2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 #include "ifilesystem.h"
26 #include "itextures.h"
27 #include "iscriplib.h"
28 #include "qerplugin.h"
30 #include "string/string.h"
31 #include "modulesystem/singletonmodule.h"
35 class ShadersDependencies :
36 public GlobalFileSystemModuleRef,
37 public GlobalTexturesModuleRef,
38 public GlobalScripLibModuleRef,
39 public GlobalRadiantModuleRef
41 ImageModuleRef m_bitmapModule;
43 ShadersDependencies() :
44 //m_bitmapModule( "bmp" ){
45 m_bitmapModule( "png" ){
47 ImageModuleRef& getBitmapModule(){
48 return m_bitmapModule;
54 ShaderSystem* m_shadersq3;
56 typedef ShaderSystem Type;
57 STRING_CONSTANT( Name, "quake3" );
59 ShadersQ3API( ShadersDependencies& dependencies ){
60 g_shadersExtension = "shader";
61 g_shadersDirectory = "scripts/";
62 g_bitmapModule = dependencies.getBitmapModule().getTable();
64 m_shadersq3 = &GetShaderSystem();
69 ShaderSystem* getTable(){
74 typedef SingletonModule<ShadersQ3API, ShadersDependencies, DependenciesAPIConstructor<ShadersQ3API, ShadersDependencies> > ShadersQ3Module;
76 ShadersQ3Module g_ShadersQ3Module;
81 ShaderSystem* m_shadersdoom3;
83 typedef ShaderSystem Type;
84 STRING_CONSTANT( Name, "doom3" );
86 ShadersDoom3API( ShadersDependencies& dependencies ){
87 g_shadersExtension = "mtr";
88 g_shadersDirectory = "materials/";
89 g_enableDefaultShaders = false;
90 g_shaderLanguage = SHADERLANGUAGE_DOOM3;
91 g_useShaderList = false;
92 g_bitmapModule = dependencies.getBitmapModule().getTable();
94 m_shadersdoom3 = &GetShaderSystem();
99 ShaderSystem* getTable(){
100 return m_shadersdoom3;
104 typedef SingletonModule<ShadersDoom3API, ShadersDependencies, DependenciesAPIConstructor<ShadersDoom3API, ShadersDependencies> > ShadersDoom3Module;
106 ShadersDoom3Module g_ShadersDoom3Module;
109 class ShadersQuake4API
111 ShaderSystem* m_shadersquake4;
113 typedef ShaderSystem Type;
114 STRING_CONSTANT( Name, "quake4" );
116 ShadersQuake4API( ShadersDependencies& dependencies ){
117 g_shadersExtension = "mtr";
118 g_shadersDirectory = "materials/";
119 g_enableDefaultShaders = false;
120 g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
121 g_useShaderList = false;
122 g_bitmapModule = dependencies.getBitmapModule().getTable();
124 m_shadersquake4 = &GetShaderSystem();
129 ShaderSystem* getTable(){
130 return m_shadersquake4;
134 typedef SingletonModule<ShadersQuake4API, ShadersDependencies, DependenciesAPIConstructor<ShadersQuake4API, ShadersDependencies> > ShadersQuake4Module;
136 ShadersQuake4Module g_ShadersQuake4Module;
140 extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules( ModuleServer& server ){
141 initialiseModule( server );
143 g_ShadersQ3Module.selfRegister();
144 g_ShadersDoom3Module.selfRegister();
145 g_ShadersQuake4Module.selfRegister();