local float bSkipKey;
bSkipKey = false;
- if(hud_configure)
- if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
- return true;
+ if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+ return true;
if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
return true;