// {{{ campingrifle
set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat
set g_balance_campingrifle_reloadtime 2 // matches reload anim
-set g_balance_campingrifle_auto_reload_after_changing_weapons 0
+set g_balance_campingrifle_auto_reload_on_switch 0
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_primary_tracer 1
set g_balance_campingrifle_primary_damage 70