]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceFruit.cfg
First step to implementing removal of spawned objects. Currently in debugging state...
[xonotic/xonotic-data.pk3dir.git] / balanceFruit.cfg
index 90bf733cc130e3a0fec657726d21a386a84fae36..fac3faa206b66788ade62a556840ddd1075e4167 100644 (file)
@@ -186,7 +186,7 @@ set g_balance_falldamage_minspeed 800
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 15
 set g_balance_damagepush_speedfactor 2.5
-set g_balance_contents_damagerate 5 // how many times to apply damage per second (so 5 is 0.2 second delay per impulse of damage)
+set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
 set g_balance_contents_playerdamage_drowning 20 // damage per second for while player is drowning
 set g_balance_contents_playerdamage_lava 50 // damage per second for while player is inside lava