]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance25.cfg
add missing cvars to the other balance configs
[xonotic/xonotic-data.pk3dir.git] / balance25.cfg
index 773962dffd0a92a7698ed355044030d6067f8603..63b8b3cd403d991600ebde97ca784da02fd054ab 100644 (file)
@@ -1,29 +1,3 @@
-// {{{ weapon replacement
-// NOTE: this only replaces weapons on the map
-// use g_start_weapon_* to also replace the on-startup weapons!
-// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
-// set the cvars to "0" to totally disable a weapon
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun"
-set g_weaponreplace_laser ""
-set g_weaponreplace_shotgun ""
-set g_weaponreplace_uzi ""
-set g_weaponreplace_grenadelauncher ""
-set g_weaponreplace_electro ""
-set g_weaponreplace_crylink ""
-set g_weaponreplace_nex ""
-set g_weaponreplace_hagar ""
-set g_weaponreplace_rocketlauncher ""
-set g_weaponreplace_porto ""
-set g_weaponreplace_minstanex ""
-set g_weaponreplace_hook ""
-set g_weaponreplace_hlac ""
-set g_weaponreplace_campingrifle ""
-set g_weaponreplace_tuba ""
-set g_weaponreplace_fireball ""
-set g_weaponreplace_seeker ""
-set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility)"
-// }}}
-
 // {{{ starting gear
 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -78,6 +52,8 @@ set g_balance_nix_ammoincr_fuel 2
 // }}}
 
 // {{{ pickup items
+set g_pickup_ammo_anyway 0
+set g_pickup_weapons_anyway 0
 set g_pickup_shells 15
 set g_pickup_shells_max 999
 set g_pickup_nails 80
@@ -91,20 +67,28 @@ set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 999
 set g_pickup_armorsmall 5
 set g_pickup_armorsmall_max 999
+set g_pickup_armorsmall_anyway 0
 set g_pickup_armormedium 25
 set g_pickup_armormedium_max 999
+set g_pickup_armormedium_anyway 0
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 999
+set g_pickup_armorbig_anyway 0
 set g_pickup_armorlarge 100
 set g_pickup_armorlarge_max 999
+set g_pickup_armorlarge_anyway 0
 set g_pickup_healthsmall 5
 set g_pickup_healthsmall_max 999
+set g_pickup_healthsmall_anyway 0
 set g_pickup_healthmedium 25
 set g_pickup_healthmedium_max 999
+set g_pickup_healthmedium_anyway 0
 set g_pickup_healthlarge 50
 set g_pickup_healthlarge_max 999
+set g_pickup_healthlarge_anyway 0
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 999
+set g_pickup_healthmega_anyway 0
 set g_pickup_respawntime_short 15
 set g_pickup_respawntime_medium 20
 set g_pickup_respawntime_long 30
@@ -258,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6
 set g_balance_shotgun_secondary_damage 9
 set g_balance_shotgun_secondary_force 60
@@ -285,6 +273,7 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu
 // }}}
 // {{{ mortar
 set g_balance_grenadelauncher_primary2secondary 0
+set g_balance_grenadelauncher_primary_sticky 0
 set g_balance_grenadelauncher_primary_damage 70
 set g_balance_grenadelauncher_primary_edgedamage 38
 set g_balance_grenadelauncher_primary_force 400
@@ -294,9 +283,11 @@ set g_balance_grenadelauncher_primary_speed_up 200
 set g_balance_grenadelauncher_primary_speed_z 0
 set g_balance_grenadelauncher_primary_spread 0
 set g_balance_grenadelauncher_primary_lifetime 30
+set g_balance_grenadelauncher_primary_lifetime2 1
 set g_balance_grenadelauncher_primary_refire 0.8
 set g_balance_grenadelauncher_primary_animtime 0.3
 set g_balance_grenadelauncher_primary_ammo 2
+set g_balance_grenadelauncher_primary_health 25
 set g_balance_grenadelauncher_secondary_damage 70
 set g_balance_grenadelauncher_secondary_edgedamage 38
 set g_balance_grenadelauncher_secondary_force 400
@@ -319,6 +310,7 @@ set g_balance_electro_lightning 0
 set g_balance_electro_primary_damage 65
 set g_balance_electro_primary_edgedamage 0
 set g_balance_electro_primary_force 200
+set g_balance_electro_primary_force_up 0
 set g_balance_electro_primary_radius 150
 set g_balance_electro_primary_comboradius 0
 set g_balance_electro_primary_speed 2000
@@ -327,6 +319,7 @@ set g_balance_electro_primary_lifetime 30
 set g_balance_electro_primary_refire 0.6
 set g_balance_electro_primary_animtime 0.3
 set g_balance_electro_primary_ammo 2
+set g_balance_electro_primary_range 0
 set g_balance_electro_secondary_damage 50
 set g_balance_electro_secondary_spread 0.05
 set g_balance_electro_secondary_edgedamage 0
@@ -454,6 +447,10 @@ set g_balance_rocketlauncher_laserguided_speedaccel 0
 set g_balance_rocketlauncher_laserguided_speedstart 1000
 set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5
 set g_balance_rocketlauncher_laserguided_allow_steal 1
+set g_balance_rocketlauncher_remote_damage 105
+set g_balance_rocketlauncher_remote_edgedamage 40
+set g_balance_rocketlauncher_remote_radius 150
+set g_balance_rocketlauncher_remote_force 600
 // }}}
 // {{{ porto
 set g_balance_porto_primary_refire 1.5
@@ -533,6 +530,7 @@ set g_balance_campingrifle_primary_animtime 0.3
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0
+set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_campingrifle_secondary_damage 35
 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
 set g_balance_campingrifle_secondary_spread 0.008
@@ -544,6 +542,7 @@ set g_balance_campingrifle_secondary_animtime 0.1
 set g_balance_campingrifle_secondary_ammo 10
 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
 set g_balance_campingrifle_secondary_burstcost 0
+set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -630,6 +629,7 @@ set g_balance_seeker_missile_smart_mindist 800
 set g_balance_seeker_missile_smart_trace_max 2500
 set g_balance_seeker_missile_smart_trace_min 1000
 set g_balance_seeker_missile_speed 700
+set g_balance_seeker_missile_speed_accel 0
 set g_balance_seeker_missile_speed_up 300
 set g_balance_seeker_missile_speed_z 0
 set g_balance_seeker_missile_speed_max 1250