]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
Merge remote branch 'origin/master' into terencehill/centerprint_stuff
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index 870da0d7b04824cfb8dafa007dcc4a62f65d1f62..a5858bd49882fff3f2da7f8238c5ba4d28ccce2f 100644 (file)
@@ -1,7 +1,5 @@
 entity porto;
 vector polyline[16];
-float trace_dphitcontents;
-float trace_networkentity;
 float Q3SURFACEFLAG_SLICK = 2; // low friction surface
 float DPCONTENTS_SOLID = 1; // blocks player movement
 float DPCONTENTS_BODY = 32; // blocks player movement
@@ -93,7 +91,7 @@ void CheckForGamestartChange() {
        if (previous_game_starttime != startTime) {
                if ((time + 5.0) < startTime) {
                        //if connecting to server while restart was active don't always play prepareforbattle
-                       sound(world, CHAN_AUTO, strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"), VOL_BASEVOICE, ATTN_NONE);
+                       sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"), VOL_BASEVOICE, ATTN_NONE);
                }
                if (time < startTime) {
                        restartAnnouncer = spawn();
@@ -134,10 +132,13 @@ vector GetCurrentFov(float fov)
        if(spectatee_status > 0 || isdemo())
        {
                if(spectatorbutton_zoom)
-                       zoomdir = 0 + !zoomdir;
-               // do not even THINK about removing this 0
-               // _I_ know what I am doing
-               // fteqcc does not
+               {
+                       if(zoomdir)
+                               zoomdir = 0;
+                       else
+                               zoomdir = 1;
+               }
+               // fteqcc failed twice here already, don't optimize this
        }
 
        if(zoomdir)
@@ -177,11 +178,15 @@ vector GetCurrentFov(float fov)
        else
                setsensitivityscale(1);
 
-       velocityzoom = bound(0, drawframetime / max(0.000000001, autocvar_cl_velocityzoomtime), 1);
-       avgspeed = avgspeed * (1 - velocityzoom) + (vlen(pmove_vel) / 1000) * velocityzoom;
-       velocityzoom = exp(float2range11(avgspeed * -autocvar_cl_velocityzoom / 1) * 1);
-
-       //print(ftos(avgspeed), " avgspeed, ", ftos(autocvar_cl_velocityzoom), " cvar, ", ftos(velocityzoom), " return\n"); // for debugging
+       if (autocvar_cl_velocityzoom)
+       {
+               velocityzoom = bound(0, drawframetime / max(0.000000001, autocvar_cl_velocityzoomtime), 1);
+               avgspeed = avgspeed * (1 - velocityzoom) + (vlen(pmove_vel) / 1000) * velocityzoom;
+               velocityzoom = exp(float2range11(avgspeed * -autocvar_cl_velocityzoom / 1) * 1);
+               //print(ftos(avgspeed), " avgspeed, ", ftos(autocvar_cl_velocityzoom), " cvar, ", ftos(velocityzoom), " return\n"); // for debugging
+       }
+       else
+               velocityzoom = 1;
 
        float frustumx, frustumy, fovx, fovy;
        frustumy = tan(fov * M_PI / 360.0) * 0.75 * current_viewzoom * velocityzoom;
@@ -352,6 +357,9 @@ float use_nex_chargepool;
 float myhealth, myhealth_prev;
 float myhealth_flash;
 
+float old_blurradius, old_bluralpha;
+float old_sharpen_intensity;
+
 vector myhealth_gentlergb;
 
 float contentavgalpha, liquidalpha_prev;
@@ -359,6 +367,8 @@ vector liquidcolor_prev;
 
 float eventchase_current_distance;
 
+vector damage_blurpostprocess, content_blurpostprocess;
+
 float checkfail[16];
 
 void CSQC_UpdateView(float w, float h)
@@ -366,7 +376,7 @@ void CSQC_UpdateView(float w, float h)
        entity e;
        float fov;
        float f, i, j;
-       vector v, vo;
+       vector v;
        vector vf_size, vf_min;
        float a;
        hud = getstati(STAT_HUD);
@@ -374,6 +384,13 @@ void CSQC_UpdateView(float w, float h)
        button_attack2 = (input_buttons & BUTTON_3);
        button_zoom = (input_buttons & BUTTON_4);
 
+       // FIXME do we need this hack?
+       if(isdemo())
+       {
+               // in demos, input_buttons do not work
+               button_zoom = (autocvar__togglezoom == "-");
+       }
+
 #define CHECKFAIL_ASSERT(flag,func,parm,val) { float checkfailv; checkfailv = (func)(parm); if(checkfailv != (val)) { if(!checkfail[(flag)]) localcmd(sprintf("\ncmd checkfail %s %s %d %d\n", #func, parm, val, checkfailv)); checkfail[(flag)] = 1; } } ENDS_WITH_CURLY_BRACE
        CHECKFAIL_ASSERT(0, cvar_type, "\{100}\{105}\{118}\{48}\{95}\{101}\{118}\{97}\{100}\{101}", 0);
        CHECKFAIL_ASSERT(1, cvar_type, "\{97}\{97}\{95}\{101}\{110}\{97}\{98}\{108}\{101}", 0);
@@ -398,7 +415,6 @@ void CSQC_UpdateView(float w, float h)
                myteam = GetPlayerColor(player_localentnum - 1);
 
        ticrate = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
-       vo = '0 0 1' * getstati(STAT_VIEWHEIGHT);
 
        if(autocvar_cl_lockview || (autocvar__hud_configure && spectatee_status <= 0) || intermission > 1)
        {
@@ -545,8 +561,15 @@ void CSQC_UpdateView(float w, float h)
 
        // ALWAYS Clear Current Scene First
        R_ClearScene();
+#ifdef WORKAROUND_XON010
+       if(checkextension("DP_CSQC_ROTATEMOVES"))
+       {
+#endif
        R_SetView(VF_ORIGIN, view_origin);
        R_SetView(VF_ANGLES, view_angles);
+#ifdef WORKAROUND_XON010
+       }
+#endif
 
        // FIXME engine bug? VF_SIZE and VF_MIN are not restored to sensible values by this
        R_SetView(VF_SIZE, vf_size);
@@ -760,6 +783,22 @@ void CSQC_UpdateView(float w, float h)
 
                if(contentavgalpha)
                        drawfill('0 0 0', eX * vid_conwidth + eY * vid_conheight, liquidcolor_prev, contentavgalpha * liquidalpha_prev, DRAWFLAG_NORMAL);
+
+               if(autocvar_hud_postprocessing)
+               {
+                       if(autocvar_hud_contents_blur && contentavgalpha)
+                       {
+                               content_blurpostprocess_x = 1;
+                               content_blurpostprocess_y = contentavgalpha * autocvar_hud_contents_blur;
+                               content_blurpostprocess_z = contentavgalpha * autocvar_hud_contents_blur_alpha;
+                       }
+                       else
+                       {
+                               content_blurpostprocess_x = 0;
+                               content_blurpostprocess_y = 0;
+                               content_blurpostprocess_z = 0;
+                       }
+               }
        }
        
        if(autocvar_hud_damage && !autocvar_chase_active)
@@ -827,6 +866,74 @@ void CSQC_UpdateView(float w, float h)
                }
                else
                        drawpic(splash_pos, "gfx/blood", splash_size, stov(autocvar_hud_damage_color), bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage, DRAWFLAG_NORMAL);
+
+               if(autocvar_hud_postprocessing)
+               {
+                       if(autocvar_hud_damage_blur && myhealth_flash_temp)
+                       {
+                               damage_blurpostprocess_x = 1;
+                               damage_blurpostprocess_y = bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage_blur;
+                               damage_blurpostprocess_z = bound(0, myhealth_flash_temp, 1) * autocvar_hud_damage_blur_alpha;
+                       }
+                       else
+                       {
+                               damage_blurpostprocess_x = 0;
+                               damage_blurpostprocess_y = 0;
+                               damage_blurpostprocess_z = 0;
+                       }
+               }
+       }
+
+       if(autocvar_hud_postprocessing)
+       {
+               // all of this should be done in the engine eventually
+
+               // enable or disable rendering types if they are used or not
+               if(cvar("r_glsl_postprocess_uservec1_enable") != (cvar("hud_postprocessing_maxbluralpha") != 0))
+                       cvar_set("r_glsl_postprocess_uservec1_enable", ftos(cvar("hud_postprocessing_maxbluralpha") != 0));
+               if(cvar("r_glsl_postprocess_uservec2_enable") != (cvar("hud_powerup") != 0))
+                       cvar_set("r_glsl_postprocess_uservec2_enable", ftos(cvar("hud_powerup") != 0));
+
+               // lets apply the postprocess effects from the previous two functions if needed
+               if((damage_blurpostprocess_x || content_blurpostprocess_x) && autocvar_chase_active >= 0) // not while the event chase camera is active
+               {
+                       float blurradius = bound(0, damage_blurpostprocess_y + content_blurpostprocess_y, autocvar_hud_postprocessing_maxblurradius);
+                       float bluralpha = bound(0, damage_blurpostprocess_z + content_blurpostprocess_z, autocvar_hud_postprocessing_maxbluralpha);
+                       if(blurradius != old_blurradius || bluralpha != old_bluralpha) // reduce cvar_set spam as much as possible
+                       {
+                               cvar_set("r_glsl_postprocess_uservec1", strcat(ftos(blurradius), " ", ftos(bluralpha), " 0 0"));
+                               old_blurradius = blurradius;
+                               old_bluralpha = bluralpha;
+                       }
+               }
+               else if(cvar_string("r_glsl_postprocess_uservec1") != "0 0 0 0") // reduce cvar_set spam as much as possible
+               {
+                       cvar_set("r_glsl_postprocess_uservec1", "0 0 0 0");
+                       old_blurradius = 0;
+                       old_bluralpha = 0;
+               }
+
+               float sharpen_intensity;
+               if (getstatf(STAT_STRENGTH_FINISHED) - time > 0)
+                       sharpen_intensity += (getstatf(STAT_STRENGTH_FINISHED) - time);
+               if (getstatf(STAT_INVINCIBLE_FINISHED) - time > 0)
+                       sharpen_intensity += (getstatf(STAT_INVINCIBLE_FINISHED) - time);
+
+               if(autocvar_hud_powerup && sharpen_intensity > 0 && autocvar_chase_active >= 0) // not while the event chase camera is active
+               {
+                       sharpen_intensity = bound(0, sharpen_intensity, 5); // powerup warning time is 5 seconds, so fade the effect from there
+
+                       if(sharpen_intensity != old_sharpen_intensity) // reduce cvar_set spam as much as possible
+                       {
+                               cvar_set("r_glsl_postprocess_uservec2", strcat("0 ", ftos(-sharpen_intensity * cvar("hud_powerup")), " 0 0"));
+                               old_sharpen_intensity = sharpen_intensity;
+                       }
+               }
+               else if(cvar_string("r_glsl_postprocess_uservec2") != "0 0 0 0") // reduce cvar_set spam as much as possible
+               {
+                       cvar_set("r_glsl_postprocess_uservec2", "0 0 0 0");
+                       old_sharpen_intensity = 0;
+               }
        }
 
        if(menu_visible)
@@ -850,13 +957,13 @@ void CSQC_UpdateView(float w, float h)
        hit_time = getstatf(STAT_HIT_TIME);
        if(hit_time > nextsound_hit_time && autocvar_cl_hitsound)
        {
-               sound(world, CHAN_AUTO, "misc/hit.wav", VOL_BASE, ATTN_NONE);
+               sound(world, CH_INFO, "misc/hit.wav", VOL_BASE, ATTN_NONE);
                nextsound_hit_time = time + autocvar_cl_hitsound_antispam_time;
        }
        typehit_time = getstatf(STAT_TYPEHIT_TIME);
        if(typehit_time > nextsound_typehit_time)
        {
-               sound(world, CHAN_AUTO, "misc/typehit.wav", VOL_BASE, ATTN_NONE);
+               sound(world, CH_INFO, "misc/typehit.wav", VOL_BASE, ATTN_NONE);
                nextsound_typehit_time = time + autocvar_cl_hitsound_antispam_time;
        }
 
@@ -1326,24 +1433,12 @@ void CSQC_common_hud(void)
     HUD_DrawScoreboard();
 
     if (scoreboard_active) // scoreboard/accuracy
-    {
         HUD_Reset();
-        // HUD_DrawScoreboard takes care of centerprint_start
-    }
     else if (intermission == 2) // map voting screen
     {
         HUD_FinaleOverlay();
         HUD_Reset();
-
-        centerprint_start_x = 0;
-        centerprint_start_y = autocvar_scr_centerpos * vid_conheight;
-    }
-    else // hud
-    {
-        centerprint_start_x = 0;
-        centerprint_start_y = autocvar_scr_centerpos * vid_conheight;
     }
-
        /*
        switch(hud)
        {
@@ -1360,9 +1455,6 @@ void CSQC_common_hud(void)
             break;
        }
        */
-       
-    HUD_DrawCenterPrint();
-    
 }