// {{{ campingrifle
set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat
set g_balance_campingrifle_reloadtime 2 // matches reload anim
-set g_balance_campingrifle_auto_reload_after_changing_weapons 0
+set g_balance_campingrifle_auto_reload_on_switch 0
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_primary_tracer 1
set g_balance_campingrifle_primary_damage 40
set g_balance_seeker_flac_speed_z 0
set g_balance_seeker_flac_spread 0.25
-set g_balance_seeker_missile_accel 1.05
+set g_balance_seeker_missile_accel 3000
set g_balance_seeker_missile_ammo 2
set g_balance_seeker_missile_animtime 0.3
set g_balance_seeker_missile_count 4
set g_balance_seeker_missile_damage 50
set g_balance_seeker_missile_damageforcescale 2
-set g_balance_seeker_missile_decel 0.9
+set g_balance_seeker_missile_decel 6000
set g_balance_seeker_missile_delay 0.25
set g_balance_seeker_missile_edgedamage 10
set g_balance_seeker_missile_force 250
set g_balance_seeker_missile_smart_trace_max 2500
set g_balance_seeker_missile_smart_trace_min 1000
set g_balance_seeker_missile_speed 700
-set g_balance_seeker_missile_speed_accel 0
set g_balance_seeker_missile_speed_up 300
set g_balance_seeker_missile_speed_z 0
set g_balance_seeker_missile_speed_max 1250