getlight (prvm_prog_t *prog)
695 {
696         vec3_t ambientcolor, diffusecolor, diffusenormal;
697         vec3_t p;
698         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
699
700         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
701
702         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
703         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
704         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
705         if (PRVM_clientglobalvector(getlight_ambient))
706                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
707         if (PRVM_clientglobalvector(getlight_diffuse))
708                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
709         if (PRVM_clientglobalvector(getlight_dir))
710                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 }
712
713 //============================================================================
714 //[515]: SCENE MANAGER builtins
715
716 extern cvar_t v_yshearing;
717 void CSQC_R_RecalcView (void)
718 {
719         extern matrix4x4_t viewmodelmatrix_nobob;
720         extern matrix4x4_t viewmodelmatrix_withbob;
721         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
722         if (v_yshearing.value > 0)
723                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
724         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
725         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
726         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 }
728
729 //#300 void() clearscene (EXT_CSQC)
730 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
731 {
732         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
733         // clear renderable entity and light lists
734         r_refdef.scene.numentities = 0;
735         r_refdef.scene.numlights = 0;
736         // restore the view settings to the values that VM_CL_UpdateView received from the client code
737         r_refdef.view = csqc_original_r_refdef_view;
738         // polygonbegin without draw2d arg has to guess
739         prog->polygonbegin_guess2d = false;
740         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
741         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
742         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
743         cl.csqc_vidvars.drawenginesbar = false;
744         cl.csqc_vidvars.drawcrosshair = false;
745         CSQC_R_RecalcView();
746         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
747         CL_MeshEntities_Scene_Clear();
748 }
749
750 //#301 void(float mask) addentities (EXT_CSQC)
751 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
752 {
753         double t = Sys_DirtyTime();
754         int                     i, drawmask;
755         prvm_edict_t *ed;
756         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
757         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
758         CSQC_RelinkAllEntities(drawmask);
759
760         PRVM_clientglobalfloat(time) = cl.time;
761         for(i=1;i<prog->num_edicts;i++)
762         {
763                 // so we can easily check if CSQC entity #edictnum is currently drawn
764                 cl.csqcrenderentities[i].entitynumber = 0;
765                 ed = &prog->edicts[i];
766                 if(ed->priv.required->free)
767                         continue;
768                 CSQC_Think(ed);
769                 if(ed->priv.required->free)
770                         continue;
771                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
772                 CSQC_Predraw(ed);
773                 if(ed->priv.required->free)
774                         continue;
775                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
776                         continue;
777                 CSQC_AddRenderEdict(ed, i);
778         }
779
780         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
781         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
782         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 }
784
785 //#302 void(entity ent) addentity (EXT_CSQC)
786 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
787 {
788         double t = Sys_DirtyTime();
789         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
790         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
791         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
792         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 }
794
795 //#303 float(float property, ...) setproperty (EXT_CSQC)
796 //#303 float(float property) getproperty
797 //#303 vector(float property) getpropertyvec
798 //#309 float(float property) getproperty
799 //#309 vector(float property) getpropertyvec
800 // VorteX: make this function be able to return previously set property if new value is not given
801 static void VM_CL_R_SetView (prvm_prog_t *prog)
802 {
803         int             c;
804         prvm_vec_t      *f;
805         float   k;
806
807         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
808
809         c = (int)PRVM_G_FLOAT(OFS_PARM0);
810
811         // return value?
812         if (prog->argc < 2)
813         {
814                 switch(c)
815                 {
816                 case VF_MIN:
817                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818                         break;
819                 case VF_MIN_X:
820                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821                         break;
822                 case VF_MIN_Y:
823                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824                         break;
825                 case VF_SIZE:
826                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827                         break;
828                 case VF_SIZE_X:
829                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830                         break;
831                 case VF_SIZE_Y:
832                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833                         break;
834                 case VF_VIEWPORT:
835                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836                         break;
837                 case VF_FOV:
838                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839                         break;
840                 case VF_FOVX:
841                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842                         break;
843                 case VF_FOVY:
844                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845                         break;
846                 case VF_ORIGIN:
847                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848                         break;
849                 case VF_ORIGIN_X:
850                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851                         break;
852                 case VF_ORIGIN_Y:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854                         break;
855                 case VF_ORIGIN_Z:
856                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857                         break;
858                 case VF_ANGLES:
859                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860                         break;
861                 case VF_ANGLES_X:
862                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863                         break;
864                 case VF_ANGLES_Y:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866                         break;
867                 case VF_ANGLES_Z:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869                         break;
870                 case VF_DRAWWORLD:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
872                         break;
873                 case VF_DRAWENGINESBAR:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
875                         break;
876                 case VF_DRAWCROSSHAIR:
877                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
878                         break;
879                 case VF_CL_VIEWANGLES:
880                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
881                         break;
882                 case VF_CL_VIEWANGLES_X:
883                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
884                         break;
885                 case VF_CL_VIEWANGLES_Y:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
887                         break;
888                 case VF_CL_VIEWANGLES_Z:
889                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890                         break;
891                 case VF_PERSPECTIVE:
892                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893                         break;
894                 case VF_CLEARSCREEN:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896                         break;
897                 case VF_MAINVIEW:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899                         break;
900                 case VF_FOG_DENSITY:
901                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902                         break;
903                 case VF_FOG_COLOR:
904                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
905                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
906                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907                         break;
908                 case VF_FOG_COLOR_R:
909                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910                         break;
911                 case VF_FOG_COLOR_G:
912                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913                         break;
914                 case VF_FOG_COLOR_B:
915                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916                         break;
917                 case VF_FOG_ALPHA:
918                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919                         break;
920                 case VF_FOG_START:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922                         break;
923                 case VF_FOG_END:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925                         break;
926                 case VF_FOG_HEIGHT:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
928                         break;
929                 case VF_FOG_FADEDEPTH:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
931                         break;
932                 case VF_MINFPS_QUALITY:
933                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934                         break;
935                 default:
936                         PRVM_G_FLOAT(OFS_RETURN) = 0;
937                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
938                         return;
939                 }
940                 return;
941         }
942
943         f = PRVM_G_VECTOR(OFS_PARM1);
944         k = PRVM_G_FLOAT(OFS_PARM1);
945         switch(c)
946         {
947         case VF_MIN:
948                 r_refdef.view.x = (int)(f[0]);
949                 r_refdef.view.y = (int)(f[1]);
950                 DrawQ_RecalcView();
951                 break;
952         case VF_MIN_X:
953                 r_refdef.view.x = (int)(k);
954                 DrawQ_RecalcView();
955                 break;
956         case VF_MIN_Y:
957                 r_refdef.view.y = (int)(k);
958                 DrawQ_RecalcView();
959                 break;
960         case VF_SIZE:
961                 r_refdef.view.width = (int)(f[0]);
962                 r_refdef.view.height = (int)(f[1]);
963                 DrawQ_RecalcView();
964                 break;
965         case VF_SIZE_X:
966                 r_refdef.view.width = (int)(k);
967                 DrawQ_RecalcView();
968                 break;
969         case VF_SIZE_Y:
970                 r_refdef.view.height = (int)(k);
971                 DrawQ_RecalcView();
972                 break;
973         case VF_VIEWPORT:
974                 r_refdef.view.x = (int)(f[0]);
975                 r_refdef.view.y = (int)(f[1]);
976                 f = PRVM_G_VECTOR(OFS_PARM2);
977                 r_refdef.view.width = (int)(f[0]);
978                 r_refdef.view.height = (int)(f[1]);
979                 DrawQ_RecalcView();
980                 break;
981         case VF_FOV:
982                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
983                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984                 break;
985         case VF_FOVX:
986                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987                 break;
988         case VF_FOVY:
989                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990                 break;
991         case VF_ORIGIN:
992                 VectorCopy(f, cl.csqc_vieworigin);
993                 CSQC_R_RecalcView();
994                 break;
995         case VF_ORIGIN_X:
996                 cl.csqc_vieworigin[0] = k;
997                 CSQC_R_RecalcView();
998                 break;
999         case VF_ORIGIN_Y:
1000                 cl.csqc_vieworigin[1] = k;
1001                 CSQC_R_RecalcView();
1002                 break;
1003         case VF_ORIGIN_Z:
1004                 cl.csqc_vieworigin[2] = k;
1005                 CSQC_R_RecalcView();
1006                 break;
1007         case VF_ANGLES:
1008                 VectorCopy(f, cl.csqc_viewangles);
1009                 CSQC_R_RecalcView();
1010                 break;
1011         case VF_ANGLES_X:
1012                 cl.csqc_viewangles[0] = k;
1013                 CSQC_R_RecalcView();
1014                 break;
1015         case VF_ANGLES_Y:
1016                 cl.csqc_viewangles[1] = k;
1017                 CSQC_R_RecalcView();
1018                 break;
1019         case VF_ANGLES_Z:
1020                 cl.csqc_viewangles[2] = k;
1021                 CSQC_R_RecalcView();
1022                 break;
1023         case VF_DRAWWORLD:
1024                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1025                 break;
1026         case VF_DRAWENGINESBAR:
1027                 cl.csqc_vidvars.drawenginesbar = k != 0;
1028                 break;
1029         case VF_DRAWCROSSHAIR:
1030                 cl.csqc_vidvars.drawcrosshair = k != 0;
1031                 break;
1032         case VF_CL_VIEWANGLES:
1033                 VectorCopy(f, cl.viewangles);
1034                 break;
1035         case VF_CL_VIEWANGLES_X:
1036                 cl.viewangles[0] = k;
1037                 break;
1038         case VF_CL_VIEWANGLES_Y:
1039                 cl.viewangles[1] = k;
1040                 break;
1041         case VF_CL_VIEWANGLES_Z:
1042                 cl.viewangles[2] = k;
1043                 break;
1044         case VF_PERSPECTIVE:
1045                 r_refdef.view.useperspective = k != 0;
1046                 break;
1047         case VF_CLEARSCREEN:
1048                 r_refdef.view.isoverlay = !k;
1049                 break;
1050         case VF_MAINVIEW:
1051                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1052                 break;
1053         case VF_FOG_DENSITY:
1054                 r_refdef.fog_density = k;
1055                 break;
1056         case VF_FOG_COLOR:
1057                 r_refdef.fog_red = f[0];
1058                 r_refdef.fog_green = f[1];
1059                 r_refdef.fog_blue = f[2];
1060                 break;
1061         case VF_FOG_COLOR_R:
1062                 r_refdef.fog_red = k;
1063                 break;
1064         case VF_FOG_COLOR_G:
1065                 r_refdef.fog_green = k;
1066                 break;
1067         case VF_FOG_COLOR_B:
1068                 r_refdef.fog_blue = k;
1069                 break;
1070         case VF_FOG_ALPHA:
1071                 r_refdef.fog_alpha = k;
1072                 break;
1073         case VF_FOG_START:
1074                 r_refdef.fog_start = k;
1075                 break;
1076         case VF_FOG_END:
1077                 r_refdef.fog_end = k;
1078                 break;
1079         case VF_FOG_HEIGHT:
1080                 r_refdef.fog_height = k;
1081                 break;
1082         case VF_FOG_FADEDEPTH:
1083                 r_refdef.fog_fadedepth = k;
1084                 break;
1085         case VF_MINFPS_QUALITY:
1086                 r_refdef.view.quality = k;
1087                 break;
1088         default:
1089                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1090                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091                 return;
1092         }
1093         PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 }
1095
1096 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1097 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1098 {
1099         double t = Sys_DirtyTime();
1100         vec3_t org;
1101         float radius = 300;
1102         vec3_t col;
1103         int style = -1;
1104         const char *cubemapname = NULL;
1105         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1106         float coronaintensity = 1;
1107         float coronasizescale = 0.25;
1108         qboolean castshadow = true;
1109         float ambientscale = 0;
1110         float diffusescale = 1;
1111         float specularscale = 1;
1112         matrix4x4_t matrix;
1113         vec3_t forward, left, up;
1114         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1115
1116         // if we've run out of dlights, just return
1117         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118                 return;
1119
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1121         radius = PRVM_G_FLOAT(OFS_PARM1);
1122         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1123         if (prog->argc >= 4)
1124         {
1125                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1126                 if (style >= MAX_LIGHTSTYLES)
1127                 {
1128                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1129                         style = -1;
1130                 }
1131         }
1132         if (prog->argc >= 5)
1133                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1134         if (prog->argc >= 6)
1135                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1136         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1137         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1138
1139         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1140         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1141         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1142         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1143
1144         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1145         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1146         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1147         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 }
1149
1150 //============================================================================
1151
1152 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1153 static void VM_CL_unproject (prvm_prog_t *prog)
1154 {
1155         vec3_t f;
1156         vec3_t temp;
1157         vec3_t result;
1158
1159         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1160         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161         VectorSet(temp,
1162                 f[2],
1163                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1164                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1165         if(v_flipped.integer)
1166                 temp[1] = -temp[1];
1167         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1168         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 }
1170
1171 //#311 vector (vector v) cs_project (EXT_CSQC)
1172 static void VM_CL_project (prvm_prog_t *prog)
1173 {
1174         vec3_t f;
1175         vec3_t v;
1176         matrix4x4_t m;
1177
1178         VM_SAFEPARMCOUNT(1, VM_CL_project);
1179         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1180         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1181         Matrix4x4_Transform(&m, f, v);
1182         if(v_flipped.integer)
1183                 v[1] = -v[1];
1184         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1185                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1186                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187                 v[0]);
1188         // explanation:
1189         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1190         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 }
1192
1193 //#330 float(float stnum) getstatf (EXT_CSQC)
1194 static void VM_CL_getstatf (prvm_prog_t *prog)
1195 {
1196         int i;
1197         union
1198         {
1199                 float f;
1200                 int l;
1201         }dat;
1202         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1203         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1204         if(i < 0 || i >= MAX_CL_STATS)
1205         {
1206                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207                 return;
1208         }
1209         dat.l = cl.stats[i];
1210         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1211 }
1212
1213 //#331 float(float stnum) getstati (EXT_CSQC)
1214 static void VM_CL_getstati (prvm_prog_t *prog)
1215 {
1216         int i, index;
1217         int firstbit, bitcount;
1218
1219         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1220
1221         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222         if (prog->argc > 1)
1223         {
1224                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1225                 if (prog->argc > 2)
1226                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1227                 else
1228                         bitcount = 1;
1229         }
1230         else
1231         {
1232                 firstbit = 0;
1233                 bitcount = 32;
1234         }
1235
1236         if(index < 0 || index >= MAX_CL_STATS)
1237         {
1238                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239                 return;
1240         }
1241         i = cl.stats[index];
1242         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1243                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1244         PRVM_G_FLOAT(OFS_RETURN) = i;
1245 }
1246
1247 //#332 string(float firststnum) getstats (EXT_CSQC)
1248 static void VM_CL_getstats (prvm_prog_t *prog)
1249 {
1250         int i;
1251         char t[17];
1252         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1253         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1254         if(i < 0 || i > MAX_CL_STATS-4)
1255         {
1256                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1257                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258                 return;
1259         }
1260         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1261         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 }
1263
1264 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1265 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1266 {
1267         int                             i;
1268         prvm_edict_t    *t;
1269         struct model_s  *model;
1270
1271         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1272
1273         t = PRVM_G_EDICT(OFS_PARM0);
1274
1275         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1276
1277         PRVM_clientedictstring(t, model) = 0;
1278         PRVM_clientedictfloat(t, modelindex) = 0;
1279
1280         if (!i)
1281                 return;
1282
1283         model = CL_GetModelByIndex(i);
1284         if (!model)
1285         {
1286                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287                 return;
1288         }
1289         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1290         PRVM_clientedictfloat(t, modelindex) = i;
1291
1292         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293         if (model)
1294         {
1295                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296         }
1297         else
1298                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 }
1300
1301 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1302 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1303 {
1304         dp_model_t *model;
1305
1306         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1307
1308         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1309         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1310         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 }
1312
1313 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1314 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 {
1316         int                     i;
1317         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1318         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319         if (i == 0)
1320                 i = -1;
1321         PRVM_G_FLOAT(OFS_RETURN) = i;
1322 }
1323
1324 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1325 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 {
1327         int                             i;
1328         vec3_t                  start, end, velocity;
1329         prvm_edict_t    *t;
1330         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1331
1332         t = PRVM_G_EDICT(OFS_PARM0);
1333         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1336         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1337
1338         if (i < 0)
1339                 return;
1340         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 }
1342
1343 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1344 static void VM_CL_pointparticles (prvm_prog_t *prog)
1345 {
1346         int                     i;
1347         float n;
1348         vec3_t f, v;
1349         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1350         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1351         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1352         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1353         n = PRVM_G_FLOAT(OFS_PARM3);
1354         if (i < 0)
1355                 return;
1356         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 }
1358
1359 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1360 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 {
1362         int effectnum;
1363         // prvm_edict_t *own;
1364         vec3_t origin_from, origin_to, dir_from, dir_to;
1365         float count;
1366         int flags;
1367         qboolean istrail;
1368         float tintmins[4], tintmaxs[4], fade;
1369         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1370
1371         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372         if (effectnum < 0)
1373                 return;
1374         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1377         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1378         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1379         count = PRVM_G_FLOAT(OFS_PARM6);
1380         if(prog->argc >= 8)
1381                 flags = PRVM_G_FLOAT(OFS_PARM7);
1382         else
1383                 flags = 0;
1384
1385         Vector4Set(tintmins, 1, 1, 1, 1);
1386         Vector4Set(tintmaxs, 1, 1, 1, 1);
1387         fade = 1;
1388         istrail = false;
1389
1390         if(flags & 1) // read alpha
1391         {
1392                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1393                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1394         }
1395         if(flags & 2) // read color
1396         {
1397                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1398                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1399         }
1400         if(flags & 4) // read fade
1401         {
1402                 fade = PRVM_clientglobalfloat(particles_fade);
1403         }
1404         if(flags & 128) // draw as trail
1405         {
1406                 istrail = true;
1407         }
1408
1409         if (istrail)
1410                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411         else
1412                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 }
1414
1415 //#531 void(float pause) setpause
1416 static void VM_CL_setpause(prvm_prog_t *prog)
1417 {
1418         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1419         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1420                 cl.csqc_paused = true;
1421         else
1422                 cl.csqc_paused = false;
1423 }
1424
1425 //#343 void(float usecursor) setcursormode (DP_CSQC)
1426 static void VM_CL_setcursormode (prvm_prog_t *prog)
1427 {
1428         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1429         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1430         cl_ignoremousemoves = 2;
1431 }
1432
1433 //#344 vector() getmousepos (DP_CSQC)
1434 static void VM_CL_getmousepos(prvm_prog_t *prog)
1435 {
1436         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1437
1438         if (key_consoleactive || key_dest != key_game)
1439                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1440         else if (cl.csqc_wantsmousemove)
1441                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1442         else
1443                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 }
1445
1446 //#345 float(float framenum) getinputstate (EXT_CSQC)
1447 static void VM_CL_getinputstate (prvm_prog_t *prog)
1448 {
1449         unsigned int i, frame;
1450         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1451         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1452         PRVM_G_FLOAT(OFS_RETURN) = false;
1453         for (i = 0;i < CL_MAX_USERCMDS;i++)
1454         {
1455                 if (cl.movecmd[i].sequence == frame)
1456                 {
1457                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1458                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1459                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1460                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1461                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1462                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1463                         // this probably shouldn't be here
1464                         if(cl.movecmd[i].crouch)
1465                         {
1466                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1467                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1468                         }
1469                         else
1470                         {
1471                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1472                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1473                         }
1474                         PRVM_G_FLOAT(OFS_RETURN) = true;
1475                 }
1476         }
1477 }
1478
1479 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1480 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1481 {
1482         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1483         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 }
1485
1486 //#347 void() runstandardplayerphysics (EXT_CSQC)
1487 #define PMF_JUMP_HELD 1 // matches FTEQW
1488 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1489 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1490 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1491 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1492 {
1493         cl_clientmovement_state_t s;
1494         prvm_edict_t *ent;
1495
1496         memset(&s, 0, sizeof(s));
1497
1498         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1499
1500         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1501         if(ent == prog->edicts)
1502         {
1503                 // deprecated use
1504                 s.self = NULL;
1505                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1506                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1507                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1508                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1509                 s.crouched = 0;
1510                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1511                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1512         }
1513         else
1514         {
1515                 // new use
1516                 s.self = ent;
1517                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1518                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1519                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1520                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1521                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1522                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1523                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524         }
1525
1526         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1527         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1528         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1529         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1530         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1531         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1532         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1533         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1534
1535         CL_ClientMovement_PlayerMove_Frame(&s);
1536
1537         if(ent == prog->edicts)
1538         {
1539                 // deprecated use
1540                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1541                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1542                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1543                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1544         }
1545         else
1546         {
1547                 // new use
1548                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1549                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1550                 PRVM_clientedictfloat(ent, pmove_flags) =
1551                         (s.crouched ? PMF_DUCKED : 0) |
1552                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1553                         (s.onground ? PMF_ONGROUND : 0);
1554         }
1555 }
1556
1557 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1558 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1559 {
1560         int                     i;
1561         char            t[128];
1562         const char      *c;
1563
1564         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1565
1566         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1567         c = PRVM_G_STRING(OFS_PARM1);
1568         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1569         Sbar_SortFrags();
1570
1571         if (i < 0)
1572                 i = Sbar_GetSortedPlayerIndex(-1-i);
1573         if(i < 0 || i >= cl.maxclients)
1574                 return;
1575
1576         t[0] = 0;
1577
1578         if(!strcasecmp(c, "name"))
1579                 strlcpy(t, cl.scores[i].name, sizeof(t));
1580         else
1581                 if(!strcasecmp(c, "frags"))
1582                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1583         else
1584                 if(!strcasecmp(c, "ping"))
1585                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1586         else
1587                 if(!strcasecmp(c, "pl"))
1588                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1589         else
1590                 if(!strcasecmp(c, "movementloss"))
1591                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1592         else
1593                 if(!strcasecmp(c, "entertime"))
1594                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1595         else
1596                 if(!strcasecmp(c, "colors"))
1597                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1598         else
1599                 if(!strcasecmp(c, "topcolor"))
1600                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1601         else
1602                 if(!strcasecmp(c, "bottomcolor"))
1603                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1604         else
1605                 if(!strcasecmp(c, "viewentity"))
1606                         dpsnprintf(t, sizeof(t), "%i", i+1);
1607         if(!t[0])
1608                 return;
1609         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 }
1611
1612 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1613 static void VM_CL_setlistener (prvm_prog_t *prog)
1614 {
1615         vec3_t origin, forward, left, up;
1616         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1617         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1619         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1620         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1621         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1622         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 }
1624
1625 //#352 void(string cmdname) registercommand (EXT_CSQC)
1626 static void VM_CL_registercmd (prvm_prog_t *prog)
1627 {
1628         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1629         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1630                 Cmd_AddCommand(&cmd_client, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1631 }
1632
1633 //#360 float() readbyte (EXT_CSQC)
1634 static void VM_CL_ReadByte (prvm_prog_t *prog)
1635 {
1636         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1637         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1638 }
1639
1640 //#361 float() readchar (EXT_CSQC)
1641 static void VM_CL_ReadChar (prvm_prog_t *prog)
1642 {
1643         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1644         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1645 }
1646
1647 //#362 float() readshort (EXT_CSQC)
1648 static void VM_CL_ReadShort (prvm_prog_t *prog)
1649 {
1650         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1651         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1652 }
1653
1654 //#363 float() readlong (EXT_CSQC)
1655 static void VM_CL_ReadLong (prvm_prog_t *prog)
1656 {
1657         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1658         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1659 }
1660
1661 //#364 float() readcoord (EXT_CSQC)
1662 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1663 {
1664         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1665         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1666 }
1667
1668 //#365 float() readangle (EXT_CSQC)
1669 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1670 {
1671         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1672         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1673 }
1674
1675 //#366 string() readstring (EXT_CSQC)
1676 static void VM_CL_ReadString (prvm_prog_t *prog)
1677 {
1678         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1679         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1680 }
1681
1682 //#367 float() readfloat (EXT_CSQC)
1683 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1684 {
1685         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1686         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1687 }
1688
1689 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1690 extern cvar_t cl_readpicture_force;
1691 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1692 {
1693         const char *name;
1694         unsigned char *data;
1695         unsigned char *buf;
1696         unsigned short size;
1697         int i;
1698         cachepic_t *pic;
1699
1700         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1701
1702         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1703         size = (unsigned short) MSG_ReadShort(&cl_message);
1704
1705         // check if a texture of that name exists
1706         // if yes, it is used and the data is discarded
1707         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1708
1709         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1710
1711         if(size)
1712         {
1713                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1714                 {
1715                         // texture found and loaded
1716                         // skip over the jpeg as we don't need it
1717                         for(i = 0; i < size; ++i)
1718                                 (void) MSG_ReadByte(&cl_message);
1719                 }
1720                 else
1721                 {
1722                         // texture not found
1723                         // use the attached jpeg as texture
1724                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1725                         MSG_ReadBytes(&cl_message, size, buf);
1726                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1727                         Mem_Free(buf);
1728                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1729                         Mem_Free(data);
1730                 }
1731         }
1732
1733         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1734 }
1735
1736 //////////////////////////////////////////////////////////
1737
1738 static void VM_CL_makestatic (prvm_prog_t *prog)
1739 {
1740         prvm_edict_t *ent;
1741
1742         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1743
1744         ent = PRVM_G_EDICT(OFS_PARM0);
1745         if (ent == prog->edicts)
1746         {
1747                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1748                 return;
1749         }
1750         if (ent->priv.server->free)
1751         {
1752                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1753                 return;
1754         }
1755
1756         if (cl.num_static_entities < cl.max_static_entities)
1757         {
1758                 int renderflags;
1759                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1760
1761                 // copy it to the current state
1762                 memset(staticent, 0, sizeof(*staticent));
1763                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1764                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1765                 staticent->render.framegroupblend[0].lerp = 1;
1766                 // make torchs play out of sync
1767                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1768                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1769                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1770                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1771                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1772                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1773                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1774
1775                 // sanitize values
1776                 if (!staticent->render.alpha)
1777                         staticent->render.alpha = 1.0f;
1778                 if (!staticent->render.scale)
1779                         staticent->render.scale = 1.0f;
1780                 if (!VectorLength2(staticent->render.colormod))
1781                         VectorSet(staticent->render.colormod, 1, 1, 1);
1782                 if (!VectorLength2(staticent->render.glowmod))
1783                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1784
1785                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1786                 if (renderflags & RF_USEAXIS)
1787                 {
1788                         vec3_t forward, left, up, origin;
1789                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1790                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1791                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1792                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1793                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1794                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1795                 }
1796                 else
1797                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1798
1799                 // either fullbright or lit
1800                 if(!r_fullbright.integer)
1801                 {
1802                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1803                                 staticent->render.flags |= RENDER_LIGHT;
1804                 }
1805                 // turn off shadows from transparent objects
1806                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1807                         staticent->render.flags |= RENDER_SHADOW;
1808                 if (staticent->render.effects & EF_NODEPTHTEST)
1809                         staticent->render.flags |= RENDER_NODEPTHTEST;
1810                 if (staticent->render.effects & EF_ADDITIVE)
1811                         staticent->render.flags |= RENDER_ADDITIVE;
1812                 if (staticent->render.effects & EF_DOUBLESIDED)
1813                         staticent->render.flags |= RENDER_DOUBLESIDED;
1814
1815                 staticent->render.allowdecals = true;
1816                 CL_UpdateRenderEntity(&staticent->render);
1817         }
1818         else
1819                 Con_Printf("Too many static entities");
1820
1821 // throw the entity away now
1822         PRVM_ED_Free(prog, ent);
1823 }
1824
1825 //=================================================================//
1826
1827 /*
1828 =================
1829 VM_CL_copyentity
1830
1831 copies data from one entity to another
1832
1833 copyentity(src, dst)
1834 =================
1835 */
1836 static void VM_CL_copyentity (prvm_prog_t *prog)
1837 {
1838         prvm_edict_t *in, *out;
1839         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1840         in = PRVM_G_EDICT(OFS_PARM0);
1841         if (in == prog->edicts)
1842         {
1843                 VM_Warning(prog, "copyentity: can not read world entity\n");
1844                 return;
1845         }
1846         if (in->priv.server->free)
1847         {
1848                 VM_Warning(prog, "copyentity: can not read free entity\n");
1849                 return;
1850         }
1851         out = PRVM_G_EDICT(OFS_PARM1);
1852         if (out == prog->edicts)
1853         {
1854                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1855                 return;
1856         }
1857         if (out->priv.server->free)
1858         {
1859                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1860                 return;
1861         }
1862         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1863         CL_LinkEdict(out);
1864 }
1865
1866 //=================================================================//
1867
1868 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1869 static void VM_CL_effect (prvm_prog_t *prog)
1870 {
1871 #if 1
1872         Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1873 #else
1874         vec3_t org;
1875         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1876         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1877         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1878 #endif
1879 }
1880
1881 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1882 static void VM_CL_te_blood (prvm_prog_t *prog)
1883 {
1884         vec3_t pos, vel, pos2;
1885         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1886         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1887                 return;
1888         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1889         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1890         CL_FindNonSolidLocation(pos, pos2, 4);
1891         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1892 }
1893
1894 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1895 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1896 {
1897         vec_t speed;
1898         vec3_t mincorner, maxcorner, vel1, vel2;
1899         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1900         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1901                 return;
1902         speed = PRVM_G_FLOAT(OFS_PARM2);
1903         vel1[0] = -speed;
1904         vel1[1] = -speed;
1905         vel1[2] = -speed;
1906         vel2[0] = speed;
1907         vel2[1] = speed;
1908         vel2[2] = speed;
1909         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1910         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1911         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1912 }
1913
1914 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1915 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1916 {
1917         vec3_t          pos;
1918         vec3_t          pos2;
1919         matrix4x4_t     tempmatrix;
1920         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1921         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1922         CL_FindNonSolidLocation(pos, pos2, 10);
1923         CL_ParticleExplosion(pos2);
1924         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1925         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1926 }
1927
1928 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1929 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1930 {
1931         vec3_t mincorner, maxcorner, vel;
1932         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1933         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1934         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1935         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1936         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1937 }
1938
1939 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1940 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1941 {
1942         vec3_t mincorner, maxcorner, vel;
1943         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1944         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1945         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1946         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1947         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1948 }
1949
1950 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1951 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1952 {
1953         vec3_t mincorner, maxcorner, vel;
1954         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1955         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1956         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1957         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1958         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1959 }
1960
1961 // #411 void(vector org, vector vel, float howmany) te_spark
1962 static void VM_CL_te_spark (prvm_prog_t *prog)
1963 {
1964         vec3_t pos, pos2, vel;
1965         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1966
1967         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1968         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1969         CL_FindNonSolidLocation(pos, pos2, 4);
1970         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1971 }
1972
1973 extern cvar_t cl_sound_ric_gunshot;
1974 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1975 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1976 {
1977         vec3_t          pos, pos2;
1978         int                     rnd;
1979         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1980
1981         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1982         CL_FindNonSolidLocation(pos, pos2, 4);
1983         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1984         if(cl_sound_ric_gunshot.integer >= 2)
1985         {
1986                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1987                 else
1988                 {
1989                         rnd = rand() & 3;
1990                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1991                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1992                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1993                 }
1994         }
1995 }
1996
1997 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1998 static void VM_CL_te_spikequad (prvm_prog_t *prog)
1999 {
2000         vec3_t          pos, pos2;
2001         int                     rnd;
2002         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2003
2004         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2005         CL_FindNonSolidLocation(pos, pos2, 4);
2006         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2007         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2008         else
2009         {
2010                 rnd = rand() & 3;
2011                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2012                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2013                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2014         }
2015 }
2016
2017 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2018 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2019 {
2020         vec3_t          pos, pos2;
2021         int                     rnd;
2022         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2023
2024         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2025         CL_FindNonSolidLocation(pos, pos2, 4);
2026         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2027         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2028         else
2029         {
2030                 rnd = rand() & 3;
2031                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2032                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2033                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2034         }
2035 }
2036
2037 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2038 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2039 {
2040         vec3_t          pos, pos2;
2041         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2042
2043         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2044         CL_FindNonSolidLocation(pos, pos2, 10);
2045         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2046         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2047 }
2048
2049 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2050 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2051 {
2052         vec3_t          pos, pos2;
2053         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2054
2055         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2056         CL_FindNonSolidLocation(pos, pos2, 10);
2057         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2058 }
2059
2060 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2061 static void VM_CL_te_customflash (prvm_prog_t *prog)
2062 {
2063         vec3_t          pos, pos2;
2064         matrix4x4_t     tempmatrix;
2065         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2066
2067         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2068         CL_FindNonSolidLocation(pos, pos2, 4);
2069         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2070         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2071 }
2072
2073 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2074 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2075 {
2076         vec3_t          pos, pos2;
2077         int                     rnd;
2078         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2079
2080         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2081         CL_FindNonSolidLocation(pos, pos2, 4);
2082         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2083         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2084         {
2085                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2086                 else
2087                 {
2088                         rnd = rand() & 3;
2089                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2090                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2091                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2092                 }
2093         }
2094 }
2095
2096 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2097 static void VM_CL_te_spike (prvm_prog_t *prog)
2098 {
2099         vec3_t          pos, pos2;
2100         int                     rnd;
2101         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2102
2103         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2104         CL_FindNonSolidLocation(pos, pos2, 4);
2105         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2106         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2107         else
2108         {
2109                 rnd = rand() & 3;
2110                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2111                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2112                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2113         }
2114 }
2115
2116 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2117 static void VM_CL_te_superspike (prvm_prog_t *prog)
2118 {
2119         vec3_t          pos, pos2;
2120         int                     rnd;
2121         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2122
2123         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2124         CL_FindNonSolidLocation(pos, pos2, 4);
2125         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2126         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2127         else
2128         {
2129                 rnd = rand() & 3;
2130                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2131                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2132                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2133         }
2134 }
2135
2136 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2137 static void VM_CL_te_explosion (prvm_prog_t *prog)
2138 {
2139         vec3_t          pos, pos2;
2140         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2141
2142         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2143         CL_FindNonSolidLocation(pos, pos2, 10);
2144         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2145         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2146 }
2147
2148 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2149 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2150 {
2151         vec3_t          pos, pos2;
2152         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2153
2154         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2155         CL_FindNonSolidLocation(pos, pos2, 10);
2156         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2157         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2158 }
2159
2160 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2161 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2162 {
2163         vec3_t          pos, pos2;
2164         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2165
2166         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2167         CL_FindNonSolidLocation(pos, pos2, 4);
2168         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2169         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2170 }
2171
2172 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2173 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2174 {
2175         vec3_t          pos, pos2;
2176         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2177
2178         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2179         CL_FindNonSolidLocation(pos, pos2, 4);
2180         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2181         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2182 }
2183
2184 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2185 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2186 {
2187         vec3_t          pos;
2188         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2189         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2190         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2191 }
2192
2193 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2194 static void VM_CL_te_teleport (prvm_prog_t *prog)
2195 {
2196         vec3_t          pos;
2197         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2198         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2199         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2200 }
2201
2202 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2203 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2204 {
2205         vec3_t          pos, pos2, color;
2206         matrix4x4_t     tempmatrix;
2207         int                     colorStart, colorLength;
2208         unsigned char           *tempcolor;
2209         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2210
2211         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2212         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2213         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2214         CL_FindNonSolidLocation(pos, pos2, 10);
2215         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2216         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2217         color[0] = tempcolor[0] * (2.0f / 255.0f);
2218         color[1] = tempcolor[1] * (2.0f / 255.0f);
2219         color[2] = tempcolor[2] * (2.0f / 255.0f);
2220         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2221         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2222         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2223 }
2224
2225
2226 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2227 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2228 {
2229         vec3_t          start, end;
2230         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2231         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2232         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2233         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2234 }
2235
2236 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2237 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2238 {
2239         vec3_t          start, end;
2240         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2241         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2242         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2243         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2244 }
2245
2246 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2247 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2248 {
2249         vec3_t          start, end;
2250         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2251         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2252         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2253         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2254 }
2255
2256 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2257 static void VM_CL_te_beam (prvm_prog_t *prog)
2258 {
2259         vec3_t          start, end;
2260         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2261         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2262         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2263         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2264 }
2265
2266 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2267 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2268 {
2269         vec3_t          pos, pos2;
2270         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2271
2272         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2273         CL_FindNonSolidLocation(pos, pos2, 4);
2274         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2275 }
2276
2277 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2278 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2279 {
2280         vec3_t          pos, pos2, vel;
2281         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2282         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2283                 return;
2284         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2285         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2286         CL_FindNonSolidLocation(pos, pos2, 4);
2287         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2288 }
2289
2290
2291 // #443 void(entity e, entity tagentity, string tagname) setattachment
2292 static void VM_CL_setattachment (prvm_prog_t *prog)
2293 {
2294         prvm_edict_t *e;
2295         prvm_edict_t *tagentity;
2296         const char *tagname;
2297         int modelindex;
2298         int tagindex;
2299         dp_model_t *model;
2300         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2301
2302         e = PRVM_G_EDICT(OFS_PARM0);
2303         tagentity = PRVM_G_EDICT(OFS_PARM1);
2304         tagname = PRVM_G_STRING(OFS_PARM2);
2305
2306         if (e == prog->edicts)
2307         {
2308                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2309                 return;
2310         }
2311         if (e->priv.server->free)
2312         {
2313                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2314                 return;
2315         }
2316
2317         if (tagentity == NULL)
2318                 tagentity = prog->edicts;
2319
2320         tagindex = 0;
2321         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2322         {
2323                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2324                 model = CL_GetModelByIndex(modelindex);
2325                 if (model)
2326                 {
2327                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2328                         if (tagindex == 0)
2329                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2330                 }
2331                 else
2332                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2333         }
2334
2335         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2336         PRVM_clientedictfloat(e, tag_index) = tagindex;
2337 }
2338
2339 /////////////////////////////////////////
2340 // DP_MD3_TAGINFO extension coded by VorteX
2341
2342 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2343 {
2344         dp_model_t *model = CL_GetModelFromEdict(e);
2345         if (model)
2346                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2347         else
2348                 return -1;
2349 }
2350
2351 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2352 {
2353         int r;
2354         dp_model_t *model;
2355
2356         *tagname = NULL;
2357         *parentindex = 0;
2358         Matrix4x4_CreateIdentity(tag_localmatrix);
2359
2360         if (tagindex >= 0
2361          && (model = CL_GetModelFromEdict(e))
2362          && model->animscenes)
2363         {
2364                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2365
2366                 if(!r) // success?
2367                         *parentindex += 1;
2368
2369                 return r;
2370         }
2371
2372         return 1;
2373 }
2374
2375 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2376 {
2377         dp_model_t *model;
2378         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2379                 return -1;
2380         return 1;
2381 }
2382
2383 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2384 {
2385         float scale;
2386         float pitchsign = 1;
2387
2388         scale = PRVM_clientedictfloat(ent, scale);
2389         if (!scale)
2390                 scale = 1.0f;
2391
2392         if(viewmatrix)
2393                 *out = r_refdef.view.matrix;
2394         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2395         {
2396                 vec3_t forward;
2397                 vec3_t left;
2398                 vec3_t up;
2399                 vec3_t origin;
2400                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2401                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2402                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2403                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2404                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2405         }
2406         else
2407         {
2408                 pitchsign = CL_GetPitchSign(prog, ent);
2409                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2410         }
2411 }
2412
2413 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2414 {
2415         dp_model_t *model;
2416         if (tagindex >= 0
2417          && (model = CL_GetModelFromEdict(ent))
2418          && model->animscenes)
2419         {
2420                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2421                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2422                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2423                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2424         }
2425         *out = identitymatrix;
2426         return 0;
2427 }
2428
2429 // Warnings/errors code:
2430 // 0 - normal (everything all-right)
2431 // 1 - world entity
2432 // 2 - free entity
2433 // 3 - null or non-precached model
2434 // 4 - no tags with requested index
2435 // 5 - runaway loop at attachment chain
2436 extern cvar_t cl_bob;
2437 extern cvar_t cl_bobcycle;
2438 extern cvar_t cl_bobup;
2439 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2440 {
2441         int ret;
2442         int attachloop;
2443         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2444         dp_model_t *model;
2445         vec3_t shadingorigin;
2446
2447         *out = identitymatrix; // warnings and errors return identical matrix
2448
2449         if (ent == prog->edicts)
2450                 return 1;
2451         if (ent->priv.server->free)
2452                 return 2;
2453
2454         model = CL_GetModelFromEdict(ent);
2455         if(!model)
2456                 return 3;
2457
2458         tagmatrix = identitymatrix;
2459         attachloop = 0;
2460         for(;;)
2461         {
2462                 if(attachloop >= 256)
2463                         return 5;
2464                 // apply transformation by child's tagindex on parent entity and then
2465                 // by parent entity itself
2466                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2467                 if(ret && attachloop == 0)
2468                         return ret;
2469                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2470                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2471                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2472                 // next iteration we process the parent entity
2473                 if (PRVM_clientedictedict(ent, tag_entity))
2474                 {
2475                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2476                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2477                 }
2478                 else
2479                         break;
2480                 attachloop++;
2481         }
2482
2483         // RENDER_VIEWMODEL magic
2484         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2485         {
2486                 Matrix4x4_Copy(&tagmatrix, out);
2487
2488                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2489                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2490
2491                 /*
2492                 // Cl_bob, ported from rendering code
2493                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2494                 {
2495                         double bob, cycle;
2496                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2497                         // should be done in QC on the server, but oh well, quake is quake)
2498                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2499                         // degrees (which allows lengthening or squishing the peak or valley)
2500                         cycle = cl.time/cl_bobcycle.value;
2501                         cycle -= (int)cycle;
2502                         if (cycle < cl_bobup.value)
2503                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2504                         else
2505                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2506                         // bob is proportional to velocity in the xy plane
2507                         // (don't count Z, or jumping messes it up)
2508                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2509                         bob = bob*0.3 + bob*0.7*cycle;
2510                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2511                 }
2512                 */
2513
2514                 // return the origin of the view
2515                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2516         }
2517         else
2518         {
2519                 // return the origin of the root entity in the chain
2520                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2521         }
2522         if (returnshadingorigin)
2523                 VectorCopy(shadingorigin, returnshadingorigin);
2524         return 0;
2525 }
2526
2527 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2528 static void VM_CL_gettagindex (prvm_prog_t *prog)
2529 {
2530         prvm_edict_t *ent;
2531         const char *tag_name;
2532         int tag_index;
2533
2534         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2535
2536         ent = PRVM_G_EDICT(OFS_PARM0);
2537         tag_name = PRVM_G_STRING(OFS_PARM1);
2538         if (ent == prog->edicts)
2539         {
2540                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2541                 return;
2542         }
2543         if (ent->priv.server->free)
2544         {
2545                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2546                 return;
2547         }
2548
2549         tag_index = 0;
2550         if (!CL_GetModelFromEdict(ent))
2551                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2552         else
2553         {
2554                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2555                 if (tag_index == 0)
2556                         if(developer_extra.integer)
2557                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2558         }
2559         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2560 }
2561
2562 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2563 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2564 {
2565         prvm_edict_t *e;
2566         int tagindex;
2567         matrix4x4_t tag_matrix;
2568         matrix4x4_t tag_localmatrix;
2569         int parentindex;
2570         const char *tagname;
2571         int returncode;
2572         vec3_t forward, left, up, origin;
2573         const dp_model_t *model;
2574
2575         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2576
2577         e = PRVM_G_EDICT(OFS_PARM0);
2578         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2579         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2580         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2581         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2582         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2583         VectorCopy(up, PRVM_clientglobalvector(v_up));
2584         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2585         model = CL_GetModelFromEdict(e);
2586         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2587         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2588         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2589         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2590         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2591
2592         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2593         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2594         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2595         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2596         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2597         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2598
2599         switch(returncode)
2600         {
2601                 case 1:
2602                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2603                         break;
2604                 case 2:
2605                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2606                         break;
2607                 case 3:
2608                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2609                         break;
2610                 case 4:
2611                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2612                         break;
2613                 case 5:
2614                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2615                         break;
2616         }
2617 }
2618
2619 //============================================================================
2620
2621 //====================
2622 // DP_CSQC_SPAWNPARTICLE
2623 // a QC hook to engine's CL_NewParticle
2624 //====================
2625
2626 // particle theme struct
2627 typedef struct vmparticletheme_s
2628 {
2629         unsigned short typeindex;
2630         qboolean initialized;
2631         pblend_t blendmode;
2632         porientation_t orientation;
2633         int color1;
2634         int color2;
2635         int tex;
2636         float size;
2637         float sizeincrease;
2638         float alpha;
2639         float alphafade;
2640         float gravity;
2641         float bounce;
2642         float airfriction;
2643         float liquidfriction;
2644         float originjitter;
2645         float velocityjitter;
2646         qboolean qualityreduction;
2647         float lifetime;
2648         float stretch;
2649         int staincolor1;
2650         int staincolor2;
2651         int staintex;
2652         float stainalpha;
2653         float stainsize;
2654         float delayspawn;
2655         float delaycollision;
2656         float angle;
2657         float spin;
2658 }vmparticletheme_t;
2659
2660 // particle spawner
2661 typedef struct vmparticlespawner_s
2662 {
2663         mempool_t                       *pool;
2664         qboolean                        initialized;
2665         qboolean                        verified;
2666         vmparticletheme_t       *themes;
2667         int                                     max_themes;
2668 }vmparticlespawner_t;
2669
2670 vmparticlespawner_t vmpartspawner;
2671
2672 // TODO: automatic max_themes grow
2673 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2674 {
2675         // bound max themes to not be an insane value
2676         if (maxthemes < 4)
2677                 maxthemes = 4;
2678         if (maxthemes > 2048)
2679                 maxthemes = 2048;
2680         // allocate and set up structure
2681         if (vmpartspawner.initialized) // reallocate
2682         {
2683                 Mem_FreePool(&vmpartspawner.pool);
2684                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2685         }
2686         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2687         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2688         vmpartspawner.max_themes = maxthemes;
2689         vmpartspawner.initialized = true;
2690         vmpartspawner.verified = true;
2691 }
2692
2693 // reset particle theme to default values
2694 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2695 {
2696         theme->initialized = true;
2697         theme->typeindex = pt_static;
2698         theme->blendmode = PBLEND_ADD;
2699         theme->orientation = PARTICLE_BILLBOARD;
2700         theme->color1 = 0x808080;
2701         theme->color2 = 0xFFFFFF;
2702         theme->tex = 63;
2703         theme->size = 2;
2704         theme->sizeincrease = 0;
2705         theme->alpha = 256;
2706         theme->alphafade = 512;
2707         theme->gravity = 0.0f;
2708         theme->bounce = 0.0f;
2709         theme->airfriction = 1.0f;
2710         theme->liquidfriction = 4.0f;
2711         theme->originjitter = 0.0f;
2712         theme->velocityjitter = 0.0f;
2713         theme->qualityreduction = false;
2714         theme->lifetime = 4;
2715         theme->stretch = 1;
2716         theme->staincolor1 = -1;
2717         theme->staincolor2 = -1;
2718         theme->staintex = -1;
2719         theme->delayspawn = 0.0f;
2720         theme->delaycollision = 0.0f;
2721         theme->angle = 0.0f;
2722         theme->spin = 0.0f;
2723 }
2724
2725 // particle theme -> QC globals
2726 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2727 {
2728         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2729         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2730         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2731         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2732         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2733         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2734         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2735         PRVM_clientglobalfloat(particle_size) = theme->size;
2736         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2737         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2738         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2739         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2740         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2741         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2742         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2743         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2744         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2745         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2746         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2747         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2748         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2749         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2750         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2751         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2752         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2753         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2754         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2755         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2756         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2757 }
2758
2759 // QC globals ->  particle theme
2760 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2761 {
2762         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2763         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2764         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2765         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2766         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2767         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2768         theme->size = PRVM_clientglobalfloat(particle_size);
2769         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2770         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2771         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2772         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2773         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2774         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2775         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2776         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2777         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2778         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2779         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2780         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2781         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2782         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2783         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2784         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2785         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2786         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2787         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2788         theme->angle = PRVM_clientglobalfloat(particle_angle);
2789         theme->spin = PRVM_clientglobalfloat(particle_spin);
2790 }
2791
2792 // init particle spawner interface
2793 // # float(float max_themes) initparticlespawner
2794 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2795 {
2796         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2797         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2798         vmpartspawner.themes[0].initialized = true;
2799         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2800         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2801 }
2802
2803 // void() resetparticle
2804 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2805 {
2806         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2807         if (vmpartspawner.verified == false)
2808         {
2809                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2810                 return;
2811         }
2812         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2813 }
2814
2815 // void(float themenum) particletheme
2816 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2817 {
2818         int themenum;
2819
2820         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2821         if (vmpartspawner.verified == false)
2822         {
2823                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2824                 return;
2825         }
2826         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2827         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2828         {
2829                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2830                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2831                 return;
2832         }
2833         if (vmpartspawner.themes[themenum].initialized == false)
2834         {
2835                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2836                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2837                 return;
2838         }
2839         // load particle theme into globals
2840         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2841 }
2842
2843 // float() saveparticletheme
2844 // void(float themenum) updateparticletheme
2845 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2846 {
2847         int themenum;
2848
2849         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2850         if (vmpartspawner.verified == false)
2851         {
2852                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2853                 return;
2854         }
2855         // allocate new theme, save it and return
2856         if (prog->argc < 1)
2857         {
2858                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2859                         if (vmpartspawner.themes[themenum].initialized == false)
2860                                 break;
2861                 if (themenum >= vmpartspawner.max_themes)
2862                 {
2863                         if (vmpartspawner.max_themes == 2048)
2864                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2865                         else
2866                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2867                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2868                         return;
2869                 }
2870                 vmpartspawner.themes[themenum].initialized = true;
2871                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2872                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2873                 return;
2874         }
2875         // update existing theme
2876         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2877         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2878         {
2879                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2880                 return;
2881         }
2882         vmpartspawner.themes[themenum].initialized = true;
2883         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2884 }
2885
2886 // void(float themenum) freeparticletheme
2887 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2888 {
2889         int themenum;
2890
2891         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2892         if (vmpartspawner.verified == false)
2893         {
2894                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2895                 return;
2896         }
2897         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2898         // check parms
2899         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2900         {
2901                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2902                 return;
2903         }
2904         if (vmpartspawner.themes[themenum].initialized == false)
2905         {
2906                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2907                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2908                 return;
2909         }
2910         // free theme
2911         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2912         vmpartspawner.themes[themenum].initialized = false;
2913 }
2914
2915 // float(vector org, vector dir, [float theme]) particle
2916 // returns 0 if failed, 1 if succesful
2917 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2918 {
2919         vec3_t org, dir;
2920         vmparticletheme_t *theme;
2921         particle_t *part;
2922         int themenum;
2923
2924         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2925         if (vmpartspawner.verified == false)
2926         {
2927                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2928                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2929                 return;
2930         }
2931         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2932         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2933         
2934         if (prog->argc < 3) // global-set particle
2935         {
2936                 part = CL_NewParticle(org,
2937                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2938                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2939                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2940                         (int)PRVM_clientglobalfloat(particle_tex),
2941                         PRVM_clientglobalfloat(particle_size),
2942                         PRVM_clientglobalfloat(particle_sizeincrease),
2943                         PRVM_clientglobalfloat(particle_alpha)*256,
2944                         PRVM_clientglobalfloat(particle_alphafade)*256,
2945                         PRVM_clientglobalfloat(particle_gravity),
2946                         PRVM_clientglobalfloat(particle_bounce),
2947                         org[0],
2948                         org[1],
2949                         org[2],
2950                         dir[0],
2951                         dir[1],
2952                         dir[2],
2953                         PRVM_clientglobalfloat(particle_airfriction),
2954                         PRVM_clientglobalfloat(particle_liquidfriction),
2955                         PRVM_clientglobalfloat(particle_originjitter),
2956                         PRVM_clientglobalfloat(particle_velocityjitter),
2957                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2958                         PRVM_clientglobalfloat(particle_time),
2959                         PRVM_clientglobalfloat(particle_stretch),
2960                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2961                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2962                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2963                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2964                         (int)PRVM_clientglobalfloat(particle_staintex),
2965                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2966                         PRVM_clientglobalfloat(particle_stainsize),
2967                         PRVM_clientglobalfloat(particle_angle),
2968                         PRVM_clientglobalfloat(particle_spin),
2969                         NULL);
2970                 if (!part)
2971                 {
2972                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2973                         return;
2974                 }
2975                 if (PRVM_clientglobalfloat(particle_delayspawn))
2976                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2977                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2978                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2979         }
2980         else // quick themed particle
2981         {
2982                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2983                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2984                 {
2985                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2986                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2987                         return;
2988                 }
2989                 theme = &vmpartspawner.themes[themenum];
2990                 part = CL_NewParticle(org,
2991                         theme->typeindex,
2992                         theme->color1,
2993                         theme->color2,
2994                         theme->tex,
2995                         theme->size,
2996                         theme->sizeincrease,
2997                         theme->alpha,
2998                         theme->alphafade,
2999                         theme->gravity,
3000                         theme->bounce,
3001                         org[0],
3002                         org[1],
3003                         org[2],
3004                         dir[0],
3005                         dir[1],
3006                         dir[2],
3007                         theme->airfriction,
3008                         theme->liquidfriction,
3009                         theme->originjitter,
3010                         theme->velocityjitter,
3011                         theme->qualityreduction,
3012                         theme->lifetime,
3013                         theme->stretch,
3014                         theme->blendmode,
3015                         theme->orientation,
3016                         theme->staincolor1,
3017                         theme->staincolor2,
3018                         theme->staintex,
3019                         theme->stainalpha,
3020                         theme->stainsize,
3021                         theme->angle,
3022                         theme->spin,
3023                         NULL);
3024                 if (!part)
3025                 {
3026                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3027                         return;
3028                 }
3029                 if (theme->delayspawn)
3030                         part->delayedspawn = cl.time + theme->delayspawn;
3031                 //if (theme->delaycollision)
3032                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3033         }
3034         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3035 }
3036
3037 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3038 // returns 0 if failed, 1 if success
3039 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3040 {
3041         vec3_t org, dir;
3042         vmparticletheme_t *theme;
3043         particle_t *part;
3044         int themenum;
3045
3046         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3047         if (vmpartspawner.verified == false)
3048         {
3049                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3050                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3051                 return;
3052         }
3053         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3054         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3055         if (prog->argc < 5) // global-set particle
3056                 part = CL_NewParticle(org,
3057                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3058                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3059                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3060                         (int)PRVM_clientglobalfloat(particle_tex),
3061                         PRVM_clientglobalfloat(particle_size),
3062                         PRVM_clientglobalfloat(particle_sizeincrease),
3063                         PRVM_clientglobalfloat(particle_alpha)*256,
3064                         PRVM_clientglobalfloat(particle_alphafade)*256,
3065                         PRVM_clientglobalfloat(particle_gravity),
3066                         PRVM_clientglobalfloat(particle_bounce),
3067                         org[0],
3068                         org[1],
3069                         org[2],
3070                         dir[0],
3071                         dir[1],
3072                         dir[2],
3073                         PRVM_clientglobalfloat(particle_airfriction),
3074                         PRVM_clientglobalfloat(particle_liquidfriction),
3075                         PRVM_clientglobalfloat(particle_originjitter),
3076                         PRVM_clientglobalfloat(particle_velocityjitter),
3077                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3078                         PRVM_clientglobalfloat(particle_time),
3079                         PRVM_clientglobalfloat(particle_stretch),
3080                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3081                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3082                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3083                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3084                         (int)PRVM_clientglobalfloat(particle_staintex),
3085                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3086                         PRVM_clientglobalfloat(particle_stainsize),
3087                         PRVM_clientglobalfloat(particle_angle),
3088                         PRVM_clientglobalfloat(particle_spin),
3089                         NULL);
3090         else // themed particle
3091         {
3092                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3093                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3094                 {
3095                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3096                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3097                         return;
3098                 }
3099                 theme = &vmpartspawner.themes[themenum];
3100                 part = CL_NewParticle(org,
3101                         theme->typeindex,
3102                         theme->color1,
3103                         theme->color2,
3104                         theme->tex,
3105                         theme->size,
3106                         theme->sizeincrease,
3107                         theme->alpha,
3108                         theme->alphafade,
3109                         theme->gravity,
3110                         theme->bounce,
3111                         org[0],
3112                         org[1],
3113                         org[2],
3114                         dir[0],
3115                         dir[1],
3116                         dir[2],
3117                         theme->airfriction,
3118                         theme->liquidfriction,
3119                         theme->originjitter,
3120                         theme->velocityjitter,
3121                         theme->qualityreduction,
3122                         theme->lifetime,
3123                         theme->stretch,
3124                         theme->blendmode,
3125                         theme->orientation,
3126                         theme->staincolor1,
3127                         theme->staincolor2,
3128                         theme->staintex,
3129                         theme->stainalpha,
3130                         theme->stainsize,
3131                         theme->angle,
3132                         theme->spin,
3133                         NULL);
3134         }
3135         if (!part) 
3136         { 
3137                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3138                 return; 
3139         }
3140         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3141         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3142         PRVM_G_FLOAT(OFS_RETURN) = 0;
3143 }
3144
3145 //====================
3146 //CSQC engine entities query
3147 //====================
3148
3149 // float(float entitynum, float whatfld) getentity;
3150 // vector(float entitynum, float whatfld) getentityvec;
3151 // querying engine-drawn entity
3152 // VorteX: currently it's only tested with whatfld = 1..7
3153 static void VM_CL_GetEntity (prvm_prog_t *prog)
3154 {
3155         int entnum, fieldnum;
3156         vec3_t forward, left, up, org;
3157         VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3158
3159         entnum = PRVM_G_FLOAT(OFS_PARM0);
3160         if (entnum < 0 || entnum >= cl.num_entities)
3161         {
3162                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3163                 return;
3164         }
3165         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3166         switch(fieldnum)
3167         {
3168                 case 0: // active state
3169                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3170                         break;
3171                 case 1: // origin
3172                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3173                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3174                         break; 
3175                 case 2: // forward
3176                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3177                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3178                         break;
3179                 case 3: // right
3180                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3181                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3182                         break;
3183                 case 4: // up
3184                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3185                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3186                         break;
3187                 case 5: // scale
3188                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3189                         break;  
3190                 case 6: // origin + v_forward, v_right, v_up
3191                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3192                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3193                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3194                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3195                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3196                         break;  
3197                 case 7: // alpha
3198                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3199                         break;  
3200                 case 8: // colormor
3201                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3202                         break;
3203                 case 9: // pants colormod
3204                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3205                         break;
3206                 case 10: // shirt colormod
3207                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3208                         break;
3209                 case 11: // skinnum
3210                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3211                         break;  
3212                 case 12: // mins
3213                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3214                         break;  
3215                 case 13: // maxs
3216                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3217                         break;  
3218                 case 14: // absmin
3219                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3220                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3221                         break;  
3222                 case 15: // absmax
3223                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3224                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3225                         break;
3226                 case 16: // light
3227                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3228                         break;  
3229                 default:
3230                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3231                         break;
3232         }
3233 }
3234
3235 //====================
3236 //QC POLYGON functions
3237 //====================
3238
3239 //#304 void() renderscene (EXT_CSQC)
3240 // moved that here to reset the polygons,
3241 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3242 // --blub
3243 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3244 {
3245         qboolean ismain = r_refdef.view.ismain;
3246         double t = Sys_DirtyTime();
3247         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3248
3249         // update the views
3250         if(ismain)
3251         {
3252                 // set the main view
3253                 csqc_main_r_refdef_view = r_refdef.view;
3254         }
3255
3256         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3257         CL_MeshEntities_Scene_FinalizeRenderEntity();
3258
3259         // we need to update any RENDER_VIEWMODEL entities at this point because
3260         // csqc supplies its own view matrix
3261         CL_UpdateViewEntities();
3262         CL_UpdateEntityShading();
3263
3264         // now draw stuff!
3265         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3266
3267         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3268         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3269         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3270
3271         // polygonbegin without draw2d arg has to guess
3272         prog->polygonbegin_guess2d = false;
3273
3274         // update the views
3275         if (ismain)
3276         {
3277                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3278                 r_refdef.view.ismain = false;
3279                 csqc_original_r_refdef_view.ismain = false;
3280         }
3281 }
3282
3283 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3284 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3285 {
3286         const char *texname;
3287         int drawflags;
3288         qboolean draw2d;
3289         dp_model_t *mod;
3290
3291         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3292
3293         texname = PRVM_G_STRING(OFS_PARM0);
3294         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3295         if (prog->argc >= 3)
3296                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3297         else
3298         {
3299                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3300                 // polygon, for compatibility with mods aimed at old darkplaces versions
3301                 // - polygonbegin_guess2d is 0 if the most recent major call was
3302                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3303                 // or renderscene
3304                 draw2d = prog->polygonbegin_guess2d;
3305         }
3306
3307         // we need to remember whether this is a 2D or 3D mesh we're adding to
3308         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3309         prog->polygonbegin_model = mod;
3310         if (texname == NULL || texname[0] == 0)
3311                 texname = "$whiteimage";
3312         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3313         prog->polygonbegin_drawflags = drawflags;
3314         prog->polygonbegin_numvertices = 0;
3315 }
3316
3317 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3318 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3319 {
3320         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3321         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3322         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3323         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3324         float *o;
3325         dp_model_t *mod = prog->polygonbegin_model;
3326
3327         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3328
3329         if (!mod)
3330         {
3331                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3332                 return;
3333         }
3334
3335         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3336         {
3337                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3338                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3339         }
3340         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3341
3342         o[0] = v[0];
3343         o[1] = v[1];
3344         o[2] = v[2];
3345         o[3] = tc[0];
3346         o[4] = tc[1];
3347         o[5] = tc[2];
3348         o[6] = c[0];
3349         o[7] = c[1];
3350         o[8] = c[2];
3351         o[9] = a;
3352 }
3353
3354 //void() R_EndPolygon
3355 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3356 {
3357         int i;
3358         qboolean hascolor;
3359         qboolean hasalpha;
3360         int e0 = 0, e1 = 0, e2 = 0;
3361         float *o;
3362         dp_model_t *mod = prog->polygonbegin_model;
3363         msurface_t *surf;
3364         texture_t *tex;
3365         int materialflags;
3366
3367         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3368         if (!mod)
3369         {
3370                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3371                 return;
3372         }
3373
3374         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3375         hascolor = false;
3376         hasalpha = false;
3377         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3378         {
3379                 o = prog->polygonbegin_vertexdata + 10 * i;
3380                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3381                         hascolor = true;
3382                 if (o[9] != 1.0f)
3383                         hasalpha = true;
3384         }
3385
3386         // create the surface, looking up the best matching texture/shader
3387         materialflags = MATERIALFLAG_WALL;
3388         if (csqc_polygons_defaultmaterial_nocullface.integer)
3389                 materialflags |= MATERIALFLAG_NOCULLFACE;
3390         if (hascolor)
3391                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3392         if (hasalpha)
3393                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3394         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3395         surf = Mod_Mesh_AddSurface(mod, tex, false);
3396         // create triangle fan
3397         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3398         {
3399                 o = prog->polygonbegin_vertexdata + 10 * i;
3400                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3401                 if (i >= 2)
3402                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3403                 else if (i == 0)
3404                         e0 = e2;
3405                 e1 = e2;
3406         }
3407         // build normals (since they are not provided)
3408         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3409
3410         // reset state
3411         prog->polygonbegin_model = NULL;
3412         prog->polygonbegin_texname[0] = 0;
3413         prog->polygonbegin_drawflags = 0;
3414         prog->polygonbegin_numvertices = 0;
3415 }
3416
3417 /*
3418 =============
3419 CL_CheckBottom
3420
3421 Returns false if any part of the bottom of the entity is off an edge that
3422 is not a staircase.
3423
3424 =============
3425 */
3426 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3427 {
3428         prvm_prog_t *prog = CLVM_prog;
3429         vec3_t  mins, maxs, start, stop;
3430         trace_t trace;
3431         int             x, y;
3432         float   mid, bottom;
3433
3434         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3435         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3436
3437 // if all of the points under the corners are solid world, don't bother
3438 // with the tougher checks
3439 // the corners must be within 16 of the midpoint
3440         start[2] = mins[2] - 1;
3441         for     (x=0 ; x<=1 ; x++)
3442                 for     (y=0 ; y<=1 ; y++)
3443                 {
3444                         start[0] = x ? maxs[0] : mins[0];
3445                         start[1] = y ? maxs[1] : mins[1];
3446                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3447                                 goto realcheck;
3448                 }
3449
3450         return true;            // we got out easy
3451
3452 realcheck:
3453 //
3454 // check it for real...
3455 //
3456         start[2] = mins[2];
3457
3458 // the midpoint must be within 16 of the bottom
3459         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3460         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3461         stop[2] = start[2] - 2*sv_stepheight.value;
3462         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3463
3464         if (trace.fraction == 1.0)
3465                 return false;
3466         mid = bottom = trace.endpos[2];
3467
3468 // the corners must be within 16 of the midpoint
3469         for     (x=0 ; x<=1 ; x++)
3470                 for     (y=0 ; y<=1 ; y++)
3471                 {
3472                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3473                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3474
3475                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3476
3477                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3478                                 bottom = trace.endpos[2];
3479                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3480                                 return false;
3481                 }
3482
3483         return true;
3484 }
3485
3486 /*
3487 =============
3488 CL_movestep
3489
3490 Called by monster program code.
3491 The move will be adjusted for slopes and stairs, but if the move isn't
3492 possible, no move is done and false is returned
3493 =============
3494 */
3495 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3496 {
3497         prvm_prog_t *prog = CLVM_prog;
3498         float           dz;
3499         vec3_t          oldorg, neworg, end, traceendpos;
3500         vec3_t          mins, maxs, start;
3501         trace_t         trace;
3502         int                     i, svent;
3503         prvm_edict_t            *enemy;
3504
3505 // try the move
3506         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3507         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3508         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3509         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3510
3511 // flying monsters don't step up
3512         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3513         {
3514         // try one move with vertical motion, then one without
3515                 for (i=0 ; i<2 ; i++)
3516                 {
3517                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3518                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3519                         if (i == 0 && enemy != prog->edicts)
3520                         {
3521                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3522                                 if (dz > 40)
3523                                         neworg[2] -= 8;
3524                                 if (dz < 30)
3525                                         neworg[2] += 8;
3526                         }
3527                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3528                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3529                         if (settrace)
3530                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3531
3532                         if (trace.fraction == 1)
3533                         {
3534                                 VectorCopy(trace.endpos, traceendpos);
3535                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3536                                         return false;   // swim monster left water
3537
3538                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3539                                 if (relink)
3540                                         CL_LinkEdict(ent);
3541                                 return true;
3542                         }
3543
3544                         if (enemy == prog->edicts)
3545                                 break;
3546                 }
3547
3548                 return false;
3549         }
3550
3551 // push down from a step height above the wished position
3552         neworg[2] += sv_stepheight.value;
3553         VectorCopy (neworg, end);
3554         end[2] -= sv_stepheight.value*2;
3555
3556         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3557         if (settrace)
3558                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3559
3560         if (trace.startsolid)
3561         {
3562                 neworg[2] -= sv_stepheight.value;
3563                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3564                 if (settrace)
3565                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3566                 if (trace.startsolid)
3567                         return false;
3568         }
3569         if (trace.fraction == 1)
3570         {
3571         // if monster had the ground pulled out, go ahead and fall
3572                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3573                 {
3574                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3575                         if (relink)
3576                                 CL_LinkEdict(ent);
3577                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3578                         return true;
3579                 }
3580
3581                 return false;           // walked off an edge
3582         }
3583
3584 // check point traces down for dangling corners
3585         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3586
3587         if (!CL_CheckBottom (ent))
3588         {
3589                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3590                 {       // entity had floor mostly pulled out from underneath it
3591                         // and is trying to correct
3592                         if (relink)
3593                                 CL_LinkEdict(ent);
3594                         return true;
3595                 }
3596                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3597                 return false;
3598         }
3599
3600         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3601                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3602
3603         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3604
3605 // the move is ok
3606         if (relink)
3607                 CL_LinkEdict(ent);
3608         return true;
3609 }
3610
3611 /*
3612 ===============
3613 VM_CL_walkmove
3614
3615 float(float yaw, float dist[, settrace]) walkmove
3616 ===============
3617 */
3618 static void VM_CL_walkmove (prvm_prog_t *prog)
3619 {
3620         prvm_edict_t    *ent;
3621         float   yaw, dist;
3622         vec3_t  move;
3623         mfunction_t     *oldf;
3624         int     oldself;
3625         qboolean        settrace;
3626
3627         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3628
3629         // assume failure if it returns early
3630         PRVM_G_FLOAT(OFS_RETURN) = 0;
3631
3632         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3633         if (ent == prog->edicts)
3634         {
3635                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3636                 return;
3637         }
3638         if (ent->priv.server->free)
3639         {
3640                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3641                 return;
3642         }
3643         yaw = PRVM_G_FLOAT(OFS_PARM0);
3644         dist = PRVM_G_FLOAT(OFS_PARM1);
3645         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3646
3647         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3648                 return;
3649
3650         yaw = yaw*M_PI*2 / 360;
3651
3652         move[0] = cos(yaw)*dist;
3653         move[1] = sin(yaw)*dist;
3654         move[2] = 0;
3655
3656 // save program state, because CL_movestep may call other progs
3657         oldf = prog->xfunction;
3658         oldself = PRVM_clientglobaledict(self);
3659
3660         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3661
3662
3663 // restore program state
3664         prog->xfunction = oldf;
3665         PRVM_clientglobaledict(self) = oldself;
3666 }
3667
3668 /*
3669 ===============
3670 VM_CL_serverkey
3671
3672 string(string key) serverkey
3673 ===============
3674 */
3675 static void VM_CL_serverkey(prvm_prog_t *prog)
3676 {
3677         char string[VM_STRINGTEMP_LENGTH];
3678         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3679         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3680         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3681 }
3682
3683 /*
3684 =================
3685 VM_CL_checkpvs
3686
3687 Checks if an entity is in a point's PVS.
3688 Should be fast but can be inexact.
3689
3690 float checkpvs(vector viewpos, entity viewee) = #240;
3691 =================
3692 */
3693 static void VM_CL_checkpvs (prvm_prog_t *prog)
3694 {
3695         vec3_t viewpos;
3696         prvm_edict_t *viewee;
3697         vec3_t mi, ma;
3698 #if 1
3699         unsigned char *pvs;
3700 #else
3701         int fatpvsbytes;
3702         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3703 #endif
3704
3705         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3706         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3707         viewee = PRVM_G_EDICT(OFS_PARM1);
3708
3709         if(viewee->priv.required->free)
3710         {
3711                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3712                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3713                 return;
3714         }
3715
3716         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3717         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3718
3719 #if 1
3720         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3721         {
3722                 // no PVS support on this worldmodel... darn
3723                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3724                 return;
3725         }
3726         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3727         if(!pvs)
3728         {
3729                 // viewpos isn't in any PVS... darn
3730                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3731                 return;
3732         }
3733         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3734 #else
3735         // using fat PVS like FTEQW does (slow)
3736         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3737         {
3738                 // no PVS support on this worldmodel... darn
3739                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3740                 return;
3741         }
3742         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3743         if(!fatpvsbytes)
3744         {
3745                 // viewpos isn't in any PVS... darn
3746                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3747                 return;
3748         }
3749         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3750 #endif
3751 }
3752
3753 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3754 static void VM_CL_skel_create(prvm_prog_t *prog)
3755 {
3756         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3757         dp_model_t *model = CL_GetModelByIndex(modelindex);
3758         skeleton_t *skeleton;
3759         int i;
3760         PRVM_G_FLOAT(OFS_RETURN) = 0;
3761         if (!model || !model->num_bones)
3762                 return;
3763         for (i = 0;i < MAX_EDICTS;i++)
3764                 if (!prog->skeletons[i])
3765                         break;
3766         if (i == MAX_EDICTS)
3767                 return;
3768         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3769         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3770         skeleton->model = model;
3771         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3772         // initialize to identity matrices
3773         for (i = 0;i < skeleton->model->num_bones;i++)
3774                 skeleton->relativetransforms[i] = identitymatrix;
3775 }
3776
3777 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3778 static void VM_CL_skel_build(prvm_prog_t *prog)
3779 {
3780         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3781         skeleton_t *skeleton;
3782         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3783         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3784         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3785         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3786         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3787         dp_model_t *model = CL_GetModelByIndex(modelindex);
3788         int numblends;
3789         int bonenum;
3790         int blendindex;
3791         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3792         frameblend_t frameblend[MAX_FRAMEBLENDS];
3793         matrix4x4_t bonematrix;
3794         matrix4x4_t matrix;
3795         PRVM_G_FLOAT(OFS_RETURN) = 0;
3796         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3797                 return;
3798         firstbone = max(0, firstbone);
3799         lastbone = min(lastbone, model->num_bones - 1);
3800         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3801         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3802         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3803         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3804                 ;
3805         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3806         {
3807                 memset(&bonematrix, 0, sizeof(bonematrix));
3808                 for (blendindex = 0;blendindex < numblends;blendindex++)
3809                 {
3810                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3811                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3812                 }
3813                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3814                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3815         }
3816         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3817 }
3818
3819 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3820 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3821 {
3822         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3823         skeleton_t *skeleton;
3824         PRVM_G_FLOAT(OFS_RETURN) = 0;
3825         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3826                 return;
3827         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3828 }
3829
3830 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3831 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3832 {
3833         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3834         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3835         skeleton_t *skeleton;
3836         PRVM_G_INT(OFS_RETURN) = 0;
3837         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3838                 return;
3839         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3840                 return;
3841         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3842 }
3843
3844 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3845 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3846 {
3847         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3848         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3849         skeleton_t *skeleton;
3850         PRVM_G_FLOAT(OFS_RETURN) = 0;
3851         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3852                 return;
3853         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3854                 return;
3855         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3856 }
3857
3858 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3859 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3860 {
3861         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3862         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3863         skeleton_t *skeleton;
3864         PRVM_G_FLOAT(OFS_RETURN) = 0;
3865         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3866                 return;
3867         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3868 }
3869
3870 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3871 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3872 {
3873         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3874         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3875         skeleton_t *skeleton;
3876         matrix4x4_t matrix;
3877         vec3_t forward, left, up, origin;
3878         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3879         VectorClear(PRVM_clientglobalvector(v_forward));
3880         VectorClear(PRVM_clientglobalvector(v_right));
3881         VectorClear(PRVM_clientglobalvector(v_up));
3882         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3883                 return;
3884         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3885                 return;
3886         matrix = skeleton->relativetransforms[bonenum];
3887         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3888         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3889         VectorNegate(left, PRVM_clientglobalvector(v_right));
3890         VectorCopy(up, PRVM_clientglobalvector(v_up));
3891         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3892 }
3893
3894 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3895 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3896 {
3897         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3898         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3899         skeleton_t *skeleton;
3900         matrix4x4_t matrix;
3901         matrix4x4_t temp;
3902         vec3_t forward, left, up, origin;
3903         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3904         VectorClear(PRVM_clientglobalvector(v_forward));
3905         VectorClear(PRVM_clientglobalvector(v_right));
3906         VectorClear(PRVM_clientglobalvector(v_up));
3907         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3908                 return;
3909         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3910                 return;
3911         matrix = skeleton->relativetransforms[bonenum];
3912         // convert to absolute
3913         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3914         {
3915                 temp = matrix;
3916                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3917         }
3918         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3919         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3920         VectorNegate(left, PRVM_clientglobalvector(v_right));
3921         VectorCopy(up, PRVM_clientglobalvector(v_up));
3922         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3923 }
3924
3925 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3926 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3927 {
3928         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3929         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3930         vec3_t forward, left, up, origin;
3931         skeleton_t *skeleton;
3932         matrix4x4_t matrix;
3933         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3934                 return;
3935         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3936                 return;
3937         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3938         VectorNegate(PRVM_clientglobalvector(v_right), left);
3939         VectorCopy(PRVM_clientglobalvector(v_up), up);
3940         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3941         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3942         skeleton->relativetransforms[bonenum] = matrix;
3943 }
3944
3945 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3946 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3947 {
3948         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3949         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3950         vec3_t forward, left, up, origin;
3951         skeleton_t *skeleton;
3952         matrix4x4_t matrix;
3953         matrix4x4_t temp;
3954         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3955                 return;
3956         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3957                 return;
3958         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3959         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3960         VectorNegate(PRVM_clientglobalvector(v_right), left);
3961         VectorCopy(PRVM_clientglobalvector(v_up), up);
3962         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3963         temp = skeleton->relativetransforms[bonenum];
3964         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3965 }
3966
3967 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3968 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3969 {
3970         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3971         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3972         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3973         int bonenum;
3974         vec3_t forward, left, up, origin;
3975         skeleton_t *skeleton;
3976         matrix4x4_t matrix;
3977         matrix4x4_t temp;
3978         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3979                 return;
3980         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3981         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3982         VectorNegate(PRVM_clientglobalvector(v_right), left);
3983         VectorCopy(PRVM_clientglobalvector(v_up), up);
3984         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3985         firstbone = max(0, firstbone);
3986         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3987         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3988         {
3989                 temp = skeleton->relativetransforms[bonenum];
3990                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3991         }
3992 }
3993
3994 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3995 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3996 {
3997         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3998         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3999         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4000         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4001         int bonenum;
4002         skeleton_t *skeletondst;
4003         skeleton_t *skeletonsrc;
4004         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4005                 return;
4006         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4007                 return;
4008         firstbone = max(0, firstbone);
4009         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4010         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4011         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4012                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4013 }
4014
4015 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4016 static void VM_CL_skel_delete(prvm_prog_t *prog)
4017 {
4018         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4019         skeleton_t *skeleton;
4020         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4021                 return;
4022         Mem_Free(skeleton);
4023         prog->skeletons[skeletonindex] = NULL;
4024 }
4025
4026 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4027 static void VM_CL_frameforname(prvm_prog_t *prog)
4028 {
4029         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4030         dp_model_t *model = CL_GetModelByIndex(modelindex);
4031         const char *name = PRVM_G_STRING(OFS_PARM1);
4032         int i;
4033         PRVM_G_FLOAT(OFS_RETURN) = -1;
4034         if (!model || !model->animscenes)
4035                 return;
4036         for (i = 0;i < model->numframes;i++)
4037         {
4038                 if (!strcasecmp(model->animscenes[i].name, name))
4039                 {
4040                         PRVM_G_FLOAT(OFS_RETURN) = i;
4041                         break;
4042                 }
4043         }
4044 }
4045
4046 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4047 static void VM_CL_frameduration(prvm_prog_t *prog)
4048 {
4049         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4050         dp_model_t *model = CL_GetModelByIndex(modelindex);
4051         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4052         PRVM_G_FLOAT(OFS_RETURN) = 0;
4053         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4054                 return;
4055         if (model->animscenes[framenum].framerate)
4056                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4057 }
4058
4059 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4060 {
4061         /*
4062          * Obscure builtin used by GAME_XONOTIC.
4063          *
4064          * Edits the input history of cl_movement by rotating all move commands
4065          * currently in the queue using the given transform.
4066          *
4067          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4068          * v_angle-like (non-inverted) euler angles that perform the rotation
4069          * of the space that is to be done.
4070          *
4071          * This is meant to be used as a fixangle replacement after passing
4072          * through a warpzone/portal: the client is told about the warp transform,
4073          * and calls this function in the same frame as the one on which the
4074          * client's origin got changed by the serverside teleport. Then this code
4075          * transforms the pre-warp input (which matches the empty space behind
4076          * the warp plane) into post-warp input (which matches the target area
4077          * of the warp). Also, at the same time, the client has to use
4078          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4079          *
4080          * This together allows warpzone motion to be perfectly predicted by
4081          * the client!
4082          *
4083          * Furthermore, for perfect warpzone behaviour, the server side also
4084          * has to detect input the client sent before it received the origin
4085          * update, but after the warp occurred on the server, and has to adjust
4086          * input appropriately.
4087     */
4088         matrix4x4_t m;
4089         vec3_t v = {0, 0, 0};
4090         vec3_t a, x, y, z;
4091         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4092         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4093         AngleVectorsFLU(a, x, y, z);
4094         Matrix4x4_FromVectors(&m, x, y, z, v);
4095         CL_RotateMoves(&m);
4096 }
4097
4098 // #358 void(string cubemapname) loadcubemap
4099 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4100 {
4101         const char *name;
4102
4103         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4104         name = PRVM_G_STRING(OFS_PARM0);
4105         R_GetCubemap(name);
4106 }
4107
4108 #define REFDEFFLAG_TELEPORTED 1
4109 #define REFDEFFLAG_JUMPING 2
4110 #define REFDEFFLAG_DEAD 4
4111 #define REFDEFFLAG_INTERMISSION 8
4112 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4113 {
4114         matrix4x4_t entrendermatrix;
4115         vec3_t clviewangles;
4116         vec3_t clvelocity;
4117         qboolean teleported;
4118         qboolean clonground;
4119         qboolean clcmdjump;
4120         qboolean cldead;
4121         qboolean clintermission;
4122         float clstatsviewheight;
4123         prvm_edict_t *ent;
4124         int flags;
4125
4126         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4127         ent = PRVM_G_EDICT(OFS_PARM0);
4128         flags = PRVM_G_FLOAT(OFS_PARM1);
4129
4130         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4131         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4132
4133         VectorCopy(cl.csqc_viewangles, clviewangles);
4134         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4135         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4136         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4137         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4138         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4139         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4140         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4141
4142         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4143
4144         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4145         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4146         CSQC_R_RecalcView();
4147 }
4148
4149 //============================================================================
4150
4151 // To create a almost working builtin file from this replace:
4152 // "^NULL.*" with ""
4153 // "^{.*//.*}:Wh\(.*\)" with "\1"
4154 // "\:" with "//"
4155 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4156 // "\n\n+" with "\n\n"
4157
4158 prvm_builtin_t vm_cl_builtins[] = {
4159 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4160 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4161 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4162 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4163 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4164 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4165 VM_break,                                               // #6 void() break (QUAKE)
4166 VM_random,                                              // #7 float() random (QUAKE)
4167 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4168 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4169 VM_error,                                               // #10 void(string e) error (QUAKE)
4170 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4171 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4172 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4173 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4174 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4175 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4176 NULL,                                                   // #17 entity() checkclient (QUAKE)
4177 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4178 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4179 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4180 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4181 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4182 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4183 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4184 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4185 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4186 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4187 VM_coredump,                                    // #28 void() coredump (QUAKE)
4188 VM_traceon,                                             // #29 void() traceon (QUAKE)
4189 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4190 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4191 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4192 NULL,                                                   // #33 (QUAKE)
4193 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4194 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4195 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4196 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4197 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4198 NULL,                                                   // #39 (QUAKE)
4199 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4200 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4201 NULL,                                                   // #42 (QUAKE)
4202 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4203 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4204 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4205 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4206 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4207 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4208 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4209 NULL,                                                   // #50 (QUAKE)
4210 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4211 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4212 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4213 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4214 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4215 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4216 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4217 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4218 NULL,                                                   // #59 (QUAKE)
4219 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4220 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4221 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4222 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4223 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4224 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4225 NULL,                                                   // #66 (QUAKE)
4226 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4227 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4228 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4229 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4230 NULL,                                                   // #71 (QUAKE)
4231 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4232 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4233 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4234 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4235 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4236 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4237 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4238 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4239 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4240 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4241 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4242 NULL,                                                   // #83 (QUAKE)
4243 NULL,                                                   // #84 (QUAKE)
4244 NULL,                                                   // #85 (QUAKE)
4245 NULL,                                                   // #86 (QUAKE)
4246 NULL,                                                   // #87 (QUAKE)
4247 NULL,                                                   // #88 (QUAKE)
4248 NULL,                                                   // #89 (QUAKE)
4249 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4250 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4251 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4252 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4253 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4254 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4255 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4256 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4257 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4258 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4259 // FrikaC and Telejano range #100-#199
4260 NULL,                                                   // #100
4261 NULL,                                                   // #101
4262 NULL,                                                   // #102
4263 NULL,                                                   // #103
4264 NULL,                                                   // #104
4265 NULL,                                                   // #105
4266 NULL,                                                   // #106
4267 NULL,                                                   // #107
4268 NULL,                                                   // #108
4269 NULL,                                                   // #109
4270 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4271 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4272 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4273 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4274 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4275 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4276 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4277 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4278 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4279 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4280 NULL,                                                   // #120
4281 NULL,                                                   // #121
4282 NULL,                                                   // #122
4283 NULL,                                                   // #123
4284 NULL,                                                   // #124
4285 NULL,                                                   // #125
4286 NULL,                                                   // #126
4287 NULL,                                                   // #127
4288 NULL,                                                   // #128
4289 NULL,                                                   // #129
4290 NULL,                                                   // #130
4291 NULL,                                                   // #131
4292 NULL,                                                   // #132
4293 NULL,                                                   // #133
4294 NULL,                                                   // #134
4295 NULL,                                                   // #135
4296 NULL,                                                   // #136
4297 NULL,                                                   // #137
4298 NULL,                                                   // #138
4299 NULL,                                                   // #139
4300 NULL,                                                   // #140
4301 NULL,                                                   // #141
4302 NULL,                                                   // #142
4303 NULL,                                                   // #143
4304 NULL,                                                   // #144
4305 NULL,                                                   // #145
4306 NULL,                                                   // #146
4307 NULL,                                                   // #147
4308 NULL,                                                   // #148
4309 NULL,                                                   // #149
4310 NULL,                                                   // #150
4311 NULL,                                                   // #151
4312 NULL,                                                   // #152
4313 NULL,                                                   // #153
4314 NULL,                                                   // #154
4315 NULL,                                                   // #155
4316 NULL,                                                   // #156
4317 NULL,                                                   // #157
4318 NULL,                                                   // #158
4319 NULL,                                                   // #159
4320 NULL,                                                   // #160
4321 NULL,                                                   // #161
4322 NULL,                                                   // #162
4323 NULL,                                                   // #163
4324 NULL,                                                   // #164
4325 NULL,                                                   // #165
4326 NULL,                                                   // #166
4327 NULL,                                                   // #167
4328 NULL,                                                   // #168
4329 NULL,                                                   // #169
4330 NULL,                                                   // #170
4331 NULL,                                                   // #171
4332 NULL,                                                   // #172
4333 NULL,                                                   // #173
4334 NULL,                                                   // #174
4335 NULL,                                                   // #175
4336 NULL,                                                   // #176
4337 NULL,                                                   // #177
4338 NULL,                                                   // #178
4339 NULL,                                                   // #179
4340 NULL,                                                   // #180
4341 NULL,                                                   // #181
4342 NULL,                                                   // #182
4343 NULL,                                                   // #183
4344 NULL,                                                   // #184
4345 NULL,                                                   // #185
4346 NULL,                                                   // #186
4347 NULL,                                                   // #187
4348 NULL,                                                   // #188
4349 NULL,                                                   // #189
4350 NULL,                                                   // #190
4351 NULL,                                                   // #191
4352 NULL,                                                   // #192
4353 NULL,                                                   // #193
4354 NULL,                                                   // #194
4355 NULL,                                                   // #195
4356 NULL,                                                   // #196
4357 NULL,                                                   // #197
4358 NULL,                                                   // #198
4359 NULL,                                                   // #199
4360 // FTEQW range #200-#299
4361 NULL,                                                   // #200
4362 NULL,                                                   // #201
4363 NULL,                                                   // #202
4364 NULL,                                                   // #203
4365 NULL,                                                   // #204
4366 NULL,                                                   // #205
4367 NULL,                                                   // #206
4368 NULL,                                                   // #207
4369 NULL,                                                   // #208
4370 NULL,                                                   // #209
4371 NULL,                                                   // #210
4372 NULL,                                                   // #211
4373 NULL,                                                   // #212
4374 NULL,                                                   // #213
4375 NULL,                                                   // #214
4376 NULL,                                                   // #215
4377 NULL,                                                   // #216
4378 NULL,                                                   // #217
4379 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4380 NULL,                                                   // #219
4381 NULL,                                                   // #220
4382 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4383 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4384 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4385 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4386 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4387 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4388 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4389 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4390 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4391 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4392 NULL,                                                   // #231
4393 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4394 NULL,                                                   // #233
4395 NULL,                                                   // #234
4396 NULL,                                                   // #235
4397 NULL,                                                   // #236
4398 NULL,                                                   // #237
4399 NULL,                                                   // #238
4400 NULL,                                                   // #239
4401 VM_CL_checkpvs,                                 // #240
4402 NULL,                                                   // #241
4403 NULL,                                                   // #242
4404 NULL,                                                   // #243
4405 NULL,                                                   // #244
4406 NULL,                                                   // #245
4407 NULL,                                                   // #246
4408 NULL,                                                   // #247
4409 NULL,                                                   // #248
4410 NULL,                                                   // #249
4411 NULL,                                                   // #250
4412 NULL,                                                   // #251
4413 NULL,                                                   // #252
4414 NULL,                                                   // #253
4415 NULL,                                                   // #254
4416 NULL,                                                   // #255
4417 NULL,                                                   // #256
4418 NULL,                                                   // #257
4419 NULL,                                                   // #258
4420 NULL,                                                   // #259
4421 NULL,                                                   // #260
4422 NULL,                                                   // #261
4423 NULL,                                                   // #262
4424 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4425 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4426 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4427 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4428 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4429 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4430 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4431 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4432 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4433 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4434 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4435 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4436 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4437 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4438 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4439 NULL,                                                   // #278
4440 NULL,                                                   // #279
4441 NULL,                                                   // #280
4442 NULL,                                                   // #281
4443 NULL,                                                   // #282
4444 NULL,                                                   // #283
4445 NULL,                                                   // #284
4446 NULL,                                                   // #285
4447 NULL,                                                   // #286
4448 NULL,                                                   // #287
4449 NULL,                                                   // #288
4450 NULL,                                                   // #289
4451 NULL,                                                   // #290
4452 NULL,                                                   // #291
4453 NULL,                                                   // #292
4454 NULL,                                                   // #293
4455 NULL,                                                   // #294
4456 NULL,                                                   // #295
4457 NULL,                                                   // #296
4458 NULL,                                                   // #297
4459 NULL,                                                   // #298
4460 NULL,                                                   // #299
4461 // CSQC range #300-#399
4462 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4463 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4464 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4465 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4466 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4467 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4468 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4469 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4470 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4471 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4472 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4473 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4474 NULL,                                                   // #312
4475 NULL,                                                   // #313
4476 NULL,                                                   // #314
4477 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4478 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4479 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4480 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4481 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4482 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4483 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4484 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4485 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4486 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4487 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4488 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4489 VM_stringwidth,                 // #327 // FIXME is this okay?
4490 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4491 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4492 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4493 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4494 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4495 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4496 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4497 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4498 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4499 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4500 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4501 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4502 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4503 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4504 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4505 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4506 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4507 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4508 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4509 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4510 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4511 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4512 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4513 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4514 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4515 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4516 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4517 VM_CL_videoplaying,                             // #355
4518 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4519 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4520 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4521 NULL,                                                   // #359
4522 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4523 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4524 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4525 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4526 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4527 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4528 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4529 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4530 NULL,                                           // #368
4531 NULL,                                                   // #369
4532 NULL,                                                   // #370
4533 NULL,                                                   // #371
4534 NULL,                                                   // #372
4535 NULL,                                                   // #373
4536 NULL,                                                   // #374
4537 NULL,                                                   // #375
4538 NULL,                                                   // #376
4539 NULL,                                                   // #377
4540 NULL,                                                   // #378
4541 NULL,                                                   // #379
4542 NULL,                                                   // #380
4543 NULL,                                                   // #381
4544 NULL,                                                   // #382
4545 NULL,                                                   // #383
4546 NULL,                                                   // #384
4547 NULL,                                                   // #385
4548 NULL,                                                   // #386
4549 NULL,                                                   // #387
4550 NULL,                                                   // #388
4551 NULL,                                                   // #389
4552 NULL,                                                   // #390
4553 NULL,                                                   // #391
4554 NULL,                                                   // #392
4555 NULL,                                                   // #393
4556 NULL,                                                   // #394
4557 NULL,                                                   // #395
4558 NULL,                                                   // #396
4559 NULL,                                                   // #397
4560 NULL,                                                   // #398
4561 NULL,                                                   // #399
4562 // LadyHavoc's range #400-#499
4563 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4564 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4565 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4566 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4567 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4568 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4569 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4570 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4571 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4572 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4573 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4574 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4575 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4576 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4577 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4578 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4579 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4580 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4581 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4582 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4583 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4584 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4585 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4586 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4596 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4597 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4598 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4599 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4600 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4601 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4602 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4603 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4604 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4605 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4606 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4607 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4608 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4609 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4610 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4611 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4612 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4613 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4614 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4615 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4616 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4617 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4618 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4619 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4620 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4621 NULL,                                                   // #458
4622 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4623 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4624 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4625 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4626 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4627 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4628 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4629 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4630 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4631 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4632 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4633 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4634 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4635 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4636 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4637 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4638 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4639 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4640 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4641 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4642 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4643 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4644 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4645 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4646 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4647 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4648 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4649 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4650 VM_gecko_create,                                        // #487 float gecko_create( string name )
4651 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4652 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4653 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4654 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4655 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4656 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4657 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4658 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4659 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4660 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4661 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4662 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4663 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4664 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4665 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4666 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4667 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4668 NULL,                                                   // #505
4669 NULL,                                                   // #506
4670 NULL,                                                   // #507
4671 NULL,                                                   // #508
4672 NULL,                                                   // #509
4673 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4674 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4675 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4676 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4677 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4678 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4679 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4680 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4681 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4682 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4683 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4684 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4685 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4686 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4687 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4688 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4689 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4690 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4692 VM_loadfromdata,                                // #529
4693 VM_loadfromfile,                                // #530
4694 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4695 VM_log,                                                 // #532
4696 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4697 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4698 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4699 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4700 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4701 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4702 NULL,                                                   // #539
4703 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4704 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4705 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4706 NULL,                                                   // #543
4707 NULL,                                                   // #544
4708 NULL,                                                   // #545
4709 NULL,                                                   // #546
4710 NULL,                                                   // #547
4711 NULL,                                                   // #548
4712 NULL,                                                   // #549
4713 NULL,                                                   // #550
4714 NULL,                                                   // #551
4715 NULL,                                                   // #552
4716 NULL,                                                   // #553
4717 NULL,                                                   // #554
4718 NULL,                                                   // #555
4719 NULL,                                                   // #556
4720 NULL,                                                   // #557
4721 NULL,                                                   // #558
4722 NULL,                                                   // #559
4723 NULL,                                                   // #560
4724 NULL,                                                   // #561
4725 NULL,                                                   // #562
4726 NULL,                                                   // #563
4727 NULL,                                                   // #564
4728 NULL,                                                   // #565
4729 NULL,                                                   // #566
4730 NULL,                                                   // #567
4731 NULL,                                                   // #568
4732 NULL,                                                   // #569
4733 NULL,                                                   // #570
4734 NULL,                                                   // #571
4735 NULL,                                                   // #572
4736 NULL,                                                   // #573
4737 NULL,                                                   // #574
4738 NULL,                                                   // #575
4739 NULL,                                                   // #576
4740 NULL,                                                   // #577
4741 NULL,                                                   // #578
4742 NULL,                                                   // #579
4743 NULL,                                                   // #580
4744 NULL,                                                   // #581
4745 NULL,                                                   // #582
4746 NULL,                                                   // #583
4747 NULL,                                                   // #584
4748 NULL,                                                   // #585
4749 NULL,                                                   // #586
4750 NULL,                                                   // #587
4751 NULL,                                                   // #588
4752 NULL,                                                   // #589
4753 NULL,                                                   // #590
4754 NULL,                                                   // #591
4755 NULL,                                                   // #592
4756 NULL,                                                   // #593
4757 NULL,                                                   // #594
4758 NULL,                                                   // #595
4759 NULL,                                                   // #596
4760 NULL,                                                   // #597
4761 NULL,                                                   // #598
4762 NULL,                                                   // #599
4763 NULL,                                                   // #600
4764 NULL,                                                   // #601
4765 NULL,                                                   // #602
4766 NULL,                                                   // #603
4767 NULL,                                                   // #604
4768 VM_callfunction,                                // #605
4769 VM_writetofile,                                 // #606
4770 VM_isfunction,                                  // #607
4771 NULL,                                                   // #608
4772 NULL,                                                   // #609
4773 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4774 NULL,                                                   // #611
4775 NULL,                                                   // #612
4776 VM_parseentitydata,                             // #613
4777 NULL,                                                   // #614
4778 NULL,                                                   // #615
4779 NULL,                                                   // #616
4780 NULL,                                                   // #617
4781 NULL,                                                   // #618
4782 NULL,                                                   // #619
4783 NULL,                                                   // #620
4784 NULL,                                                   // #621
4785 NULL,                                                   // #622
4786 NULL,                                                   // #623
4787 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4788 NULL,                                                   // #625
4789 NULL,                                                   // #626
4790 VM_sprintf,                     // #627 string sprintf(string format, ...)
4791 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4792 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4793 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4794 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4795 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4796 NULL,                                                   // #633
4797 NULL,                                                   // #634
4798 NULL,                                                   // #635
4799 NULL,                                                   // #636
4800 NULL,                                                   // #637
4801 VM_CL_RotateMoves,                                      // #638
4802 VM_digest_hex,                                          // #639
4803 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4804 NULL,                                                   // #641
4805 VM_coverage,                                            // #642
4806 NULL
4807 };
4808
4809 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4810
4811 void CLVM_init_cmd(prvm_prog_t *prog)
4812 {
4813         VM_Cmd_Init(prog);
4814         prog->polygonbegin_model = NULL;
4815         prog->polygonbegin_guess2d = 0;
4816 }
4817
4818 void CLVM_reset_cmd(prvm_prog_t *prog)
4819 {
4820         World_End(&cl.world);
4821         VM_Cmd_Reset(prog);
4822         prog->polygonbegin_model = NULL;
4823         prog->polygonbegin_guess2d = 0;
4824 }