]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
improve the way the trace is done for shownames
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index 823f820441a3623b6f1c98e7c2f7f6fbcda63fb6..48566db5739ae1d9b43e401a16613d71aa6edc7d 100644 (file)
@@ -1,7 +1,5 @@
 entity porto;
 vector polyline[16];
-float trace_dphitcontents;
-float trace_networkentity;
 float Q3SURFACEFLAG_SLICK = 2; // low friction surface
 float DPCONTENTS_SOLID = 1; // blocks player movement
 float DPCONTENTS_BODY = 32; // blocks player movement
@@ -93,7 +91,7 @@ void CheckForGamestartChange() {
        if (previous_game_starttime != startTime) {
                if ((time + 5.0) < startTime) {
                        //if connecting to server while restart was active don't always play prepareforbattle
-                       sound(world, CHAN_AUTO, strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"), VOL_BASEVOICE, ATTN_NONE);
+                       sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"), VOL_BASEVOICE, ATTN_NONE);
                }
                if (time < startTime) {
                        restartAnnouncer = spawn();
@@ -945,13 +943,13 @@ void CSQC_UpdateView(float w, float h)
        hit_time = getstatf(STAT_HIT_TIME);
        if(hit_time > nextsound_hit_time && autocvar_cl_hitsound)
        {
-               sound(world, CHAN_AUTO, "misc/hit.wav", VOL_BASE, ATTN_NONE);
+               sound(world, CH_INFO, "misc/hit.wav", VOL_BASE, ATTN_NONE);
                nextsound_hit_time = time + autocvar_cl_hitsound_antispam_time;
        }
        typehit_time = getstatf(STAT_TYPEHIT_TIME);
        if(typehit_time > nextsound_typehit_time)
        {
-               sound(world, CHAN_AUTO, "misc/typehit.wav", VOL_BASE, ATTN_NONE);
+               sound(world, CH_INFO, "misc/typehit.wav", VOL_BASE, ATTN_NONE);
                nextsound_typehit_time = time + autocvar_cl_hitsound_antispam_time;
        }