set g_pickup_ammo_anyway 1
set g_pickup_weapons_anyway 1
set g_pickup_shells 15
-set g_pickup_shells_weapon 30
+set g_pickup_shells_weapon 15
set g_pickup_shells_max 90
set g_pickup_nails 80
-set g_pickup_nails_weapon 160
+set g_pickup_nails_weapon 80
set g_pickup_nails_max 320
set g_pickup_rockets 40
-set g_pickup_rockets_weapon 80
+set g_pickup_rockets_weapon 40
set g_pickup_rockets_max 160
set g_pickup_cells 50
-set g_pickup_cells_weapon 100
+set g_pickup_cells_weapon 50
set g_pickup_cells_max 200
set g_pickup_fuel 50
set g_pickup_fuel_weapon 50
// 6: forward + circle with 1-r^2 falloff
// 7: forward + circle with (1-r)(2-r) falloff
set g_balance_falldamage_deadminspeed 150
-set g_balance_falldamage_minspeed 1400
-set g_balance_falldamage_factor 0.15
-set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_minspeed 1000
+set g_balance_falldamage_factor 0.20
+set g_balance_falldamage_maxdamage 15
// }}}
// {{{ powerups
// {{{ weapon properties
// {{{ laser
set g_balance_laser_primary_damage 25
-set g_balance_laser_primary_edgedamage 10
-set g_balance_laser_primary_force 200
+set g_balance_laser_primary_edgedamage 12.5
+set g_balance_laser_primary_force 175
set g_balance_laser_primary_radius 70
set g_balance_laser_primary_speed 6000
set g_balance_laser_primary_spread 0
set g_balance_laser_primary_animtime 0.3
set g_balance_laser_primary_lifetime 30
set g_balance_laser_primary_shotangle 0
-set g_balance_laser_primary_delay 0.03
+set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_primary_force_zscale 2 // 350 upforce
set g_balance_laser_primary_force_velocitybias 0.3
+set g_balance_laser_primary_force_other_scale 1
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 25
-set g_balance_laser_secondary_edgedamage 10
+set g_balance_laser_secondary_edgedamage 12.5
set g_balance_laser_secondary_force 400
set g_balance_laser_secondary_radius 70
set g_balance_laser_secondary_speed 12000
set g_balance_laser_secondary_gauntlet 0
set g_balance_laser_secondary_force_zscale 1.25
set g_balance_laser_secondary_force_velocitybias 0
+set g_balance_laser_secondary_force_other_scale 1
// }}}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 12
set g_balance_uzi_spread_add 0.012
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
-set g_balance_uzi_burst_refire 0.075 // refire between burst bullets
+set g_balance_uzi_burst_animtime 0.3
+set g_balance_uzi_burst_refire 0.06 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.75 // refire after burst
-set g_balance_uzi_burst_spread 0.04
+set g_balance_uzi_burst_spread 0.03
set g_balance_uzi_burst_damage 25
set g_balance_uzi_burst_force 20
set g_balance_uzi_burst_ammo 3
// {{{ mortar
set g_balance_grenadelauncher_primary_type 0
set g_balance_grenadelauncher_primary_damage 50
-set g_balance_grenadelauncher_primary_edgedamage 38
+set g_balance_grenadelauncher_primary_edgedamage 25
set g_balance_grenadelauncher_primary_force 300
set g_balance_grenadelauncher_primary_radius 140
set g_balance_grenadelauncher_primary_speed 2000
set g_balance_grenadelauncher_secondary_type 1
set g_balance_grenadelauncher_secondary_damage 60
-set g_balance_grenadelauncher_secondary_edgedamage 38
+set g_balance_grenadelauncher_secondary_edgedamage 30
set g_balance_grenadelauncher_secondary_force 300
set g_balance_grenadelauncher_secondary_radius 140
set g_balance_grenadelauncher_secondary_speed 1400
set g_balance_grenadelauncher_bouncestop 0.075
// }}}
// {{{ minelayer
-set g_balance_minelayer_damage 35
-set g_balance_minelayer_edgedamage 30
+set g_balance_minelayer_damage 40
+set g_balance_minelayer_edgedamage 20
set g_balance_minelayer_force 250
set g_balance_minelayer_radius 175
set g_balance_minelayer_proximityradius 150
// {{{ electro
set g_balance_electro_lightning 0
set g_balance_electro_primary_damage 55
-set g_balance_electro_primary_edgedamage 0
+set g_balance_electro_primary_edgedamage 27.5
set g_balance_electro_primary_force 200
set g_balance_electro_primary_force_up 0
set g_balance_electro_primary_radius 100
set g_balance_electro_primary_falloff_maxdist 850
set g_balance_electro_primary_falloff_halflifedist 425
set g_balance_electro_secondary_damage 45
-set g_balance_electro_secondary_edgedamage 0
+set g_balance_electro_secondary_edgedamage 22.5
set g_balance_electro_secondary_force 200
set g_balance_electro_secondary_radius 150
set g_balance_electro_secondary_speed 900
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.05
-set g_balance_electro_secondary_lifetime 2.5
+set g_balance_electro_secondary_lifetime 3
set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1
+set g_balance_electro_secondary_refire2 1.25
set g_balance_electro_secondary_animtime 0.2
set g_balance_electro_secondary_ammo 2
set g_balance_electro_secondary_health 5
set g_balance_electro_secondary_bouncefactor 0.5
set g_balance_electro_secondary_bouncestop 0.075
set g_balance_electro_combo_damage 40
-set g_balance_electro_combo_edgedamage 0
+set g_balance_electro_combo_edgedamage 20
set g_balance_electro_combo_force 200
set g_balance_electro_combo_radius 250
set g_balance_electro_combo_comboradius 0
// }}}
// {{{ crylink
set g_balance_crylink_primary_damage 10
-set g_balance_crylink_primary_edgedamage 0
+set g_balance_crylink_primary_edgedamage 5
set g_balance_crylink_primary_force -55
set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_speed 1800
set g_balance_crylink_primary_joindelay 0
set g_balance_crylink_primary_joinspread 0.4
set g_balance_crylink_primary_jointime 0
-set g_balance_crylink_primary_joinexplode 0
-set g_balance_crylink_primary_joinexplode_damage 50
+set g_balance_crylink_primary_joinexplode 1
+set g_balance_crylink_primary_joinexplode_damage 0
set g_balance_crylink_primary_joinexplode_edgedamage 0
-set g_balance_crylink_primary_joinexplode_radius 200
-set g_balance_crylink_primary_joinexplode_force 300
+set g_balance_crylink_primary_joinexplode_radius 0
+set g_balance_crylink_primary_joinexplode_force 0
set g_balance_crylink_primary_linkexplode 1
set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
set g_balance_crylink_secondary 1
set g_balance_crylink_secondary_damage 5
-set g_balance_crylink_secondary_edgedamage 0
+set g_balance_crylink_secondary_edgedamage 2.5
set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 20
+set g_balance_crylink_secondary_radius 30
set g_balance_crylink_secondary_speed 1700
set g_balance_crylink_secondary_spread 0.03
set g_balance_crylink_secondary_shots 3
// }}}
// {{{ hagar
set g_balance_hagar_primary_damage 30
-set g_balance_hagar_primary_edgedamage 0
+set g_balance_hagar_primary_edgedamage 15
set g_balance_hagar_primary_force 50
set g_balance_hagar_primary_radius 70
set g_balance_hagar_primary_spread 0.08
set g_balance_hagar_primary_refire 0.15
set g_balance_hagar_primary_ammo 1
set g_balance_hagar_secondary 1
-set g_balance_hagar_secondary_damage 37
-set g_balance_hagar_secondary_edgedamage 15
+set g_balance_hagar_secondary_damage 35
+set g_balance_hagar_secondary_edgedamage 17.5
set g_balance_hagar_secondary_force 100
set g_balance_hagar_secondary_radius 65
set g_balance_hagar_secondary_spread 0.015
set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again
set g_balance_rocketlauncher_remote_damage 70
-set g_balance_rocketlauncher_remote_edgedamage 30
+set g_balance_rocketlauncher_remote_edgedamage 35
set g_balance_rocketlauncher_remote_radius 100
-set g_balance_rocketlauncher_remote_force 500
+set g_balance_rocketlauncher_remote_force 400
// }}}
// {{{ porto
set g_balance_porto_primary_refire 1.5
set g_balance_hlac_primary_spread_add 0.0045
set g_balance_hlac_primary_spread_crouchmod 0.25
-set g_balance_hlac_primary_damage 23
+set g_balance_hlac_primary_damage 20
set g_balance_hlac_primary_edgedamage 10
set g_balance_hlac_primary_force 100
set g_balance_hlac_primary_radius 70
set g_balance_hlac_secondary_spread 0.15
set g_balance_hlac_secondary_spread_crouchmod 0.5
-set g_balance_hlac_secondary_damage 23
+set g_balance_hlac_secondary_damage 20
set g_balance_hlac_secondary_edgedamage 10
set g_balance_hlac_secondary_force 100
set g_balance_hlac_secondary_radius 70
set g_balance_sniperrifle_primary_burstcost 0
set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_sniperrifle_secondary 1
+set g_balance_sniperrifle_secondary_reload 0
set g_balance_sniperrifle_secondary_tracer 0
set g_balance_sniperrifle_secondary_damage 25
set g_balance_sniperrifle_secondary_headshotaddeddamage 35