float autocvar_cl_loddistance2 = 4096;
float autocvar_cl_forceplayermodels;
float autocvar_cl_forceplayercolors;
+string autocvar_cl_forcemyplayermodel;
+float autocvar_cl_forcemyplayerskin;
+float autocvar_cl_forcemyplayercolors;
float autocvar__cl_playerskin;
string autocvar__cl_playermodel;
float autocvar_cl_precacheplayermodels;