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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Main Window for Q3Radiant
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "mainframe.h"
29 #include "globaldefs.h"
30
31 #include <gtk/gtk.h>
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "editable.h"
36 #include "ientity.h"
37 #include "ishaders.h"
38 #include "igl.h"
39 #include "moduleobserver.h"
40
41 #include <ctime>
42
43 #include <gdk/gdkkeysyms.h>
44
45
46 #include "cmdlib.h"
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
49 #include "os/path.h"
50 #include "os/file.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
53
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
60
61 #include "autosave.h"
62 #include "build.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
66 #include "csg.h"
67 #include "commands.h"
68 #include "console.h"
69 #include "entity.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
72 #include "filters.h"
73 #include "findtexturedialog.h"
74 #include "grid.h"
75 #include "groupdialog.h"
76 #include "gtkdlgs.h"
77 #include "gtkmisc.h"
78 #include "help.h"
79 #include "map.h"
80 #include "mru.h"
81 #include "multimon.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
84 #include "plugin.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
89 #include "qe3.h"
90 #include "qgl.h"
91 #include "select.h"
92 #include "server.h"
93 #include "surfacedialog.h"
94 #include "textures.h"
95 #include "texwindow.h"
96 #include "url.h"
97 #include "xywindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
103 #include "filterbar.h"
104
105 #if GDEF_OS_WINDOWS
106 #include <process.h>
107 #else
108 #include <spawn.h>
109 #endif
110
111 #ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
112 /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
113 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
114 #else
115 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
116 #endif
117
118 #define GARUX_DISABLE_GTKTHEME
119 #ifndef GARUX_DISABLE_GTKTHEME
120 #include "gtktheme.h"
121 #endif
122
123 struct layout_globals_t
124 {
125         WindowPosition m_position;
126
127
128         int nXYHeight;
129         int nXYWidth;
130         int nCamWidth;
131         int nCamHeight;
132         int nState;
133
134         layout_globals_t() :
135                 m_position( -1, -1, 640, 480 ),
136
137                 nXYHeight( 300 ),
138                 nXYWidth( 300 ),
139                 nCamWidth( 200 ),
140                 nCamHeight( 200 ),
141                 nState( GDK_WINDOW_STATE_MAXIMIZED ){
142         }
143 };
144
145 layout_globals_t g_layout_globals;
146 glwindow_globals_t g_glwindow_globals;
147
148
149 // VFS
150
151 bool g_vfsInitialized = false;
152
153 void VFS_Init(){
154         if ( g_vfsInitialized ) return;
155         QE_InitVFS();
156         GlobalFileSystem().initialise();
157         g_vfsInitialized = true;
158 }
159
160 void VFS_Shutdown(){
161         if ( !g_vfsInitialized ) return;
162         GlobalFileSystem().shutdown();
163         g_vfsInitialized = false;
164 }
165
166 void VFS_Refresh(){
167         if ( !g_vfsInitialized ) return;
168         GlobalFileSystem().clear();
169         QE_InitVFS();
170         GlobalFileSystem().refresh();
171         g_vfsInitialized = true;
172         // also refresh models
173         RefreshReferences();
174         // also refresh texture browser
175         TextureBrowser_RefreshShaders();
176         // also show textures (all or common)
177         TextureBrowser_ShowStartupShaders( GlobalTextureBrowser() );
178 }
179
180 void VFS_Restart(){
181         VFS_Shutdown();
182         VFS_Init();
183 }
184
185 class VFSModuleObserver : public ModuleObserver
186 {
187 public:
188 void realise(){
189         VFS_Init();
190         }
191
192 void unrealise(){
193         VFS_Shutdown();
194 }
195 };
196
197 VFSModuleObserver g_VFSModuleObserver;
198
199 void VFS_Construct(){
200         Radiant_attachHomePathsObserver( g_VFSModuleObserver );
201 }
202
203 void VFS_Destroy(){
204         Radiant_detachHomePathsObserver( g_VFSModuleObserver );
205 }
206
207 // Home Paths
208
209 #if GDEF_OS_WINDOWS
210 #include <shlobj.h>
211 #include <objbase.h>
212 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
213 #define qREFKNOWNFOLDERID GUID
214 #define qKF_FLAG_CREATE 0x8000
215 #define qKF_FLAG_NO_ALIAS 0x1000
216 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
217 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
218 #endif
219
220 void HomePaths_Realise(){
221         do
222         {
223                 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
224                 if ( !string_empty( prefix ) ) {
225                         StringOutputStream path( 256 );
226
227 #if GDEF_OS_MACOS
228                         path.clear();
229                         path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
230                         if ( file_is_directory( path.c_str() ) ) {
231                                 g_qeglobals.m_userEnginePath = path.c_str();
232                                 break;
233                         }
234                         path.clear();
235                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
236 #elif GDEF_OS_WINDOWS
237                         TCHAR mydocsdir[MAX_PATH + 1];
238                         wchar_t *mydocsdirw;
239                         HMODULE shfolder = LoadLibrary( "shfolder.dll" );
240                         if ( shfolder ) {
241                                 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
242                         }
243                         else{
244                                 qSHGetKnownFolderPath = NULL;
245                         }
246                         CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
247                         if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
248                                 memset( mydocsdir, 0, sizeof( mydocsdir ) );
249                                 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
250                                 CoTaskMemFree( mydocsdirw );
251                                 path.clear();
252                                 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
253                                 if ( file_is_directory( path.c_str() ) ) {
254                                         g_qeglobals.m_userEnginePath = path.c_str();
255                                         CoUninitialize();
256                                         FreeLibrary( shfolder );
257                                         break;
258                                 }
259                         }
260                         CoUninitialize();
261                         if ( shfolder ) {
262                                 FreeLibrary( shfolder );
263                         }
264                         if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
265                                 path.clear();
266                                 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
267                                 // win32: only add it if it already exists
268                                 if ( file_is_directory( path.c_str() ) ) {
269                                         g_qeglobals.m_userEnginePath = path.c_str();
270                                         break;
271                                 }
272                         }
273 #elif GDEF_OS_XDG
274                         path.clear();
275                         path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
276                         if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
277                                 g_qeglobals.m_userEnginePath = path.c_str();
278                                 break;
279                         }
280                         else {
281                         path.clear();
282                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
283                         g_qeglobals.m_userEnginePath = path.c_str();
284                         break;
285                         }
286 #endif
287                 }
288
289                 g_qeglobals.m_userEnginePath = EnginePath_get();
290         }
291         while ( 0 );
292
293         Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
294
295         {
296                 StringOutputStream path( 256 );
297                 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
298                 g_qeglobals.m_userGamePath = path.c_str();
299         }
300         ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
301         Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
302 }
303
304 ModuleObservers g_homePathObservers;
305
306 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
307         g_homePathObservers.attach( observer );
308 }
309
310 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
311         g_homePathObservers.detach( observer );
312 }
313
314 class HomePathsModuleObserver : public ModuleObserver
315 {
316 std::size_t m_unrealised;
317 public:
318 HomePathsModuleObserver() : m_unrealised( 1 ){
319 }
320
321 void realise(){
322         if ( --m_unrealised == 0 ) {
323                 HomePaths_Realise();
324                 g_homePathObservers.realise();
325         }
326 }
327
328 void unrealise(){
329         if ( ++m_unrealised == 1 ) {
330                 g_homePathObservers.unrealise();
331         }
332 }
333 };
334
335 HomePathsModuleObserver g_HomePathsModuleObserver;
336
337 void HomePaths_Construct(){
338         Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
339 }
340
341 void HomePaths_Destroy(){
342         Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
343 }
344
345
346 // Engine Path
347
348 CopiedString g_strEnginePath;
349 ModuleObservers g_enginePathObservers;
350 std::size_t g_enginepath_unrealised = 1;
351
352 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
353         g_enginePathObservers.attach( observer );
354 }
355
356 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
357         g_enginePathObservers.detach( observer );
358 }
359
360
361 void EnginePath_Realise(){
362         if ( --g_enginepath_unrealised == 0 ) {
363                 g_enginePathObservers.realise();
364         }
365 }
366
367
368 const char* EnginePath_get(){
369         ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
370         return g_strEnginePath.c_str();
371 }
372
373 void EnginePath_Unrealise(){
374         if ( ++g_enginepath_unrealised == 1 ) {
375                 g_enginePathObservers.unrealise();
376         }
377 }
378
379 void setEnginePath( const char* path ){
380         StringOutputStream buffer( 256 );
381         buffer << DirectoryCleaned( path );
382         if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
383 #if 0
384                 while ( !ConfirmModified( "Paths Changed" ) )
385                 {
386                         if ( Map_Unnamed( g_map ) ) {
387                                 Map_SaveAs();
388                         }
389                         else
390                         {
391                                 Map_Save();
392                         }
393                 }
394                 Map_RegionOff();
395 #endif
396
397                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
398
399                 EnginePath_Unrealise();
400
401                 g_strEnginePath = buffer.c_str();
402
403                 EnginePath_Realise();
404         }
405 }
406
407 // Pak Path
408
409 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
410 ModuleObservers g_pakPathObservers[g_pakPathCount];
411 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
412
413 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
414         g_pakPathObservers[num].attach( observer );
415 }
416
417 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
418         g_pakPathObservers[num].detach( observer );
419 }
420
421
422 void PakPath_Realise( int num ){
423         if ( --g_pakpath_unrealised[num] == 0 ) {
424                 g_pakPathObservers[num].realise();
425         }
426 }
427
428 const char* PakPath_get( int num ){
429         std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
430         ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
431         return g_strPakPath[num].c_str();
432 }
433
434 void PakPath_Unrealise( int num ){
435         if ( ++g_pakpath_unrealised[num] == 1 ) {
436                 g_pakPathObservers[num].unrealise();
437         }
438 }
439
440 void setPakPath( int num, const char* path ){
441         if (!g_strcmp0( path, "")) {
442                 g_strPakPath[num] = "";
443                 return;
444         }
445
446         StringOutputStream buffer( 256 );
447         buffer << DirectoryCleaned( path );
448         if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
449                 std::string message = "Changing Pak Path " + std::to_string(num);
450                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
451
452                 PakPath_Unrealise(num);
453
454                 g_strPakPath[num] = buffer.c_str();
455
456                 PakPath_Realise(num);
457         }
458 }
459
460
461 // executable file path (full path)
462 CopiedString g_strAppFilePath;
463
464 // directory paths
465 CopiedString g_strAppPath; 
466 CopiedString g_strLibPath;
467 CopiedString g_strDataPath;
468
469 const char* AppFilePath_get(){
470         return g_strAppFilePath.c_str();
471 }
472
473 const char* AppPath_get(){
474         return g_strAppPath.c_str();
475 }
476
477 const char *LibPath_get()
478 {
479     return g_strLibPath.c_str();
480 }
481
482 const char *DataPath_get()
483 {
484     return g_strDataPath.c_str();
485 }
486
487 /// the path to the local rc-dir
488 const char* LocalRcPath_get( void ){
489         static CopiedString rc_path;
490         if ( rc_path.empty() ) {
491                 StringOutputStream stream( 256 );
492                 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
493                 rc_path = stream.c_str();
494         }
495         return rc_path.c_str();
496 }
497
498 /// directory for temp files
499 /// NOTE: on *nix this is were we check for .pid
500 CopiedString g_strSettingsPath;
501
502 const char* SettingsPath_get(){
503         return g_strSettingsPath.c_str();
504 }
505
506
507 /*!
508    points to the game tools directory, for instance
509    C:/Program Files/Quake III Arena/GtkRadiant
510    (or other games)
511    this is one of the main variables that are configured by the game selection on startup
512    [GameToolsPath]/plugins
513    [GameToolsPath]/modules
514    and also q3map, bspc
515  */
516 CopiedString g_strGameToolsPath;           ///< this is set by g_GamesDialog
517
518 const char* GameToolsPath_get(){
519         return g_strGameToolsPath.c_str();
520 }
521
522 struct EnginePath {
523         static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
524                 returnz(self.c_str());
525         }
526
527         static void Import(CopiedString &self, const char *value) {
528         setEnginePath( value );
529 }
530 };
531
532 struct PakPath0 {
533         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
534                 returnz( self.c_str() );
535         }
536
537         static void Import( CopiedString &self, const char *value ) {
538                 setPakPath( 0, value );
539         }
540 };
541
542 struct PakPath1 {
543         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
544                 returnz( self.c_str() );
545         }
546
547         static void Import( CopiedString &self, const char *value ) {
548                 setPakPath( 1, value );
549         }
550 };
551
552 struct PakPath2 {
553         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
554                 returnz( self.c_str() );
555         }
556
557         static void Import( CopiedString &self, const char *value ) {
558                 setPakPath( 2, value );
559         }
560 };
561
562 struct PakPath3 {
563         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
564                 returnz( self.c_str() );
565         }
566
567         static void Import( CopiedString &self, const char *value ) {
568                 setPakPath( 3, value );
569         }
570 };
571
572 struct PakPath4 {
573         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
574                 returnz( self.c_str() );
575         }
576
577         static void Import( CopiedString &self, const char *value ) {
578                 setPakPath( 4, value );
579         }
580 };
581
582 bool g_disableEnginePath = false;
583 bool g_disableHomePath = false;
584
585 void Paths_constructBasicPreferences(  PreferencesPage& page ) {
586         page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
587 }
588
589 void Paths_constructPreferences( PreferencesPage& page ){
590         Paths_constructBasicPreferences( page );
591
592         page.appendSpacer( 4 );
593         page.appendLabel( "", "Advanced options" );
594         page.appendCheckBox( "", "Do not use Engine Path", g_disableEnginePath );
595         page.appendCheckBox( "", "Do not use Home Path", g_disableHomePath );
596
597         page.appendSpacer( 4 );
598         page.appendLabel( "", "Only a very few games support Pak Paths," );
599         page.appendLabel( "", "if you don't know what it is, leave this blank." );
600
601         const char *label = "Pak Path ";
602         page.appendPathEntry( label, true, make_property<PakPath0>( g_strPakPath[0] ) );
603         page.appendPathEntry( label, true, make_property<PakPath1>( g_strPakPath[1] ) );
604         page.appendPathEntry( label, true, make_property<PakPath2>( g_strPakPath[2] ) );
605         page.appendPathEntry( label, true, make_property<PakPath3>( g_strPakPath[3] ) );
606         page.appendPathEntry( label, true, make_property<PakPath4>( g_strPakPath[4] ) );
607 }
608
609 void Paths_constructPage( PreferenceGroup& group ){
610         PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
611         Paths_constructPreferences( page );
612 }
613
614 void Paths_registerPreferencesPage(){
615         PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
616 }
617
618
619 class PathsDialog : public Dialog
620 {
621 public:
622 ui::Window BuildDialog(){
623         auto frame = create_dialog_frame( "Path Settings", ui::Shadow::ETCHED_IN );
624
625         auto vbox2 = create_dialog_vbox( 0, 4 );
626         frame.add(vbox2);
627
628         {
629                 PreferencesPage page( *this, vbox2 );
630                 Paths_constructBasicPreferences( page );
631         }
632
633         return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
634 }
635 };
636
637 PathsDialog g_PathsDialog;
638
639 bool g_strEnginePath_was_empty_1st_start = false;
640
641 void EnginePath_verify(){
642         if ( !file_exists( g_strEnginePath.c_str() ) || g_strEnginePath_was_empty_1st_start ) {
643                 g_PathsDialog.Create();
644                 g_PathsDialog.DoModal();
645                 g_PathsDialog.Destroy();
646         }
647 }
648
649 namespace
650 {
651 CopiedString g_gamename;
652 CopiedString g_gamemode;
653 ModuleObservers g_gameNameObservers;
654 ModuleObservers g_gameModeObservers;
655 }
656
657 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
658         g_gameNameObservers.attach( observer );
659 }
660
661 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
662         g_gameNameObservers.detach( observer );
663 }
664
665 const char* basegame_get(){
666         return g_pGameDescription->getRequiredKeyValue( "basegame" );
667 }
668
669 const char* gamename_get(){
670         const char* gamename = g_gamename.c_str();
671         if ( string_empty( gamename ) ) {
672                 return basegame_get();
673         }
674         return gamename;
675 }
676
677 void gamename_set( const char* gamename ){
678         if ( !string_equal( gamename, g_gamename.c_str() ) ) {
679                 g_gameNameObservers.unrealise();
680                 g_gamename = gamename;
681                 g_gameNameObservers.realise();
682         }
683 }
684
685 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
686         g_gameModeObservers.attach( observer );
687 }
688
689 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
690         g_gameModeObservers.detach( observer );
691 }
692
693 const char* gamemode_get(){
694         return g_gamemode.c_str();
695 }
696
697 void gamemode_set( const char* gamemode ){
698         if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
699                 g_gameModeObservers.unrealise();
700                 g_gamemode = gamemode;
701                 g_gameModeObservers.realise();
702         }
703 }
704
705
706 #include "os/dir.h"
707
708 const char* const c_library_extension =
709 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
710     CMAKE_SHARED_MODULE_SUFFIX
711 #elif GDEF_OS_WINDOWS
712         "dll"
713 #elif GDEF_OS_MACOS
714         "dylib"
715 #elif GDEF_OS_LINUX || GDEF_OS_BSD
716         "so"
717 #endif
718 ;
719
720 void Radiant_loadModules( const char* path ){
721         Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
722                 char fullname[1024];
723                 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
724                 strcpy(fullname, path);
725                 strcat(fullname, name);
726                 globalOutputStream() << "Found '" << fullname << "'\n";
727                 GlobalModuleServer_loadModule(fullname);
728         }));
729 }
730
731 void Radiant_loadModulesFromRoot( const char* directory ){
732         {
733                 StringOutputStream path( 256 );
734                 path << directory << g_pluginsDir;
735                 Radiant_loadModules( path.c_str() );
736         }
737
738         if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
739                 StringOutputStream path( 256 );
740                 path << directory << g_modulesDir;
741                 Radiant_loadModules( path.c_str() );
742         }
743 }
744
745 //! Make COLOR_BRUSHES override worldspawn eclass colour.
746 void SetWorldspawnColour( const Vector3& colour ){
747         EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
748         eclass_release_state( worldspawn );
749         worldspawn->color = colour;
750         eclass_capture_state( worldspawn );
751 }
752
753
754 class WorldspawnColourEntityClassObserver : public ModuleObserver
755 {
756 std::size_t m_unrealised;
757 public:
758 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
759 }
760
761 void realise(){
762         if ( --m_unrealised == 0 ) {
763                 SetWorldspawnColour( g_xywindow_globals.color_brushes );
764         }
765 }
766
767 void unrealise(){
768         if ( ++m_unrealised == 1 ) {
769         }
770 }
771 };
772
773 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
774
775
776 ModuleObservers g_gameToolsPathObservers;
777
778 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
779         g_gameToolsPathObservers.attach( observer );
780 }
781
782 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
783         g_gameToolsPathObservers.detach( observer );
784 }
785
786 void Radiant_Initialise(){
787         GlobalModuleServer_Initialise();
788
789         Radiant_loadModulesFromRoot( LibPath_get() );
790
791         Preferences_Load();
792
793         bool success = Radiant_Construct( GlobalModuleServer_get() );
794         ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
795
796         g_gameToolsPathObservers.realise();
797         g_gameModeObservers.realise();
798         g_gameNameObservers.realise();
799 }
800
801 void Radiant_Shutdown(){
802         g_gameNameObservers.unrealise();
803         g_gameModeObservers.unrealise();
804         g_gameToolsPathObservers.unrealise();
805
806         if ( !g_preferences_globals.disable_ini ) {
807                 globalOutputStream() << "Start writing prefs\n";
808                 Preferences_Save();
809                 globalOutputStream() << "Done prefs\n";
810         }
811
812         Radiant_Destroy();
813
814         GlobalModuleServer_Shutdown();
815 }
816
817 void Exit(){
818         if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
819                 gtk_main_quit();
820         }
821 }
822
823
824 void Undo(){
825         GlobalUndoSystem().undo();
826         SceneChangeNotify();
827 }
828
829 void Redo(){
830         GlobalUndoSystem().redo();
831         SceneChangeNotify();
832 }
833
834 void deleteSelection(){
835         UndoableCommand undo( "deleteSelected" );
836         Select_Delete();
837 }
838
839 void Map_ExportSelected( TextOutputStream& ostream ){
840         Map_ExportSelected( ostream, Map_getFormat( g_map ) );
841 }
842
843 void Map_ImportSelected( TextInputStream& istream ){
844         Map_ImportSelected( istream, Map_getFormat( g_map ) );
845 }
846
847 void Selection_Copy(){
848         clipboard_copy( Map_ExportSelected );
849 }
850
851 void Selection_Paste(){
852         clipboard_paste( Map_ImportSelected );
853 }
854
855 void Copy(){
856         if ( SelectedFaces_empty() ) {
857                 Selection_Copy();
858         }
859         else
860         {
861                 SelectedFaces_copyTexture();
862         }
863 }
864
865 void Paste(){
866         if ( SelectedFaces_empty() ) {
867                 UndoableCommand undo( "paste" );
868
869                 GlobalSelectionSystem().setSelectedAll( false );
870                 Selection_Paste();
871         }
872         else
873         {
874                 SelectedFaces_pasteTexture();
875         }
876 }
877
878 void PasteToCamera(){
879         CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
880         GlobalSelectionSystem().setSelectedAll( false );
881
882         UndoableCommand undo( "pasteToCamera" );
883
884         Selection_Paste();
885
886         // Work out the delta
887         Vector3 mid;
888         Select_GetMid( mid );
889         Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
890
891         // Move to camera
892         GlobalSelectionSystem().translateSelected( delta );
893 }
894
895
896 void ColorScheme_Original(){
897         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
898
899         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
900         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
901         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
902
903         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
904         g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
905         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
906         g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
907         g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
908         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
909         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
910         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
911         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
912         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
913         SetWorldspawnColour( g_xywindow_globals.color_brushes );
914         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
915         XY_UpdateAllWindows();
916 }
917
918 void ColorScheme_QER(){
919         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
920
921         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
922         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
923         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
924
925         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
926         g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
927         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
928         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
929         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
930         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
931         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
932         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
933         SetWorldspawnColour( g_xywindow_globals.color_brushes );
934         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
935         XY_UpdateAllWindows();
936 }
937
938 void ColorScheme_Black(){
939         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
940
941         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
942         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
943         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
944
945         g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
946         g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
947         g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
948         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
949         g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
950         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
951         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
952         g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
953         SetWorldspawnColour( g_xywindow_globals.color_brushes );
954         g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
955         XY_UpdateAllWindows();
956 }
957
958 /* ydnar: to emulate maya/max/lightwave color schemes */
959 void ColorScheme_Ydnar(){
960         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
961
962         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
963         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
964         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
965
966         g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
967         g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
968         g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
969         g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
970         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
971         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
972         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
973         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
974         SetWorldspawnColour( g_xywindow_globals.color_brushes );
975         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
976         XY_UpdateAllWindows();
977 }
978
979 /* color scheme to fit the GTK Adwaita Dark theme */
980 void ColorScheme_AdwaitaDark()
981 {
982         // SI_Colors0
983         // GlobalTextureBrowser().color_textureback
984         TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
985
986         // SI_Colors4
987         g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
988         // SI_Colors12
989         g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
990         CamWnd_Update(*g_pParentWnd->GetCamWnd());
991
992         // SI_Colors1
993         g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
994         // SI_Colors2
995         g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
996         // SI_Colors3
997         g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
998         // SI_Colors14
999         g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
1000         // SI_Colors6
1001         g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
1002         // SI_Colors7
1003         g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
1004         // ??
1005         g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
1006         // ??
1007         g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
1008         // SI_Colors8
1009         g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
1010
1011         // SI_AxisColors0
1012         g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
1013         // SI_AxisColors1
1014         g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
1015         // SI_AxisColors2
1016         g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1017         SetWorldspawnColour(g_xywindow_globals.color_brushes);
1018         // ??
1019         g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1020         XY_UpdateAllWindows();
1021
1022         // SI_Colors5
1023         // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1024 }
1025
1026 typedef Callback<void(Vector3&)> GetColourCallback;
1027 typedef Callback<void(const Vector3&)> SetColourCallback;
1028
1029 class ChooseColour
1030 {
1031 GetColourCallback m_get;
1032 SetColourCallback m_set;
1033 public:
1034 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1035         : m_get( get ), m_set( set ){
1036 }
1037
1038 void operator()(){
1039         Vector3 colour;
1040         m_get( colour );
1041         color_dialog( MainFrame_getWindow(), colour );
1042         m_set( colour );
1043 }
1044 };
1045
1046
1047 void Colour_get( const Vector3& colour, Vector3& other ){
1048         other = colour;
1049 }
1050
1051 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1052
1053 void Colour_set( Vector3& colour, const Vector3& other ){
1054         colour = other;
1055         SceneChangeNotify();
1056 }
1057
1058 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1059
1060 void BrushColour_set( const Vector3& other ){
1061         g_xywindow_globals.color_brushes = other;
1062         SetWorldspawnColour( g_xywindow_globals.color_brushes );
1063         SceneChangeNotify();
1064 }
1065
1066 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1067
1068 void ClipperColour_set( const Vector3& other ){
1069         g_xywindow_globals.color_clipper = other;
1070         Brush_clipperColourChanged();
1071         SceneChangeNotify();
1072 }
1073
1074 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1075
1076 void TextureBrowserColour_get( Vector3& other ){
1077         other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1078 }
1079
1080 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1081
1082 void TextureBrowserColour_set( const Vector3& other ){
1083         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1084 }
1085
1086 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1087
1088
1089 class ColoursMenu
1090 {
1091 public:
1092 ChooseColour m_textureback;
1093 ChooseColour m_xyback;
1094 ChooseColour m_gridmajor;
1095 ChooseColour m_gridminor;
1096 ChooseColour m_gridmajor_alt;
1097 ChooseColour m_gridminor_alt;
1098 ChooseColour m_gridtext;
1099 ChooseColour m_gridblock;
1100 ChooseColour m_cameraback;
1101 ChooseColour m_brush;
1102 ChooseColour m_selectedbrush;
1103 ChooseColour m_selectedbrush3d;
1104 ChooseColour m_clipper;
1105 ChooseColour m_viewname;
1106
1107 ColoursMenu() :
1108         m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1109         m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1110         m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1111         m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1112         m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1113         m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1114         m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1115         m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1116         m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1117         m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1118         m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1119         m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1120         m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1121         m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1122 }
1123 };
1124
1125 ColoursMenu g_ColoursMenu;
1126
1127 ui::MenuItem create_colours_menu(){
1128         auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1129         auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1130         if ( g_Layout_enableDetachableMenus.m_value ) {
1131                 menu_tearoff( menu_in_menu );
1132         }
1133
1134         auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1135         if ( g_Layout_enableDetachableMenus.m_value ) {
1136                 menu_tearoff( menu_3 );
1137         }
1138
1139         create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1140         create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1141         create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1142         create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1143         create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1144
1145 #ifndef GARUX_DISABLE_GTKTHEME
1146         create_menu_item_with_mnemonic( menu_in_menu, "GTK Theme...", "gtkThemeDlg" );
1147 #endif
1148
1149         menu_separator( menu_in_menu );
1150
1151         create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1152         create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1153         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1154         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1155         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1156         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1157         create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1158         create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1159         create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1160         create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1161         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1162         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1163         create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1164         create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1165
1166         return colours_menu_item;
1167 }
1168
1169
1170 void Restart(){
1171         PluginsMenu_clear();
1172         PluginToolbar_clear();
1173
1174         Radiant_Shutdown();
1175         Radiant_Initialise();
1176
1177         PluginsMenu_populate();
1178
1179         PluginToolbar_populate();
1180 }
1181
1182
1183 void thunk_OnSleep(){
1184         g_pParentWnd->OnSleep();
1185 }
1186
1187 void OpenHelpURL(){
1188         OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1189 }
1190
1191 void OpenBugReportURL(){
1192         OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1193 }
1194
1195
1196 ui::Widget g_page_console{ui::null};
1197
1198 void Console_ToggleShow(){
1199         GroupDialog_showPage( g_page_console );
1200 }
1201
1202 ui::Widget g_page_entity{ui::null};
1203
1204 void EntityInspector_ToggleShow(){
1205         GroupDialog_showPage( g_page_entity );
1206 }
1207
1208
1209 void SetClipMode( bool enable );
1210
1211 void ModeChangeNotify();
1212
1213 typedef void ( *ToolMode )();
1214
1215 ToolMode g_currentToolMode = 0;
1216 bool g_currentToolModeSupportsComponentEditing = false;
1217 ToolMode g_defaultToolMode = 0;
1218
1219
1220 void SelectionSystem_DefaultMode(){
1221         GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1222         GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1223         ModeChangeNotify();
1224 }
1225
1226
1227 bool EdgeMode(){
1228         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1229                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1230 }
1231
1232 bool VertexMode(){
1233         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1234                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1235 }
1236
1237 bool FaceMode(){
1238         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1239                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1240 }
1241
1242 template<bool( *BoolFunction ) ( )>
1243 class BoolFunctionExport
1244 {
1245 public:
1246 static void apply( const Callback<void(bool)> & importCallback ){
1247         importCallback( BoolFunction() );
1248 }
1249 };
1250
1251 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1252 EdgeModeApplyCaller g_edgeMode_button_caller;
1253 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1254 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1255
1256 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1257 VertexModeApplyCaller g_vertexMode_button_caller;
1258 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1259 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1260
1261 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1262 FaceModeApplyCaller g_faceMode_button_caller;
1263 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1264 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1265
1266 void ComponentModeChanged(){
1267         g_edgeMode_button.update();
1268         g_vertexMode_button.update();
1269         g_faceMode_button.update();
1270 }
1271
1272 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1273         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1274                  && GlobalSelectionSystem().countSelected() == 0 ) {
1275                 SelectionSystem_DefaultMode();
1276                 ComponentModeChanged();
1277         }
1278 }
1279
1280 void SelectEdgeMode(){
1281 #if 0
1282         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1283                 GlobalSelectionSystem().Select( false );
1284         }
1285 #endif
1286
1287         if ( EdgeMode() ) {
1288                 SelectionSystem_DefaultMode();
1289         }
1290         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1291                 if ( !g_currentToolModeSupportsComponentEditing ) {
1292                         g_defaultToolMode();
1293                 }
1294
1295                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1296                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1297         }
1298
1299         ComponentModeChanged();
1300
1301         ModeChangeNotify();
1302 }
1303
1304 void SelectVertexMode(){
1305 #if 0
1306         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1307                 GlobalSelectionSystem().Select( false );
1308         }
1309 #endif
1310
1311         if ( VertexMode() ) {
1312                 SelectionSystem_DefaultMode();
1313         }
1314         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1315                 if ( !g_currentToolModeSupportsComponentEditing ) {
1316                         g_defaultToolMode();
1317                 }
1318
1319                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1320                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1321         }
1322
1323         ComponentModeChanged();
1324
1325         ModeChangeNotify();
1326 }
1327
1328 void SelectFaceMode(){
1329 #if 0
1330         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1331                 GlobalSelectionSystem().Select( false );
1332         }
1333 #endif
1334
1335         if ( FaceMode() ) {
1336                 SelectionSystem_DefaultMode();
1337         }
1338         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1339                 if ( !g_currentToolModeSupportsComponentEditing ) {
1340                         g_defaultToolMode();
1341                 }
1342
1343                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1344                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1345         }
1346
1347         ComponentModeChanged();
1348
1349         ModeChangeNotify();
1350 }
1351
1352
1353 class CloneSelected : public scene::Graph::Walker
1354 {
1355 bool doMakeUnique;
1356 NodeSmartReference worldspawn;
1357 public:
1358 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1359 }
1360
1361 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1362         if ( path.size() == 1 ) {
1363                 return true;
1364         }
1365
1366         // ignore worldspawn, but keep checking children
1367         NodeSmartReference me( path.top().get() );
1368         if ( me == worldspawn ) {
1369                 return true;
1370         }
1371
1372         if ( !path.top().get().isRoot() ) {
1373                 Selectable* selectable = Instance_getSelectable( instance );
1374                 if ( selectable != 0
1375                          && selectable->isSelected() ) {
1376                         return false;
1377                 }
1378         }
1379
1380         return true;
1381 }
1382
1383 void post( const scene::Path& path, scene::Instance& instance ) const {
1384         if ( path.size() == 1 ) {
1385                 return;
1386         }
1387
1388         // ignore worldspawn, but keep checking children
1389         NodeSmartReference me( path.top().get() );
1390         if ( me == worldspawn ) {
1391                 return;
1392         }
1393
1394         if ( !path.top().get().isRoot() ) {
1395                 Selectable* selectable = Instance_getSelectable( instance );
1396                 if ( selectable != 0
1397                          && selectable->isSelected() ) {
1398                         NodeSmartReference clone( Node_Clone( path.top() ) );
1399                         if ( doMakeUnique ) {
1400                                 Map_gatherNamespaced( clone );
1401                         }
1402                         Node_getTraversable( path.parent().get() )->insert( clone );
1403                 }
1404         }
1405 }
1406 };
1407
1408 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1409         graph.traverse( CloneSelected( doMakeUnique ) );
1410
1411         Map_mergeClonedNames();
1412 }
1413
1414 enum ENudgeDirection
1415 {
1416         eNudgeUp = 1,
1417         eNudgeDown = 3,
1418         eNudgeLeft = 0,
1419         eNudgeRight = 2,
1420 };
1421
1422 struct AxisBase
1423 {
1424         Vector3 x;
1425         Vector3 y;
1426         Vector3 z;
1427
1428         AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1429                 : x( x_ ), y( y_ ), z( z_ ){
1430         }
1431 };
1432
1433 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1434         switch ( viewtype )
1435         {
1436         case XY:
1437                 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1438         case XZ:
1439                 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1440         case YZ:
1441                 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1442         }
1443
1444         ERROR_MESSAGE( "invalid viewtype" );
1445         return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1446 }
1447
1448 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1449         switch ( direction )
1450         {
1451         case eNudgeLeft:
1452                 return vector3_negated( axes.x );
1453         case eNudgeUp:
1454                 return axes.y;
1455         case eNudgeRight:
1456                 return axes.x;
1457         case eNudgeDown:
1458                 return vector3_negated( axes.y );
1459         }
1460
1461         ERROR_MESSAGE( "invalid direction" );
1462         return Vector3( 0, 0, 0 );
1463 }
1464
1465 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1466         AxisBase axes( AxisBase_forViewType( viewtype ) );
1467         Vector3 view_direction( vector3_negated( axes.z ) );
1468         Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1469         GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1470 }
1471
1472 void Selection_Clone(){
1473         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1474                 UndoableCommand undo( "cloneSelected" );
1475
1476                 Scene_Clone_Selected( GlobalSceneGraph(), false );
1477
1478                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1479                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1480         }
1481 }
1482
1483 void Selection_Clone_MakeUnique(){
1484         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1485                 UndoableCommand undo( "cloneSelectedMakeUnique" );
1486
1487                 Scene_Clone_Selected( GlobalSceneGraph(), true );
1488
1489                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1490                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1491         }
1492 }
1493
1494 // called when the escape key is used (either on the main window or on an inspector)
1495 void Selection_Deselect(){
1496         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1497                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1498                         GlobalSelectionSystem().setSelectedAllComponents( false );
1499                 }
1500                 else
1501                 {
1502                         SelectionSystem_DefaultMode();
1503                         ComponentModeChanged();
1504                 }
1505         }
1506         else
1507         {
1508                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1509                         GlobalSelectionSystem().setSelectedAllComponents( false );
1510                 }
1511                 else
1512                 {
1513                         GlobalSelectionSystem().setSelectedAll( false );
1514                 }
1515         }
1516 }
1517
1518
1519 void Selection_NudgeUp(){
1520         UndoableCommand undo( "nudgeSelectedUp" );
1521         NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1522 }
1523
1524 void Selection_NudgeDown(){
1525         UndoableCommand undo( "nudgeSelectedDown" );
1526         NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1527 }
1528
1529 void Selection_NudgeLeft(){
1530         UndoableCommand undo( "nudgeSelectedLeft" );
1531         NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1532 }
1533
1534 void Selection_NudgeRight(){
1535         UndoableCommand undo( "nudgeSelectedRight" );
1536         NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1537 }
1538
1539
1540 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1541         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1542 }
1543
1544 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1545         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1546 }
1547
1548 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1549         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1550 }
1551
1552 void DragToolExport( const Callback<void(bool)> & importCallback ){
1553         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1554 }
1555
1556 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1557         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1558 }
1559
1560 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1561 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1562 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1563
1564 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1565 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1566 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1567
1568 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1569 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1570 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1571
1572 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1573 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1574 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1575
1576 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1577 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1578 ToggleItem g_clipper_button( g_clipper_button_callback );
1579
1580 void ToolChanged(){
1581         g_translatemode_button.update();
1582         g_rotatemode_button.update();
1583         g_scalemode_button.update();
1584         g_dragmode_button.update();
1585         g_clipper_button.update();
1586 }
1587
1588 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1589
1590 void DragMode(){
1591         if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1592                 g_defaultToolMode();
1593         }
1594         else
1595         {
1596                 g_currentToolMode = DragMode;
1597                 g_currentToolModeSupportsComponentEditing = true;
1598
1599                 OnClipMode( false );
1600
1601                 Sys_Status( c_ResizeMode_status );
1602                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1603                 ToolChanged();
1604                 ModeChangeNotify();
1605         }
1606 }
1607
1608
1609 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1610
1611 void TranslateMode(){
1612         if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1613                 g_defaultToolMode();
1614         }
1615         else
1616         {
1617                 g_currentToolMode = TranslateMode;
1618                 g_currentToolModeSupportsComponentEditing = true;
1619
1620                 OnClipMode( false );
1621
1622                 Sys_Status( c_TranslateMode_status );
1623                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1624                 ToolChanged();
1625                 ModeChangeNotify();
1626         }
1627 }
1628
1629 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1630
1631 void RotateMode(){
1632         if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1633                 g_defaultToolMode();
1634         }
1635         else
1636         {
1637                 g_currentToolMode = RotateMode;
1638                 g_currentToolModeSupportsComponentEditing = true;
1639
1640                 OnClipMode( false );
1641
1642                 Sys_Status( c_RotateMode_status );
1643                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1644                 ToolChanged();
1645                 ModeChangeNotify();
1646         }
1647 }
1648
1649 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1650
1651 void ScaleMode(){
1652         if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1653                 g_defaultToolMode();
1654         }
1655         else
1656         {
1657                 g_currentToolMode = ScaleMode;
1658                 g_currentToolModeSupportsComponentEditing = true;
1659
1660                 OnClipMode( false );
1661
1662                 Sys_Status( c_ScaleMode_status );
1663                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1664                 ToolChanged();
1665                 ModeChangeNotify();
1666         }
1667 }
1668
1669
1670 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1671
1672
1673 void ClipperMode(){
1674         if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1675                 g_defaultToolMode();
1676         }
1677         else
1678         {
1679                 g_currentToolMode = ClipperMode;
1680                 g_currentToolModeSupportsComponentEditing = false;
1681
1682                 SelectionSystem_DefaultMode();
1683
1684                 OnClipMode( true );
1685
1686                 Sys_Status( c_ClipperMode_status );
1687                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1688                 ToolChanged();
1689                 ModeChangeNotify();
1690         }
1691 }
1692
1693
1694 void Texdef_Rotate( float angle ){
1695         StringOutputStream command;
1696         command << "brushRotateTexture -angle " << angle;
1697         UndoableCommand undo( command.c_str() );
1698         Select_RotateTexture( angle );
1699 }
1700
1701 void Texdef_RotateClockwise(){
1702         Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1703 }
1704
1705 void Texdef_RotateAntiClockwise(){
1706         Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1707 }
1708
1709 void Texdef_Scale( float x, float y ){
1710         StringOutputStream command;
1711         command << "brushScaleTexture -x " << x << " -y " << y;
1712         UndoableCommand undo( command.c_str() );
1713         Select_ScaleTexture( x, y );
1714 }
1715
1716 void Texdef_ScaleUp(){
1717         Texdef_Scale( 0, g_si_globals.scale[1] );
1718 }
1719
1720 void Texdef_ScaleDown(){
1721         Texdef_Scale( 0, -g_si_globals.scale[1] );
1722 }
1723
1724 void Texdef_ScaleLeft(){
1725         Texdef_Scale( -g_si_globals.scale[0],0 );
1726 }
1727
1728 void Texdef_ScaleRight(){
1729         Texdef_Scale( g_si_globals.scale[0],0 );
1730 }
1731
1732 void Texdef_Shift( float x, float y ){
1733         StringOutputStream command;
1734         command << "brushShiftTexture -x " << x << " -y " << y;
1735         UndoableCommand undo( command.c_str() );
1736         Select_ShiftTexture( x, y );
1737 }
1738
1739 void Texdef_ShiftLeft(){
1740         Texdef_Shift( -g_si_globals.shift[0], 0 );
1741 }
1742
1743 void Texdef_ShiftRight(){
1744         Texdef_Shift( g_si_globals.shift[0], 0 );
1745 }
1746
1747 void Texdef_ShiftUp(){
1748         Texdef_Shift( 0, g_si_globals.shift[1] );
1749 }
1750
1751 void Texdef_ShiftDown(){
1752         Texdef_Shift( 0, -g_si_globals.shift[1] );
1753 }
1754
1755
1756
1757 class SnappableSnapToGridSelected : public scene::Graph::Walker
1758 {
1759 float m_snap;
1760 public:
1761 SnappableSnapToGridSelected( float snap )
1762         : m_snap( snap ){
1763 }
1764
1765 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1766         if ( path.top().get().visible() ) {
1767                 Snappable* snappable = Node_getSnappable( path.top() );
1768                 if ( snappable != 0
1769                          && Instance_getSelectable( instance )->isSelected() ) {
1770                         snappable->snapto( m_snap );
1771                 }
1772         }
1773         return true;
1774 }
1775 };
1776
1777 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1778         graph.traverse( SnappableSnapToGridSelected( snap ) );
1779 }
1780
1781 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1782 {
1783 float m_snap;
1784 public:
1785 ComponentSnappableSnapToGridSelected( float snap )
1786         : m_snap( snap ){
1787 }
1788
1789 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1790         if ( path.top().get().visible() ) {
1791                 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1792                 if ( componentSnappable != 0
1793                          && Instance_getSelectable( instance )->isSelected() ) {
1794                         componentSnappable->snapComponents( m_snap );
1795                 }
1796         }
1797         return true;
1798 }
1799 };
1800
1801 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1802         graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1803 }
1804
1805 void Selection_SnapToGrid(){
1806         StringOutputStream command;
1807         command << "snapSelected -grid " << GetGridSize();
1808         UndoableCommand undo( command.c_str() );
1809
1810         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1811                 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1812         }
1813         else
1814         {
1815                 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1816         }
1817 }
1818
1819
1820 static gint qe_every_second( gpointer data ){
1821         if (g_pParentWnd == nullptr)
1822                 return TRUE;
1823
1824         GdkModifierType mask;
1825         gdk_window_get_pointer( gtk_widget_get_window(g_pParentWnd->m_window), nullptr, nullptr, &mask );
1826
1827         if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1828                 QE_CheckAutoSave();
1829         }
1830
1831         return TRUE;
1832 }
1833
1834 guint s_qe_every_second_id = 0;
1835
1836 void EverySecondTimer_enable(){
1837         if ( s_qe_every_second_id == 0 ) {
1838                 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1839         }
1840 }
1841
1842 void EverySecondTimer_disable(){
1843         if ( s_qe_every_second_id != 0 ) {
1844                 g_source_remove( s_qe_every_second_id );
1845                 s_qe_every_second_id = 0;
1846         }
1847 }
1848
1849 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1850         gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1851         return FALSE;
1852 }
1853
1854 class WaitDialog
1855 {
1856 public:
1857 ui::Window m_window{ui::null};
1858 ui::Label m_label{ui::null};
1859 };
1860
1861 WaitDialog create_wait_dialog( const char* title, const char* text ){
1862         WaitDialog dialog;
1863
1864         dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1865         gtk_window_set_resizable( dialog.m_window, FALSE );
1866         gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1867         gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1868
1869         dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1870
1871         {
1872                 dialog.m_label = ui::Label( text );
1873                 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1874                 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1875                 dialog.m_label.show();
1876                 dialog.m_label.dimensions(200, -1);
1877
1878                 dialog.m_window.add(dialog.m_label);
1879         }
1880         return dialog;
1881 }
1882
1883 namespace
1884 {
1885 clock_t g_lastRedrawTime = 0;
1886 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1887
1888 bool redrawRequired(){
1889         clock_t currentTime = std::clock();
1890         if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1891                 g_lastRedrawTime = currentTime;
1892                 return true;
1893         }
1894         return false;
1895 }
1896 }
1897
1898 bool MainFrame_isActiveApp(){
1899         //globalOutputStream() << "listing\n";
1900         GList* list = gtk_window_list_toplevels();
1901         for ( GList* i = list; i != 0; i = g_list_next( i ) )
1902         {
1903                 //globalOutputStream() << "toplevel.. ";
1904                 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1905                         //globalOutputStream() << "is active\n";
1906                         return true;
1907                 }
1908                 //globalOutputStream() << "not active\n";
1909         }
1910         return false;
1911 }
1912
1913 typedef std::list<CopiedString> StringStack;
1914 StringStack g_wait_stack;
1915 WaitDialog g_wait;
1916
1917 bool ScreenUpdates_Enabled(){
1918         return g_wait_stack.empty();
1919 }
1920
1921 void ScreenUpdates_process(){
1922         if ( redrawRequired() && g_wait.m_window.visible() ) {
1923                 ui::process();
1924         }
1925 }
1926
1927
1928 void ScreenUpdates_Disable( const char* message, const char* title ){
1929         if ( g_wait_stack.empty() ) {
1930                 EverySecondTimer_disable();
1931
1932                 ui::process();
1933
1934                 bool isActiveApp = MainFrame_isActiveApp();
1935
1936                 g_wait = create_wait_dialog( title, message );
1937
1938                 if ( isActiveApp ) {
1939                         g_wait.m_window.show();
1940                         gtk_grab_add( g_wait.m_window  );
1941                         ScreenUpdates_process();
1942                 }
1943         }
1944         else if ( g_wait.m_window.visible() ) {
1945                 g_wait.m_label.text(message);
1946                 if ( GTK_IS_WINDOW(g_wait.m_window) ) {
1947                         gtk_grab_add(g_wait.m_window);
1948                 }
1949                 ScreenUpdates_process();
1950         }
1951         g_wait_stack.push_back( message );
1952 }
1953
1954 void ScreenUpdates_Enable(){
1955         ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1956         g_wait_stack.pop_back();
1957         if ( g_wait_stack.empty() ) {
1958                 EverySecondTimer_enable();
1959                 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1960
1961                 gtk_grab_remove( g_wait.m_window  );
1962                 destroy_floating_window( g_wait.m_window );
1963                 g_wait.m_window = ui::Window{ui::null};
1964
1965                 //gtk_window_present(MainFrame_getWindow());
1966         }
1967         else if ( g_wait.m_window.visible() ) {
1968                 g_wait.m_label.text(g_wait_stack.back().c_str());
1969                 ScreenUpdates_process();
1970         }
1971 }
1972
1973
1974 void GlobalCamera_UpdateWindow(){
1975         if ( g_pParentWnd != 0 ) {
1976                 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1977         }
1978 }
1979
1980 void XY_UpdateWindow( MainFrame& mainframe ){
1981         if ( mainframe.GetXYWnd() != 0 ) {
1982                 XYWnd_Update( *mainframe.GetXYWnd() );
1983         }
1984 }
1985
1986 void XZ_UpdateWindow( MainFrame& mainframe ){
1987         if ( mainframe.GetXZWnd() != 0 ) {
1988                 XYWnd_Update( *mainframe.GetXZWnd() );
1989         }
1990 }
1991
1992 void YZ_UpdateWindow( MainFrame& mainframe ){
1993         if ( mainframe.GetYZWnd() != 0 ) {
1994                 XYWnd_Update( *mainframe.GetYZWnd() );
1995         }
1996 }
1997
1998 void XY_UpdateAllWindows( MainFrame& mainframe ){
1999         XY_UpdateWindow( mainframe );
2000         XZ_UpdateWindow( mainframe );
2001         YZ_UpdateWindow( mainframe );
2002 }
2003
2004 void XY_UpdateAllWindows(){
2005         if ( g_pParentWnd != 0 ) {
2006                 XY_UpdateAllWindows( *g_pParentWnd );
2007         }
2008 }
2009
2010 void UpdateAllWindows(){
2011         GlobalCamera_UpdateWindow();
2012         XY_UpdateAllWindows();
2013 }
2014
2015
2016 void ModeChangeNotify(){
2017         SceneChangeNotify();
2018 }
2019
2020 void ClipperChangeNotify(){
2021         GlobalCamera_UpdateWindow();
2022         XY_UpdateAllWindows();
2023 }
2024
2025
2026 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2027 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2028 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2029 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2030 LatchedValue<bool> g_Layout_enableFilterToolbar( true, "Filter Toolbar" );
2031
2032
2033 ui::MenuItem create_file_menu(){
2034         // File menu
2035         auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2036         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2037         if ( g_Layout_enableDetachableMenus.m_value ) {
2038                 menu_tearoff( menu );
2039         }
2040
2041         create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2042         menu_separator( menu );
2043
2044 #if 0
2045         //++timo temporary experimental stuff for sleep mode..
2046         create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2047         menu_separator( menu );
2048         // end experimental
2049 #endif
2050
2051         create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2052
2053         create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2054         create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2055         create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2056         create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2057         menu_separator( menu );
2058         create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2059 //      menu_separator( menu );
2060 //      create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2061 //      menu_separator( menu );
2062         create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2063         menu_separator( menu );
2064         create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2065         menu_separator( menu );
2066         MRU_constructMenu( menu );
2067         menu_separator( menu );
2068 //      create_menu_item_with_mnemonic( menu, "Check for NetRadiant update (web)", "CheckForUpdate" ); // FIXME
2069         create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2070
2071         return file_menu_item;
2072 }
2073
2074 ui::MenuItem create_edit_menu(){
2075         // Edit menu
2076         auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2077         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2078         if ( g_Layout_enableDetachableMenus.m_value ) {
2079                 menu_tearoff( menu );
2080         }
2081         create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2082         create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2083         menu_separator( menu );
2084         create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2085         create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2086         create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2087         menu_separator( menu );
2088         create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2089         create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2090         create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2091         menu_separator( menu );
2092         create_menu_item_with_mnemonic( menu, "Snap To Grid", "SnapToGrid" );
2093         //create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2094         menu_separator( menu );
2095         create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2096         create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2097         create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2098         create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2099
2100         menu_separator( menu );
2101
2102 //      auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2103 //      if ( g_Layout_enableDetachableMenus.m_value ) {
2104 //              menu_tearoff( convert_menu );
2105 //      }
2106         create_menu_item_with_mnemonic( menu, "Select All Of Type", "SelectAllOfType" );
2107         create_menu_item_with_mnemonic( menu, "_Expand Selection To Entities", "ExpandSelectionToEntities" );
2108
2109         menu_separator( menu );
2110         create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2111
2112         return edit_menu_item;
2113 }
2114
2115 void fill_view_xy_top_menu( ui::Menu menu ){
2116         create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2117 }
2118
2119
2120 void fill_view_yz_side_menu( ui::Menu menu ){
2121         create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2122 }
2123
2124
2125 void fill_view_xz_front_menu( ui::Menu menu ){
2126         create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2127 }
2128
2129
2130 ui::Widget g_toggle_z_item{ui::null};
2131 ui::Widget g_toggle_console_item{ui::null};
2132 ui::Widget g_toggle_entity_item{ui::null};
2133 ui::Widget g_toggle_entitylist_item{ui::null};
2134
2135 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2136         // View menu
2137         auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2138         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2139         if ( g_Layout_enableDetachableMenus.m_value ) {
2140                 menu_tearoff( menu );
2141         }
2142
2143         if ( style == MainFrame::eFloating ) {
2144                 fill_view_camera_menu( menu );
2145                 fill_view_xy_top_menu( menu );
2146                 fill_view_yz_side_menu( menu );
2147                 fill_view_xz_front_menu( menu );
2148         }
2149         if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2150                 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2151                 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2152                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2153         }
2154         else
2155         {
2156                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2157         }
2158         create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2159         create_menu_item_with_mnemonic( menu, "_Patch Inspector", "PatchInspector" );
2160         create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2161
2162         menu_separator( menu );
2163         {
2164                 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2165                 if ( g_Layout_enableDetachableMenus.m_value ) {
2166                         menu_tearoff( camera_menu );
2167                 }
2168                 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2169                 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2170                 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2171                 menu_separator( camera_menu );
2172                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2173                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2174                 menu_separator( camera_menu );
2175                 create_menu_item_with_mnemonic( camera_menu, "Decrease FOV", "FOVDec" );
2176                 create_menu_item_with_mnemonic( camera_menu, "Increase FOV", "FOVInc" );
2177                 menu_separator( camera_menu );
2178                 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2179                 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2180                 menu_separator( camera_menu );
2181                 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2182                 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2183         }
2184         menu_separator( menu );
2185         {
2186                 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2187                 if ( g_Layout_enableDetachableMenus.m_value ) {
2188                         menu_tearoff( orthographic_menu );
2189                 }
2190                 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2191                         create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2192                         create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2193                         create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2194                         create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2195                         menu_separator( orthographic_menu );
2196                 }
2197
2198                 create_menu_item_with_mnemonic( orthographic_menu, "Center on Selected", "CenterXYView" );
2199                 menu_separator( orthographic_menu );
2200                 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2201                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2202                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2203         }
2204
2205         menu_separator( menu );
2206
2207         {
2208                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2209                 if ( g_Layout_enableDetachableMenus.m_value ) {
2210                         menu_tearoff( menu_in_menu );
2211                 }
2212                 create_menu_item_with_mnemonic( menu_in_menu, "Show Size Info", "ToggleSizePaint" );
2213                 create_menu_item_with_mnemonic( menu_in_menu, "Show Crosshair", "ToggleCrosshairs" );
2214                 create_menu_item_with_mnemonic( menu_in_menu, "Show Grid", "ToggleGrid" );
2215
2216                 menu_separator( menu_in_menu );
2217
2218                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2219                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2220                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2221                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2222                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2223                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2224                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2225                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2226         }
2227
2228         {
2229                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2230                 if ( g_Layout_enableDetachableMenus.m_value ) {
2231                         menu_tearoff( menu_in_menu );
2232                 }
2233                 Filters_constructMenu( menu_in_menu );
2234         }
2235         menu_separator( menu );
2236         {
2237 //              GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2238 //              if ( g_Layout_enableDetachableMenus.m_value ) {
2239 //                      menu_tearoff( menu_in_menu );
2240 //              }
2241 //              create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2242 //              create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2243                 create_menu_item_with_mnemonic( menu, "Hide Selected", "HideSelected" );
2244                 create_menu_item_with_mnemonic( menu, "Show Hidden", "ShowHidden" );
2245         }
2246         menu_separator( menu );
2247         {
2248                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2249                 if ( g_Layout_enableDetachableMenus.m_value ) {
2250                         menu_tearoff( menu_in_menu );
2251                 }
2252                 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2253                 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2254                 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2255                 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2256         }
2257
2258         command_connect_accelerator( "CenterXYView" );
2259
2260         return view_menu_item;
2261 }
2262
2263 ui::MenuItem create_selection_menu(){
2264         // Selection menu
2265         auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2266         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2267         if ( g_Layout_enableDetachableMenus.m_value ) {
2268                 menu_tearoff( menu );
2269         }
2270
2271         {
2272                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2273                 if ( g_Layout_enableDetachableMenus.m_value ) {
2274                         menu_tearoff( menu_in_menu );
2275                 }
2276                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2277                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2278                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2279         }
2280
2281         menu_separator( menu );
2282
2283         {
2284                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2285                 if ( g_Layout_enableDetachableMenus.m_value ) {
2286                         menu_tearoff( menu_in_menu );
2287                 }
2288                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2289                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2290                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2291                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2292         }
2293         {
2294                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2295                 if ( g_Layout_enableDetachableMenus.m_value ) {
2296                         menu_tearoff( menu_in_menu );
2297                 }
2298                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2299                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2300                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2301         }
2302         {
2303                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2304                 if ( g_Layout_enableDetachableMenus.m_value ) {
2305                         menu_tearoff( menu_in_menu );
2306                 }
2307                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2308                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2309                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2310         }
2311         menu_separator( menu );
2312         create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2313         create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2314
2315         return selection_menu_item;
2316 }
2317
2318 ui::MenuItem create_bsp_menu(){
2319         // BSP menu
2320         auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2321         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2322
2323         if ( g_Layout_enableDetachableMenus.m_value ) {
2324                 menu_tearoff( menu );
2325         }
2326
2327         create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2328
2329         menu_separator( menu );
2330
2331         Build_constructMenu( menu );
2332
2333         g_bsp_menu = menu;
2334
2335         return bsp_menu_item;
2336 }
2337
2338 ui::MenuItem create_grid_menu(){
2339         // Grid menu
2340         auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2341         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2342         if ( g_Layout_enableDetachableMenus.m_value ) {
2343                 menu_tearoff( menu );
2344         }
2345
2346         Grid_constructMenu( menu );
2347
2348         return grid_menu_item;
2349 }
2350
2351 ui::MenuItem create_misc_menu(){
2352         // Misc menu
2353         auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2354         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2355         if ( g_Layout_enableDetachableMenus.m_value ) {
2356                 menu_tearoff( menu );
2357         }
2358
2359 #if 0
2360         create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2361 #endif
2362     menu.add(create_colours_menu());
2363
2364         create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2365         create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2366         // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2367 //  create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2368         create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2369         return misc_menu_item;
2370 }
2371
2372 ui::MenuItem create_entity_menu(){
2373         // Brush menu
2374         auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2375         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2376         if ( g_Layout_enableDetachableMenus.m_value ) {
2377                 menu_tearoff( menu );
2378         }
2379
2380         Entity_constructMenu( menu );
2381
2382         return entity_menu_item;
2383 }
2384
2385 ui::MenuItem create_brush_menu(){
2386         // Brush menu
2387         auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2388         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2389         if ( g_Layout_enableDetachableMenus.m_value ) {
2390                 menu_tearoff( menu );
2391         }
2392
2393         Brush_constructMenu( menu );
2394
2395         return brush_menu_item;
2396 }
2397
2398 ui::MenuItem create_patch_menu(){
2399         // Curve menu
2400         auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2401         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2402         if ( g_Layout_enableDetachableMenus.m_value ) {
2403                 menu_tearoff( menu );
2404         }
2405
2406         Patch_constructMenu( menu );
2407
2408         return patch_menu_item;
2409 }
2410
2411 ui::MenuItem create_help_menu(){
2412         // Help menu
2413         auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2414         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2415         if ( g_Layout_enableDetachableMenus.m_value ) {
2416                 menu_tearoff( menu );
2417         }
2418
2419 //      create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2420
2421         // this creates all the per-game drop downs for the game pack helps
2422         // it will take care of hooking the Sys_OpenURL calls etc.
2423         create_game_help_menu( menu );
2424
2425         create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2426         create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2427         create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
2428
2429         return help_menu_item;
2430 }
2431
2432 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2433         auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2434         menu_bar.show();
2435
2436         menu_bar.add(create_file_menu());
2437         menu_bar.add(create_edit_menu());
2438         menu_bar.add(create_view_menu(style));
2439         menu_bar.add(create_selection_menu());
2440         menu_bar.add(create_bsp_menu());
2441         menu_bar.add(create_grid_menu());
2442         menu_bar.add(create_misc_menu());
2443         menu_bar.add(create_entity_menu());
2444         menu_bar.add(create_brush_menu());
2445         menu_bar.add(create_patch_menu());
2446         menu_bar.add(create_plugins_menu());
2447         menu_bar.add(create_help_menu());
2448
2449         return menu_bar;
2450 }
2451
2452
2453 void PatchInspector_registerShortcuts(){
2454         command_connect_accelerator( "PatchInspector" );
2455 }
2456
2457 void Patch_registerShortcuts(){
2458 //      command_connect_accelerator( "InvertCurveTextureX" );
2459 //      command_connect_accelerator( "InvertCurveTextureY" );
2460         command_connect_accelerator( "PatchInsertInsertColumn" );
2461         command_connect_accelerator( "PatchInsertInsertRow" );
2462         command_connect_accelerator( "PatchDeleteLastColumn" );
2463         command_connect_accelerator( "PatchDeleteLastRow" );
2464 //      command_connect_accelerator( "NaturalizePatch" );
2465         //command_connect_accelerator("CapCurrentCurve");
2466 }
2467
2468 void Manipulators_registerShortcuts(){
2469         toggle_add_accelerator( "MouseRotate" );
2470         toggle_add_accelerator( "MouseTranslate" );
2471         toggle_add_accelerator( "MouseScale" );
2472         toggle_add_accelerator( "MouseDrag" );
2473         toggle_add_accelerator( "ToggleClipper" );
2474 }
2475
2476 void TexdefNudge_registerShortcuts(){
2477         command_connect_accelerator( "TexRotateClock" );
2478         command_connect_accelerator( "TexRotateCounter" );
2479         command_connect_accelerator( "TexScaleUp" );
2480         command_connect_accelerator( "TexScaleDown" );
2481         command_connect_accelerator( "TexScaleLeft" );
2482         command_connect_accelerator( "TexScaleRight" );
2483         command_connect_accelerator( "TexShiftUp" );
2484         command_connect_accelerator( "TexShiftDown" );
2485         command_connect_accelerator( "TexShiftLeft" );
2486         command_connect_accelerator( "TexShiftRight" );
2487 }
2488
2489 void SelectNudge_registerShortcuts(){
2490         command_connect_accelerator( "MoveSelectionDOWN" );
2491         command_connect_accelerator( "MoveSelectionUP" );
2492         //command_connect_accelerator("SelectNudgeLeft");
2493         //command_connect_accelerator("SelectNudgeRight");
2494         //command_connect_accelerator("SelectNudgeUp");
2495         //command_connect_accelerator("SelectNudgeDown");
2496         command_connect_accelerator( "UnSelectSelection2" );
2497         command_connect_accelerator( "DeleteSelection2" );
2498 }
2499
2500 void SnapToGrid_registerShortcuts(){
2501         command_connect_accelerator( "SnapToGrid" );
2502 }
2503
2504 void SelectByType_registerShortcuts(){
2505         command_connect_accelerator( "SelectAllOfType" );
2506 }
2507
2508 void SurfaceInspector_registerShortcuts(){
2509         command_connect_accelerator( "FitTexture" );
2510 }
2511
2512
2513 void register_shortcuts(){
2514 //      PatchInspector_registerShortcuts();
2515         Patch_registerShortcuts();
2516         Grid_registerShortcuts();
2517 //      XYWnd_registerShortcuts();
2518         CamWnd_registerShortcuts();
2519         Manipulators_registerShortcuts();
2520         SurfaceInspector_registerShortcuts();
2521         TexdefNudge_registerShortcuts();
2522         SelectNudge_registerShortcuts();
2523 //      SnapToGrid_registerShortcuts();
2524 //      SelectByType_registerShortcuts();
2525 }
2526
2527 void File_constructToolbar( ui::Toolbar toolbar ){
2528         toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2529         toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2530 }
2531
2532 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2533         toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2534         toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2535 }
2536
2537 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2538         toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2539         toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2540         toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2541         toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2542         toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2543         toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2544 }
2545
2546 void Select_constructToolbar( ui::Toolbar toolbar ){
2547         toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2548         toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2549 }
2550
2551 void CSG_constructToolbar( ui::Toolbar toolbar ){
2552         toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2553         toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2554         toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGHollow" );
2555         toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGRoom" );
2556 }
2557
2558 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2559         toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2560         toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2561         toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2562 }
2563
2564 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2565
2566         toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2567 }
2568
2569 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2570         toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2571 }
2572
2573 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2574         toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2575         toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2576         toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2577         toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2578
2579         Clipper_constructToolbar( toolbar );
2580 }
2581
2582 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2583         auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2584         gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2585         gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2586
2587         toolbar.show();
2588
2589         auto space = [&]() {
2590                 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2591                 btn.show();
2592                 toolbar.add(btn);
2593         };
2594
2595         File_constructToolbar( toolbar );
2596
2597         space();
2598
2599         UndoRedo_constructToolbar( toolbar );
2600
2601         space();
2602
2603         RotateFlip_constructToolbar( toolbar );
2604
2605         space();
2606
2607         Select_constructToolbar( toolbar );
2608
2609         space();
2610
2611         CSG_constructToolbar( toolbar );
2612
2613         space();
2614
2615         ComponentModes_constructToolbar( toolbar );
2616
2617         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2618                 space();
2619
2620                 XYWnd_constructToolbar( toolbar );
2621         }
2622
2623         space();
2624
2625         CamWnd_constructToolbar( toolbar );
2626
2627         space();
2628
2629         Manipulators_constructToolbar( toolbar );
2630
2631         if ( g_Layout_enablePatchToolbar.m_value ) {
2632                 space();
2633
2634                 Patch_constructToolbar( toolbar );
2635         }
2636
2637         space();
2638
2639         toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2640
2641         space();
2642
2643         /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2644         auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2645         auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2646         // TODO: call light inspector
2647         //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2648
2649         space();
2650         /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2651
2652
2653         // disable the console and texture button in the regular layouts
2654         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2655                 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2656                 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2657         }
2658
2659         return toolbar;
2660 }
2661
2662 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2663         auto table = ui::Table( 1, c_count_status, FALSE );
2664         table.show();
2665
2666         {
2667                 auto label = ui::Label( "Label" );
2668                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2669                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2670                 label.show();
2671                 table.attach(label, {0, 1, 0, 1});
2672                 pStatusLabel[c_command_status] = ui::Widget(label );
2673         }
2674
2675         for (unsigned int i = 1; (int) i < c_count_status; ++i)
2676         {
2677                 auto frame = ui::Frame();
2678                 frame.show();
2679                 table.attach(frame, {i, i + 1, 0, 1});
2680                 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2681
2682                 auto label = ui::Label( "Label" );
2683                 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2684                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2685                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2686                 label.show();
2687                 frame.add(label);
2688                 pStatusLabel[i] = ui::Widget(label );
2689         }
2690
2691         return ui::Widget(table );
2692 }
2693
2694 #if 0
2695
2696
2697 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2698
2699 class WindowFocusPrinter
2700 {
2701 const char* m_name;
2702
2703 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2704         globalOutputStream() << self->m_name << " frame_event\n";
2705         return FALSE;
2706 }
2707 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2708         globalOutputStream() << self->m_name << " keys_changed\n";
2709         return FALSE;
2710 }
2711 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2712         if ( gtk_window_is_active( window ) ) {
2713                 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2714         }
2715         else
2716         {
2717                 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2718         }
2719         return FALSE;
2720 }
2721 public:
2722 WindowFocusPrinter( const char* name ) : m_name( name ){
2723 }
2724 void connect( ui::Window toplevel_window ){
2725         toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2726         toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2727         toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2728         toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2729 }
2730 };
2731
2732 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2733
2734 #endif
2735
2736 class MainWindowActive
2737 {
2738 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2739         if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2740                 g_wait.m_window.show();
2741         }
2742
2743         return FALSE;
2744 }
2745
2746 public:
2747 void connect( ui::Window toplevel_window ){
2748         toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2749 }
2750 };
2751
2752 MainWindowActive g_MainWindowActive;
2753
2754 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2755         return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2756 }
2757
2758 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2759         g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2760 }
2761
2762 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2763         return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2764 }
2765
2766 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2767         g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2768 }
2769
2770 // =============================================================================
2771 // MainFrame class
2772
2773 MainFrame* g_pParentWnd = 0;
2774
2775 ui::Window MainFrame_getWindow()
2776 {
2777         return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2778 }
2779
2780 std::vector<ui::Widget> g_floating_windows;
2781
2782 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2783         m_pXYWnd = 0;
2784         m_pCamWnd = 0;
2785         m_pZWnd = 0;
2786         m_pYZWnd = 0;
2787         m_pXZWnd = 0;
2788         m_pActiveXY = 0;
2789
2790         for (auto &n : m_pStatusLabel) {
2791         n = NULL;
2792         }
2793
2794         m_bSleeping = false;
2795
2796         Create();
2797 }
2798
2799 MainFrame::~MainFrame(){
2800         SaveWindowInfo();
2801
2802         m_window.hide();
2803
2804         Shutdown();
2805
2806         for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2807         {
2808 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2809                 i->destroy();
2810 #endif
2811         }
2812
2813 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2814         m_window.destroy();
2815 #endif
2816 }
2817
2818 void MainFrame::SetActiveXY( XYWnd* p ){
2819         if ( m_pActiveXY ) {
2820                 m_pActiveXY->SetActive( false );
2821         }
2822
2823         m_pActiveXY = p;
2824
2825         if ( m_pActiveXY ) {
2826                 m_pActiveXY->SetActive( true );
2827         }
2828
2829 }
2830
2831 void MainFrame::ReleaseContexts(){
2832 #if 0
2833         if ( m_pXYWnd ) {
2834                 m_pXYWnd->DestroyContext();
2835         }
2836         if ( m_pYZWnd ) {
2837                 m_pYZWnd->DestroyContext();
2838         }
2839         if ( m_pXZWnd ) {
2840                 m_pXZWnd->DestroyContext();
2841         }
2842         if ( m_pCamWnd ) {
2843                 m_pCamWnd->DestroyContext();
2844         }
2845         if ( m_pTexWnd ) {
2846                 m_pTexWnd->DestroyContext();
2847         }
2848         if ( m_pZWnd ) {
2849                 m_pZWnd->DestroyContext();
2850         }
2851 #endif
2852 }
2853
2854 void MainFrame::CreateContexts(){
2855 #if 0
2856         if ( m_pCamWnd ) {
2857                 m_pCamWnd->CreateContext();
2858         }
2859         if ( m_pXYWnd ) {
2860                 m_pXYWnd->CreateContext();
2861         }
2862         if ( m_pYZWnd ) {
2863                 m_pYZWnd->CreateContext();
2864         }
2865         if ( m_pXZWnd ) {
2866                 m_pXZWnd->CreateContext();
2867         }
2868         if ( m_pTexWnd ) {
2869                 m_pTexWnd->CreateContext();
2870         }
2871         if ( m_pZWnd ) {
2872                 m_pZWnd->CreateContext();
2873         }
2874 #endif
2875 }
2876
2877 #if GDEF_DEBUG
2878 //#define DBG_SLEEP
2879 #endif
2880
2881 void MainFrame::OnSleep(){
2882 #if 0
2883         m_bSleeping ^= 1;
2884         if ( m_bSleeping ) {
2885                 // useful when trying to debug crashes in the sleep code
2886                 globalOutputStream() << "Going into sleep mode..\n";
2887
2888                 globalOutputStream() << "Dispatching sleep msg...";
2889                 DispatchRadiantMsg( RADIANT_SLEEP );
2890                 globalOutputStream() << "Done.\n";
2891
2892                 gtk_window_iconify( m_window );
2893                 GlobalSelectionSystem().setSelectedAll( false );
2894
2895                 GlobalShaderCache().unrealise();
2896                 Shaders_Free();
2897                 GlobalOpenGL_debugAssertNoErrors();
2898                 ScreenUpdates_Disable();
2899
2900                 // release contexts
2901                 globalOutputStream() << "Releasing contexts...";
2902                 ReleaseContexts();
2903                 globalOutputStream() << "Done.\n";
2904         }
2905         else
2906         {
2907                 globalOutputStream() << "Waking up\n";
2908
2909                 gtk_window_deiconify( m_window );
2910
2911                 // create contexts
2912                 globalOutputStream() << "Creating contexts...";
2913                 CreateContexts();
2914                 globalOutputStream() << "Done.\n";
2915
2916                 globalOutputStream() << "Making current on camera...";
2917                 m_pCamWnd->MakeCurrent();
2918                 globalOutputStream() << "Done.\n";
2919
2920                 globalOutputStream() << "Reloading shaders...";
2921                 Shaders_Load();
2922                 GlobalShaderCache().realise();
2923                 globalOutputStream() << "Done.\n";
2924
2925                 ScreenUpdates_Enable();
2926
2927                 globalOutputStream() << "Dispatching wake msg...";
2928                 DispatchRadiantMsg( RADIANT_WAKEUP );
2929                 globalOutputStream() << "Done\n";
2930         }
2931 #endif
2932 }
2933
2934
2935 ui::Window create_splash(){
2936         auto window = ui::Window( ui::window_type::TOP );
2937         gtk_window_set_decorated(window, false);
2938         gtk_window_set_resizable(window, false);
2939         gtk_window_set_modal(window, true);
2940         gtk_window_set_default_size( window, -1, -1 );
2941         gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2942         gtk_container_set_border_width(window, 0);
2943
2944         auto image = new_local_image( "splash.png" );
2945         image.show();
2946         window.add(image);
2947
2948         window.dimensions(-1, -1);
2949         window.show();
2950
2951         return window;
2952 }
2953
2954 static ui::Window splash_screen{ui::null};
2955
2956 void show_splash(){
2957         splash_screen = create_splash();
2958
2959         ui::process();
2960 }
2961
2962 void hide_splash(){
2963         splash_screen.destroy();
2964 }
2965
2966 WindowPositionTracker g_posCamWnd;
2967 WindowPositionTracker g_posXYWnd;
2968 WindowPositionTracker g_posXZWnd;
2969 WindowPositionTracker g_posYZWnd;
2970
2971 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2972         if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
2973                 gtk_main_quit();
2974         }
2975
2976         return TRUE;
2977 }
2978
2979 PanedState g_single_hpaned = { 0.75f, -1, };
2980 PanedState g_single_vpaned = { 0.75f, -1, };
2981
2982 void MainFrame::Create(){
2983         ui::Window window = ui::Window( ui::window_type::TOP );
2984
2985         GlobalWindowObservers_connectTopLevel( window );
2986
2987         gtk_window_set_transient_for( splash_screen, window );
2988
2989 #if !GDEF_OS_WINDOWS
2990         {
2991                 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2992                 if ( pixbuf != 0 ) {
2993                         gtk_window_set_icon( window, pixbuf );
2994                         g_object_unref( pixbuf );
2995                 }
2996         }
2997 #endif
2998
2999         gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
3000         window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
3001
3002         m_position_tracker.connect( window );
3003
3004 #if 0
3005         g_mainframeWidgetFocusPrinter.connect( window );
3006         g_mainframeFocusPrinter.connect( window );
3007 #endif
3008
3009         g_MainWindowActive.connect( window );
3010
3011         GetPlugInMgr().Init( window );
3012
3013         auto vbox = ui::VBox( FALSE, 0 );
3014         window.add(vbox);
3015         vbox.show();
3016
3017         global_accel_connect_window( window );
3018
3019         m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
3020
3021         register_shortcuts();
3022
3023     auto main_menu = create_main_menu( CurrentStyle() );
3024         vbox.pack_start( main_menu, FALSE, FALSE, 0 );
3025
3026     auto main_toolbar = create_main_toolbar( CurrentStyle() );
3027         vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
3028
3029         if ( g_Layout_enablePluginToolbar.m_value || g_Layout_enableFilterToolbar.m_value ){
3030                 auto PFbox = ui::HBox( FALSE, 3 );
3031                 vbox.pack_start( PFbox, FALSE, FALSE, 0 );
3032                 PFbox.show();
3033                 if ( g_Layout_enablePluginToolbar.m_value ){
3034                         auto plugin_toolbar = create_plugin_toolbar();
3035                         if ( g_Layout_enableFilterToolbar.m_value ){
3036                                 PFbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
3037                         }
3038                         else{
3039                                 PFbox.pack_start( plugin_toolbar, TRUE, TRUE, 0 );
3040                         }
3041                 }
3042                 if ( g_Layout_enableFilterToolbar.m_value ){
3043                         ui::Toolbar filter_toolbar = create_filter_toolbar();
3044                         PFbox.pack_start( filter_toolbar, TRUE, TRUE, 0 );
3045                 }
3046         }
3047
3048         /*GtkToolbar* plugin_toolbar = create_plugin_toolbar();
3049         if ( !g_Layout_enablePluginToolbar.m_value ) {
3050                 gtk_widget_hide( GTK_WIDGET( plugin_toolbar ) );
3051         }*/
3052
3053         ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
3054         vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
3055
3056         GroupDialog_constructWindow( window );
3057         g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
3058
3059         if ( FloatingGroupDialog() ) {
3060                 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
3061         }
3062
3063 #if GDEF_OS_WINDOWS
3064         if ( g_multimon_globals.m_bStartOnPrimMon ) {
3065                 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
3066                 window_set_position( window, g_layout_globals.m_position );
3067         }
3068         else
3069 #endif
3070         if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
3071                 gtk_window_maximize( window );
3072                 WindowPosition default_position( -1, -1, 640, 480 );
3073                 window_set_position( window, default_position );
3074         }
3075         else
3076         {
3077                 window_set_position( window, g_layout_globals.m_position );
3078         }
3079
3080         m_window = window;
3081
3082         window.show();
3083
3084         if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft )
3085         {
3086                 {
3087                         ui::Widget hsplit = ui::HPaned(ui::New);
3088                         m_hSplit = hsplit;
3089
3090                         vbox.pack_start( hsplit, TRUE, TRUE, 0 );
3091                         hsplit.show();
3092
3093                         {
3094                                 ui::Widget vsplit = ui::VPaned(ui::New);
3095                                 vsplit.show();
3096                                 m_vSplit = vsplit;
3097
3098                                 ui::Widget vsplit2 = ui::VPaned(ui::New);
3099                                 vsplit2.show();
3100                                 m_vSplit2 = vsplit2;
3101
3102                                 if ( CurrentStyle() == eRegular ){
3103                                         gtk_paned_add1( GTK_PANED( hsplit ), vsplit );
3104                                         gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3105                                 }
3106                                 else{
3107                                         gtk_paned_add2( GTK_PANED( hsplit ), vsplit );
3108                                         gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3109                                 }
3110
3111                                 // console
3112                                 ui::Widget console_window = Console_constructWindow( window );
3113                                 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3114                                 
3115                                 // xy
3116                                 m_pXYWnd = new XYWnd();
3117                                 m_pXYWnd->SetViewType( XY );
3118                                 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3119                                 gtk_paned_add1( GTK_PANED( vsplit ), xy_window );
3120
3121                                 {
3122                                         // camera
3123                                         m_pCamWnd = NewCamWnd();
3124                                         GlobalCamera_setCamWnd( *m_pCamWnd );
3125                                         CamWnd_setParent( *m_pCamWnd, window );
3126                                         auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3127
3128                                         gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window  );
3129
3130                                         // textures
3131                                         auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3132
3133                                         gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window  );
3134                                 }
3135                         }
3136                 }
3137
3138                 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3139
3140                 if ( CurrentStyle() == eRegular ) {
3141                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3142                 }
3143                 else
3144                 {
3145                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3146                 }
3147
3148                 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3149         }
3150         else if ( CurrentStyle() == eFloating )
3151         {
3152                 {
3153                         ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3154                         global_accel_connect_window( window );
3155                         g_posCamWnd.connect( window );
3156
3157                         window.show();
3158
3159                         m_pCamWnd = NewCamWnd();
3160                         GlobalCamera_setCamWnd( *m_pCamWnd );
3161
3162                         {
3163                                 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3164                                 window.add(frame);
3165                         }
3166                         CamWnd_setParent( *m_pCamWnd, window );
3167
3168                         WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
3169
3170                         g_floating_windows.push_back( window );
3171                 }
3172
3173                 {
3174                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3175                         global_accel_connect_window( window );
3176                         g_posXYWnd.connect( window );
3177
3178                         m_pXYWnd = new XYWnd();
3179                         m_pXYWnd->m_parent = window;
3180                         m_pXYWnd->SetViewType( XY );
3181
3182
3183                         {
3184                                 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3185                                 window.add(frame);
3186                         }
3187                         XY_Top_Shown_Construct( window );
3188
3189                         WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
3190
3191                         g_floating_windows.push_back( window );
3192                 }
3193
3194                 {
3195                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3196                         global_accel_connect_window( window );
3197                         g_posXZWnd.connect( window );
3198
3199                         m_pXZWnd = new XYWnd();
3200                         m_pXZWnd->m_parent = window;
3201                         m_pXZWnd->SetViewType( XZ );
3202
3203                         {
3204                                 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3205                                 window.add(frame);
3206                         }
3207
3208                         XZ_Front_Shown_Construct( window );
3209
3210                         WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
3211
3212                         g_floating_windows.push_back( window );
3213                 }
3214
3215                 {
3216                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3217                         global_accel_connect_window( window );
3218                         g_posYZWnd.connect( window );
3219
3220                         m_pYZWnd = new XYWnd();
3221                         m_pYZWnd->m_parent = window;
3222                         m_pYZWnd->SetViewType( YZ );
3223
3224                         {
3225                                 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3226                                 window.add(frame);
3227                         }
3228
3229                         YZ_Side_Shown_Construct( window );
3230
3231                         WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
3232
3233                         g_floating_windows.push_back( window );
3234                 }
3235
3236                 {
3237                         auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3238                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3239
3240                         WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
3241                 }
3242
3243                 GroupDialog_show();
3244         }
3245         else if ( CurrentStyle() == eSplit )
3246         {
3247                 m_pCamWnd = NewCamWnd();
3248                 GlobalCamera_setCamWnd( *m_pCamWnd );
3249                 CamWnd_setParent( *m_pCamWnd, window );
3250
3251                 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3252
3253                 m_pYZWnd = new XYWnd();
3254                 m_pYZWnd->SetViewType( YZ );
3255
3256                 ui::Widget yz = m_pYZWnd->GetWidget();
3257
3258                 m_pXYWnd = new XYWnd();
3259                 m_pXYWnd->SetViewType( XY );
3260
3261                 ui::Widget xy = m_pXYWnd->GetWidget();
3262
3263                 m_pXZWnd = new XYWnd();
3264                 m_pXZWnd->SetViewType( XZ );
3265
3266                 ui::Widget xz = m_pXZWnd->GetWidget();
3267
3268         auto split = create_split_views( camera, yz, xy, xz );
3269                 vbox.pack_start( split, TRUE, TRUE, 0 );
3270
3271                 {
3272             auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3273                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3274
3275                         WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
3276                 }
3277         }
3278         else // single window
3279         {
3280                 m_pCamWnd = NewCamWnd();
3281                 GlobalCamera_setCamWnd( *m_pCamWnd );
3282                 CamWnd_setParent( *m_pCamWnd, window );
3283
3284                 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3285
3286                 m_pYZWnd = new XYWnd();
3287                 m_pYZWnd->SetViewType( YZ );
3288
3289                 ui::Widget yz = m_pYZWnd->GetWidget();
3290
3291                 m_pXYWnd = new XYWnd();
3292                 m_pXYWnd->SetViewType( XY );
3293
3294                 ui::Widget xy = m_pXYWnd->GetWidget();
3295
3296                 m_pXZWnd = new XYWnd();
3297                 m_pXZWnd->SetViewType( XZ );
3298
3299                 ui::Widget xz = m_pXZWnd->GetWidget();
3300
3301                 ui::Widget hsplit = ui::HPaned(ui::New);
3302                 vbox.pack_start( hsplit, TRUE, TRUE, 0 );
3303                 hsplit.show();
3304
3305                 ui::Widget split = create_split_views( camera, yz, xy, xz );
3306
3307                 ui::Widget vsplit = ui::VPaned(ui::New);
3308                 vsplit.show();
3309
3310                 // textures
3311                 ui::Widget texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3312
3313                 // console
3314                 ui::Widget console_window = create_framed_widget( Console_constructWindow( window ) );
3315
3316                 gtk_paned_add1( GTK_PANED( hsplit ), split );
3317                 gtk_paned_add2( GTK_PANED( hsplit ), vsplit );
3318
3319                 gtk_paned_add1( GTK_PANED( vsplit ), texture_window  );
3320                 gtk_paned_add2( GTK_PANED( vsplit ), console_window  );
3321
3322                 hsplit.connect( "size_allocate", G_CALLBACK( hpaned_allocate ), &g_single_hpaned );
3323                 hsplit.connect( "notify::position", G_CALLBACK( paned_position ), &g_single_hpaned );
3324
3325                 vsplit.connect( "size_allocate", G_CALLBACK( vpaned_allocate ), &g_single_vpaned );
3326                 vsplit.connect( "notify::position", G_CALLBACK( paned_position ), &g_single_vpaned );
3327         }
3328
3329         EntityList_constructWindow( window );
3330         PreferencesDialog_constructWindow( window );
3331         FindTextureDialog_constructWindow( window );
3332         SurfaceInspector_constructWindow( window );
3333         PatchInspector_constructWindow( window );
3334
3335         SetActiveXY( m_pXYWnd );
3336
3337         AddGridChangeCallback( SetGridStatusCaller( *this ) );
3338         AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3339
3340         g_defaultToolMode = DragMode;
3341         g_defaultToolMode();
3342         SetStatusText( m_command_status, c_TranslateMode_status );
3343
3344         EverySecondTimer_enable();
3345
3346         //GlobalShortcuts_reportUnregistered();
3347 }
3348
3349 void MainFrame::SaveWindowInfo(){
3350         if ( !FloatingGroupDialog() ) {
3351                 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3352
3353                 if ( CurrentStyle() != eRegular ) {
3354                         g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3355                 }
3356                 else
3357                 {
3358                         g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3359                 }
3360
3361                 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3362         }
3363
3364         g_layout_globals.m_position = m_position_tracker.getPosition();
3365
3366         g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3367 }
3368
3369 void MainFrame::Shutdown(){
3370         EverySecondTimer_disable();
3371
3372         EntityList_destroyWindow();
3373
3374         delete m_pXYWnd;
3375         m_pXYWnd = 0;
3376         delete m_pYZWnd;
3377         m_pYZWnd = 0;
3378         delete m_pXZWnd;
3379         m_pXZWnd = 0;
3380
3381         TextureBrowser_destroyWindow();
3382
3383         DeleteCamWnd( m_pCamWnd );
3384         m_pCamWnd = 0;
3385
3386         PreferencesDialog_destroyWindow();
3387         SurfaceInspector_destroyWindow();
3388         FindTextureDialog_destroyWindow();
3389         PatchInspector_destroyWindow();
3390
3391         g_DbgDlg.destroyWindow();
3392
3393         // destroying group-dialog last because it may contain texture-browser
3394         GroupDialog_destroyWindow();
3395 }
3396
3397 void MainFrame::RedrawStatusText(){
3398         ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3399         ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3400         ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3401         ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3402         ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3403 }
3404
3405 void MainFrame::UpdateStatusText(){
3406         m_idleRedrawStatusText.queueDraw();
3407 }
3408
3409 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3410         status_text = pText;
3411         UpdateStatusText();
3412 }
3413
3414 void Sys_Status( const char* status ){
3415         if ( g_pParentWnd != nullptr ) {
3416                 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3417         }
3418 }
3419
3420 int getRotateIncrement(){
3421         return static_cast<int>( g_si_globals.rotate );
3422 }
3423
3424 int getFarClipDistance(){
3425         return g_camwindow_globals.m_nCubicScale;
3426 }
3427
3428 float ( *GridStatus_getGridSize )() = GetGridSize;
3429
3430 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3431
3432 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3433
3434 bool ( *GridStatus_getTextureLockEnabled )();
3435
3436 void MainFrame::SetGridStatus(){
3437         StringOutputStream status( 64 );
3438         const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3439         status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3440                    << "  R:" << GridStatus_getRotateIncrement()
3441                    << "  C:" << GridStatus_getFarClipDistance()
3442                    << "  L:" << lock;
3443         SetStatusText( m_grid_status, status.c_str() );
3444 }
3445
3446 void GridStatus_onTextureLockEnabledChanged(){
3447         if ( g_pParentWnd != nullptr ) {
3448                 g_pParentWnd->SetGridStatus();
3449         }
3450 }
3451
3452 void GlobalGL_sharedContextCreated(){
3453         GLFont *g_font = NULL;
3454
3455         // report OpenGL information
3456         globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3457         globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3458         globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3459     const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3460     globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3461
3462         QGL_sharedContextCreated( GlobalOpenGL() );
3463
3464         ShaderCache_extensionsInitialised();
3465
3466         GlobalShaderCache().realise();
3467         Textures_Realise();
3468
3469 #if GDEF_OS_WINDOWS
3470         /* win32 is dodgy here, just use courier new then */
3471         g_font = glfont_create( "arial 9" );
3472 #else
3473         auto settings = gtk_settings_get_default();
3474         gchar *fontname;
3475         g_object_get( settings, "gtk-font-name", &fontname, NULL );
3476         g_font = glfont_create( fontname );
3477 #endif
3478
3479         GlobalOpenGL().m_font = g_font;
3480 }
3481
3482 void GlobalGL_sharedContextDestroyed(){
3483         Textures_Unrealise();
3484         GlobalShaderCache().unrealise();
3485
3486         QGL_sharedContextDestroyed( GlobalOpenGL() );
3487 }
3488
3489
3490 void Layout_constructPreferences( PreferencesPage& page ){
3491         {
3492                 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png", "window5.png" };
3493                 page.appendRadioIcons(
3494                         "Window Layout",
3495                         STRING_ARRAY_RANGE( layouts ),
3496                         make_property( g_Layout_viewStyle )
3497                         );
3498         }
3499         page.appendCheckBox(
3500                 "", "Detachable Menus",
3501                 make_property( g_Layout_enableDetachableMenus )
3502                 );
3503         if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3504                 page.appendCheckBox(
3505                         "", "Patch Toolbar",
3506                         make_property( g_Layout_enablePatchToolbar )
3507                         );
3508         }
3509         page.appendCheckBox(
3510                 "", "Plugin Toolbar",
3511                 make_property( g_Layout_enablePluginToolbar )
3512                 );
3513         page.appendCheckBox(
3514                 "", "Filter Toolbar",
3515                 make_property( g_Layout_enableFilterToolbar )
3516                 );
3517 }
3518
3519 void Layout_constructPage( PreferenceGroup& group ){
3520         PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3521         Layout_constructPreferences( page );
3522 }
3523
3524 void Layout_registerPreferencesPage(){
3525         PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3526 }
3527
3528 #include "preferencesystem.h"
3529 #include "stringio.h"
3530 #include "transformpath/transformpath.h"
3531
3532 void MainFrame_Construct(){
3533         GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3534
3535         GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3536         GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3537         GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3538         GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3539         GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3540         GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3541         GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3542         GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3543         GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3544         GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3545         GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3546
3547         GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3548         GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3549         GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3550         GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3551         GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3552         GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3553         GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3554 //      GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3555         GlobalCommands_insert( "DeleteSelection2", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3556         GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( 'Z' ) );
3557         GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3558 //      GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3559         GlobalCommands_insert( "UnSelectSelection2", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3560         GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( 'C' ) );
3561         GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3562         GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3563         GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3564         GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3565         GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3566
3567         GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3568         GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3569         GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3570
3571         GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3572         GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3573
3574         GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3575         GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3576         GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3577
3578         GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3579         GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3580         GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3581         GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3582         GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3583         GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3584
3585         GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3586         GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3587
3588         GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3589
3590         GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3591
3592         GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3593
3594
3595         GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3596
3597         GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3598         GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3599         GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3600         GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3601
3602 #ifndef GARUX_DISABLE_GTKTHEME
3603         GlobalCommands_insert( "gtkThemeDlg", makeCallbackF(gtkThemeDlg) );
3604 #endif
3605         GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3606         GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3607         GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3608         GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3609         GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3610         GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3611         GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3612         GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3613         GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3614         GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3615         GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3616         GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3617         GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3618         GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3619         GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3620         GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3621         GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3622         GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3623         GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3624
3625
3626         GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3627         GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3628         GlobalCommands_insert( "CSGHollow", makeCallbackF(CSG_MakeHollow) );
3629         GlobalCommands_insert( "CSGRoom", makeCallbackF(CSG_MakeRoom) );
3630
3631         Grid_registerCommands();
3632
3633         GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3634
3635         GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3636
3637         GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3638         GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3639         GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3640         GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3641         GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3642         GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3643         GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3644         GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3645         GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3646         GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3647
3648         GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3649         GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3650
3651         GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3652         GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3653         GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3654         GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3655
3656         Patch_registerCommands();
3657         XYShow_registerCommands();
3658
3659         typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3660         GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3661
3662         GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3663         GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3664         GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3665         GlobalPreferenceSystem().registerPreference( "FilterToolBar", make_property_string( g_Layout_enableFilterToolbar.m_latched ) );
3666         GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3667         GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3668         GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3669         GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3670         GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3671
3672         GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3673         GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3674         GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3675         GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3676         GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3677
3678         GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3679         GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3680         GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3681         GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3682
3683         GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3684         if ( g_strEnginePath.empty() )
3685         {
3686                 g_strEnginePath_was_empty_1st_start = true;
3687                 const char* ENGINEPATH_ATTRIBUTE =
3688 #if GDEF_OS_WINDOWS
3689                         "enginepath_win32"
3690 #elif GDEF_OS_MACOS
3691                         "enginepath_macos"
3692 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3693                         "enginepath_linux"
3694 #else
3695 #error "unknown platform"
3696 #endif
3697                 ;
3698
3699                 StringOutputStream path( 256 );
3700                 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3701
3702                 g_strEnginePath = transformPath( path.c_str() ).c_str();
3703                 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3704         }
3705
3706         GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3707         GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3708
3709         for ( int i = 0; i < g_pakPathCount; i++ ) {
3710                 std::string label = "PakPath" + std::to_string( i );
3711                 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3712         }
3713
3714         g_Layout_viewStyle.useLatched();
3715         g_Layout_enableDetachableMenus.useLatched();
3716         g_Layout_enablePatchToolbar.useLatched();
3717         g_Layout_enablePluginToolbar.useLatched();
3718         g_Layout_enableFilterToolbar.useLatched();
3719
3720         Layout_registerPreferencesPage();
3721         Paths_registerPreferencesPage();
3722
3723         g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3724         g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3725         GlobalEntityCreator().setCounter( &g_entityCount );
3726
3727         glwidget_set_shared_context_constructors( GlobalGL_sharedContextCreated, GlobalGL_sharedContextDestroyed);
3728
3729         GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3730 }
3731
3732 void MainFrame_Destroy(){
3733         GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3734
3735         GlobalEntityCreator().setCounter( 0 );
3736         g_entityCount.setCountChangedCallback( Callback<void()>() );
3737         g_brushCount.setCountChangedCallback( Callback<void()>() );
3738 }
3739
3740
3741 void GLWindow_Construct(){
3742         GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3743 }
3744
3745 void GLWindow_Destroy(){
3746 }
3747
3748 /* HACK: If ui::main is not called yet,
3749 gtk_main_quit will not quit, so tell main
3750 to not call ui::main. This happens when a
3751 map is loaded from command line and require
3752 a restart because of wrong format.
3753 Delete this when the code to not have to
3754 restart to load another format is merged. */
3755 extern bool g_dontStart;
3756
3757 void Radiant_Restart(){
3758         // preferences are expected to be already saved in any way
3759         // this is just to be sure and be future proof
3760         Preferences_Save();
3761
3762         // this asks user for saving if map is modified
3763         // user can chose to not save, it's ok
3764         ConfirmModified( "Restart " RADIANT_NAME );
3765
3766         int status;
3767
3768         char *argv[ 3 ];
3769         char exe_file[ 256 ];
3770         char map_file[ 256 ];
3771         bool with_map = false;
3772
3773         strncpy( exe_file, g_strAppFilePath.c_str(), 256 );
3774
3775         if ( !Map_Unnamed( g_map ) ) {
3776                 strncpy( map_file, Map_Name( g_map ), 256 );
3777                 with_map = true;
3778         }
3779
3780         argv[ 0 ] = exe_file;
3781         argv[ 1 ] = with_map ? map_file : NULL;
3782         argv[ 2 ] = NULL;
3783
3784 #if GDEF_OS_WINDOWS
3785         status = !_spawnvpe( P_NOWAIT, exe_file, argv, environ );
3786 #else
3787         pid_t pid;
3788
3789         status = posix_spawn( &pid, exe_file, NULL, NULL, argv, environ );
3790 #endif
3791
3792         // quit if radiant successfully started
3793         if ( status == 0 ) {
3794                 gtk_main_quit();
3795                 /* HACK: If ui::main is not called yet,
3796                 gtk_main_quit will not quit, so tell main
3797                 to not call ui::main. This happens when a
3798                 map is loaded from command line and require
3799                 a restart because of wrong format.
3800                 Delete this when the code to not have to
3801                 restart to load another format is merged. */
3802                 g_dontStart = true;
3803         }
3804 }