]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balancetZork.cfg
Animate spider's miniguns again
[xonotic/xonotic-data.pk3dir.git] / balancetZork.cfg
index 5b1b0c564e155db2b38a82cc393497cda0b42519..73600d3eea1f61ad0f79b29ef840f2d4b49827f7 100644 (file)
@@ -13,7 +13,7 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid
 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_rifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -178,6 +178,7 @@ set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 800
 set g_balance_falldamage_factor 0.02 // maxspeed = minspeed + maxdamage / factor = 4550
 set g_balance_falldamage_maxdamage 75
+set g_balance_damagepush_speedfactor 0
 // }}}
 
 // {{{ powerups
@@ -261,6 +262,7 @@ set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
 set g_balance_shotgun_secondary_melee_range 85
 set g_balance_shotgun_secondary_melee_swing 50
 set g_balance_shotgun_secondary_melee_time 0.1
+set g_balance_shotgun_secondary_melee_no_doubleslap 1
 set g_balance_shotgun_secondary_damage 110
 set g_balance_shotgun_secondary_force 150
 set g_balance_shotgun_secondary_refire 1.1
@@ -536,6 +538,12 @@ set g_balance_hagar_primary_lifetime 30
 set g_balance_hagar_primary_refire 0.2
 set g_balance_hagar_primary_ammo 1
 set g_balance_hagar_secondary 1
+set g_balance_hagar_secondary_load 0
+set g_balance_hagar_secondary_load_speed 0.6
+set g_balance_hagar_secondary_load_max 4
+set g_balance_hagar_secondary_load_hold 0
+set g_balance_hagar_secondary_load_releasedeath 1
+set g_balance_hagar_secondary_load_abort 1
 set g_balance_hagar_secondary_damage 30
 set g_balance_hagar_secondary_edgedamage 15
 set g_balance_hagar_secondary_force 50
@@ -640,38 +648,40 @@ set g_balance_hlac_secondary_shots 6
 set g_balance_hlac_reload_ammo 0 //default: 20
 set g_balance_hlac_reload_time 2
 // }}}
-// {{{ sniperrifle
-set g_balance_sniperrifle_bursttime 0
-set g_balance_sniperrifle_primary_tracer 1
-set g_balance_sniperrifle_primary_damage 40
-set g_balance_sniperrifle_primary_headshotaddeddamage 100
-set g_balance_sniperrifle_primary_spread 0
-set g_balance_sniperrifle_primary_force 2
-set g_balance_sniperrifle_primary_speed 40000
-set g_balance_sniperrifle_primary_lifetime 5
-set g_balance_sniperrifle_primary_refire 0.65
-set g_balance_sniperrifle_primary_animtime 0.6
-set g_balance_sniperrifle_primary_ammo 10
-set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu
-set g_balance_sniperrifle_primary_burstcost 0
-set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_sniperrifle_secondary 1
-set g_balance_sniperrifle_secondary_reload 0
-set g_balance_sniperrifle_secondary_tracer 0
-set g_balance_sniperrifle_secondary_damage 50
-set g_balance_sniperrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
-set g_balance_sniperrifle_secondary_spread 0
-set g_balance_sniperrifle_secondary_force 2
-set g_balance_sniperrifle_secondary_speed 20000
-set g_balance_sniperrifle_secondary_lifetime 5
-set g_balance_sniperrifle_secondary_refire 1.5
-set g_balance_sniperrifle_secondary_animtime 0.6
-set g_balance_sniperrifle_secondary_ammo 10
-set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu
-set g_balance_sniperrifle_secondary_burstcost 0
-set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
-set g_balance_sniperrifle_reload_ammo 80 //default: 80
-set g_balance_sniperrifle_reload_time 2
+// {{{ rifle
+set g_balance_rifle_bursttime 0
+set g_balance_rifle_primary_tracer 1
+set g_balance_rifle_primary_shots 1
+set g_balance_rifle_primary_damage 40
+set g_balance_rifle_primary_headshotaddeddamage 100
+set g_balance_rifle_primary_spread 0
+set g_balance_rifle_primary_force 2
+set g_balance_rifle_primary_speed 40000
+set g_balance_rifle_primary_lifetime 5
+set g_balance_rifle_primary_refire 0.65
+set g_balance_rifle_primary_animtime 0.6
+set g_balance_rifle_primary_ammo 10
+set g_balance_rifle_primary_bulletconstant 110 // 62.2qu
+set g_balance_rifle_primary_burstcost 0
+set g_balance_rifle_primary_bullethail 0 // empty magazine on shot
+set g_balance_rifle_secondary 1
+set g_balance_rifle_secondary_reload 0
+set g_balance_rifle_secondary_tracer 0
+set g_balance_rifle_secondary_shots 1
+set g_balance_rifle_secondary_damage 50
+set g_balance_rifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_rifle_secondary_spread 0
+set g_balance_rifle_secondary_force 2
+set g_balance_rifle_secondary_speed 20000
+set g_balance_rifle_secondary_lifetime 5
+set g_balance_rifle_secondary_refire 1.5
+set g_balance_rifle_secondary_animtime 0.6
+set g_balance_rifle_secondary_ammo 10
+set g_balance_rifle_secondary_bulletconstant 110 // 15.5qu
+set g_balance_rifle_secondary_burstcost 0
+set g_balance_rifle_secondary_bullethail 0 // empty magazine on shot
+set g_balance_rifle_reload_ammo 80 //default: 80
+set g_balance_rifle_reload_time 2
 // }}}
 // {{{ tuba
 set g_balance_tuba_refire 0.05
@@ -725,42 +735,56 @@ set g_balance_fireball_reload_ammo 0 //default: 60
 set g_balance_fireball_reload_time 2
 // }}}
 // {{{ seeker
-set g_balance_seeker_tag_ammo 1
-set g_balance_seeker_tag_animtime 0.2
-set g_balance_seeker_tag_damageforcescale 4
-set g_balance_seeker_tag_health 5
-set g_balance_seeker_tag_lifetime 15
-set g_balance_seeker_tag_refire 0.75 // LOG: 0.7 -> 0.75
-set g_balance_seeker_tag_speed 5000
-set g_balance_seeker_tag_spread 0
-set g_balance_seeker_tag_tracker_lifetime 10
-set g_balance_seeker_missile_accel 1500
+set g_balance_seeker_type 0 // 0 = old seeker, 1 = new seeker. THIS IS A TEMPORARY CVAR FOR TESTING, will be removed later.
+set g_balance_seeker_flac_ammo 0.5
+set g_balance_seeker_flac_animtime 0.1
+set g_balance_seeker_flac_damage 15
+set g_balance_seeker_flac_edgedamage 10
+set g_balance_seeker_flac_force 50
+set g_balance_seeker_flac_lifetime 0.05
+set g_balance_seeker_flac_lifetime_rand 0.02
+set g_balance_seeker_flac_radius 100
+set g_balance_seeker_flac_refire 0.1
+set g_balance_seeker_flac_speed 5000
+set g_balance_seeker_flac_speed_up 500
+set g_balance_seeker_flac_speed_z 0
+set g_balance_seeker_flac_spread 0.25
+set g_balance_seeker_missile_accel 1400
 set g_balance_seeker_missile_ammo 2
-set g_balance_seeker_missile_animtime 0.2
-set g_balance_seeker_missile_count 3 // LOG: 8 -> 3
-set g_balance_seeker_missile_damage 16 // LOG: 15 -> 30
-set g_balance_seeker_missile_damageforcescale 4
+set g_balance_seeker_missile_animtime 0.3
+set g_balance_seeker_missile_count 4
+set g_balance_seeker_missile_damage 50
+set g_balance_seeker_missile_damageforcescale 2
 set g_balance_seeker_missile_decel 1400
 set g_balance_seeker_missile_delay 0.25
-set g_balance_seeker_missile_edgedamage 8
-set g_balance_seeker_missile_force 50 // LOG: 100 -> 150
+set g_balance_seeker_missile_edgedamage 10
+set g_balance_seeker_missile_force 250
 set g_balance_seeker_missile_health 5
 set g_balance_seeker_missile_lifetime 15
 set g_balance_seeker_missile_proxy 0
 set g_balance_seeker_missile_proxy_delay 0.2
 set g_balance_seeker_missile_proxy_maxrange 45
-set g_balance_seeker_missile_radius 70
-set g_balance_seeker_missile_refire 0.25
-set g_balance_seeker_missile_smart 0
+set g_balance_seeker_missile_radius 80
+set g_balance_seeker_missile_refire 0.5
+set g_balance_seeker_missile_smart 1
 set g_balance_seeker_missile_smart_mindist 800
 set g_balance_seeker_missile_smart_trace_max 2500
 set g_balance_seeker_missile_smart_trace_min 1000
-set g_balance_seeker_missile_speed 1500
-set g_balance_seeker_missile_speed_up 0
+set g_balance_seeker_missile_speed 700
+set g_balance_seeker_missile_speed_up 300
 set g_balance_seeker_missile_speed_z 0
-set g_balance_seeker_missile_speed_max 2000 // LOG: 1400 -> 1300
+set g_balance_seeker_missile_speed_max 1400
 set g_balance_seeker_missile_spread 0
-set g_balance_seeker_missile_turnrate 0.2
+set g_balance_seeker_missile_turnrate 0.65
+set g_balance_seeker_tag_ammo 1
+set g_balance_seeker_tag_animtime 0.3
+set g_balance_seeker_tag_damageforcescale 4
+set g_balance_seeker_tag_health 5
+set g_balance_seeker_tag_lifetime 15
+set g_balance_seeker_tag_refire 1
+set g_balance_seeker_tag_speed 9000
+set g_balance_seeker_tag_spread 0
+set g_balance_seeker_tag_tracker_lifetime 10
 set g_balance_seeker_reload_ammo 0 //default: 15
 set g_balance_seeker_reload_time 2
 // End new seeker