]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balancetZork.cfg
shader to reference the correct nexball texture path, finally works! add a reflectmap...
[xonotic/xonotic-data.pk3dir.git] / balancetZork.cfg
index 942984786e277bfeaab84daefd6096c799244234..38b77306f2257e103d7fa7bc2fec6745c58bb8bd 100644 (file)
@@ -224,6 +224,8 @@ set g_balance_laser_primary_lifetime 5
 set g_balance_laser_primary_shotangle 0
 set g_balance_laser_primary_delay 0
 set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_primary_force_zscale 1
+set g_balance_laser_primary_force_velocitybias 0
 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 35
 set g_balance_laser_secondary_edgedamage 10
@@ -237,7 +239,8 @@ set g_balance_laser_secondary_lifetime 30
 set g_balance_laser_secondary_shotangle 0
 set g_balance_laser_secondary_delay 0
 set g_balance_laser_secondary_gauntlet 0
-set g_balance_laser_force_zscale 0
+set g_balance_laser_secondary_force_zscale 1
+set g_balance_laser_secondary_force_velocitybias 0
 // }}}
 // {{{ shotgun
 set g_balance_shotgun_primary_bullets 10