+void Net_Notify() {
+ float type;
+ type = ReadByte();
+
+ if(type == CSQC_KILLNOTIFY)
+ {
+ HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
+ }
+ else if(type == CSQC_CENTERPRINT)
+ {
+ HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
+ }
+}
+
+void Net_WeaponComplain() {
+ complain_weapon = ReadByte();
+
+ if(complain_weapon_name)
+ strunzone(complain_weapon_name);
+ complain_weapon_name = strzone(ReadString());
+
+ complain_weapon_type = ReadByte();
+
+ complain_weapon_time = time;
+ weapontime = time; // ping the weapon panel
+}
+