+#include "quakedef.h"
+#include "r_stats.h"
+
+cvar_t r_speeds_graph = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
+cvar_t r_speeds_graph_filter[8] =
+{
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
+ {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
+};
+cvar_t r_speeds_graph_length = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
+cvar_t r_speeds_graph_seconds = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
+cvar_t r_speeds_graph_x = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_x", "0", "position of graph"};
+cvar_t r_speeds_graph_y = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_y", "0", "position of graph"};
+cvar_t r_speeds_graph_width = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_width", "256", "size of graph"};
+cvar_t r_speeds_graph_height = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_height", "128", "size of graph"};
+cvar_t r_speeds_graph_maxtimedelta = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
+cvar_t r_speeds_graph_maxdefault = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
+
+
+const char *r_stat_name[r_stat_count] =
+{
+ "timedelta",
+ "quality",
+ "renders",
+ "entities",
+ "entities_surfaces",
+ "entities_triangles",
+ "world_leafs",
+ "world_portals",
+ "world_surfaces",
+ "world_triangles",
+ "lightmapupdates",
+ "lightmapupdatepixels",
+ "particles",
+ "drawndecals",
+ "totaldecals",
+ "draws",
+ "draws_vertices",
+ "draws_elements",
+ "lights",
+ "lights_clears",
+ "lights_scissored",
+ "lights_lighttriangles",
+ "lights_shadowtriangles",
+ "lights_dynamicshadowtriangles",
+ "bouncegrid_lights",
+ "bouncegrid_particles",
+ "bouncegrid_traces",
+ "bouncegrid_hits",
+ "bouncegrid_splats",
+ "bouncegrid_bounces",
+ "photoncache_animated",
+ "photoncache_cached",
+ "photoncache_traced",
+ "bloom",
+ "bloom_copypixels",
+ "bloom_drawpixels",
+ "rendertargets_used",
+ "rendertargets_pixels",
+ "indexbufferuploadcount",
+ "indexbufferuploadsize",
+ "vertexbufferuploadcount",
+ "vertexbufferuploadsize",
+ "framedatacurrent",
+ "framedatasize",
+ "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
+ "bufferdatacurrent_index16",
+ "bufferdatacurrent_index32",
+ "bufferdatacurrent_uniform",
+ "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
+ "bufferdatasize_index16",
+ "bufferdatasize_index32",
+ "bufferdatasize_uniform",
+ "animcache_skeletal_count",
+ "animcache_skeletal_bones",
+ "animcache_skeletal_maxbones",
+ "animcache_shade_count",
+ "animcache_shade_vertices",
+ "animcache_shade_maxvertices",
+ "animcache_shape_count",
+ "animcache_shape_vertices",
+ "animcache_shape_maxvertices",
+ "batch_batches",
+ "batch_withgaps",
+ "batch_surfaces",
+ "batch_vertices",
+ "batch_triangles",
+ "fast_batches",
+ "fast_surfaces",
+ "fast_vertices",
+ "fast_triangles",
+ "copytriangles_batches",
+ "copytriangles_surfaces",
+ "copytriangles_vertices",
+ "copytriangles_triangles",
+ "dynamic_batches",
+ "dynamic_surfaces",
+ "dynamic_vertices",
+ "dynamic_triangles",
+ "dynamicskeletal_batches",
+ "dynamicskeletal_surfaces",
+ "dynamicskeletal_vertices",
+ "dynamicskeletal_triangles",
+ "dynamic_batches_because_cvar",
+ "dynamic_surfaces_because_cvar",
+ "dynamic_vertices_because_cvar",
+ "dynamic_triangles_because_cvar",
+ "dynamic_batches_because_lightmapvertex",
+ "dynamic_surfaces_because_lightmapvertex",
+ "dynamic_vertices_because_lightmapvertex",
+ "dynamic_triangles_because_lightmapvertex",
+ "dynamic_batches_because_deformvertexes_autosprite",
+ "dynamic_surfaces_because_deformvertexes_autosprite",
+ "dynamic_vertices_because_deformvertexes_autosprite",
+ "dynamic_triangles_because_deformvertexes_autosprite",
+ "dynamic_batches_because_deformvertexes_autosprite2",
+ "dynamic_surfaces_because_deformvertexes_autosprite2",
+ "dynamic_vertices_because_deformvertexes_autosprite2",
+ "dynamic_triangles_because_deformvertexes_autosprite2",
+ "dynamic_batches_because_deformvertexes_normal",
+ "dynamic_surfaces_because_deformvertexes_normal",
+ "dynamic_vertices_because_deformvertexes_normal",
+ "dynamic_triangles_because_deformvertexes_normal",
+ "dynamic_batches_because_deformvertexes_wave",
+ "dynamic_surfaces_because_deformvertexes_wave",
+ "dynamic_vertices_because_deformvertexes_wave",
+ "dynamic_triangles_because_deformvertexes_wave",
+ "dynamic_batches_because_deformvertexes_bulge",
+ "dynamic_surfaces_because_deformvertexes_bulge",
+ "dynamic_vertices_because_deformvertexes_bulge",
+ "dynamic_triangles_because_deformvertexes_bulge",
+ "dynamic_batches_because_deformvertexes_move",
+ "dynamic_surfaces_because_deformvertexes_move",
+ "dynamic_vertices_because_deformvertexes_move",
+ "dynamic_triangles_because_deformvertexes_move",
+ "dynamic_batches_because_tcgen_lightmap",
+ "dynamic_surfaces_because_tcgen_lightmap",
+ "dynamic_vertices_because_tcgen_lightmap",
+ "dynamic_triangles_because_tcgen_lightmap",
+ "dynamic_batches_because_tcgen_vector",
+ "dynamic_surfaces_because_tcgen_vector",
+ "dynamic_vertices_because_tcgen_vector",
+ "dynamic_triangles_because_tcgen_vector",
+ "dynamic_batches_because_tcgen_environment",
+ "dynamic_surfaces_because_tcgen_environment",
+ "dynamic_vertices_because_tcgen_environment",
+ "dynamic_triangles_because_tcgen_environment",
+ "dynamic_batches_because_tcmod_turbulent",
+ "dynamic_surfaces_because_tcmod_turbulent",
+ "dynamic_vertices_because_tcmod_turbulent",
+ "dynamic_triangles_because_tcmod_turbulent",
+ "dynamic_batches_because_nogaps",
+ "dynamic_surfaces_because_nogaps",
+ "dynamic_vertices_because_nogaps",
+ "dynamic_triangles_because_nogaps",
+ "dynamic_batches_because_derived",
+ "dynamic_surfaces_because_derived",
+ "dynamic_vertices_because_derived",
+ "dynamic_triangles_because_derived",
+ "entitycache_count",
+ "entitycache_surfaces",
+ "entitycache_vertices",
+ "entitycache_triangles",
+ "entityanimate_count",
+ "entityanimate_surfaces",
+ "entityanimate_vertices",
+ "entityanimate_triangles",
+ "entityskeletal_count",
+ "entityskeletal_surfaces",
+ "entityskeletal_vertices",
+ "entityskeletal_triangles",
+ "entitystatic_count",
+ "entitystatic_surfaces",
+ "entitystatic_vertices",
+ "entitystatic_triangles",
+ "entitycustom_count",
+ "entitycustom_surfaces",
+ "entitycustom_vertices",
+ "entitycustom_triangles",
+};
+
+char r_speeds_timestring[4096];
+int speedstringcount, r_timereport_active;
+double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
+int r_speeds_longestitem = 0;
+
+void R_TimeReport(const char *desc)
+{
+ char tempbuf[256];
+ int length;
+ int t;
+
+ if (r_speeds.integer < 2 || !r_timereport_active)
+ return;
+
+ CHECKGLERROR
+ if (r_speeds.integer == 2)
+ GL_Finish();
+ CHECKGLERROR
+ r_timereport_temp = r_timereport_current;
+ r_timereport_current = Sys_DirtyTime();
+ t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
+
+ length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
+ if (length < 0)
+ length = (int)sizeof(tempbuf) - 1;
+ if (r_speeds_longestitem < length)
+ r_speeds_longestitem = length;
+ for (;length < r_speeds_longestitem;length++)
+ tempbuf[length] = ' ';
+ tempbuf[length] = 0;
+
+ if (speedstringcount + length > (vid_conwidth.integer / 8))
+ {
+ strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
+ speedstringcount = 0;
+ }
+ strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
+ speedstringcount += length;
+}
+
+void R_TimeReport_BeginFrame(void)
+{
+ speedstringcount = 0;
+ r_speeds_timestring[0] = 0;
+ r_timereport_active = false;
+ memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
+
+ if (r_speeds.integer >= 2)
+ {
+ r_timereport_active = true;
+ r_timereport_start = r_timereport_current = Sys_DirtyTime();
+ }
+}
+
+static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
+{
+ int i, triangles = 0;
+ for (i = 0;i < leaf->numleafsurfaces;i++)
+ triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
+ return triangles;
+}
+
+#define R_SPEEDS_GRAPH_COLORS 8
+#define R_SPEEDS_GRAPH_TEXTLENGTH 64
+static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
+
+extern float viewscalefpsadjusted;
+void R_TimeReport_EndFrame(void)
+{
+ int j, lines;
+ cl_locnode_t *loc;
+ char string[1024+4096];
+ mleaf_t *viewleaf;
+ static double oldtime = 0;
+
+ r_refdef.stats[r_stat_timedelta] = (int)((host.realtime - oldtime) * 1000000.0);
+ oldtime = host.realtime;
+ r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
+
+ string[0] = 0;
+ if (r_speeds.integer)
+ {
+ // put the location name in the r_speeds display as it greatly helps
+ // when creating loc files
+ loc = CL_Locs_FindNearest(cl.movement_origin);
+ viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
+ dpsnprintf(string, sizeof(string),
+"%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
+"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+"%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
+"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
+"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
+"%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
+"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
+"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
+"photon cache efficiency:%6i cached%6i traced%6ianimated\n"
+"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
+"%3i rendertargets%8i pixels\n"
+"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
+"animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
+"fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
+"copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
+"dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
+"%s"
+, r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
+, r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
+, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
+, r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
+, r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
+, r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
+, r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
+, r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
+, r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
+, r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
+, r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
+, r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
+, r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
+, r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
+, r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
+, r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
+, r_speeds_timestring);
+ }
+
+ speedstringcount = 0;
+ r_speeds_timestring[0] = 0;
+ r_timereport_active = false;
+
+ if (r_speeds.integer >= 2)
+ {
+ r_timereport_active = true;
+ r_timereport_start = r_timereport_current = Sys_DirtyTime();
+ }
+
+ if (string[0])
+ {
+ int i, y;
+ if (string[strlen(string)-1] == '\n')
+ string[strlen(string)-1] = 0;
+ lines = 1;
+ for (i = 0;string[i];i++)
+ if (string[i] == '\n')
+ lines++;
+ y = vid_conheight.integer - sb_lines - lines * 8;
+ i = j = 0;
+ r_draw2d_force = true;
+ DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
+ while (string[i])
+ {
+ j = i;
+ while (string[i] && string[i] != '\n')
+ i++;
+ if (i - j > 0)
+ DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
+ if (string[i] == '\n')
+ i++;
+ y += 8;
+ }
+ r_draw2d_force = false;
+ }
+
+ if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
+ Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
+ if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
+ Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
+ if (r_speeds_graph.integer)
+ {
+ // if we currently have no graph data, reset the graph data entirely
+ int i;
+ if (!cls.r_speeds_graph_data)
+ for (i = 0;i < r_stat_count;i++)
+ cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
+ if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
+ {
+ int stat, index, d, graph_length, *graph_data;
+ cls.r_speeds_graph_length = r_speeds_graph_length.integer;
+ cls.r_speeds_graph_current = 0;
+ if (cls.r_speeds_graph_data)
+ Mem_Free(cls.r_speeds_graph_data);
+ cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
+ // initialize the graph to have the current values throughout history
+ graph_data = cls.r_speeds_graph_data;
+ graph_length = cls.r_speeds_graph_length;
+ index = 0;
+ for (stat = 0;stat < r_stat_count;stat++)
+ {
+ d = r_refdef.stats[stat];
+ if (stat == r_stat_timedelta)
+ d = 0;
+ for (i = 0;i < graph_length;i++)
+ graph_data[index++] = d;
+ }
+ }
+ }
+ else
+ {
+ if (cls.r_speeds_graph_length)
+ {
+ cls.r_speeds_graph_length = 0;
+ Mem_Free(cls.r_speeds_graph_data);
+ cls.r_speeds_graph_data = NULL;
+ cls.r_speeds_graph_current = 0;
+ }
+ }
+
+ if (cls.r_speeds_graph_length)
+ {
+ char legend[128];
+ int i;
+ const int *data;
+ float x, y, width, height, scalex, scaley;
+ int range_default = max(r_speeds_graph_maxdefault.integer, 1);
+ int color, stat, stats, index, range_min, range_max;
+ int graph_current, graph_length, *graph_data;
+ int statindex[R_SPEEDS_GRAPH_COLORS];
+ int sum;
+
+ // add current stats to the graph_data
+ cls.r_speeds_graph_current++;
+ if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
+ cls.r_speeds_graph_current = 0;
+ // poke each new stat into the current offset of its graph
+ graph_data = cls.r_speeds_graph_data;
+ graph_current = cls.r_speeds_graph_current;
+ graph_length = cls.r_speeds_graph_length;
+ for (stat = 0;stat < r_stat_count;stat++)
+ graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
+
+ // update the graph ranges
+ for (stat = 0;stat < r_stat_count;stat++)
+ {
+ if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
+ cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
+ if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
+ cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
+ }
+
+ // force 2D drawing to occur even if r_render is 0
+ r_draw2d_force = true;
+
+ // position the graph
+ width = r_speeds_graph_width.value;
+ height = r_speeds_graph_height.value;
+ x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
+ y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
+
+ // fill background with a pattern of gray and black at one second intervals
+ scalex = (float)width / (float)r_speeds_graph_seconds.value;
+ for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
+ {
+ float x1 = x + width - (i + 1) * scalex;
+ float x2 = x + width - i * scalex;
+ if (x1 < x)
+ x1 = x;
+ if (i & 1)
+ DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
+ else
+ DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
+ }
+
+ // count how many stats match our pattern
+ stats = 0;
+ color = 0;
+ for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+ {
+ // look at all stat names and find ones matching the filter
+ statindex[color] = -1;
+ if (!r_speeds_graph_filter[color].string)
+ continue;
+ for (stat = 0;stat < r_stat_count;stat++)
+ if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
+ break;
+ if (stat >= r_stat_count)
+ continue;
+ // record that this color is this stat for the line drawing loop
+ statindex[color] = stat;
+ // draw the legend text in the background of the graph
+ dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
+ DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
+ // count how many stats we need to graph in vertex buffer
+ stats++;
+ }
+
+ if (stats)
+ {
+ // legend text is drawn after the graphs
+ // render the graph lines, we'll go back and render the legend text later
+ scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
+ stats = 0;
+ for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+ {
+ // look at all stat names and find ones matching the filter
+ stat = statindex[color];
+ if (stat < 0)
+ continue;
+ // prefer to graph stats with 0 base, but if they are
+ // negative we have no choice
+ range_min = cls.r_speeds_graph_datamin[stat];
+ range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
+ // some stats we specifically override the graph scale on
+ if (stat == r_stat_timedelta)
+ range_max = r_speeds_graph_maxtimedelta.integer;
+ scaley = height / (range_max - range_min);
+ // generate lines (2 vertices each)
+ // to deal with incomplete data we walk right to left
+ data = graph_data + stat * graph_length;
+ index = graph_current;
+ sum = 0;
+ for (i = 0;i < graph_length - 1;)
+ {
+ float x1, y1, x2, y2;
+ x1 = max(x, x + width - sum * scalex);
+ y1 = y + height - (data[index] - range_min) * scaley;
+ sum += graph_data[r_stat_timedelta * graph_length + index];
+ index--;
+ if (index < 0)
+ index = graph_length - 1;
+ i++;
+ x2 = max(x, x + width - sum * scalex);
+ y2 = y + height - (data[index] - range_min) * scaley;
+ DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
+ }
+ }
+ }
+
+ // return to not drawing anything if r_render is 0
+ r_draw2d_force = false;
+ }
+
+ memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
+}