// create this cvar in case the engine did not
set snd_soundradius 1200
+// declare the channels we use
+seta snd_channel8volume 1 "QuakeC controlled background music volume"
+seta snd_channel9volume 1 "QuakeC controlled ambient sound volume"
+
// loading screen
scr_loadingscreen_background 0
scr_loadingscreen_barcolor "0 0.5 1"