set g_balance_health_rot 0.1
set g_balance_health_rotlinear 2.5
set g_balance_pause_health_rot 4
-set g_balance_pause_health_rot_spawn 15
+set g_balance_pause_health_rot_spawn 8
set g_balance_health_regenstable 100
set g_balance_health_rotstable 100
set g_balance_health_limit 999
set g_balance_armor_rot 0.1
set g_balance_armor_rotlinear 2.5
set g_balance_pause_armor_rot 4
-set g_balance_pause_armor_rot_spawn 15
+set g_balance_pause_armor_rot_spawn 8
set g_balance_armor_regenstable 100
set g_balance_armor_rotstable 100
set g_balance_armor_limit 999
set g_balance_fuel_rot 0.05
set g_balance_fuel_rotlinear 0
set g_balance_pause_fuel_rot 4
-set g_balance_pause_fuel_rot_spawn 15
+set g_balance_pause_fuel_rot_spawn 8
set g_balance_fuel_regenstable 50
set g_balance_fuel_rotstable 100
set g_balance_fuel_limit 999
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_primary_force_zscale 1
+set g_balance_laser_primary_force_velocitybias 0.25
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 35
set g_balance_laser_secondary_edgedamage 10
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
set g_balance_laser_secondary_gauntlet 0
-set g_balance_laser_force_zscale 0
+set g_balance_laser_secondary_force_zscale 1
+set g_balance_laser_secondary_force_velocitybias 0.25
// }}}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 10