]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Add getsurfacepointattribute to svqc and csqc (untested yet).
authorblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 16 Dec 2007 23:00:57 +0000 (23:00 +0000)
committerblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 16 Dec 2007 23:00:57 +0000 (23:00 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7803 d7cf8633-e32d-0410-b094-e92efae38249

clvm_cmds.c
svvm_cmds.c

index 478bcabe9b042e7e3b8a97df3b445f85a062bb5b..804db8a79017e7622bb16f8a285493d4f9f05582 100644 (file)
@@ -1766,7 +1766,81 @@ static void VM_CL_getsurfacepoint(void)
        // FIXME: implement rotation/scaling
        VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
 }
+//PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
+// float SPA_POSITION = 0;
+// float SPA_S_AXIS = 1;
+// float SPA_R_AXIS = 2;
+// float SPA_T_AXIS = 3; // same as SPA_NORMAL
+// float SPA_TEXCOORDS0 = 4;
+// float SPA_LIGHTMAP0_TEXCOORDS = 5;
+// float SPA_LIGHTMAP0_COLOR = 6;
+// TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
+static void VM_CL_getsurfacepointattribute(void)
+{
+       prvm_edict_t *ed;
+       model_t *model;
+       msurface_t *surface;
+       int pointnum;
+       int attributetype;
+
+       VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       // note: this (incorrectly) assumes it is a simple polygon
+       pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
+       if (pointnum < 0 || pointnum >= surface->num_vertices)
+               return;
+
+       // FIXME: implement rotation/scaling
+       attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
 
+       switch( attributetype ) {
+               // float SPA_POSITION = 0;
+               case 0:
+                       VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_S_AXIS = 1;
+               case 1:
+                       VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_R_AXIS = 2;
+               case 2:
+                       VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_T_AXIS = 3; // same as SPA_NORMAL
+               case 3:
+                       VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_TEXCOORDS0 = 4;
+               case 4: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_TEXCOORDS = 5;
+               case 5: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_COLOR = 6;
+               case 6:
+                       // ignore alpha for now..
+                       VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               default:
+                       VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
+                       break;
+       }
+}
 // #436 vector(entity e, float s) getsurfacenormal
 static void VM_CL_getsurfacenormal(void)
 {
@@ -3238,7 +3312,7 @@ VM_cvar_defstring,                                // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTR
 VM_CL_pointsound,                              // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
 VM_strreplace,                                 // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
 VM_strireplace,                                        // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
-NULL,                                                  // #486
+VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
 #ifdef SUPPORT_GECKO
 VM_gecko_create,                                       // #487
 VM_gecko_destroy,                                      // #488
index 7c5af070701168a78c8d0a5c82f23eb0d38d8d39..37d1698525dddc3d07ea17776cd6046ff5547583 100644 (file)
@@ -2152,6 +2152,79 @@ static void VM_SV_getsurfacepoint(void)
        // FIXME: implement rotation/scaling
        VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
 }
+//PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
+// float SPA_POSITION = 0;
+// float SPA_S_AXIS = 1;
+// float SPA_R_AXIS = 2;
+// float SPA_T_AXIS = 3; // same as SPA_NORMAL
+// float SPA_TEXCOORDS0 = 4;
+// float SPA_LIGHTMAP0_TEXCOORDS = 5;
+// float SPA_LIGHTMAP0_COLOR = 6;
+static void VM_SV_getsurfacepointattribute(void)
+{
+       prvm_edict_t *ed;
+       model_t *model;
+       msurface_t *surface;
+       int pointnum;
+       int attributetype;
+
+       VM_SAFEPARMCOUNT(3, VM_SV_getsurfacepoint);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       // note: this (incorrectly) assumes it is a simple polygon
+       pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
+       if (pointnum < 0 || pointnum >= surface->num_vertices)
+               return;
+       // FIXME: implement rotation/scaling
+       attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
+
+       switch( attributetype ) {
+               // float SPA_POSITION = 0;
+               case 0:
+                       VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_S_AXIS = 1;
+               case 1:
+                       VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_R_AXIS = 2;
+               case 2:
+                       VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_T_AXIS = 3; // same as SPA_NORMAL
+               case 3:
+                       VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_TEXCOORDS0 = 4;
+               case 4: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_TEXCOORDS = 5;
+               case 5: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_COLOR = 6;
+               case 6:
+                       // ignore alpha for now..
+                       VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               default:
+                       VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
+                       break;
+       }
+}
 //PF_getsurfacenormal,    // #436 vector(entity e, float s) getsurfacenormal = #436;
 static void VM_SV_getsurfacenormal(void)
 {
@@ -3222,7 +3295,7 @@ VM_cvar_defstring,                                // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTR
 VM_SV_pointsound,                              // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
 VM_strreplace,                                 // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
 VM_strireplace,                                        // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
-NULL,                                                  // #486
+VM_SV_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
 NULL,                                                  // #487
 NULL,                                                  // #488
 NULL,                                                  // #489