]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Merge remote branch 'origin/master' into mirceakitsune/damage_effects
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index cf696a3228cf2d7b646601b95384442d446e3d95..f2f5ac86dc24b8ab339691071925d43d766c7193 100644 (file)
@@ -19,6 +19,55 @@ void menu_sub_null()
 float __engine_check;
 #endif
 
+void precache_playermodel(string m)
+{
+       string f;
+
+       if(substring(m, -9,5) == "_lod1")
+               return;
+       if(substring(m, -9,5) == "_lod2")
+               return;
+       precache_model(m);
+       f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
+       if(fexists(f))
+               precache_model(f);
+       f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
+       if(fexists(f))
+               precache_model(f);
+
+       /*
+       float globhandle, i, n;
+       globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
+       if (globhandle < 0)
+               return;
+       n = search_getsize(globhandle);
+       for (i = 0; i < n; ++i)
+       {
+               //print(search_getfilename(globhandle, i), "\n");
+               f = search_getfilename(globhandle, i);
+               PrecachePlayerSounds(f);
+       }
+       search_end(globhandle);
+       */
+}
+void precache_all_playermodels(string pattern)
+{
+       float globhandle, i, n;
+       string f;
+
+       globhandle = search_begin(pattern, TRUE, FALSE);
+       if (globhandle < 0)
+               return;
+       n = search_getsize(globhandle);
+       for (i = 0; i < n; ++i)
+       {
+               //print(search_getfilename(globhandle, i), "\n");
+               f = search_getfilename(globhandle, i);
+               precache_playermodel(f);
+       }
+       search_end(globhandle);
+}
+
 string forcefog;
 void WaypointSprite_Load();
 void ConsoleCommand_macro_init();
@@ -46,6 +95,11 @@ void CSQC_Init(void)
 
        float i;
 
+#ifdef COMPAT_XON050_ENGINE
+       // old engine lacks implementation of player_localnum
+       player_localnum = player_localentnum - 1;
+#endif
+
        binddb = db_create();
        tempdb = db_create();
        ClientProgsDB = db_load("client.db");
@@ -85,7 +139,9 @@ void CSQC_Init(void)
 
        GetTeam(COLOR_SPECTATOR, true); // add specs first
 
+       // needs to be done so early because of the constants they create
        RegisterWeapons();
+       RegisterGametypes();
 
        WaypointSprite_Load();
 
@@ -93,6 +149,15 @@ void CSQC_Init(void)
        precache_model("null");
        precache_sound("misc/hit.wav");
        precache_sound("misc/typehit.wav");
+       if (autocvar_cl_precacheplayermodels)
+       {
+               precache_all_playermodels("models/player/*.zym");
+               precache_all_playermodels("models/player/*.dpm");
+               precache_all_playermodels("models/player/*.md3");
+               precache_all_playermodels("models/player/*.psk");
+               precache_all_playermodels("models/player/*.iqm");
+       }
+
        Projectile_Precache();
        Hook_Precache();
        GibSplash_Precache();
@@ -131,11 +196,16 @@ void CSQC_Init(void)
 
        hud_configure_prev = -1;
        tab_panel = -1;
+
+
+       precache_model("models/null.md3");
+
+       draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
+
 }
 
 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
-float cvar_clientsettemp_restore();
-void CSQC_Shutdown(void)
+void Shutdown(void)
 {
 #ifdef USE_FTE
 #pragma TARGET id
@@ -156,8 +226,6 @@ void CSQC_Shutdown(void)
                db_save(ClientProgsDB, "client.db");
        db_close(ClientProgsDB);
 
-       cvar_clientsettemp_restore();
-
        if(camera_active)
                cvar_set("chase_active",ftos(chase_active_backup));
 
@@ -483,7 +551,7 @@ void Ent_ClientData()
        if(f & 2)
        {
                newspectatee_status = ReadByte();
-               if(newspectatee_status == player_localentnum)
+               if(newspectatee_status == player_localnum + 1)
                        newspectatee_status = -1; // observing
        }
        else
@@ -517,6 +585,8 @@ void Ent_ClientData()
                        prev_health = -1;
        }
        spectatee_status = newspectatee_status;
+
+       // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
 }
 
 void Ent_Nagger()
@@ -686,6 +756,7 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
                case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
                case ENT_CLIENT_TURRET: ent_turret(); break; 
+               case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; 
                default:
                        //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
                        error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
@@ -720,7 +791,7 @@ void Gamemode_Init()
 {
        if not(isdemo())
        {
-               localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
+               localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
                calledhooks |= HOOK_START;
        }
 }
@@ -756,7 +827,7 @@ void Ent_ScoresInfo()
 {
        float i;
        self.classname = "ent_client_scores_info";
-       gametype = ReadByte();
+       gametype = ReadInt24_t();
        for(i = 0; i < MAX_SCORE; ++i)
        {
                scores_label[i] = strzone(ReadString());
@@ -963,7 +1034,7 @@ void Net_ReadRace()
                                strunzone(grecordholder[pos-1]);
                        grecordholder[pos-1] = strzone(ReadString());
                        grecordtime[pos-1] = ReadInt24_t();
-                       if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
+                       if(grecordholder[pos-1] == GetPlayerName(player_localnum))
                                race_myrank = pos;
                        break;
                case RACE_NET_SERVER_STATUS: