MSVC8: change output dir rules to put binaries into install/
[xonotic/netradiant.git] / contrib / camera / camera.vcproj
1 <?xml version="1.0" ?><VisualStudioProject Name="camera" ProjectGUID="{A43B5811-4BCC-483A-BDAC-F5721DCF9B4A}" ProjectType="Visual C++" RootNamespace="camera" Version="8.00">
2         <Platforms>
3                 <Platform Name="Win32"/>
4         </Platforms>
5         <ToolFiles>
6         </ToolFiles>
7         <Configurations>
8                 <Configuration CharacterSet="2" ConfigurationType="2" IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)\install\modules">
9                         <Tool Name="VCPreBuildEventTool"/>
10                         <Tool Name="VCCustomBuildTool"/>
11                         <Tool Name="VCXMLDataGeneratorTool"/>
12                         <Tool Name="VCWebServiceProxyGeneratorTool"/>
13                         <Tool Name="VCMIDLTool"/>
14                         <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\lib\gtk-2.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\lib\gtkglext-1.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\gtk-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\cairo&quot;;&quot;$(SolutionDir)\..\gtk2\include\pango-1.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\atk-1.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\gtkglext-1.0&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
15                         <Tool Name="VCManagedResourceCompilerTool"/>
16                         <Tool Name="VCResourceCompilerTool"/>
17                         <Tool Name="VCPreLinkEventTool"/>
18                         <Tool AdditionalDependencies="synapse.lib splines.lib libxml2.lib glib-2.0.lib gobject-2.0.lib gtk-win32-2.0.lib" AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\libxml2\lib&quot;;&quot;$(SolutionDir)\..\gtk2\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;" GenerateDebugInformation="true" ModuleDefinitionFile="camera.def" Name="VCLinkerTool" TargetMachine="1"/>
19                         <Tool Name="VCALinkTool"/>
20                         <Tool Name="VCManifestTool"/>
21                         <Tool Name="VCXDCMakeTool"/>
22                         <Tool Name="VCBscMakeTool"/>
23                         <Tool Name="VCFxCopTool"/>
24                         <Tool Name="VCAppVerifierTool"/>
25                         <Tool Name="VCWebDeploymentTool"/>
26                         <Tool Name="VCPostBuildEventTool"/>
27                 </Configuration>
28                 <Configuration CharacterSet="2" ConfigurationType="2" IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)\install\modules">
29                         <Tool Name="VCPreBuildEventTool"/>
30                         <Tool Name="VCCustomBuildTool"/>
31                         <Tool Name="VCXMLDataGeneratorTool"/>
32                         <Tool Name="VCWebServiceProxyGeneratorTool"/>
33                         <Tool Name="VCMIDLTool"/>
34                         <Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\lib\gtk-2.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\lib\gtkglext-1.0\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\gtk-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\cairo&quot;;&quot;$(SolutionDir)\..\gtk2\include\pango-1.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\atk-1.0&quot;;&quot;$(SolutionDir)\..\gtk2\include\gtkglext-1.0&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
35                         <Tool Name="VCManagedResourceCompilerTool"/>
36                         <Tool Name="VCResourceCompilerTool"/>
37                         <Tool Name="VCPreLinkEventTool"/>
38                         <Tool AdditionalDependencies="synapse.lib splines.lib libxml2.lib glib-2.0.lib gobject-2.0.lib gtk-win32-2.0.lib" AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\libxml2\lib&quot;;&quot;$(SolutionDir)\..\gtk2\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;" EnableCOMDATFolding="2" GenerateDebugInformation="true" ModuleDefinitionFile="camera.def" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
39                         <Tool Name="VCALinkTool"/>
40                         <Tool Name="VCManifestTool"/>
41                         <Tool Name="VCXDCMakeTool"/>
42                         <Tool Name="VCBscMakeTool"/>
43                         <Tool Name="VCFxCopTool"/>
44                         <Tool Name="VCAppVerifierTool"/>
45                         <Tool Name="VCWebDeploymentTool"/>
46                         <Tool Name="VCPostBuildEventTool"/>
47                 </Configuration>
48         </Configurations>
49         <References>
50         </References>
51         <Files>
52                 <Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">
53                         <File RelativePath=".\camera.cpp">
54                         </File>
55                         <File RelativePath=".\camera.def">
56                         </File>
57                         <File RelativePath=".\dialogs.cpp">
58                         </File>
59                         <File RelativePath=".\dialogs_common.cpp">
60                         </File>
61                         <File RelativePath=".\funchandlers.cpp">
62                         </File>
63                         <File RelativePath=".\listener.cpp">
64                         </File>
65                         <File RelativePath=".\misc.cpp">
66                         </File>
67                         <File RelativePath=".\renderer.cpp">
68                         </File>
69                 </Filter>
70                 <Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">
71                         <File RelativePath=".\camera.h">
72                         </File>
73                         <File RelativePath=".\dialogs.h">
74                         </File>
75                         <File RelativePath=".\funchandlers.h">
76                         </File>
77                         <File RelativePath=".\listener.h">
78                         </File>
79                         <File RelativePath=".\misc.h">
80                         </File>
81                         <File RelativePath=".\renderer.h">
82                         </File>
83                 </Filter>
84                 <Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">
85                 </Filter>
86         </Files>
87         <Globals>
88         </Globals>
89 </VisualStudioProject>