]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceSamual.cfg
change extend/reducematchtime from an rpn alias into QC logic
[xonotic/xonotic-data.pk3dir.git] / balanceSamual.cfg
index 6723bacbb46d59ff349522ce9adf37d8b61a3c42..75fa37b3763d6440d7823007c2b79d929a996ac1 100644 (file)
@@ -56,16 +56,16 @@ set g_balance_nix_ammoincr_fuel 2
 set g_pickup_ammo_anyway 1
 set g_pickup_weapons_anyway 1
 set g_pickup_shells 15
-set g_pickup_shells_weapon 30
+set g_pickup_shells_weapon 15
 set g_pickup_shells_max 90
 set g_pickup_nails 80
-set g_pickup_nails_weapon 160
+set g_pickup_nails_weapon 80
 set g_pickup_nails_max 320
 set g_pickup_rockets 40
-set g_pickup_rockets_weapon 80
+set g_pickup_rockets_weapon 40
 set g_pickup_rockets_max 160
 set g_pickup_cells 50
-set g_pickup_cells_weapon 100
+set g_pickup_cells_weapon 50
 set g_pickup_cells_max 200
 set g_pickup_fuel 50
 set g_pickup_fuel_weapon 50
@@ -175,9 +175,9 @@ set g_projectiles_spread_style 7
 // 6: forward + circle with 1-r^2 falloff
 // 7: forward + circle with (1-r)(2-r) falloff
 set g_balance_falldamage_deadminspeed 150
-set g_balance_falldamage_minspeed 1400
-set g_balance_falldamage_factor 0.15
-set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_minspeed 1000
+set g_balance_falldamage_factor 0.20
+set g_balance_falldamage_maxdamage 15
 // }}}
 
 // {{{ powerups
@@ -213,8 +213,8 @@ set g_balance_grapplehook_health 130
 // {{{ weapon properties
 // {{{ laser
 set g_balance_laser_primary_damage 25
-set g_balance_laser_primary_edgedamage 10
-set g_balance_laser_primary_force 200
+set g_balance_laser_primary_edgedamage 12.5
+set g_balance_laser_primary_force 175
 set g_balance_laser_primary_radius 70
 set g_balance_laser_primary_speed 6000
 set g_balance_laser_primary_spread 0
@@ -222,13 +222,14 @@ set g_balance_laser_primary_refire 0.7
 set g_balance_laser_primary_animtime 0.3
 set g_balance_laser_primary_lifetime 30
 set g_balance_laser_primary_shotangle 0
-set g_balance_laser_primary_delay 0.03
+set g_balance_laser_primary_delay 0
 set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_primary_force_zscale 2 // 350 upforce
 set g_balance_laser_primary_force_velocitybias 0.3
+set g_balance_laser_primary_force_other_scale 1
 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 25
-set g_balance_laser_secondary_edgedamage 10
+set g_balance_laser_secondary_edgedamage 12.5
 set g_balance_laser_secondary_force 400
 set g_balance_laser_secondary_radius 70
 set g_balance_laser_secondary_speed 12000
@@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0
 set g_balance_laser_secondary_gauntlet 0
 set g_balance_laser_secondary_force_zscale 1.25
 set g_balance_laser_secondary_force_velocitybias 0
+set g_balance_laser_secondary_force_other_scale 1
 // }}}
 // {{{ shotgun
 set g_balance_shotgun_primary_bullets 12
@@ -269,9 +271,10 @@ set g_balance_uzi_spread_max 0.1
 set g_balance_uzi_spread_add 0.012
 
 set g_balance_uzi_burst 3                              // # of bullets in a burst (if set to 2 or more)
-set g_balance_uzi_burst_refire 0.075           // refire between burst bullets
+set g_balance_uzi_burst_animtime 0.3
+set g_balance_uzi_burst_refire 0.06            // refire between burst bullets
 set g_balance_uzi_burst_refire2 0.75   // refire after burst
-set g_balance_uzi_burst_spread 0.04
+set g_balance_uzi_burst_spread 0.03
 set g_balance_uzi_burst_damage 25              
 set g_balance_uzi_burst_force 20
 set g_balance_uzi_burst_ammo 3
@@ -295,7 +298,7 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu
 // {{{ mortar
 set g_balance_grenadelauncher_primary_type 0
 set g_balance_grenadelauncher_primary_damage 50
-set g_balance_grenadelauncher_primary_edgedamage 38
+set g_balance_grenadelauncher_primary_edgedamage 25
 set g_balance_grenadelauncher_primary_force 300
 set g_balance_grenadelauncher_primary_radius 140
 set g_balance_grenadelauncher_primary_speed 2000
@@ -313,7 +316,7 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
 
 set g_balance_grenadelauncher_secondary_type 1
 set g_balance_grenadelauncher_secondary_damage 60
-set g_balance_grenadelauncher_secondary_edgedamage 38
+set g_balance_grenadelauncher_secondary_edgedamage 30
 set g_balance_grenadelauncher_secondary_force 300
 set g_balance_grenadelauncher_secondary_radius 140
 set g_balance_grenadelauncher_secondary_speed 1400
@@ -333,8 +336,8 @@ set g_balance_grenadelauncher_bouncefactor 0.5
 set g_balance_grenadelauncher_bouncestop 0.075
 // }}}
 // {{{ minelayer
-set g_balance_minelayer_damage 35
-set g_balance_minelayer_edgedamage 30
+set g_balance_minelayer_damage 40
+set g_balance_minelayer_edgedamage 20
 set g_balance_minelayer_force 250
 set g_balance_minelayer_radius 175
 set g_balance_minelayer_proximityradius 150
@@ -357,7 +360,7 @@ set g_balance_minelayer_remote_force 300
 // {{{ electro
 set g_balance_electro_lightning 0
 set g_balance_electro_primary_damage 55
-set g_balance_electro_primary_edgedamage 0
+set g_balance_electro_primary_edgedamage 27.5
 set g_balance_electro_primary_force 200
 set g_balance_electro_primary_force_up 0
 set g_balance_electro_primary_radius 100
@@ -373,16 +376,16 @@ set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius
 set g_balance_electro_primary_falloff_maxdist 850
 set g_balance_electro_primary_falloff_halflifedist 425
 set g_balance_electro_secondary_damage 45
-set g_balance_electro_secondary_edgedamage 0
+set g_balance_electro_secondary_edgedamage 22.5
 set g_balance_electro_secondary_force 200
 set g_balance_electro_secondary_radius 150
 set g_balance_electro_secondary_speed 900
 set g_balance_electro_secondary_speed_up 200
 set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0.05
-set g_balance_electro_secondary_lifetime 2.5
+set g_balance_electro_secondary_lifetime 3
 set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1
+set g_balance_electro_secondary_refire2 1.25
 set g_balance_electro_secondary_animtime 0.2
 set g_balance_electro_secondary_ammo 2
 set g_balance_electro_secondary_health 5
@@ -391,7 +394,7 @@ set g_balance_electro_secondary_count 3
 set g_balance_electro_secondary_bouncefactor 0.5
 set g_balance_electro_secondary_bouncestop 0.075
 set g_balance_electro_combo_damage 40
-set g_balance_electro_combo_edgedamage 0
+set g_balance_electro_combo_edgedamage 20
 set g_balance_electro_combo_force 200
 set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
@@ -399,7 +402,7 @@ set g_balance_electro_combo_speed 2000
 // }}}
 // {{{ crylink 
 set g_balance_crylink_primary_damage 10
-set g_balance_crylink_primary_edgedamage 0
+set g_balance_crylink_primary_edgedamage 5
 set g_balance_crylink_primary_force -55
 set g_balance_crylink_primary_radius 80
 set g_balance_crylink_primary_speed 1800
@@ -413,11 +416,11 @@ set g_balance_crylink_primary_bouncedamagefactor 0.5
 set g_balance_crylink_primary_joindelay 0
 set g_balance_crylink_primary_joinspread 0.4
 set g_balance_crylink_primary_jointime 0
-set g_balance_crylink_primary_joinexplode 0
-set g_balance_crylink_primary_joinexplode_damage 50
+set g_balance_crylink_primary_joinexplode 1
+set g_balance_crylink_primary_joinexplode_damage 0
 set g_balance_crylink_primary_joinexplode_edgedamage 0
-set g_balance_crylink_primary_joinexplode_radius 200
-set g_balance_crylink_primary_joinexplode_force 300
+set g_balance_crylink_primary_joinexplode_radius 0
+set g_balance_crylink_primary_joinexplode_force 0
 set g_balance_crylink_primary_linkexplode 1
 
 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
@@ -427,9 +430,9 @@ set g_balance_crylink_primary_other_fadetime 5
 
 set g_balance_crylink_secondary 1
 set g_balance_crylink_secondary_damage 5
-set g_balance_crylink_secondary_edgedamage 0
+set g_balance_crylink_secondary_edgedamage 2.5
 set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 20
+set g_balance_crylink_secondary_radius 30
 set g_balance_crylink_secondary_speed 1700
 set g_balance_crylink_secondary_spread 0.03
 set g_balance_crylink_secondary_shots 3
@@ -500,7 +503,7 @@ set g_balance_minstanex_ammo 10
 // }}}
 // {{{ hagar
 set g_balance_hagar_primary_damage 30
-set g_balance_hagar_primary_edgedamage 0
+set g_balance_hagar_primary_edgedamage 15
 set g_balance_hagar_primary_force 50
 set g_balance_hagar_primary_radius 70
 set g_balance_hagar_primary_spread 0.08
@@ -509,8 +512,8 @@ set g_balance_hagar_primary_lifetime 0.12
 set g_balance_hagar_primary_refire 0.15
 set g_balance_hagar_primary_ammo 1
 set g_balance_hagar_secondary 1
-set g_balance_hagar_secondary_damage 37
-set g_balance_hagar_secondary_edgedamage 15
+set g_balance_hagar_secondary_damage 35
+set g_balance_hagar_secondary_edgedamage 17.5
 set g_balance_hagar_secondary_force 100
 set g_balance_hagar_secondary_radius 65
 set g_balance_hagar_secondary_spread 0.015
@@ -541,9 +544,9 @@ set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guid
 set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
 set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again
 set g_balance_rocketlauncher_remote_damage 70
-set g_balance_rocketlauncher_remote_edgedamage 30
+set g_balance_rocketlauncher_remote_edgedamage 35
 set g_balance_rocketlauncher_remote_radius 100
-set g_balance_rocketlauncher_remote_force 500
+set g_balance_rocketlauncher_remote_force 400
 // }}}
 // {{{ porto
 set g_balance_porto_primary_refire 1.5
@@ -579,7 +582,7 @@ set g_balance_hlac_primary_spread_max 0.25
 set g_balance_hlac_primary_spread_add 0.0045
 set g_balance_hlac_primary_spread_crouchmod 0.25
 
-set g_balance_hlac_primary_damage 23
+set g_balance_hlac_primary_damage 20
 set g_balance_hlac_primary_edgedamage 10
 set g_balance_hlac_primary_force 100
 set g_balance_hlac_primary_radius 70
@@ -594,7 +597,7 @@ set g_balance_hlac_secondary 1
 set g_balance_hlac_secondary_spread 0.15
 set g_balance_hlac_secondary_spread_crouchmod 0.5
 
-set g_balance_hlac_secondary_damage 23
+set g_balance_hlac_secondary_damage 20
 set g_balance_hlac_secondary_edgedamage 10
 set g_balance_hlac_secondary_force 100
 set g_balance_hlac_secondary_radius 70
@@ -625,6 +628,7 @@ set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu
 set g_balance_sniperrifle_primary_burstcost 0
 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_sniperrifle_secondary 1
+set g_balance_sniperrifle_secondary_reload 0
 set g_balance_sniperrifle_secondary_tracer 0
 set g_balance_sniperrifle_secondary_damage 25
 set g_balance_sniperrifle_secondary_headshotaddeddamage 35